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authorStrangerke2016-03-17 07:49:30 +0100
committerEugene Sandulenko2016-05-10 09:54:21 +0200
commitcfaa49f5fd8be46ca448b09aec2869a49ba7e197 (patch)
treeda4741115cae2e98306996acc932b29346fc6edb
parente7e585fd9b0279272b9d966a5b1bf36c52baa49d (diff)
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GNAP: Reduce variable scope, some renaming. Change the type of parameter to boolean
-rw-r--r--engines/gnap/gnap.h4
-rw-r--r--engines/gnap/scenes/scene18.cpp32
-rw-r--r--engines/gnap/scenes/scene42.cpp3
3 files changed, 19 insertions, 20 deletions
diff --git a/engines/gnap/gnap.h b/engines/gnap/gnap.h
index 7894ebd209..c05706dffb 100644
--- a/engines/gnap/gnap.h
+++ b/engines/gnap/gnap.h
@@ -690,9 +690,9 @@ public:
Graphics::Surface *_s18_cowboyHatSurface;
int scene18_init();
void scene18_updateHotspots();
- void scene18_gnapCarryGarbageCanTo(int a1, int arg4, int animationIndex, int argC, int a5);
+ void scene18_gnapCarryGarbageCanTo(int x, int y, int animationIndex, int argC, int a5);
void scene18_putDownGarbageCan(int animationIndex);
- void scene18_platEndPhoning(int a1);
+ void scene18_platEndPhoning(bool platFl);
void scene18_closeHydrantValve();
void scene18_waitForGnapAction();
void scene18_run();
diff --git a/engines/gnap/scenes/scene18.cpp b/engines/gnap/scenes/scene18.cpp
index e00b525209..4d16486818 100644
--- a/engines/gnap/scenes/scene18.cpp
+++ b/engines/gnap/scenes/scene18.cpp
@@ -126,24 +126,24 @@ void GnapEngine::scene18_updateHotspots() {
}
void GnapEngine::scene18_gnapCarryGarbageCanTo(int x, int y, int animationIndex, int argC, int a5) {
+ // CHECKME: (x, y) is always set to (-1, -1)
- // TODO Cleanup
-
+ // TODO Cleanup
static const int kSequenceIds[] = {
0x203, 0x204
};
int gnapSeqId, gnapId, gnapDatNum, gnapGridX;
- int v13, v12, v5, v10, v11, direction;
+ int clippedX, v12, v5, v10, v11, direction;
if (x >= 0)
- v13 = x;
+ clippedX = x;
else
- v13 = (_leftClickMouseX - _gridMinX + 37) / 75;
- if (v13 >= _gnapX)
- v10 = v13 - 1;
+ clippedX = (_leftClickMouseX - _gridMinX + 37) / 75;
+ if (clippedX >= _gnapX)
+ v10 = clippedX - 1;
else
- v10 = v13 + 1;
+ v10 = clippedX + 1;
if (a5 < 0)
a5 = 4;
@@ -160,7 +160,7 @@ void GnapEngine::scene18_gnapCarryGarbageCanTo(int x, int y, int animationIndex,
gnapId = _gnapId;
gnapDatNum = _gnapSequenceDatNum;
gnapGridX = _gnapX;
- if (_gnapX <= v13)
+ if (_gnapX <= clippedX)
direction = 1;
else
direction = -1;
@@ -257,7 +257,7 @@ void GnapEngine::scene18_putDownGarbageCan(int animationIndex) {
gameUpdateTick();
}
-void GnapEngine::scene18_platEndPhoning(int a1) {
+void GnapEngine::scene18_platEndPhoning(bool platFl) {
if (isFlag(26)) {
_s18_platPhoneIter = 0;
_s18_platPhoneCtr = 0;
@@ -271,7 +271,7 @@ void GnapEngine::scene18_platEndPhoning(int a1) {
_gameSys->removeSequence(0x21F, 254, true);
_gameSys->setAnimation(0, 0, 3);
clearFlag(26);
- if (a1) {
+ if (platFl) {
_beaverActionStatus = kASPlatComesHere;
_timers[6] = 50;
_sceneWaiting = true;
@@ -355,7 +355,7 @@ void GnapEngine::scene18_run() {
_gameSys->insertSequence(0x21E, 254, 0, 0, kSeqNone, 0, 0, 0);
endSceneInit();
_s18_currPhoneSequenceId = -1;
- scene18_platEndPhoning(1);
+ scene18_platEndPhoning(true);
clearFlag(27);
} else {
_s18_currPhoneSequenceId = kScene18SequenceIds[_s18_platPhoneCtr];
@@ -365,7 +365,7 @@ void GnapEngine::scene18_run() {
endSceneInit();
}
if (isFlag(27)) {
- scene18_platEndPhoning(1);
+ scene18_platEndPhoning(true);
clearFlag(27);
} else {
_gameSys->setAnimation(_s18_currPhoneSequenceId, 254, 3);
@@ -487,7 +487,7 @@ void GnapEngine::scene18_run() {
playGnapImpossible(0, 0);
} else {
if (isFlag(26))
- scene18_platEndPhoning(1);
+ scene18_platEndPhoning(true);
if (_grabCursorSpriteIndex >= 0) {
if (!isFlag(9))
playGnapShowCurrItem(_hotspotsWalkPos[kHSGarbageCan].x - (_gnapX < _s18_garbageCanPos ? 1 : -1),
@@ -684,7 +684,7 @@ void GnapEngine::scene18_run() {
gnapWalkTo(_hotspotsWalkPos[kHSExitGrubCity].x, _hotspotsWalkPos[kHSExitGrubCity].y, 0, 0x107B2, 1);
_gnapActionStatus = kASLeaveScene;
if (isFlag(26))
- scene18_platEndPhoning(0);
+ scene18_platEndPhoning(false);
else
platypusWalkTo(_hotspotsWalkPos[kHSExitGrubCity].x, _hotspotsWalkPos[kHSExitGrubCity].y - 1, -1, 0x107CF, 1);
_hotspots[kHSWalkArea2]._flags &= ~SF_WALKABLE;
@@ -1018,7 +1018,7 @@ void GnapEngine::scene18_updateAnimations() {
_gameSys->insertSequence(0x21F, 254, 0x21F, 254, kSeqSyncWait, 0, 0, 0);
_s18_currPhoneSequenceId = _s18_nextPhoneSequenceId;
} else {
- scene18_platEndPhoning(1);
+ scene18_platEndPhoning(true);
}
}
diff --git a/engines/gnap/scenes/scene42.cpp b/engines/gnap/scenes/scene42.cpp
index c15919a1e1..1399cbe8ad 100644
--- a/engines/gnap/scenes/scene42.cpp
+++ b/engines/gnap/scenes/scene42.cpp
@@ -374,8 +374,6 @@ void GnapEngine::scene42_run() {
}
void GnapEngine::scene42_updateAnimations() {
- int sequenceId;
-
if (_gameSys->getAnimationStatus(0) == 2) {
switch (_gnapActionStatus) {
case kASLeaveScene:
@@ -391,6 +389,7 @@ void GnapEngine::scene42_updateAnimations() {
case kASUseQuarterWithBBQVendor:
case kASGrabChickenLeg:
if (_gameSys->getAnimationStatus(2) == 2) {
+ int sequenceId;
if (_gnapActionStatus == kASUseQuarterWithBBQVendor) {
invRemove(kItemDiceQuarterHole);
invAdd(kItemChickenBucket);