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author | Einar Johan Trøan Sømåen | 2012-09-15 17:57:08 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-09-15 17:57:08 +0200 |
commit | cffda7710c7c0ba720797dbb025048e21e821708 (patch) | |
tree | 57242be5d1e055108255abd291526d7bd897a211 | |
parent | a843df23b2719952b7ecec63c47df0fe9d1f5c11 (diff) | |
download | scummvm-rg350-cffda7710c7c0ba720797dbb025048e21e821708.tar.gz scummvm-rg350-cffda7710c7c0ba720797dbb025048e21e821708.tar.bz2 scummvm-rg350-cffda7710c7c0ba720797dbb025048e21e821708.zip |
GRAPHICS: Force alphaBits to 8 for 32bpp TGAs for now
-rw-r--r-- | graphics/decoders/tga.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/graphics/decoders/tga.cpp b/graphics/decoders/tga.cpp index 0b2318e127..0c07770d75 100644 --- a/graphics/decoders/tga.cpp +++ b/graphics/decoders/tga.cpp @@ -145,7 +145,10 @@ bool TGADecoder::readHeader(Common::SeekableReadStream &tga, byte &imageType, by if (pixelDepth == 24) { _format = PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0); } else if (pixelDepth == 32) { - _format = PixelFormat(4, 8, 8, 8, attributeBits, 16, 8, 0, 24); + // HACK: According to the spec, attributeBits should determine the amount + // of alpha-bits, however, as the game files that use this decoder seems + // to ignore that fact, we force the amount to 8 for 32bpp files for now. + _format = PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24); } else if (pixelDepth == 16 && imageType == TYPE_TRUECOLOR) { // 16bpp TGA is ARGB1555 _format = PixelFormat(2, 5, 5, 5, attributeBits, 10, 5, 0, 15); |