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author | Strangerke | 2014-05-23 20:16:07 +0200 |
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committer | Strangerke | 2014-05-23 20:16:07 +0200 |
commit | cc65a8d015288e2e79960a659843bc0eb3136c30 (patch) | |
tree | 8b64e42c032a843d74aeaa35dcf449eb29b31f42 | |
parent | cdbf1349275637b1d022ffe2ae83f37a2cd83e21 (diff) | |
download | scummvm-rg350-cc65a8d015288e2e79960a659843bc0eb3136c30.tar.gz scummvm-rg350-cc65a8d015288e2e79960a659843bc0eb3136c30.tar.bz2 scummvm-rg350-cc65a8d015288e2e79960a659843bc0eb3136c30.zip |
MADS: Move contructors out of the header in scene group 7
-rw-r--r-- | engines/mads/nebular/nebular_scenes7.cpp | 107 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes7.h | 14 |
2 files changed, 83 insertions, 38 deletions
diff --git a/engines/mads/nebular/nebular_scenes7.cpp b/engines/mads/nebular/nebular_scenes7.cpp index e9d8f7f4cb..585271cfda 100644 --- a/engines/mads/nebular/nebular_scenes7.cpp +++ b/engines/mads/nebular/nebular_scenes7.cpp @@ -89,6 +89,16 @@ void Scene7xx::sceneEntrySound() { /*------------------------------------------------------------------------*/ +Scene701::Scene701(MADSEngine *vm) : Scene7xx(vm) { + _fishingLineId = -1; +} + +void Scene701::synchronize(Common::Serializer &s) { + Scene7xx::synchronize(s); + + s.syncAsSint16LE(_fishingLineId); +} + void Scene701::setup() { setPlayerSpritesPrefix(); setAAName(); @@ -99,12 +109,6 @@ void Scene701::setup() { _scene->addActiveVocab(VERB_WALKTO); } -void Scene701::synchronize(Common::Serializer &s) { - Scene7xx::synchronize(s); - - s.syncAsSint16LE(_fishingLineId); -} - void Scene701::enter() { _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 0)); _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('b', 5)); @@ -547,9 +551,19 @@ void Scene702::actions() { /*------------------------------------------------------------------------*/ -void Scene703::setup() { - _game._player._spritesPrefix = ""; - setAAName(); +Scene703::Scene703(MADSEngine *vm) : Scene7xx(vm) { + _monsterMode = -1; + _boatFrame = -1; + _curSequence = -1; + _boatDir = -1; + + _useBomb = false; + _startMonsterTimer = false; + _rexDeathFl = false; + _restartTrigger70Fl = false; + + _lastFrameTime = 0; + _monsterTime = 0; } void Scene703::synchronize(Common::Serializer &s) { @@ -569,6 +583,11 @@ void Scene703::synchronize(Common::Serializer &s) { s.syncAsUint32LE(_monsterTime); } +void Scene703::setup() { + _game._player._spritesPrefix = ""; + setAAName(); +} + void Scene703::handleBottleInterface() { switch (_globals[kBottleStatus]) { case 0: @@ -1090,11 +1109,13 @@ void Scene703::actions() { /*------------------------------------------------------------------------*/ -void Scene704::setup() { - _game._player._spritesPrefix = ""; - setAAName(); - _scene->addActiveVocab(NOUN_BOTTLE); - _scene->addActiveVocab(VERB_LOOK_AT); +Scene704::Scene704(MADSEngine *vm) : Scene7xx(vm) { + _bottleHotspotId = -1; + _boatCurrentFrame = -1; + _animationMode = -1; + _boatDirection = -1; + + _takeBottleFl = false; } void Scene704::synchronize(Common::Serializer &s) { @@ -1108,6 +1129,13 @@ void Scene704::synchronize(Common::Serializer &s) { s.syncAsByte(_takeBottleFl); } +void Scene704::setup() { + _game._player._spritesPrefix = ""; + setAAName(); + _scene->addActiveVocab(NOUN_BOTTLE); + _scene->addActiveVocab(VERB_LOOK_AT); +} + void Scene704::handleBottleInterface() { switch (_globals[kBottleStatus]) { case 0: @@ -1708,12 +1736,13 @@ void Scene705::actions() { /*------------------------------------------------------------------------*/ -void Scene706::setup() { - setPlayerSpritesPrefix(); - setAAName(); - _scene->addActiveVocab(NOUN_BOTTLE); - _scene->addActiveVocab(NOUN_VASE); - _scene->addActiveVocab(VERB_WALKTO); +Scene706::Scene706(MADSEngine *vm) : Scene7xx(vm) { + _vaseHotspotId = -1; + _vaseMode = -1; + _animationMode = -1; + _animationFrame = -1; + + _emptyPedestral = false; } void Scene706::synchronize(Common::Serializer &s) { @@ -1727,6 +1756,14 @@ void Scene706::synchronize(Common::Serializer &s) { s.syncAsByte(_emptyPedestral); } +void Scene706::setup() { + setPlayerSpritesPrefix(); + setAAName(); + _scene->addActiveVocab(NOUN_BOTTLE); + _scene->addActiveVocab(NOUN_VASE); + _scene->addActiveVocab(VERB_WALKTO); +} + void Scene706::handleRexDeath() { switch (_game._trigger) { case 0: @@ -2128,11 +2165,8 @@ void Scene711::actions() { /*------------------------------------------------------------------------*/ -void Scene751::setup() { - setPlayerSpritesPrefix(); - setAAName(); - _scene->addActiveVocab(NOUN_FISHING_LINE); - _scene->addActiveVocab(VERB_WALKTO); +Scene751::Scene751(MADSEngine *vm) : Scene7xx(vm) { + _rexHandingLine = false; } void Scene751::synchronize(Common::Serializer &s) { @@ -2141,6 +2175,13 @@ void Scene751::synchronize(Common::Serializer &s) { s.syncAsByte(_rexHandingLine); } +void Scene751::setup() { + setPlayerSpritesPrefix(); + setAAName(); + _scene->addActiveVocab(NOUN_FISHING_LINE); + _scene->addActiveVocab(VERB_WALKTO); +} + void Scene751::enter() { _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RM701X0"); _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('a', 0)); @@ -2459,6 +2500,16 @@ void Scene751::actions() { /*------------------------------------------------------------------------*/ +Scene752::Scene752(MADSEngine *vm) : Scene7xx(vm) { + _cardId = -1; +} + +void Scene752::synchronize(Common::Serializer &s) { + Scene7xx::synchronize(s); + + s.syncAsSint16LE(_cardId); +} + void Scene752::setup() { setPlayerSpritesPrefix(); setAAName(); @@ -2469,12 +2520,6 @@ void Scene752::setup() { _scene->addActiveVocab(NOUN_LASER_BEAM); } -void Scene752::synchronize(Common::Serializer &s) { - Scene7xx::synchronize(s); - - s.syncAsSint16LE(_cardId); -} - void Scene752::enter() { _globals._spriteIndexes[14] = _scene->_sprites.addSprites(formAnimName('l', -1)); _globals._spriteIndexes[12] = _scene->_sprites.addSprites("*RXMBD_8"); diff --git a/engines/mads/nebular/nebular_scenes7.h b/engines/mads/nebular/nebular_scenes7.h index 150c598b9b..454c76ebe9 100644 --- a/engines/mads/nebular/nebular_scenes7.h +++ b/engines/mads/nebular/nebular_scenes7.h @@ -55,7 +55,7 @@ private: int _fishingLineId; public: - Scene701(MADSEngine *vm) : Scene7xx(vm), _fishingLineId(-1) {} + Scene701(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -97,7 +97,7 @@ private: void handleFillBottle(int quote); public: - Scene703(MADSEngine *vm) : Scene7xx(vm) {} + Scene703(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -122,7 +122,7 @@ private: void handleBottleInterface(); public: - Scene704(MADSEngine *vm) : Scene7xx(vm) {} + Scene704(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -152,7 +152,7 @@ public: class Scene706: public Scene7xx{ private: int _vaseHotspotId; - int _vaseMode; // CHECKME: Use? + int _vaseMode; int _animationMode; int _animationFrame; @@ -162,7 +162,7 @@ private: void handleRexDeath(); public: - Scene706(MADSEngine *vm) : Scene7xx(vm) {} + Scene706(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -207,7 +207,7 @@ private: bool _rexHandingLine; public: - Scene751(MADSEngine *vm) : Scene7xx(vm) {} + Scene751(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -222,7 +222,7 @@ private: int _cardId; public: - Scene752(MADSEngine *vm) : Scene7xx(vm), _cardId(-1) {} + Scene752(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); |