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authorPeter Kohaut2019-01-25 23:06:34 +0100
committerPeter Kohaut2019-01-25 23:18:20 +0100
commitcd37d510f93a7e9ba35a442d2a3d15de9f4846da (patch)
tree9f3a6b5c6cc4e02ce0c1fbd4df876eb724e82db7
parent474e4e2f0914a106e02dac2779d58f990e119bf9 (diff)
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BLADERUNNER: Cleanup of actor scripts for a fight in BB11
Also named goal for McCoy arrest
-rw-r--r--engines/bladerunner/game_constants.h28
-rw-r--r--engines/bladerunner/script/ai/clovis.cpp80
-rw-r--r--engines/bladerunner/script/ai/dektora.cpp2
-rw-r--r--engines/bladerunner/script/ai/gordo.cpp4
-rw-r--r--engines/bladerunner/script/ai/mccoy.cpp112
-rw-r--r--engines/bladerunner/script/ai/officer_grayford.cpp2
-rw-r--r--engines/bladerunner/script/ai/sadik.cpp88
-rw-r--r--engines/bladerunner/script/ai/steele.cpp2
-rw-r--r--engines/bladerunner/script/ai/tyrell_guard.cpp4
-rw-r--r--engines/bladerunner/script/scene/bb11.cpp10
-rw-r--r--engines/bladerunner/script/scene/nr11.cpp2
-rw-r--r--engines/bladerunner/script/scene/ps14.cpp2
-rw-r--r--engines/bladerunner/script/scene/tb03.cpp2
13 files changed, 232 insertions, 106 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 12d4eaa69f..4512a22375 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -811,6 +811,7 @@ enum Flags {
kFlagNotUsed370 = 370, // is never checked
kFlagAR02DektoraBoughtScorpions = 374,
+ kFlagBB11SadikPunchedMcCoy = 375,
kFlagDirectorsCut = 378,
kFlagCT08toCT51 = 379, // is never checked
@@ -1460,7 +1461,12 @@ enum AffectionTowards {
enum GoalMcCoy {
kGoalMcCoyDefault = 0,
- kGoalMcCoyDodge = 1
+ kGoalMcCoyDodge = 1,
+ kGoalMcCoyBB11GetUp = 100,
+ kGoalMcCoyBB11PrepareToRunAway = 101,
+ kGoalMcCoyBB11RunAway = 102,
+ kGoalMcCoyBB11GetCaught = 103,
+ kGoalMcCoyArrested = 500
};
enum GoalSteele {
@@ -1511,6 +1517,15 @@ enum GoalGuzza {
kGoalGuzzaGoToOffice = 102
};
+enum GoalClovis {
+ kGoalClovisDefault = 100,
+ kGoalClovisBB11WalkToMcCoy = 101,
+ kGoalClovisBB11StopSadik = 102,
+ kGoalClovisBB11TalkWithSadik = 103,
+ kGoalClovisBB11PrepareToTalkToMcCoy = 104, // bug? this is not triggered when player skips dialogue
+ kGoalClovisBB11TalkToMcCoy = 105 // ends Chapter 2
+};
+
enum GoalIzo {
kGoalIzoDefault = 0,
kGoalIzoPrepareCamera = 1,
@@ -1533,6 +1548,17 @@ enum GoalIzo {
kGoalIzoDead = 599
};
+enum GoalSadik {
+ kGoalSadikDefaut = 100,
+ kGoalSadikRunFromBB09 = 101,
+ kGoalSadikBB11Wait = 102,
+ kGoalSadikBB11ThrowMcCoy = 103,
+ kGoalSadikBB11CatchMcCoy = 104,
+ kGoalSadikBB11KnockOutMcCoy = 105,
+ kGoalSadikBB11KickMcCoy = 106,
+ kGoalSadikBB11TalkWithClovis = 107
+};
+
enum GoalTransient {
kGoalTransientDefault = 0,
kGoalTransientCT04Leave = 2
diff --git a/engines/bladerunner/script/ai/clovis.cpp b/engines/bladerunner/script/ai/clovis.cpp
index d95c0e501e..4702c35326 100644
--- a/engines/bladerunner/script/ai/clovis.cpp
+++ b/engines/bladerunner/script/ai/clovis.cpp
@@ -46,34 +46,52 @@ void AIScriptClovis::Initialize() {
_var5 = 0;
_flag = 0;
- Actor_Set_Goal_Number(kActorClovis, 100);
+ Actor_Set_Goal_Number(kActorClovis, kGoalClovisDefault);
}
bool AIScriptClovis::Update() {
- if (Actor_Query_Goal_Number(kActorClovis) == 104) {
- Actor_Set_Goal_Number(kActorClovis, 105);
+ if (Actor_Query_Goal_Number(kActorClovis) == kGoalClovisBB11PrepareToTalkToMcCoy) {
+ Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11TalkToMcCoy);
return true;
- } else if (Global_Variable_Query(kVariableChapter) == 3 && Actor_Query_Goal_Number(kActorClovis) < 350) {
+ }
+
+ if (Global_Variable_Query(kVariableChapter) == 3
+ && Actor_Query_Goal_Number(kActorClovis) < 350
+ ) {
Actor_Set_Goal_Number(kActorClovis, 350);
return true;
- } else if (Global_Variable_Query(kVariableChapter) == 4 && !Game_Flag_Query(542)) {
+ }
+
+ if ( Global_Variable_Query(kVariableChapter) == 4
+ && !Game_Flag_Query(542)
+ ) {
Game_Flag_Set(542);
Actor_Set_Goal_Number(kActorClovis, 400);
return true;
- } else {
- if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_Goal_Number(kActorClovis) < 500) {
- Actor_Set_Goal_Number(kActorClovis, 500);
- }
- if (Actor_Query_Goal_Number(kActorClovis) == 511 && Game_Flag_Query(657)) {
- Actor_Set_Goal_Number(kActorClovis, 512);
- }
- if (Game_Flag_Query(653) && !Game_Flag_Query(696) && Game_Flag_Query(697)) {
- Actor_Set_Goal_Number(kActorClovis, 517);
- Game_Flag_Set(696);
- return true;
- }
- return false;
}
+
+ if (Global_Variable_Query(kVariableChapter) == 5
+ && Actor_Query_Goal_Number(kActorClovis) < 500
+ ) {
+ Actor_Set_Goal_Number(kActorClovis, 500);
+ }
+
+ if (Actor_Query_Goal_Number(kActorClovis) == 511
+ && Game_Flag_Query(657)
+ ) {
+ Actor_Set_Goal_Number(kActorClovis, 512);
+ }
+
+ if ( Game_Flag_Query(653)
+ && !Game_Flag_Query(696)
+ && Game_Flag_Query(697)
+ ) {
+ Actor_Set_Goal_Number(kActorClovis, 517);
+ Game_Flag_Set(696);
+ return true;
+ }
+ return false;
+
}
void AIScriptClovis::TimerExpired(int timer) {
@@ -82,12 +100,12 @@ void AIScriptClovis::TimerExpired(int timer) {
void AIScriptClovis::CompletedMovementTrack() {
switch (Actor_Query_Goal_Number(kActorClovis)) {
- case 101:
- Actor_Set_Goal_Number(kActorClovis, 103);
+ case kGoalClovisBB11WalkToMcCoy:
+ Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11StopSadik);
break;
- case 102:
- Actor_Set_Goal_Number(kActorClovis, 102);
+ case kGoalClovisBB11StopSadik:
+ Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11TalkWithSadik);
break;
case 401:
@@ -223,28 +241,28 @@ int AIScriptClovis::GetFriendlinessModifierIfGetsClue(int otherActorId, int clue
bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
switch (newGoalNumber) {
- case 100:
+ case kGoalClovisDefault:
AI_Movement_Track_Flush(kActorClovis);
AI_Movement_Track_Append(kActorClovis, 33, 0);
AI_Movement_Track_Repeat(kActorClovis);
return true;
- case 101:
+ case kGoalClovisBB11WalkToMcCoy:
AI_Movement_Track_Flush(kActorClovis);
AI_Movement_Track_Append(kActorClovis, 319, 0);
AI_Movement_Track_Append(kActorClovis, 320, 0);
AI_Movement_Track_Repeat(kActorClovis);
return true;
- case 102:
+ case kGoalClovisBB11StopSadik:
Actor_Start_Speech_Sample(kActorClovis, 0);
AI_Movement_Track_Flush(kActorClovis);
AI_Movement_Track_Append(kActorClovis, 321, 0);
AI_Movement_Track_Repeat(kActorClovis);
return true;
- case 103:
- Actor_Set_Goal_Number(kActorSadik, 107);
+ case kGoalClovisBB11TalkWithSadik:
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikBB11TalkWithClovis);
Actor_Says(kActorClovis, 10, 15);
Actor_Says(kActorSadik, 0, kAnimationModeTalk);
Actor_Face_Actor(kActorClovis, kActorSadik, true);
@@ -260,7 +278,7 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit);
return true;
- case 105:
+ case kGoalClovisBB11TalkToMcCoy:
Actor_Says(kActorClovis, 60, 30);
Actor_Says(kActorSadik, 30, kAnimationModeTalk);
Actor_Says(kActorClovis, 70, 30);
@@ -544,7 +562,7 @@ bool AIScriptClovis::UpdateAnimation(int *animation, int *frame) {
break;
case 1:
- if (!_var1) {
+ if (_var1 == 0) {
*animation = 228;
}
if (_var1 == 1) {
@@ -597,8 +615,8 @@ bool AIScriptClovis::UpdateAnimation(int *animation, int *frame) {
_animationState = 2;
_animationFrame = 0;
*animation = 238;
- if (Actor_Query_Goal_Number(kActorClovis) == 103) {
- Actor_Set_Goal_Number(kActorClovis, 104);
+ if (Actor_Query_Goal_Number(kActorClovis) == kGoalClovisBB11TalkWithSadik) {
+ Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11PrepareToTalkToMcCoy);
}
}
break;
diff --git a/engines/bladerunner/script/ai/dektora.cpp b/engines/bladerunner/script/ai/dektora.cpp
index c7c6341b72..48972c4b26 100644
--- a/engines/bladerunner/script/ai/dektora.cpp
+++ b/engines/bladerunner/script/ai/dektora.cpp
@@ -269,7 +269,7 @@ bool AIScriptDektora::ShotAtAndHit() {
} else {
Actor_Change_Animation_Mode(kActorDektora, 48);
Delay(2000);
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
}
return true;
diff --git a/engines/bladerunner/script/ai/gordo.cpp b/engines/bladerunner/script/ai/gordo.cpp
index 9d1754aeac..e5fcebbd3a 100644
--- a/engines/bladerunner/script/ai/gordo.cpp
+++ b/engines/bladerunner/script/ai/gordo.cpp
@@ -249,7 +249,7 @@ bool AIScriptGordo::ShotAtAndHit() {
Actor_Voice_Over(2410, kActorVoiceOver);
Actor_Voice_Over(2420, kActorVoiceOver);
Game_Flag_Set(532);
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
}
if (Actor_Query_Goal_Number(kActorGordo) == 250) {
Actor_Set_Goal_Number(kActorGordo, 254);
@@ -618,7 +618,7 @@ bool AIScriptGordo::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Game_Flag_Reset(603);
Actor_Set_Targetable(kActorSteele, false);
Delay(3000);
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
break;
case 260:
Actor_Set_Targetable(kActorGordo, false);
diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp
index 12e58b85cf..120d322195 100644
--- a/engines/bladerunner/script/ai/mccoy.cpp
+++ b/engines/bladerunner/script/ai/mccoy.cpp
@@ -62,19 +62,25 @@ bool AIScriptMcCoy::Update() {
Sound_Play(dword_45A0F8, 100, 0, 0, 50);
dword_45A0F8 = -1;
}
+
switch (Actor_Query_Goal_Number(kActorMcCoy)) {
- case 101:
- Actor_Set_Goal_Number(kActorMcCoy, 102);
+ case kGoalMcCoyBB11PrepareToRunAway:
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyBB11RunAway);
return true;
- case 102:
- if (Actor_Query_Inch_Distance_From_Waypoint(kActorMcCoy, 316) < 36 && !Game_Flag_Query(375)) {
- Actor_Change_Animation_Mode(kActorMcCoy, 21);
- Game_Flag_Set(375);
+
+ case kGoalMcCoyBB11RunAway:
+ if ( Actor_Query_Inch_Distance_From_Waypoint(kActorMcCoy, 316) < 36
+ && !Game_Flag_Query(kFlagBB11SadikPunchedMcCoy)
+ ) {
+ Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeHit);
+ Game_Flag_Set(kFlagBB11SadikPunchedMcCoy);
}
+
if (Actor_Query_Inch_Distance_From_Waypoint(kActorMcCoy, 316) < 4) {
- Actor_Set_Goal_Number(kActorMcCoy, 103);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyBB11GetCaught);
}
return true;
+
case 201:
Actor_Set_Goal_Number(kActorMcCoy, 0);
if (Player_Query_Current_Set() == kSetNR03) {
@@ -85,6 +91,7 @@ bool AIScriptMcCoy::Update() {
}
Player_Gains_Control();
return true;
+
case 212:
if (Global_Variable_Query(47) >= 13) {
Global_Variable_Set(47, 500);
@@ -92,17 +99,21 @@ bool AIScriptMcCoy::Update() {
Global_Variable_Decrement(47, 1);
}
break;
+
case 221:
Actor_Set_Goal_Number(kActorMcCoy, 0);
Actor_Set_Goal_Number(kActorEarlyQ, 212);
return true;
+
case 309:
sub_4053E0();
break;
+
case 391:
Actor_Retired_Here(kActorMcCoy, 12, 48, 1, -1);
Actor_Set_Goal_Number(kActorMcCoy, 599);
break;
+
case 231:
sub_4053E0();
break;
@@ -122,19 +133,23 @@ void AIScriptMcCoy::ReceivedClue(int clueId, int fromActorId) {
case kClueSushiMenu:
Spinner_Set_Selectable_Destination_Flag(kSpinnerDestinationChinatown, true);
break;
+
case kClueDragonflyEarring:
case kClueBombingSuspect:
Spinner_Set_Selectable_Destination_Flag(kSpinnerDestinationAnimoidRow, true);
break;
+
case kClueKingstonKitchenBox1:
case kClueKingstonKitchenBox2:
if (Query_Difficulty_Level() == 0) {
Spinner_Set_Selectable_Destination_Flag(kSpinnerDestinationAnimoidRow, true);
}
break;
+
case kClueDragonflyCollection:
Spinner_Set_Selectable_Destination_Flag(kSpinnerDestinationNightclubRow, true);
break;
+
case kClueHysteriaToken:
case kClueCarRegistration1:
case kClueCarRegistration2:
@@ -143,23 +158,28 @@ void AIScriptMcCoy::ReceivedClue(int clueId, int fromActorId) {
Spinner_Set_Selectable_Destination_Flag(kSpinnerDestinationHysteriaHall, true);
Spinner_Set_Selectable_Destination_Flag(kSpinnerDestinationNightclubRow, true);
break;
+
case kClueWeaponsCache:
case kClueWeaponsOrderForm:
case kClueShippingForm:
case kCluePoliceIssueWeapons:
Global_Variable_Increment(49, 1);
break;
+
case kClueFolder:
Global_Variable_Increment(49, 5);
break;
+
case kClueHomelessManKid:
case kClueOriginalRequisitionForm:
Global_Variable_Increment(49, 3);
break;
+
case kClueScaryChair:
case kClueIzosStashRaided:
Global_Variable_Increment(49, 2);
break;
+
case kClueDNATyrell:
case kClueDNASebastian:
case kClueDNAChew:
@@ -169,7 +189,11 @@ void AIScriptMcCoy::ReceivedClue(int clueId, int fromActorId) {
Global_Variable_Increment(kVariableDNAEvidences, 1);
break;
}
- if (Global_Variable_Query(49) > 6 && Global_Variable_Query(kVariableChapter) > 3 && !Actor_Clue_Query(kActorMcCoy, kClueGuzzaFramedMcCoy)) {
+
+ if ( Global_Variable_Query(49) > 6
+ && Global_Variable_Query(kVariableChapter) > 3
+ && !Actor_Clue_Query(kActorMcCoy, kClueGuzzaFramedMcCoy)
+ ) {
Delay(500);
Actor_Voice_Over(3320, kActorVoiceOver);
switch (clueId) {
@@ -185,16 +209,20 @@ void AIScriptMcCoy::ReceivedClue(int clueId, int fromActorId) {
Actor_Voice_Over(3370, kActorVoiceOver);
Actor_Voice_Over(3380, kActorVoiceOver);
break;
+
case kClueHomelessManKid:
Actor_Voice_Over(3330, kActorVoiceOver);
break;
+
case kClueScaryChair:
Actor_Voice_Over(3390, kActorVoiceOver);
Actor_Voice_Over(3400, kActorVoiceOver);
Actor_Voice_Over(3420, kActorVoiceOver);
break;
}
+
Actor_Clue_Acquire(kActorMcCoy, kClueGuzzaFramedMcCoy, true, -1);
+
if (clueId == kClueFolder) {
Actor_Voice_Over(2780, kActorVoiceOver);
Actor_Voice_Over(2800, kActorVoiceOver);
@@ -247,15 +275,19 @@ void AIScriptMcCoy::Retired(int byActorId) {
Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorLucy, 15, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);
}
}
+
if (Actor_Query_In_Set(kActorMcCoy, kSetHF05) && Actor_Query_In_Set(kActorOfficerLeary, kSetHF05) && Actor_Query_In_Set(kActorDektora, kSetHF05) && Actor_Query_Goal_Number(kActorDektora) != 599) {
Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorDektora, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);
}
+
if (Actor_Query_In_Set(kActorMcCoy, kSetHF05) && Actor_Query_In_Set(kActorOfficerGrayford, kSetHF05) && Actor_Query_In_Set(kActorDektora, kSetHF05) && Actor_Query_Goal_Number(kActorDektora) != 599) {
Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorDektora, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);
}
+
if (Actor_Query_In_Set(kActorMcCoy, kSetHF05) && Actor_Query_In_Set(kActorOfficerLeary, kSetHF05) && Actor_Query_In_Set(kActorLucy, kSetHF05) && Actor_Query_Goal_Number(kActorLucy) != 599) {
Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorLucy, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);
}
+
if (Actor_Query_In_Set(kActorMcCoy, kSetHF05) && Actor_Query_In_Set(kActorOfficerGrayford, kSetHF05) && Actor_Query_In_Set(kActorLucy, kSetHF05) && Actor_Query_Goal_Number(kActorLucy) != 599) {
Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorLucy, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);
}
@@ -269,26 +301,32 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
unsigned int affectionTowards;
switch (newGoalNumber) {
- case 0:
+ case kGoalMcCoyDefault:
return true;
+
case kGoalMcCoyDodge:
dodge();
return true;
+
case 2:
sub_405920();
return true;
- case 100:
+
+ case kGoalMcCoyBB11GetUp:
Actor_Set_At_Waypoint(kActorMcCoy, 315, 263);
_animationState = 53;
_animationFrame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
Actor_Set_Invisible(kActorMcCoy, false);
return true;
- case 102:
+
+ case kGoalMcCoyBB11RunAway:
Async_Actor_Walk_To_Waypoint(kActorMcCoy, 316, 0, true);
return true;
- case 103:
+
+ case kGoalMcCoyBB11GetCaught:
Actor_Face_Actor(kActorMcCoy, kActorSadik, true);
return true;
+
case 231:
Player_Set_Combat_Mode(false);
Preload(18);
@@ -304,13 +342,16 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
flt_462710 = 110.84f;
off_45A100 = -6.0f;
return true;
+
case 230:
dword_45A0FC = Actor_Query_Goal_Number(kActorSteele) == 215;
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatAttack);
return true;
+
case 220:
Actor_Change_Animation_Mode(kActorMcCoy, 75);
return true;
+
case 212:
Global_Variable_Set(47, 0);
Player_Set_Combat_Mode_Access(false);
@@ -319,6 +360,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
_animationState = 68;
_animationFrame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
return true;
+
case 211:
Actor_Face_Heading(kActorMcCoy, 512, false);
Actor_Face_Heading(kActorMcCoy, 768, true);
@@ -332,6 +374,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Set_Goal_Number(kActorMcCoy, 0);
Player_Gains_Control();
return true;
+
case 210:
Actor_Put_In_Set(kActorMcCoy, kSetNR01);
Actor_Set_At_XYZ(kActorMcCoy, -204.0, 24.0, -817.0, 256);
@@ -344,22 +387,27 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Set_Invisible(kActorMcCoy, false);
}
return true;
+
case 200:
Player_Loses_Control();
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle);
return true;
+
case 301:
_animationState = 62;
_animationFrame = 0;
return true;
+
case 302:
_animationState = 64;
_animationFrame = 0;
return true;
+
case 303:
_animationState = 65;
_animationFrame = 0;
return true;
+
case 350:
Sound_Play(123, 50, 0, 0, 50);
Delay(1000);
@@ -397,6 +445,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Says(kActorMcCoy, 6705, 11);
Sound_Play(123, 50, 0, 0, 50);
return true;
+
case 390:
Actor_Force_Stop_Walking(kActorMcCoy);
Player_Loses_Control();
@@ -408,6 +457,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
_animationFrame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
}
return true;
+
case 400:
Actor_Set_Health(kActorMcCoy, 50, 50);
Game_Flag_Set(373);
@@ -453,7 +503,8 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Chapter_Enter(5, kSetMA02_MA04, kSceneMA02);
}
return true;
- case 500:
+
+ case kGoalMcCoyArrested:
Music_Stop(3);
Player_Set_Combat_Mode(false);
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle);
@@ -666,8 +717,8 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) {
*animation = 19;
_animationFrame = 0;
_animationState = 0;
- if (Actor_Query_Goal_Number(kActorMcCoy) == 100) {
- Actor_Set_Goal_Number(kActorMcCoy, 101);
+ if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyBB11GetUp) {
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyBB11PrepareToRunAway);
}
if (Actor_Query_Goal_Number(kActorMcCoy) == 210) {
Actor_Set_Goal_Number(kActorMcCoy, 211);
@@ -1292,6 +1343,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
return true;
}
break;
+
case kAnimationModeWalk:
if (_animationState != 27
&& _animationState != 50
@@ -1305,6 +1357,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
}
}
break;
+
case kAnimationModeRun:
if (_animationState != 27
&& _animationState != 50
@@ -1318,6 +1371,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
}
}
break;
+
case kAnimationModeTalk:
if (_animationState < 3 || _animationState > 12) {
_animationState = 13;
@@ -1329,6 +1383,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 20;
}
break;
+
case kAnimationModeCombatIdle:
switch (_animationState) {
case 14:
@@ -1367,6 +1422,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
break;
}
break;
+
case kAnimationModeCombatAim:
switch (_animationState) {
case 17:
@@ -1387,22 +1443,26 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
break;
}
break;
+
case kAnimationModeCombatAttack:
_animationState = 21;
_animationFrame = 0;
break;
+
case kAnimationModeCombatWalk:
if (_animationState != 27 && _animationState != 50) {
_animationState = 36;
_animationFrame = 0;
}
break;
+
case kAnimationModeCombatRun:
if (_animationState != 27 && _animationState != 50) {
_animationState = 37;
_animationFrame = 0;
}
break;
+
case 9:
case 12:
if (_animationState < 3 || _animationState > 12) {
@@ -1415,6 +1475,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 21;
}
break;
+
case 10:
case 13:
if (_animationState < 3 || _animationState > 12) {
@@ -1427,6 +1488,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 27;
}
break;
+
case 11:
case 14:
if (_animationState < 3 || _animationState > 12) {
@@ -1439,6 +1501,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 22;
}
break;
+
case 15:
if (_animationState < 3 || _animationState > 12) {
_animationState = 13;
@@ -1450,6 +1513,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 23;
}
break;
+
case 16:
if (_animationState < 3 || _animationState > 12) {
_animationState = 13;
@@ -1461,6 +1525,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 24;
}
break;
+
case 17:
if (_animationState < 3 || _animationState > 12) {
_animationState = 13;
@@ -1472,6 +1537,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 25;
}
break;
+
case 18:
if (_animationState < 3 || _animationState > 12) {
_animationState = 13;
@@ -1483,6 +1549,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 26;
}
break;
+
case 19:
if (_animationState < 3 || _animationState > 12) {
_animationState = 13;
@@ -1494,9 +1561,11 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
dword_45A0F4 = 27;
}
break;
+
case 20:
dodge();
break;
+
case kAnimationModeHit:
switch (_animationState) {
case 14:
@@ -1524,6 +1593,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
break;
}
break;
+
case kAnimationModeCombatHit:
if (Random_Query(0, 1) == 1) {
_animationState = 23;
@@ -1532,19 +1602,23 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
}
_animationFrame = 0;
break;
+
case 23:
_animationState = 66;
_animationFrame = 0;
break;
+
case 29:
Player_Loses_Control();
_animationFrame = 0;
_animationState = 71;
break;
+
case 38:
_animationState = 47;
_animationFrame = 0;
break;
+
case 39:
_animationFrame = 0;
_animationState = 52;
@@ -1552,35 +1626,43 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) {
_animationFrame = 23;
}
break;
+
case 40:
_animationState = 44;
_animationFrame = 0;
break;
+
case 41:
_animationState = 45;
_animationFrame = 0;
break;
+
case 42:
_animationState = 46;
_animationFrame = 0;
Player_Loses_Control();
break;
+
case kAnimationModeWalkUp:
_animationState = 38;
_animationFrame = 0;
break;
+
case kAnimationModeWalkDown:
_animationState = 39;
_animationFrame = 0;
break;
+
case kAnimationModeCombatWalkUp:
_animationState = 40;
_animationFrame = 0;
break;
+
case kAnimationModeCombatWalkDown:
_animationState = 41;
_animationFrame = 0;
break;
+
case kAnimationModeDie:
switch (_animationState) {
case 14:
diff --git a/engines/bladerunner/script/ai/officer_grayford.cpp b/engines/bladerunner/script/ai/officer_grayford.cpp
index d55b611d75..da21d21114 100644
--- a/engines/bladerunner/script/ai/officer_grayford.cpp
+++ b/engines/bladerunner/script/ai/officer_grayford.cpp
@@ -472,7 +472,7 @@ bool AIScriptOfficerGrayford::GoalChanged(int currentGoalNumber, int newGoalNumb
Actor_Face_Actor(kActorMcCoy, kActorOfficerGrayford, true);
if (Game_Flag_Query(kFlagDR04McCoyShotMoraji)) {
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
} else {
Actor_Says(kActorMcCoy, 960, 15);
Actor_Says(kActorMcCoy, 965, 18);
diff --git a/engines/bladerunner/script/ai/sadik.cpp b/engines/bladerunner/script/ai/sadik.cpp
index be81315d03..250e090b5e 100644
--- a/engines/bladerunner/script/ai/sadik.cpp
+++ b/engines/bladerunner/script/ai/sadik.cpp
@@ -46,7 +46,7 @@ void AIScriptSadik::Initialize() {
Actor_Put_In_Set(kActorSadik, kSetFreeSlotA);
Actor_Set_At_Waypoint(kActorSadik, 33, 0);
- Actor_Set_Goal_Number(kActorSadik, 100);
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikDefaut);
}
bool AIScriptSadik::Update() {
@@ -54,14 +54,14 @@ bool AIScriptSadik::Update() {
&& Player_Query_Current_Scene() == kSceneBB09
&& !Game_Flag_Query(kFlagBB09SadikRun)
) {
- Actor_Set_Goal_Number(kActorSadik, 101);
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikRunFromBB09);
Actor_Set_Targetable(kActorSadik, true);
Game_Flag_Set(kFlagBB09SadikRun);
Game_Flag_Set(kFlagUnused406);
return true;
}
- if (_var1) {
+ if (_var1 != 0) {
Sound_Play(_var1, 100, 0, 0, 50);
_var1 = 0;
}
@@ -108,16 +108,16 @@ void AIScriptSadik::TimerExpired(int timer) {
void AIScriptSadik::CompletedMovementTrack() {
switch (Actor_Query_Goal_Number(kActorSadik)) {
- case 101:
- Actor_Set_Goal_Number(kActorSadik, 102);
+ case kGoalSadikRunFromBB09:
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikBB11Wait);
break;
- case 104:
- Actor_Set_Goal_Number(kActorSadik, 105);
+ case kGoalSadikBB11CatchMcCoy:
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikBB11KnockOutMcCoy);
break;
- case 105:
- Actor_Set_Goal_Number(kActorSadik, 106);
+ case kGoalSadikBB11KnockOutMcCoy:
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikBB11KickMcCoy);
break;
case 301:
@@ -231,13 +231,13 @@ int AIScriptSadik::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueI
bool AIScriptSadik::GoalChanged(int currentGoalNumber, int newGoalNumber) {
switch (newGoalNumber) {
- case 100:
+ case kGoalSadikDefaut:
AI_Movement_Track_Flush(kActorSadik);
AI_Movement_Track_Append(kActorSadik, 33, 0);
AI_Movement_Track_Repeat(kActorSadik);
return true;
- case 101:
+ case kGoalSadikRunFromBB09:
AI_Movement_Track_Flush(kActorSadik);
AI_Movement_Track_Append_Run(kActorSadik, 131, 0);
AI_Movement_Track_Append_Run(kActorSadik, 132, 0);
@@ -245,41 +245,41 @@ bool AIScriptSadik::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Movement_Track_Repeat(kActorSadik);
return true;
- case 102:
+ case kGoalSadikBB11Wait:
AI_Movement_Track_Flush(kActorSadik);
AI_Movement_Track_Append(kActorSadik, 313, 0);
AI_Movement_Track_Repeat(kActorSadik);
Game_Flag_Set(kFlagBB11SadikFight);
return true;
- case 103:
- Actor_Set_Immunity_To_Obstacles(kActorSadik, 1);
+ case kGoalSadikBB11ThrowMcCoy:
+ Actor_Set_Immunity_To_Obstacles(kActorSadik, true);
Actor_Face_Heading(kActorSadik, kActorMcCoy, kActorMcCoy);
_animationState = 32;
_animationFrame = -1;
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie);
return true;
- case 104:
- Actor_Set_Goal_Number(kActorMcCoy, 100);
+ case kGoalSadikBB11CatchMcCoy:
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyBB11GetUp);
AI_Movement_Track_Flush(kActorSadik);
AI_Movement_Track_Append(kActorSadik, 314, 0);
AI_Movement_Track_Append_Run(kActorSadik, 317, 0);
AI_Movement_Track_Repeat(kActorSadik);
return true;
- case 105:
+ case kGoalSadikBB11KnockOutMcCoy:
Actor_Change_Animation_Mode(kActorSadik, 62);
return true;
- case 106:
- Actor_Face_Heading(kActorSadik, 100, 0);
+ case kGoalSadikBB11KickMcCoy:
+ Actor_Face_Heading(kActorSadik, 100, false);
Actor_Change_Animation_Mode(kActorSadik, 63);
- Actor_Set_Goal_Number(kActorClovis, 101);
- Actor_Set_Immunity_To_Obstacles(kActorSadik, 0);
+ Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11WalkToMcCoy);
+ Actor_Set_Immunity_To_Obstacles(kActorSadik, false);
return true;
- case 107:
+ case kGoalSadikBB11TalkWithClovis:
_var1 = 0;
return false;
@@ -328,7 +328,7 @@ bool AIScriptSadik::GoalChanged(int currentGoalNumber, int newGoalNumber) {
return true;
case 308:
- if (Player_Query_Current_Scene() == 102) {
+ if (Player_Query_Current_Scene() == kSceneUG18) {
Actor_Force_Stop_Walking(kActorMcCoy);
Actor_Change_Animation_Mode(kActorSadik, kAnimationModeCombatAttack);
Sound_Play(12, 100, 0, 0, 50);
@@ -767,14 +767,14 @@ bool AIScriptSadik::UpdateAnimation(int *animation, int *frame) {
_animationFrame = 0;
_animationState = 0;
*animation = 328;
- Actor_Set_Goal_Number(kActorSadik, 104);
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikBB11CatchMcCoy);
}
break;
case 33:
*animation = 344;
_animationFrame++;
- if (Actor_Query_Goal_Number(kActorSadik) == 105) {
+ if (Actor_Query_Goal_Number(kActorSadik) == kGoalSadikBB11KnockOutMcCoy) {
if (_animationFrame == 4) {
_var1 = 221;
}
@@ -788,7 +788,7 @@ bool AIScriptSadik::UpdateAnimation(int *animation, int *frame) {
_animationState = 0;
Actor_Change_Animation_Mode(kActorSadik, kAnimationModeIdle);
- if (Actor_Query_Goal_Number(kActorSadik) == 105) {
+ if (Actor_Query_Goal_Number(kActorSadik) == kGoalSadikBB11KnockOutMcCoy) {
Actor_Change_Animation_Mode(kActorSadik, 63);
}
}
@@ -798,7 +798,7 @@ bool AIScriptSadik::UpdateAnimation(int *animation, int *frame) {
*animation = 343;
_animationFrame++;
if (_animationFrame == 4) {
- if (Actor_Query_Goal_Number(kActorSadik) == 105) {
+ if (Actor_Query_Goal_Number(kActorSadik) == kGoalSadikBB11KnockOutMcCoy) {
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie);
_var1 = 222;
} else {
@@ -812,12 +812,12 @@ bool AIScriptSadik::UpdateAnimation(int *animation, int *frame) {
_animationFrame = 0;
_animationState = 0;
Actor_Change_Animation_Mode(kActorSadik, kAnimationModeIdle);
- if (Actor_Query_Goal_Number(kActorSadik) == 105) {
+ if (Actor_Query_Goal_Number(kActorSadik) == kGoalSadikBB11KnockOutMcCoy) {
AI_Movement_Track_Flush(kActorSadik);
AI_Movement_Track_Append(kActorSadik, 318, 0);
AI_Movement_Track_Repeat(kActorSadik);
} else {
- if (Actor_Query_Goal_Number(kActorSadik) == 106) {
+ if (Actor_Query_Goal_Number(kActorSadik) == kGoalSadikBB11KickMcCoy) {
Actor_Change_Animation_Mode(kActorSadik, 63);
}
}
@@ -839,7 +839,7 @@ bool AIScriptSadik::ChangeAnimationMode(int mode) {
Actor_Set_Frame_Rate_FPS(kActorSadik, -2);
switch (mode) {
- case 0:
+ case kAnimationModeIdle:
switch (_animationState) {
case 19:
case 20:
@@ -862,22 +862,22 @@ bool AIScriptSadik::ChangeAnimationMode(int mode) {
}
break;
- case 1:
+ case kAnimationModeWalk:
_animationFrame = 0;
_animationState = 1;
break;
- case 2:
+ case kAnimationModeRun:
_animationFrame = 0;
_animationState = 2;
break;
- case 3:
+ case kAnimationModeTalk:
_animationState = 20;
_animationFrame = 0;
break;
- case 4:
+ case kAnimationModeCombatIdle:
switch (_animationState) {
case 0:
_animationFrame = 0;
@@ -911,17 +911,17 @@ bool AIScriptSadik::ChangeAnimationMode(int mode) {
case 20:
return true;
- case 6:
+ case kAnimationModeCombatAttack:
_animationFrame = 0;
_animationState = 18;
break;
- case 7:
+ case kAnimationModeCombatWalk:
_animationFrame = 0;
_animationState = 3;
break;
- case 8:
+ case kAnimationModeCombatRun:
_animationFrame = 0;
_animationState = 4;
break;
@@ -961,7 +961,7 @@ bool AIScriptSadik::ChangeAnimationMode(int mode) {
_animationFrame = 0;
break;
- case 21:
+ case kAnimationModeHit:
switch (_animationState) {
case 7:
case 8:
@@ -991,7 +991,7 @@ bool AIScriptSadik::ChangeAnimationMode(int mode) {
_animationFrame = 0;
break;
- case 22:
+ case kAnimationModeCombatHit:
if (Random_Query(0, 1)) {
_animationState = 12;
} else {
@@ -1005,14 +1005,14 @@ bool AIScriptSadik::ChangeAnimationMode(int mode) {
_animationFrame = 0;
break;
- case 48:
+ case kAnimationModeDie:
_animationState = 14;
_animationFrame = 0;
break;
case 62:
- if (Actor_Query_Goal_Number(kActorSadik) != 105
- && Actor_Query_Goal_Number(kActorSadik) != 106
+ if (Actor_Query_Goal_Number(kActorSadik) != kGoalSadikBB11KnockOutMcCoy
+ && Actor_Query_Goal_Number(kActorSadik) != kGoalSadikBB11KickMcCoy
) {
_animationState = 31;
_animationFrame = 0;
@@ -1023,8 +1023,8 @@ bool AIScriptSadik::ChangeAnimationMode(int mode) {
break;
case 63:
- if (Actor_Query_Goal_Number(kActorSadik) != 105
- && Actor_Query_Goal_Number(kActorSadik) != 106
+ if (Actor_Query_Goal_Number(kActorSadik) != kGoalSadikBB11KnockOutMcCoy
+ && Actor_Query_Goal_Number(kActorSadik) != kGoalSadikBB11KickMcCoy
) {
_animationState = 30;
_animationFrame = 2;
diff --git a/engines/bladerunner/script/ai/steele.cpp b/engines/bladerunner/script/ai/steele.cpp
index 9c7d51f56f..ddc50ad568 100644
--- a/engines/bladerunner/script/ai/steele.cpp
+++ b/engines/bladerunner/script/ai/steele.cpp
@@ -1203,7 +1203,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Start_Speech_Sample(kActorSteele, 1150);
Actor_Change_Animation_Mode(kActorSteele, 49);
Delay(5000);
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
return true;
case 275:
diff --git a/engines/bladerunner/script/ai/tyrell_guard.cpp b/engines/bladerunner/script/ai/tyrell_guard.cpp
index 0dea8ab4e4..5e40453730 100644
--- a/engines/bladerunner/script/ai/tyrell_guard.cpp
+++ b/engines/bladerunner/script/ai/tyrell_guard.cpp
@@ -119,7 +119,7 @@ bool AIScriptTyrellGuard::GoalChanged(int currentGoalNumber, int newGoalNumber)
Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
Delay(1000);
Actor_Force_Stop_Walking(kActorMcCoy);
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
return true;
case 302:
AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
@@ -131,7 +131,7 @@ bool AIScriptTyrellGuard::GoalChanged(int currentGoalNumber, int newGoalNumber)
Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
Delay(1000);
Actor_Force_Stop_Walking(kActorMcCoy);
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
return true;
case 304:
AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
diff --git a/engines/bladerunner/script/scene/bb11.cpp b/engines/bladerunner/script/scene/bb11.cpp
index 75e0c6045b..3e34b0b53c 100644
--- a/engines/bladerunner/script/scene/bb11.cpp
+++ b/engines/bladerunner/script/scene/bb11.cpp
@@ -101,11 +101,11 @@ bool SceneScriptBB11::ClickedOn2DRegion(int region) {
}
void SceneScriptBB11::SceneFrameAdvanced(int frame) {
- if ( Actor_Query_Goal_Number(kActorSadik) == 105
- && !Game_Flag_Query(375)
+ if ( Actor_Query_Goal_Number(kActorSadik) == kGoalSadikBB11KnockOutMcCoy
+ && !Game_Flag_Query(kFlagBB11SadikPunchedMcCoy)
) {
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie);
- Game_Flag_Set(375);
+ Game_Flag_Set(kFlagBB11SadikPunchedMcCoy);
} else {
if (frame == 1) {
Sound_Play(74, 10, -100, 100, 50);
@@ -117,11 +117,11 @@ void SceneScriptBB11::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptBB11::PlayerWalkedIn() {
- if (Actor_Query_Goal_Number(kActorSadik) == 102
+ if (Actor_Query_Goal_Number(kActorSadik) == kGoalSadikBB11Wait
&& Global_Variable_Query(kVariableChapter) == 2
) {
Actor_Set_Invisible(kActorMcCoy, true);
- Actor_Set_Goal_Number(kActorSadik, 103);
+ Actor_Set_Goal_Number(kActorSadik, kGoalSadikBB11ThrowMcCoy);
Music_Play(11, 61, 0, 1, -1, 0, 0);
Player_Loses_Control();
}
diff --git a/engines/bladerunner/script/scene/nr11.cpp b/engines/bladerunner/script/scene/nr11.cpp
index 518f4fc436..f97cc4c8f0 100644
--- a/engines/bladerunner/script/scene/nr11.cpp
+++ b/engines/bladerunner/script/scene/nr11.cpp
@@ -330,7 +330,7 @@ void SceneScriptNR11::PlayerWalkedIn() {
Actor_Set_Goal_Number(kActorSteele, 275);
}
} else {
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
}
}
// return true;
diff --git a/engines/bladerunner/script/scene/ps14.cpp b/engines/bladerunner/script/scene/ps14.cpp
index 44b57cbc5e..73b87e7c83 100644
--- a/engines/bladerunner/script/scene/ps14.cpp
+++ b/engines/bladerunner/script/scene/ps14.cpp
@@ -79,7 +79,7 @@ bool SceneScriptPS14::ClickedOnExit(int exitId) {
Game_Flag_Set(666);
Actor_Set_Goal_Number(kActorMcCoy, 400);
} else {
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
}
} else if (Global_Variable_Query(kVariableChapter) > 3) {
Actor_Says(kActorMcCoy, 8522, 12);
diff --git a/engines/bladerunner/script/scene/tb03.cpp b/engines/bladerunner/script/scene/tb03.cpp
index 8a46c8c3c4..bd4d9c5311 100644
--- a/engines/bladerunner/script/scene/tb03.cpp
+++ b/engines/bladerunner/script/scene/tb03.cpp
@@ -141,7 +141,7 @@ void SceneScriptTB03::PlayerWalkedIn() {
Actor_Says(kActorOfficerGrayford, 260, -1);
Actor_Says(kActorMcCoy, 170, 14);
Delay(1000);
- Actor_Set_Goal_Number(kActorMcCoy, 500);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
}
}