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authorEugene Sandulenko2005-05-22 01:20:47 +0000
committerEugene Sandulenko2005-05-22 01:20:47 +0000
commitcf9049811e4be373d5100350cebb86db70f3eb8b (patch)
tree2c70cbeef6f9cea23731080a8462415cbb97d689
parent0b1094ef045be590b66c5e1e530fc29ab1969785 (diff)
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Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.
Fixed sfSimulSpeech(), so it plays voices with CD version. svn-id: r18212
-rw-r--r--saga/actor.cpp4
-rw-r--r--saga/actor.h2
-rw-r--r--saga/script.h2
-rw-r--r--saga/sfuncs.cpp44
4 files changed, 42 insertions, 10 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp
index 5b0baf10b3..fc89d06934 100644
--- a/saga/actor.cpp
+++ b/saga/actor.cpp
@@ -1749,7 +1749,7 @@ void Actor::nonActorSpeech(const char **strings, int stringsCount, int speechFla
_activeSpeech.slowModeCharIndex = 0;
}
-void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags) {
+void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags, int sampleResourceId) {
int i;
if (_vm->getGameType() == GType_IHNM) {
@@ -1769,7 +1769,7 @@ void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount,
_activeSpeech.strings[0] = string;
_activeSpeech.stringsCount = 1;
_activeSpeech.speechFlags = speechFlags;
- _activeSpeech.sampleResourceId = -1;
+ _activeSpeech.sampleResourceId = sampleResourceId;
_activeSpeech.playing = false;
_activeSpeech.slowModeCharIndex = 0;
diff --git a/saga/actor.h b/saga/actor.h
index 73b584f37b..d1d53e73d7 100644
--- a/saga/actor.h
+++ b/saga/actor.h
@@ -486,7 +486,7 @@ public:
// speech
void actorSpeech(uint16 actorId, const char **strings, int stringsCount, uint16 sampleResourceId, int speechFlags);
void nonActorSpeech(const char **strings, int stringsCount, int speechFlags);
- void simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags);
+ void simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags, int sampleResourceId);
void setSpeechColor(int speechColor, int outlineColor) {
_activeSpeech.speechColor[0] = speechColor;
_activeSpeech.outlineColor[0] = outlineColor;
diff --git a/saga/script.h b/saga/script.h
index 7e8973e1f5..1639249a57 100644
--- a/saga/script.h
+++ b/saga/script.h
@@ -509,7 +509,7 @@ private:
void sfCheckUserInterrupt(SCRIPTFUNC_PARAMS);
void sfScriptWalkRelative(SCRIPTFUNC_PARAMS);
void sfScriptMoveRelative(SCRIPTFUNC_PARAMS);
- void SF_simulSpeech2(SCRIPTFUNC_PARAMS);
+ void sfSimulSpeech2(SCRIPTFUNC_PARAMS);
void sfPlacard(SCRIPTFUNC_PARAMS);
void sfPlacardOff(SCRIPTFUNC_PARAMS);
void sfSetProtagState(SCRIPTFUNC_PARAMS);
diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp
index 3b8dd9a3a9..9ef537e1c3 100644
--- a/saga/sfuncs.cpp
+++ b/saga/sfuncs.cpp
@@ -97,7 +97,7 @@ void Script::setupScriptFuncList(void) {
OPCODE(sfCheckUserInterrupt),
OPCODE(sfScriptWalkRelative),
OPCODE(sfScriptMoveRelative),
- OPCODE(SF_simulSpeech2),
+ OPCODE(sfSimulSpeech2),
OPCODE(sfPlacard),
OPCODE(sfPlacardOff),
OPCODE(sfSetProtagState),
@@ -808,6 +808,7 @@ void Script::sfSimulSpeech(SCRIPTFUNC_PARAMS) {
int i;
uint16 actorsIds[ACTOR_SPEECH_ACTORS_MAX];
const char *string;
+ int16 sampleResourceId = -1;
stringId = thread->pop();
actorsCount = thread->pop();
@@ -820,7 +821,14 @@ void Script::sfSimulSpeech(SCRIPTFUNC_PARAMS) {
string = thread->_strings->getString(stringId);
- _vm->_actor->simulSpeech(string, actorsIds, actorsCount, 0);
+ if (thread->_voiceLUT->voices) {
+ sampleResourceId = thread->_voiceLUT->voices[stringId];
+ if (sampleResourceId <= 0 || sampleResourceId > 4000)
+ sampleResourceId = -1;
+ }
+
+ _vm->_actor->simulSpeech(string, actorsIds, actorsCount, 0, sampleResourceId);
+ thread->wait(kWaitTypeSpeech);
}
// Script function #36 (0x24) ?
@@ -1118,11 +1126,35 @@ void Script::sfScriptMoveRelative(SCRIPTFUNC_PARAMS) {
}
// Script function #47 (0x2F)
-void Script::SF_simulSpeech2(SCRIPTFUNC_PARAMS) {
- for (int i = 0; i < nArgs; i++)
- thread->pop();
+void Script::sfSimulSpeech2(SCRIPTFUNC_PARAMS) {
+ int16 stringId;
+ int16 actorsCount;
+ int16 speechFlags;
+ int i;
+ uint16 actorsIds[ACTOR_SPEECH_ACTORS_MAX];
+ const char *string;
+ int16 sampleResourceId = -1;
+
+ stringId = thread->pop();
+ actorsCount = thread->pop();
+ speechFlags = thread->pop();
+
+ if (actorsCount > ACTOR_SPEECH_ACTORS_MAX)
+ error("sfSimulSpeech2 actorsCount=0x%X exceed ACTOR_SPEECH_ACTORS_MAX", actorsCount);
+
+ for (i = 0; i < actorsCount; i++)
+ actorsIds[i] = thread->pop();
+
+ string = thread->_strings->getString(stringId);
+
+ if (thread->_voiceLUT->voices) {
+ sampleResourceId = thread->_voiceLUT->voices[stringId];
+ if (sampleResourceId <= 0 || sampleResourceId > 4000)
+ sampleResourceId = -1;
+ }
- error(0, "STUB: SF_simulSpeech2(), %d args", nArgs);
+ _vm->_actor->simulSpeech(string, actorsIds, actorsCount, speechFlags, sampleResourceId);
+ thread->wait(kWaitTypeSpeech);
}
static TEXTLIST_ENTRY *placardTextEntry;