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author | Torbjörn Andersson | 2006-04-12 16:34:23 +0000 |
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committer | Torbjörn Andersson | 2006-04-12 16:34:23 +0000 |
commit | cdcf44d3f3cb2920ffd57317b126651076ca7e21 (patch) | |
tree | 9916a56787b27637954905a35356c1d8796fd6e9 | |
parent | 2c3e1fe4ea0473267f213b0ffd286009cc3f3771 (diff) | |
download | scummvm-rg350-cdcf44d3f3cb2920ffd57317b126651076ca7e21.tar.gz scummvm-rg350-cdcf44d3f3cb2920ffd57317b126651076ca7e21.tar.bz2 scummvm-rg350-cdcf44d3f3cb2920ffd57317b126651076ca7e21.zip |
Stubbed addPlayerCommandMessage(). I think it may have something to do with
printing default responses to commands.
svn-id: r21829
-rw-r--r-- | engines/cine/various.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index 025ea03e7b..02588f720d 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -271,6 +271,13 @@ void runObjectScript(int16 entryIdx) { computeScriptStack(pNewElement->scriptPtr, pNewElement->stack, relTable[entryIdx].size); } +void addPlayerCommandMessage(int16 cmd) { + // Something to do with default responses to commands? Currently, + // nothing happens if you do silly things like, say, trying to talk to + // a tree. + warning("STUB: addPlayerCommandMessage(%d)", cmd); +} + int16 getRelEntryForObject(uint16 param1, uint16 param2, selectedObjStruct *pSelectedObject) { int16 i; int16 di = -1; @@ -1895,7 +1902,7 @@ uint16 executePlayerInput(void) { if (relEntry != -1) { runObjectScript(relEntry); } else { - //addPlayerCommandMessage(playerCommand); + addPlayerCommandMessage(playerCommand); } playerCommand = -1; |