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author | Travis Howell | 2004-08-26 12:06:08 +0000 |
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committer | Travis Howell | 2004-08-26 12:06:08 +0000 |
commit | ce56e0d5174437729f776e46730859c8f2594e8e (patch) | |
tree | 7c14b19ac010d6a0460335dfe96fbc63de4bcc8e | |
parent | 61bf875b336ea381df2b9abb4240580a7f92079a (diff) | |
download | scummvm-rg350-ce56e0d5174437729f776e46730859c8f2594e8e.tar.gz scummvm-rg350-ce56e0d5174437729f776e46730859c8f2594e8e.tar.bz2 scummvm-rg350-ce56e0d5174437729f776e46730859c8f2594e8e.zip |
Added stub
svn-id: r14769
-rw-r--r-- | scumm/script_v6he.cpp | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/scumm/script_v6he.cpp b/scumm/script_v6he.cpp index 2866fe9465..f7cebb2deb 100644 --- a/scumm/script_v6he.cpp +++ b/scumm/script_v6he.cpp @@ -546,7 +546,7 @@ void ScummEngine_v6he::o6_roomOps() { void ScummEngine_v6he::o6_actorOps() { Actor *a; - int i, j, k; + int i, j, k, l; int args[8]; byte b; byte name[256]; @@ -564,6 +564,14 @@ void ScummEngine_v6he::o6_actorOps() { switch (b) { case 30: // _heversion >= 70 + l = pop(); + k = pop(); + j = pop(); + i = pop(); + warning("o6_actorOps: stub case %d", b); + break; + case 64: + // _heversion >= 72 k = pop(); j = pop(); i = pop(); @@ -767,10 +775,10 @@ void ScummEngine_v6he::o6_kernelSetFunctions() { case 5: //Used before mini games in 3DO versions, seems safe to ignore. break; - case 20: + case 21: _skipDrawObject = 1; break; - case 21: + case 22: _skipDrawObject = 0; break; default: |