diff options
| author | Vincent Hamm | 2007-10-27 18:15:38 +0000 | 
|---|---|---|
| committer | Vincent Hamm | 2007-10-27 18:15:38 +0000 | 
| commit | cc9b0844b922aa62ba6086f3829a28a7de1a130b (patch) | |
| tree | 0884adcfb39467a200f85959d34e0814053219ca | |
| parent | 01e88f1fbf1f456d74990cd0a0b8950c056c06f4 (diff) | |
| download | scummvm-rg350-cc9b0844b922aa62ba6086f3829a28a7de1a130b.tar.gz scummvm-rg350-cc9b0844b922aa62ba6086f3829a28a7de1a130b.tar.bz2 scummvm-rg350-cc9b0844b922aa62ba6086f3829a28a7de1a130b.zip | |
Hooked inputs
Cleanup & fix in input management code
svn-id: r29267
| -rw-r--r-- | engines/cruise/actor.cpp | 8 | ||||
| -rw-r--r-- | engines/cruise/backgroundIncrust.cpp | 4 | ||||
| -rw-r--r-- | engines/cruise/backgroundIncrust.h | 2 | ||||
| -rw-r--r-- | engines/cruise/cruise_main.cpp | 401 | ||||
| -rw-r--r-- | engines/cruise/mainDraw.cpp | 2 | ||||
| -rw-r--r-- | engines/cruise/menu.cpp | 14 | ||||
| -rw-r--r-- | engines/cruise/mouse.cpp | 3 | ||||
| -rw-r--r-- | engines/cruise/saveload.cpp | 10 | ||||
| -rw-r--r-- | engines/cruise/vars.cpp | 14 | ||||
| -rw-r--r-- | engines/cruise/vars.h | 12 | 
10 files changed, 259 insertions, 211 deletions
| diff --git a/engines/cruise/actor.cpp b/engines/cruise/actor.cpp index c4af217117..57a2c0c1ca 100644 --- a/engines/cruise/actor.cpp +++ b/engines/cruise/actor.cpp @@ -580,7 +580,7 @@ void valide_noeud(int16 table[], int16 p, int *nclick, int16 solution0[20 + 3][2  	}  } -//computePathfinding(returnVar2, params.X, params.Y, var34, var35, currentActor->stepX, currentActor->stepY); +//computePathfinding(returnVar2, params.X, params.Y, aniX, aniY, currentActor->stepX, currentActor->stepY);  int16 computePathfinding(int16 *pSolution, int16 x, int16 y, int16 destX,  	    int16 destY, int16 stepX, int16 stepY, int16 oldPathId) {  	persoStruct *perso; @@ -776,8 +776,8 @@ void processAnimation(void) {  			if (((animationStart && !currentActor->flag) || (!animationStart && currentActor->x_dest != -1 && currentActor->y_dest != -1)) && (currentActor->type == 0)) {  				// mouse animation  				if (!animationStart) { -					var34 = currentActor->x_dest; -					var35 = currentActor->y_dest; +					aniX = currentActor->x_dest; +					aniY = currentActor->y_dest;  					currentActor->x_dest = -1;  					currentActor->y_dest = -1; @@ -785,7 +785,7 @@ void processAnimation(void) {  					currentActor->flag = 1;  				} -				currentActor->pathId = computePathfinding(returnVar2, params.X, params.Y, var34, var35, currentActor->stepX, currentActor->stepY, currentActor->pathId); +				currentActor->pathId = computePathfinding(returnVar2, params.X, params.Y, aniX, aniY, currentActor->stepX, currentActor->stepY, currentActor->pathId);  				if (currentActor->pathId == -1) {  					if ((currentActor->endDirection != -1) && (currentActor->endDirection != currentActor->startDirection)) { diff --git a/engines/cruise/backgroundIncrust.cpp b/engines/cruise/backgroundIncrust.cpp index 4145ef0b44..0bcdbe12db 100644 --- a/engines/cruise/backgroundIncrust.cpp +++ b/engines/cruise/backgroundIncrust.cpp @@ -109,7 +109,7 @@ backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx,  	newElement->Y = params.Y;  	newElement->scale = params.scale;  	newElement->field_E = params.fileIdx; -	newElement->var34 = filesDatabase[params.fileIdx].subData.index; +	newElement->aniX = filesDatabase[params.fileIdx].subData.index;  	newElement->ptr = NULL;  	strcpy(newElement->name, filesDatabase[params.fileIdx].subData.name); @@ -176,7 +176,7 @@ void loadBackgroundIncrustFromSave(FILE *fileHandle) {  		fread(¤t->field_22, 2, 1, fileHandle);  		fread(¤t->field_24, 2, 1, fileHandle);  		fread(current->name, 14, 1, fileHandle); -		fread(¤t->var34, 2, 1, fileHandle); +		fread(¤t->aniX, 2, 1, fileHandle);  		if (current->size) {  			current->ptr = (uint8 *) mallocAndZero(current->size); diff --git a/engines/cruise/backgroundIncrust.h b/engines/cruise/backgroundIncrust.h index 6de30978fd..1e55e366c8 100644 --- a/engines/cruise/backgroundIncrust.h +++ b/engines/cruise/backgroundIncrust.h @@ -48,7 +48,7 @@ struct backgroundIncrustStruct {  	uint16 field_22;  	uint16 field_24;  	char name[14]; -	uint16 var34; +	uint16 aniX;  };  extern backgroundIncrustStruct backgroundIncrustHead; diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp index 202504a297..ab9e4ce646 100644 --- a/engines/cruise/cruise_main.cpp +++ b/engines/cruise/cruise_main.cpp @@ -605,9 +605,9 @@ int removeFinishedScripts(scriptInstanceStruct *ptrHandle) {  	return (0);  } -int nePasAffichierMenuDialogue; -int var37 = 0; -int var38 = 0; +int buttonDown; +int selectDown = 0; +int menuDown = 0;  int getCursorFromObject(int mouseX, int mouseY, int *outX, int *outY) {  	int16 var_2; @@ -626,99 +626,101 @@ int getCursorFromObject(int mouseX, int mouseY, int *outX, int *outY) {  	cellStruct *currentObject = cellHead.prev; -	while (currentObject) { -		if (currentObject->overlay >= 0 && overlayTable[currentObject->overlay].alreadyLoaded -		     && (currentObject->type == 4 || currentObject->type == 1 -			  || currentObject->type == 9 || currentObject->type == 3)) { -			strcpy(objectName, -				getObjectName(currentObject->idx, -					overlayTable[currentObject->overlay].ovlData->specialString2)); - -			if (strlen(objectName)) { -				if (currentObject->freeze == 0) { -					var_2 = currentObject->idx; -					var_4 = currentObject->overlay; -					var_14 = currentObject->followObjectIdx; -					var_16 = currentObject->followObjectOverlayIdx; - -					getMultipleObjectParam(currentObject->overlay, currentObject->idx, ¶ms); - -					var_10 = 0; -					var_E = 0; -					var_C = 0; - -					if ((var_4 != var_16) -						&& (var_2 != var_14)) { -						getMultipleObjectParam -							(var_16, var_14, ¶ms); - -						var_C = params.X; -						var_E = params.Y; -						var_10 = params.fileIdx; -					} +	while (currentObject) +	{ +		if (currentObject->overlay >= 0 && overlayTable[currentObject->overlay].alreadyLoaded && (currentObject->type == 4 || currentObject->type == 1 || currentObject->type == 9 || currentObject->type == 3)) +		{ +			char* pObjectName = getObjectName(currentObject->idx, overlayTable[currentObject->overlay].ovlData->specialString2); +			if(pObjectName) +			{ +				strcpy(objectName, pObjectName); -					if (params.var5 >= 0 && params.fileIdx >= 0) { -						if (currentObject->type == 3) { -							assert(0); +				if (strlen(objectName)) { +					if (currentObject->freeze == 0) { +						var_2 = currentObject->idx; +						var_4 = currentObject->overlay; +						var_14 = currentObject->followObjectIdx; +						var_16 = currentObject->followObjectOverlayIdx; -							var_2 = params.scale; -							var_A = params.X + var_C; +						getMultipleObjectParam(currentObject->overlay, currentObject->idx, ¶ms); -							// TODO: this var3 is stupid, investigate... -							if ((var_A <= mouseX) && (var_A + params.fileIdx >= mouseX) && (mouseY >= params.Y + var_E) && (params.Y + var_E + var2 >= mouseY)) { -								*outX = var_16; -								*outY = var_14; +						var_10 = 0; +						var_E = 0; +						var_C = 0; -								return (currentObject->type); -							} -						} else if (currentObject->type == 4 || -							currentObject->type == 1 || -							currentObject->type == 9) { -							int si; -							int var_8; -							int di; +						if ((var_4 != var_16) +							&& (var_2 != var_14)) { +							getMultipleObjectParam +								(var_16, var_14, ¶ms); -							var_A = params.X + var_C; -							var_6 = params.Y + var_E; +							var_C = params.X; +							var_E = params.Y; +							var_10 = params.fileIdx; +						} -							di = params.fileIdx; +						if (params.var5 >= 0 && params.fileIdx >= 0) { +							if (currentObject->type == 3) { +								assert(0); -							if (di < 0) { -								di += var_10; -							} +								var_2 = params.scale; +								var_A = params.X + var_C; -/*		                  if ((filesDatabase[di].subData.resourceType == 8) && (filesDatabase[di].subData.ptr)) { -								assert(0); -							} -*/ -							{ -								var_4 = filesDatabase[di].resType; - -								if (var_4 == 1) { -									var_C = filesDatabase[di].widthInColumn / 2; -								} else { -									var_C = filesDatabase[di].width; +								// TODO: this var3 is stupid, investigate... +								if ((var_A <= mouseX) && (var_A + params.fileIdx >= mouseX) && (mouseY >= params.Y + var_E) && (params.Y + var_E + var2 >= mouseY)) { +									*outX = var_16; +									*outY = var_14; + +									return (currentObject->type);  								} +							} else if (currentObject->type == 4 || +								currentObject->type == 1 || +								currentObject->type == 9) { +								int si; +								int var_8; +								int di; -								var_8 = filesDatabase[di].height; +								var_A = params.X + var_C; +								var_6 = params.Y + var_E; -								var_2 = mouseX - var_A; -								si = mouseY - var_6; +								di = params.fileIdx; -								if (var_2 > 0 && var_C > var_2 && si > 0 && var_8 >= si) { -									if (filesDatabase[di].subData.ptr) { -										if (var_4 == 1) { -										} else { -										} +								if (di < 0) { +									di += var_10; +								} + +	/*		                  if ((filesDatabase[di].subData.resourceType == 8) && (filesDatabase[di].subData.ptr)) { +									assert(0); +								} +	*/ +								{ +									var_4 = filesDatabase[di].resType; + +									if (var_4 == 1) { +										var_C = filesDatabase[di].widthInColumn / 2; +									} else { +										var_C = filesDatabase[di].width; +									} -										printf("should compare to mask in getCursorFromObject...\n"); +									var_8 = filesDatabase[di].height; -										*outX = var_16; -										*outY = var_14; +									var_2 = mouseX - var_A; +									si = mouseY - var_6; -										printf("Selected: %s\n", objectName); +									if (var_2 > 0 && var_C > var_2 && si > 0 && var_8 >= si) { +										if (filesDatabase[di].subData.ptr) { +											if (var_4 == 1) { +											} else { +											} + +											printf("should compare to mask in getCursorFromObject...\n"); + +											*outX = var_16; +											*outY = var_14; -										return currentObject->type; +											printf("Selected: %s\n", objectName); + +											return currentObject->type; +										}  									}  								}  							} @@ -1038,9 +1040,8 @@ int processInventory(void) {  	return 0;  } -int processInput(void) { -	menuStruct *var_5C; - +int processInput(void) +{  	int16 mouseX = 0;  	int16 mouseY = 0;  	int16 button = 0; @@ -1052,28 +1053,31 @@ int processInput(void) {  	button = 0; -	if (sysKey != -1) { +	if (sysKey != -1) +	{  		button = sysKey; -		mouseX = var11; -		mouseY = var12; +		mouseX = sysX; +		mouseY = sysY;  		sysKey = -1; -	} else { -		if (automaticMode == 0) { -			getMouseStatus(&main10, &mouseX, &button, &mouseY); -		} +	} +	else if (automaticMode == 0) +	{ +		getMouseStatus(&main10, &mouseX, &button, &mouseY);  	} -	if (button) { -		nePasAffichierMenuDialogue = 0; +	if (!button) +	{ +		buttonDown = 0;  	}  	if (userDelay) {  		userDelay--;  		return 0;  	} -	// test both buttons -	if (((button & 3) == 3) || keyboardVar == 0x44 || keyboardVar == 0x53) { +	// test both buttons +	if (((button & 3) == 3) || keyboardVar == 0x44 || keyboardVar == 0x53) +	{  		changeCursor(0);  		keyboardVar = 0;  		return (playerMenu(mouseX, mouseY)); @@ -1083,100 +1087,118 @@ int processInput(void) {  		return 0;  	} -	if (currentActiveMenu != -1) { -		var_5C = menuTable[currentActiveMenu]; - -		if (var_5C) { -			updateMenuMouse(mouseX, mouseY, var_5C); -		} +	if ((currentActiveMenu != -1) && menuTable[currentActiveMenu]) +	{ +		updateMenuMouse(mouseX, mouseY, menuTable[currentActiveMenu]);  	} -	if (var6) { +	if (dialogueEnabled) +	{  		ASSERT(0);  	} +	else +	{ +		// not in dialogue -	if (button & 1) { -		if (nePasAffichierMenuDialogue == 0) { -			nePasAffichierMenuDialogue = 1; +		// left click +		if ((button & 1) && (buttonDown == 0)) +		{ +			buttonDown = 1; -			if (mouseVar1) { +			// is there a relation +			if (linkedRelation) +			{  				ASSERT(0);  			} - -			if (var38 == 0) {	// are we in inventory mode ? -				if (menuTable[0] == 0) { -					int X; -					int Y; -					int objIdx; - -					objIdx = -					    getCursorFromObject(mouseX, mouseY, -					    &X, &Y); - -					if (objIdx != -1) { -						//ASSERT(0); -						//moveActor(X,Y,mouseVar1); -					} else { -						var34 = mouseX; -						var35 = mouseY; -						animationStart = true; -						var38 = 0; +			else +			{ +				// manage click on object menu +				if (menuDown == 0) +				{ +					// Handle left click on an object +					if (menuTable[0] == 0) +					{ +						int X; +						int Y; +						int objIdx; + +						objIdx = getCursorFromObject(mouseX, mouseY, &X, &Y); + +						if (objIdx != -1) +						{ +							ASSERT(0); +						}else { +							// No object found, we move the character to the cursor +							aniX = mouseX; +							aniY = mouseY; +							animationStart = true; +							menuDown = 0; +						} +					} +					else +					{ +						ASSERT(0);  					}  				} -				//ASSERT(0); -			} else { -				if (processInventory()) { -					var37 = 1; -					currentActiveMenu = 0; -					var38 = 0; -				} else { -					currentActiveMenu = -1; -					var38 = 0; +				else +				{ +					// Handle left click in inventory +					if (processInventory()) +					{ +						currentActiveMenu = 0; +						selectDown = 1; +						menuDown = 0; +					} else { +						currentActiveMenu = -1; +						menuDown = 0; +					}  				} - -				return 0;  			} - -			//ASSERT(0);  		} -	} - -	if ((button & 2) || (keyboardVar == 0x43) || (keyboardVar == 0x52)) { -		if (nePasAffichierMenuDialogue == 0) { -			keyboardVar = 0; - -			if ((mouseVar1 == 0) && (menuTable[0])) { -				ASSERT(0); -				freeMenu(menuTable[0]); -				menuTable[0] = NULL; -				var37 = 0; -				var38 = 0; -				currentActiveMenu = -1; -			} - -			if (var37 || var38 || menuTable[1]) { -				nePasAffichierMenuDialogue = 1; -				return 0; -			} +		// test right button +		else if ((button & 2) || (keyboardVar == 0x43) || (keyboardVar == 0x52)) +		{ +			if (buttonDown == 0) +			{ +				keyboardVar = 0; + +				// close object menu if there is no linked relation +				if ((linkedRelation == 0) && (menuTable[0])) { +					freeMenu(menuTable[0]); +					menuTable[0] = NULL; +					selectDown = 0; +					menuDown = 0; +					currentActiveMenu = -1; +				} -			buildInventory(mouseX, mouseY); +				if ((!selectDown) && (!menuDown) && (menuTable[1] == NULL)) +				{ +					buildInventory(mouseX, mouseY); -			if (menuTable[1]) { -				currentActiveMenu = 1; -				var38 = 1; -			} else { -				var38 = 1; +					if (menuTable[1]) { +						currentActiveMenu = 1; +						menuDown = 1; +					} else { +						menuDown = 1; +					} +				} +				buttonDown = 1;  			} - -			nePasAffichierMenuDialogue = 1; -			return 0;  		}  	}  	return 0;  } -int oldMouseX; -int oldMouseY; +int currentMouseX = 0; +int currentMouseY = 0; +int currentMouseButton = 0; + +void getMouseStatus(int16 *pMouseVar, int16 *pMouseX, int16 *pMouseButton, int16 *pMouseY) +{ +	*pMouseX = currentMouseX; +	*pMouseY = currentMouseY; +	*pMouseButton = currentMouseButton; +}  bool bFastMode = false; @@ -1186,18 +1208,41 @@ void manageEvents() {  	Common::EventManager * eventMan = g_system->getEventManager();  	while (eventMan->pollEvent(event)) {  		switch (event.type) { -			/*      case Common::EVENT_LBUTTONDOWN: -			 * mouseLeft = 1; -			 * break; -			 * case Common::EVENT_RBUTTONDOWN: -			 * mouseRight = 1; -			 * break; -			 * case Common::EVENT_MOUSEMOVE: -			 * break; */ +			case Common::EVENT_LBUTTONDOWN: +				currentMouseButton |= 1; +				break; +			case Common::EVENT_LBUTTONUP: +				currentMouseButton &= ~1; +				break; +			case Common::EVENT_RBUTTONDOWN: +				currentMouseButton |= 2; +				break; +			case Common::EVENT_RBUTTONUP: +				currentMouseButton &= ~2; +				break; +			case Common::EVENT_MOUSEMOVE: +				currentMouseX = event.mouse.x; +				currentMouseY = event.mouse.y; +				break;  		case Common::EVENT_QUIT:  			g_system->quit();  			break; +		case Common::EVENT_KEYUP: +			switch(event.kbd.keycode) +			{ +				case 27: // ESC +					currentMouseButton &= ~4; +					break; +			} +			break;  	    case Common::EVENT_KEYDOWN: +			switch(event.kbd.keycode) +			{ +				case 27: // ESC +					currentMouseButton |= 4; +					break; +			} +  			/*  			 * switch (event.kbd.keycode) {  			 * case '\n': @@ -1297,10 +1342,6 @@ void manageEvents() {  }  void mainLoop(void) { -#define SPEED 40		/* Ticks per Frame */ -#define SLEEP_MIN 20		/* Minimum time a sleep takes, usually 2*GRAN */ -#define SLEEP_GRAN 1		/* Granularity of sleep */ -  	int frames = 0;		/* Number of frames displayed */  	//int32 t_start,t_left;  	//uint32 t_end; @@ -1316,7 +1357,7 @@ void mainLoop(void) {  	initVar4[0] = 0;  	currentActiveMenu = -1;  	main14 = -1; -	mouseVar1 = 0; +	linkedRelation = 0;  	main21 = 0;  	main22 = 0;  	main7 = 0; diff --git a/engines/cruise/mainDraw.cpp b/engines/cruise/mainDraw.cpp index fb191ee8b2..72372f62a6 100644 --- a/engines/cruise/mainDraw.cpp +++ b/engines/cruise/mainDraw.cpp @@ -1007,7 +1007,7 @@ void mainDraw(int16 param) {  		}  	} -	if (mouseVar1) { +	if (linkedRelation) {  		ASSERT(0);  		// TODO: draw mouse here  	} diff --git a/engines/cruise/menu.cpp b/engines/cruise/menu.cpp index 1a3b5c6521..6a3fc4efea 100644 --- a/engines/cruise/menu.cpp +++ b/engines/cruise/menu.cpp @@ -168,6 +168,8 @@ void updateMenuMouse(int mouseX, int mouseY, menuStruct *pMenu) {  	}  } +void manageEvents(); +  int processMenu(menuStruct *pMenu) {  	int16 mouseX;  	int16 mouseY; @@ -198,6 +200,8 @@ int processMenu(menuStruct *pMenu) {  		mainDraw(1);  		flipScreen(); +		manageEvents(); +  //    readKeyboard();  	} while (!si); @@ -224,16 +228,16 @@ int playerMenu(int menuX, int menuY) {      if (currentMenu) {        freeMenu(currentMenu);        currentMenu = 0; -      var37 = 0; -      var38 = 0; +      selectDown = 0; +      menuDown = 0;        main9 = -1;      }      if (inventoryMenu) {        freeMenu(inventoryMenu);        inventoryMenu = 0; -      var37 = 0; -      var38 = 0; +      selectDown = 0; +      menuDown = 0;        main9 = -1;      }*/ @@ -242,7 +246,7 @@ int playerMenu(int menuX, int menuY) {      } */  /*    mouseVar2 = 0; -    mouseVar1 = 0; */ +    linkedRelation = 0; */  		freeDisk();  		menuTable[0] = createMenu(menuX, menuY, "Menu Joueur"); diff --git a/engines/cruise/mouse.cpp b/engines/cruise/mouse.cpp index e7a3fc3f98..0dcd41fa9d 100644 --- a/engines/cruise/mouse.cpp +++ b/engines/cruise/mouse.cpp @@ -28,7 +28,7 @@  namespace Cruise {  int16 main10; - +#if 0  void getMouseStatus(int16 *pMouseVar, int16 *pMouseX, int16 *pMouseButton,  	    int16 *pMouseY) {  	// mouseStatusStruct localStatus; @@ -48,5 +48,6 @@ void getMouseStatus(int16 *pMouseVar, int16 *pMouseX, int16 *pMouseButton,      *pMouseButton |= 4;  	*/  } +#endif  } // End of namespace Cruise diff --git a/engines/cruise/saveload.cpp b/engines/cruise/saveload.cpp index 189bde1ea1..b0ebc58453 100644 --- a/engines/cruise/saveload.cpp +++ b/engines/cruise/saveload.cpp @@ -197,13 +197,13 @@ int loadSavegameData(int saveGameIdx) {  	fread(&var3, 2, 1, fileHandle);  	fread(&var4, 2, 1, fileHandle);  	fread(&userEnabled, 2, 1, fileHandle); -	fread(&var6, 2, 1, fileHandle); +	fread(&dialogueEnabled, 2, 1, fileHandle);  	fread(&var7, 2, 1, fileHandle);  	fread(&var8, 2, 1, fileHandle);  	fread(&userDelay, 2, 1, fileHandle);  	fread(&sysKey, 2, 1, fileHandle); -	fread(&var11, 2, 1, fileHandle); -	fread(&var12, 2, 1, fileHandle); +	fread(&sysX, 2, 1, fileHandle); +	fread(&sysY, 2, 1, fileHandle);  	fread(&var13, 2, 1, fileHandle);  	fread(&var14, 2, 1, fileHandle);  	fread(&affichePasMenuJoueur, 2, 1, fileHandle); @@ -224,8 +224,8 @@ int loadSavegameData(int saveGameIdx) {  	fread(&var30, 2, 1, fileHandle);  	fread(&var31, 2, 1, fileHandle); -	fread(&var34, 2, 1, fileHandle); -	fread(&var35, 2, 1, fileHandle); +	fread(&aniX, 2, 1, fileHandle); +	fread(&aniY, 2, 1, fileHandle);  	int16 bTemp;  	fread(&bTemp, 2, 1, fileHandle);  	animationStart = bTemp != 0; diff --git a/engines/cruise/vars.cpp b/engines/cruise/vars.cpp index 094680f0bb..bdd46da022 100644 --- a/engines/cruise/vars.cpp +++ b/engines/cruise/vars.cpp @@ -57,7 +57,7 @@ int16 numOfDisks;  uint8 scriptNameBuffer[15];  int16 currentActiveMenu;  int16 main14; -int16 mouseVar1; +int16 linkedRelation;  int16 main21;  int16 main22;  int16 main7; @@ -114,21 +114,23 @@ int16 var3;  int16 var4;  int16 userEnabled;  int16 var5; -int16 var6; +int16 dialogueEnabled;  int16 var7;  int16 var8;  int16 userDelay; +  int16 sysKey = -1; -int16 var11 = 0; -int16 var12; +int16 sysX = 0; +int16 sysY = 0; +  int16 var13;  int16 var14;  int16 var20;  int16 var23;  int16 var24;  int16 automaticMode; -int16 var34; -int16 var35; +int16 aniX; +int16 aniY;  bool animationStart;  int16 main17; diff --git a/engines/cruise/vars.h b/engines/cruise/vars.h index dbace8bdf3..1d747d94b8 100644 --- a/engines/cruise/vars.h +++ b/engines/cruise/vars.h @@ -159,7 +159,7 @@ extern int16 numOfDisks;  extern uint8 scriptNameBuffer[15];  extern int16 currentActiveMenu;  extern int16 main14; -extern int16 mouseVar1; +extern int16 linkedRelation;  extern int16 main21;  extern int16 main22;  extern int16 main7; @@ -215,21 +215,21 @@ extern int16 var3;  extern int16 var4;  extern int16 userEnabled;  extern int16 var5; -extern int16 var6; +extern int16 dialogueEnabled;  extern int16 var7;  extern int16 var8;  extern int16 userDelay;  extern int16 sysKey; -extern int16 var11; -extern int16 var12; +extern int16 sysX; +extern int16 sysY;  extern int16 var13;  extern int16 var14;  extern int16 var20;  extern int16 var23;  extern int16 var24;  extern int16 automaticMode; -extern int16 var34; -extern int16 var35; +extern int16 aniX; +extern int16 aniY;  extern bool animationStart;  extern int16 main17; | 
