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authorPaul Gilbert2014-11-23 18:37:34 -0500
committerPaul Gilbert2014-12-12 22:41:18 -0500
commitcdb2159ba282bd8218db86651199ee8072603525 (patch)
tree2fca61cb27d53caee923ec955543ffaf9a332b08
parenta9131a93c377311addf8f74d0b71fe6c8fac3aa7 (diff)
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ACCESS: Workaround for original Amazon bug trying to draw player in
cutscene In scene 33, the game briefly adds the player to the _images list, even though no player sprites have been loaded, since it's a cutscene scene
-rw-r--r--engines/access/player.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/access/player.cpp b/engines/access/player.cpp
index 2abe9ad097..7adfc5ec0f 100644
--- a/engines/access/player.cpp
+++ b/engines/access/player.cpp
@@ -666,7 +666,8 @@ void Player::plotCom1() {
}
void Player::plotCom2() {
- if (!_playerOff)
+ // WORKAROUND: Amazon has at least one cutscene with the player not properly turned off
+ if (!_playerOff && _spritesPtr != nullptr)
_vm->_images.addToList(*this);
}