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author | Paweł Kołodziejski | 2006-10-08 18:22:51 +0000 |
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committer | Paweł Kołodziejski | 2006-10-08 18:22:51 +0000 |
commit | ce100c8e930fde6d9cb9d70fcae201dfee10f407 (patch) | |
tree | 04a444e3ae546aa3d9d5ef685c781fa6c53ddc71 | |
parent | 3a81941981a6ca5fab229ff9aeb6b05b94a444bc (diff) | |
download | scummvm-rg350-ce100c8e930fde6d9cb9d70fcae201dfee10f407.tar.gz scummvm-rg350-ce100c8e930fde6d9cb9d70fcae201dfee10f407.tar.bz2 scummvm-rg350-ce100c8e930fde6d9cb9d70fcae201dfee10f407.zip |
small unify handleIACT function
svn-id: r24214
-rw-r--r-- | engines/scumm/insane/insane.h | 21 | ||||
-rw-r--r-- | engines/scumm/insane/insane_iact.cpp | 76 | ||||
-rw-r--r-- | engines/scumm/smush/smush_player.cpp | 21 |
3 files changed, 50 insertions, 68 deletions
diff --git a/engines/scumm/insane/insane.h b/engines/scumm/insane/insane.h index 522636d519..1f0a65666a 100644 --- a/engines/scumm/insane/insane.h +++ b/engines/scumm/insane/insane.h @@ -64,7 +64,8 @@ class Insane { void procPostRendering(byte *renderBitmap, int32 codecparam, int32 setupsan12, int32 setupsan13, int32 curFrame, int32 maxFrame); void procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags); + int32 setupsan13, Chunk &b, int32 size, int32 flags, int16 par1, + int16 par2, int16 par3, int16 par4); void procSKIP(Chunk &b); void escapeKeyHandler(void); @@ -431,17 +432,23 @@ class Insane { void ouchSoundEnemy(void); bool weaponEnemyIsEffective(void); void iactScene1(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4); void iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 command, int16 par1, int16, int16); void iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4); void iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4); void iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4); void iactScene21(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4); bool isBitSet(int n); void setBit(int n); void clearBit(int n); diff --git a/engines/scumm/insane/insane_iact.cpp b/engines/scumm/insane/insane_iact.cpp index dadb6d2572..879c4d4987 100644 --- a/engines/scumm/insane/insane_iact.cpp +++ b/engines/scumm/insane/insane_iact.cpp @@ -36,44 +36,39 @@ namespace Scumm { void Insane::procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags) { + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4) { if (_keyboardDisable) return; switch (_currSceneId) { case 1: - iactScene1(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags); + iactScene1(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags, par1, par2, par3, par4); break; case 3: case 13: - iactScene3(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags); + iactScene3(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags, par1, par2, par3, par4); break; case 4: case 5: - iactScene4(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags); + iactScene4(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags, par1, par2, par3, par4); break; case 6: - iactScene6(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags); + iactScene6(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags, par1, par2, par3, par4); break; case 17: - iactScene17(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags); + iactScene17(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags, par1, par2, par3, par4); break; case 21: - iactScene21(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags); + iactScene21(renderBitmap, codecparam, setupsan12, setupsan13, b, size, flags, par1, par2, par3, par4); break; } } void Insane::iactScene1(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags) { - _player->checkBlock(b, TYPE_IACT, 8); - - int16 par1, par2, par3, par4, par5, par6, par7, par9, par11, par13, tmp; - - par1 = b.getWord(); // cx - par2 = b.getWord(); // dx - par3 = b.getWord(); // si - par4 = b.getWord(); // bx + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4) { + int16 par5, par6, par7, par9, par11, par13, tmp; switch (par1) { case 2: // PATCH @@ -298,16 +293,11 @@ void Insane::removeEnemyFromMetList(int32 enemy1) { } void Insane::iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags) { - _player->checkBlock(b, TYPE_IACT, 8); - - int command, par1, par2, par3, tmp; - command = b.getWord(); - par1 = b.getWord(); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 command, int16 par1, int16, int16) { + int par2, par3; if (command == 6) { if (par1 == 9) { - tmp = b.getWord(); // ptr + 4 - tmp = b.getWord(); // ptr + 6 par2 = b.getWord(); // ptr + 8 par3 = b.getWord(); // ptr + 10 @@ -326,15 +316,9 @@ void Insane::iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags) { - _player->checkBlock(b, TYPE_IACT, 8); - - int16 par1, par2, par3, par4, par5; - - par1 = b.getWord(); // edx - par2 = b.getWord(); // bx - par3 = b.getWord(); - par4 = b.getWord(); // cx + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4) { + int16 par5; switch (par1) { case 2: @@ -408,15 +392,9 @@ void Insane::iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags) { - _player->checkBlock(b, TYPE_IACT, 8); - - int16 par1, par2, par3, par4, par5; - - par1 = b.getWord(); - par2 = b.getWord(); // bx - par3 = b.getWord(); - par4 = b.getWord(); + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4) { + int16 par5; switch (par1) { case 7: @@ -499,15 +477,8 @@ void Insane::iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags) { - _player->checkBlock(b, TYPE_IACT, 8); - int16 par1, par2, par3, par4; - - par1 = b.getWord(); // dx - par2 = b.getWord(); // cx - par3 = b.getWord(); // di - par4 = b.getWord(); - + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4) { switch (par1) { case 2: case 3: @@ -552,7 +523,8 @@ void Insane::iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene21(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags) { + int32 setupsan13, Chunk &b, int32 size, int32 flags, + int16 par1, int16 par2, int16 par3, int16 par4) { // void implementation } diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp index 7bdc70450d..6980274592 100644 --- a/engines/scumm/smush/smush_player.cpp +++ b/engines/scumm/smush/smush_player.cpp @@ -432,13 +432,22 @@ void SmushPlayer::handleFetch(Chunk &b) { void SmushPlayer::handleIACT(Chunk &b) { checkBlock(b, TYPE_IACT, 8); - debugC(DEBUG_SMUSH, "SmushPlayer::handleImuseAction()"); + debugC(DEBUG_SMUSH, "SmushPlayer::IACT()"); - /* int code = */ b.getWord(); + int code = b.getWord(); int flags = b.getWord(); int unknown = b.getShort(); int track_flags = b.getWord(); + if ((code != 8) && (flags != 46)) { + _vm->_insane->procIACT(_dst, 0, 0, 0, b, 0, 0, code, flags, unknown, track_flags); + return; + } + + if (_compressedFileMode) { + return; + } + assert(flags == 46 && unknown == 0); int track_id = b.getWord(); int index = b.getWord(); @@ -973,13 +982,7 @@ void SmushPlayer::handleFrame(Chunk &b) { handleDeltaPalette(*sub); break; case TYPE_IACT: - // FIXME: check parameters - if (_insanity) - _vm->_insane->procIACT(_dst, 0, 0, 0, *sub, 0, 0); - else { - if (!_compressedFileMode) - handleIACT(*sub); - } + handleIACT(*sub); break; case TYPE_STOR: handleStore(*sub); |