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author | Max Horn | 2003-03-07 21:59:02 +0000 |
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committer | Max Horn | 2003-03-07 21:59:02 +0000 |
commit | cb04f9f9b3b3b5b7d32bd87400bc6ad440233978 (patch) | |
tree | b8e360beebcdda059b2b75b89139a53a8f968d63 | |
parent | 992b4f479f9343da9acb05ea2dfbb8d5d55bfd45 (diff) | |
download | scummvm-rg350-cb04f9f9b3b3b5b7d32bd87400bc6ad440233978.tar.gz scummvm-rg350-cb04f9f9b3b3b5b7d32bd87400bc6ad440233978.tar.bz2 scummvm-rg350-cb04f9f9b3b3b5b7d32bd87400bc6ad440233978.zip |
fixed some more valgrind warnings
svn-id: r6756
-rw-r--r-- | scumm/actor.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm/actor.h b/scumm/actor.h index 5691837518..aa9f9813d5 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -109,10 +109,13 @@ public: // Constructor, sets all data to 0 Actor() { + _vm = 0; + top = bottom = 0; number = 0; needRedraw = needBgReset = costumeNeedsInit = visible = false; flip = false; + speedx = speedy = 0; frame = 0; walkbox = 0; animProgress = 0; |