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| author | Filippos Karapetis | 2007-07-28 00:40:04 +0000 |
|---|---|---|
| committer | Filippos Karapetis | 2007-07-28 00:40:04 +0000 |
| commit | cd9ade4af4f5b4b1524ced4054651f5391b64530 (patch) | |
| tree | 51cea82d606502df542c1229339b358580b37a02 | |
| parent | ac101f0d6aadee61f154512016b51c9da84eb890 (diff) | |
| download | scummvm-rg350-cd9ade4af4f5b4b1524ced4054651f5391b64530.tar.gz scummvm-rg350-cd9ade4af4f5b4b1524ced4054651f5391b64530.tar.bz2 scummvm-rg350-cd9ade4af4f5b4b1524ced4054651f5391b64530.zip | |
The mouse cursor is no longer incorrectly shown in the IHNM demo
svn-id: r28252
| -rw-r--r-- | engines/saga/gfx.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/saga/gfx.cpp b/engines/saga/gfx.cpp index 8d36ee0e12..c19d71c13d 100644 --- a/engines/saga/gfx.cpp +++ b/engines/saga/gfx.cpp @@ -406,7 +406,8 @@ void Gfx::blackToPal(PalEntry *srcPal, double percent) { } void Gfx::showCursor(bool state) { - CursorMan.showMouse(state); + if (_vm->getGameId() != GID_IHNM_DEMO) // Don't show the mouse cursor in the IHNM demo + CursorMan.showMouse(state); } void Gfx::setCursor(CursorType cursorType) { |
