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author | Max Horn | 2011-06-17 11:14:57 +0200 |
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committer | Max Horn | 2011-06-17 14:21:17 +0200 |
commit | cef5506e9f0ba328a064f058f074c979b8ba6485 (patch) | |
tree | d3fcbef777422d5e491cafee4285b6be5f5f9114 | |
parent | e670a2a65c062cc2cdb71ddb5760b75c718d9f9f (diff) | |
download | scummvm-rg350-cef5506e9f0ba328a064f058f074c979b8ba6485.tar.gz scummvm-rg350-cef5506e9f0ba328a064f058f074c979b8ba6485.tar.bz2 scummvm-rg350-cef5506e9f0ba328a064f058f074c979b8ba6485.zip |
SCI: Change fallback detector to use allFiles hashmap
-rw-r--r-- | engines/sci/detection.cpp | 77 |
1 files changed, 35 insertions, 42 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index 10c27b2331..038b0862de 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -430,56 +430,49 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles, s_fallbackDesc.platform = Common::kPlatformPC; // default to PC platform s_fallbackDesc.gameid = "sci"; - // First grab all filenames - // TODO: Consider using allFiles instead of fslist - for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { - if (file->isDirectory()) - continue; - - Common::String filename = file->getName(); - filename.toLowercase(); + if (allFiles.contains("resource.map") || allFiles.contains("Data1") + || allFiles.contains("resmap.001") || allFiles.contains("resmap.001")) { + foundResMap = true; + } - if (filename.contains("resource.map") || filename.contains("resmap.00") || filename.contains("Data1")) { - foundResMap = true; + // Determine if we got a CD version and set the CD flag accordingly, by checking for + // resource.aud for SCI1.1 CD games, or audio001.002 for SCI1 CD games. We assume that + // the file should be over 10MB, as it contains all the game speech and is usually + // around 450MB+. The size check is for some floppy game versions like KQ6 floppy, which + // also have a small resource.aud file + if (allFiles.contains("resource.aud") || allFiles.contains("audio001.002")) { + Common::FSNode file = allFiles.contains("resource.aud") ? allFiles["resource.aud"] : allFiles["audio001.002"]; + Common::SeekableReadStream *tmpStream = file.createReadStream(); + if (tmpStream->size() > 10 * 1024 * 1024) { + // We got a CD version, so set the CD flag accordingly + s_fallbackDesc.flags |= ADGF_CD; + s_fallbackDesc.extra = "CD"; } + delete tmpStream; + } - // Determine if we got a CD version and set the CD flag accordingly, by checking for - // resource.aud for SCI1.1 CD games, or audio001.002 for SCI1 CD games. We assume that - // the file should be over 10MB, as it contains all the game speech and is usually - // around 450MB+. The size check is for some floppy game versions like KQ6 floppy, which - // also have a small resource.aud file - if (filename.contains("resource.aud") || filename.contains("audio001.002")) { - Common::SeekableReadStream *tmpStream = file->createReadStream(); - if (tmpStream->size() > 10 * 1024 * 1024) { - // We got a CD version, so set the CD flag accordingly - s_fallbackDesc.flags |= ADGF_CD; - s_fallbackDesc.extra = "CD"; - } - delete tmpStream; - } + if (allFiles.contains("resource.000") || allFiles.contains("resource.001") + || allFiles.contains("ressci.000") || allFiles.contains("ressci.001")) + foundRes000 = true; - if (filename.contains("resource.000") || filename.contains("resource.001") - || filename.contains("ressci.000") || filename.contains("ressci.001")) - foundRes000 = true; + // Data1 contains both map and volume for SCI1.1+ Mac games + if (allFiles.contains("Data1")) { + foundResMap = foundRes000 = true; + s_fallbackDesc.platform = Common::kPlatformMacintosh; + } - // Data1 contains both map and volume for SCI1.1+ Mac games - if (filename.contains("Data1")) { - foundResMap = foundRes000 = true; - s_fallbackDesc.platform = Common::kPlatformMacintosh; - } + // Determine the game platform + // The existence of any of these files indicates an Amiga game + if (allFiles.contains("9.pat") || allFiles.contains("spal") || + allFiles.contains("patch.005") || allFiles.contains("bank.001")) + s_fallbackDesc.platform = Common::kPlatformAmiga; - // Determine the game platform - // The existence of any of these files indicates an Amiga game - if (filename.contains("9.pat") || filename.contains("spal") || - filename.contains("patch.005") || filename.contains("bank.001")) - s_fallbackDesc.platform = Common::kPlatformAmiga; + // The existence of 7.pat or patch.200 indicates a Mac game + if (allFiles.contains("7.pat") || allFiles.contains("patch.200")) + s_fallbackDesc.platform = Common::kPlatformMacintosh; - // The existence of 7.pat or patch.200 indicates a Mac game - if (filename.contains("7.pat") || filename.contains("patch.200")) - s_fallbackDesc.platform = Common::kPlatformMacintosh; + // The data files for Atari ST versions are the same as their DOS counterparts - // The data files for Atari ST versions are the same as their DOS counterparts - } // If these files aren't found, it can't be SCI if (!foundResMap && !foundRes000) { |