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author | Johannes Schickel | 2012-02-20 22:21:20 +0100 |
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committer | Johannes Schickel | 2012-02-21 18:54:26 +0100 |
commit | cc8a6cc993b8f6215cb80afa07278b3e5ab5d88f (patch) | |
tree | 9ec6af1a09fff8d437202e9d83c93072162774a2 | |
parent | aa42d78658eacc17a36ffe0d86541deffa534f79 (diff) | |
download | scummvm-rg350-cc8a6cc993b8f6215cb80afa07278b3e5ab5d88f.tar.gz scummvm-rg350-cc8a6cc993b8f6215cb80afa07278b3e5ab5d88f.tar.bz2 scummvm-rg350-cc8a6cc993b8f6215cb80afa07278b3e5ab5d88f.zip |
IPHONE: Add _overlayRect, which describes the overlay screen rect.
-rw-r--r-- | backends/platform/iphone/iphone_video.m | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m index d5002ff3d2..f60d7de12d 100644 --- a/backends/platform/iphone/iphone_video.m +++ b/backends/platform/iphone/iphone_video.m @@ -40,6 +40,7 @@ static int _overlayTexWidth = 0; static int _overlayTexHeight = 0; static int _overlayWidth = 0; static int _overlayHeight = 0; +static CGRect _overlayRect; static float _overlayPortraitRatio = 1.0f; static int _needsScreenUpdate = 0; @@ -628,9 +629,11 @@ static void setFilterModeForTexture(GLuint tex, GraphicsModes mode) { [self addSubview:[_keyboardView inputView]]; [self addSubview: _keyboardView]; [[_keyboardView inputView] becomeFirstResponder]; - _overlayPortraitRatio = (_overlayHeight * ratio) / _overlayWidth; + overlayPortraitRatio = (_overlayHeight * ratio) / _overlayWidth; } + _overlayRect = CGRectMake(0, 0, _renderBufferWidth, _renderBufferHeight * overlayPortraitRatio); + _gameScreenVertCoords[0] = _heightOffset; _gameScreenVertCoords[1] = _widthOffset; _gameScreenVertCoords[2] = _visibleWidth - _heightOffset; |