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author | Johannes Schickel | 2009-05-27 02:25:47 +0000 |
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committer | Johannes Schickel | 2009-05-27 02:25:47 +0000 |
commit | cd35616b84ce4e2579abc3dedfe5e0e68b53a93e (patch) | |
tree | 387a9f74aa5cd0150ea7d4c8f2b613509a2a8360 | |
parent | 33de8c9a5f73a1281d235211bf1d281df0d99382 (diff) | |
download | scummvm-rg350-cd35616b84ce4e2579abc3dedfe5e0e68b53a93e.tar.gz scummvm-rg350-cd35616b84ce4e2579abc3dedfe5e0e68b53a93e.tar.bz2 scummvm-rg350-cd35616b84ce4e2579abc3dedfe5e0e68b53a93e.zip |
Typo.
svn-id: r40933
-rw-r--r-- | README | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1420,7 +1420,7 @@ prevented music for these games from working on platforms that do not support MIDI, or soundcards that do not provide MIDI drivers (e.g. many soundcards will not play MIDI under Linux). ScummVM can now emulate MIDI mode using sampled waves and AdLib, FluidSynth MIDI emulation or MT-32 -emulation using the -eAdLib, -efluidsynth or -emt32 options +emulation using the -eadlib, -efluidsynth or -emt32 options respectively. However, if you are capable of using native MIDI, we recommend using one of the MIDI modes below for best sound. |