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| author | Travis Howell | 2004-08-07 08:31:56 +0000 | 
|---|---|---|
| committer | Travis Howell | 2004-08-07 08:31:56 +0000 | 
| commit | cb8b522bdca526e85321884a0e36bc299a419f6d (patch) | |
| tree | 9bdddac9028201c9dcdc079520fa37440bdb91f0 | |
| parent | 078e195d0fb73eaff3d57ef906b1afcf0f518384 (diff) | |
| download | scummvm-rg350-cb8b522bdca526e85321884a0e36bc299a419f6d.tar.gz scummvm-rg350-cb8b522bdca526e85321884a0e36bc299a419f6d.tar.bz2 scummvm-rg350-cb8b522bdca526e85321884a0e36bc299a419f6d.zip | |
Correction my earlier mistake
svn-id: r14498
| -rw-r--r-- | scumm/insane/insane_ben.cpp | 11 | 
1 files changed, 5 insertions, 6 deletions
| diff --git a/scumm/insane/insane_ben.cpp b/scumm/insane/insane_ben.cpp index 73915916ca..8d29118e4d 100644 --- a/scumm/insane/insane_ben.cpp +++ b/scumm/insane/insane_ben.cpp @@ -1942,13 +1942,12 @@ void Insane::switchBenWeapon(void) {  	case INV_BOOT:  	case INV_HAND:  	case INV_DUST: -		if (!((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC))) { -			smlayer_setActorCostume(0, 2, readArray(12)); -			_actor[0].weaponClass = 2; -			_actor[0].act[2].state = 1; -		} else { +		if ((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC))  			smlayer_setActorCostume(0, 2, readArray(11)); -		} +		else +			smlayer_setActorCostume(0, 2, readArray(12)); +		_actor[0].weaponClass = 2; +		_actor[0].act[2].state = 1;  		break;  	default:  		break; | 
