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author | dhewg | 2011-05-01 18:07:27 +0200 |
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committer | dhewg | 2011-05-01 18:07:27 +0200 |
commit | cf41ac0fec13c1191fd107bf25505713aa60afde (patch) | |
tree | 47b70281198d9be1342a6da2b123cb6181c95f03 | |
parent | e467468900144a2cd1c4df04e5b708a5d4f60172 (diff) | |
download | scummvm-rg350-cf41ac0fec13c1191fd107bf25505713aa60afde.tar.gz scummvm-rg350-cf41ac0fec13c1191fd107bf25505713aa60afde.tar.bz2 scummvm-rg350-cf41ac0fec13c1191fd107bf25505713aa60afde.zip |
ANDROID: Disable the savegame parachute
Only on the stable branch, since this is unfinished and might wipe
savegames of the user.
-rw-r--r-- | backends/platform/android/jni.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/backends/platform/android/jni.cpp b/backends/platform/android/jni.cpp index f23d71b2a4..55c0ce6025 100644 --- a/backends/platform/android/jni.cpp +++ b/backends/platform/android/jni.cpp @@ -588,10 +588,12 @@ void JNI::setPause(JNIEnv *env, jobject self, jboolean value) { g_engine->pauseEngine(value); +#if 0 if (value && g_engine->hasFeature(Engine::kSupportsSavingDuringRuntime) && g_engine->canSaveGameStateCurrently()) g_engine->saveGameState(0, "Android parachute"); +#endif } pause = value; |