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authorStrangerke2013-03-25 08:31:09 +0100
committerStrangerke2013-03-25 08:31:09 +0100
commitcfe42b15b1bc1ab74cdad90b7dcafe6f0859ff83 (patch)
tree5b49f3c687efefe517cfabcfd6cb5001de09a0bc
parent023aa2765c1acdacf76254a334647ce0ffe66155 (diff)
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HOPKINS: JANITORIAL: remove useless object pointers in ObjectsManager
-rw-r--r--engines/hopkins/objects.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp
index c686895cc4..eec65aca3c 100644
--- a/engines/hopkins/objects.cpp
+++ b/engines/hopkins/objects.cpp
@@ -1030,8 +1030,8 @@ void ObjectsManager::displayBobAnim() {
byte *dataPtr = _bob[idx]._animData + 20;
int dataIdx = _bob[idx]._animDataIdx;
_bob[idx]._xp = READ_LE_INT16(dataPtr + 2 * dataIdx);
- if (_vm->_objectsManager->_lockedAnims[idx]._enableFl)
- _bob[idx]._xp = _vm->_objectsManager->_lockedAnims[idx]._posX;
+ if (_lockedAnims[idx]._enableFl)
+ _bob[idx]._xp = _lockedAnims[idx]._posX;
if ( PERSO_ON && idx > 20 )
_bob[idx]._xp += _vm->_eventsManager->_startPos.x;
@@ -1063,8 +1063,8 @@ void ObjectsManager::displayBobAnim() {
byte *bobData = _bob[idx]._animData + 20;
_bob[idx]._xp = READ_LE_INT16(bobData);
- if (_vm->_objectsManager->_lockedAnims[idx]._enableFl)
- _bob[idx]._xp = _vm->_objectsManager->_lockedAnims[idx]._posX;
+ if (_lockedAnims[idx]._enableFl)
+ _bob[idx]._xp = _lockedAnims[idx]._posX;
if (PERSO_ON && idx > 20)
_bob[idx]._xp += _vm->_eventsManager->_startPos.x;
@@ -3729,8 +3729,8 @@ void ObjectsManager::handleForest(int screenId, int minX, int maxX, int minY, in
}
void ObjectsManager::lockAnimX(int idx, int x) {
- _vm->_objectsManager->_lockedAnims[idx]._enableFl = true;
- _vm->_objectsManager->_lockedAnims[idx]._posX = x;
+ _lockedAnims[idx]._enableFl = true;
+ _lockedAnims[idx]._posX = x;
}
/**
@@ -4003,8 +4003,8 @@ void ObjectsManager::loadHidingItems(const Common::String &file) {
_hidingItem[i]._useCount = 0;
} else {
_hidingItem[i]._spriteData = spriteData;
- _hidingItem[i]._width = _vm->_objectsManager->getWidth(spriteData, _hidingItem[i]._spriteIndex);
- _hidingItem[i]._height = _vm->_objectsManager->getHeight(spriteData, _hidingItem[i]._spriteIndex);
+ _hidingItem[i]._width = getWidth(spriteData, _hidingItem[i]._spriteIndex);
+ _hidingItem[i]._height = getHeight(spriteData, _hidingItem[i]._spriteIndex);
_hidingItem[i]._useCount = 1;
}