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author | Strangerke | 2013-11-14 00:12:35 +0100 |
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committer | Strangerke | 2013-11-14 00:12:35 +0100 |
commit | d034d9271364707ee9109efa51aec146cc491c99 (patch) | |
tree | cadf5ffc10bdaa6a28f4afbbb2ae03d344f9a108 | |
parent | 842021e198585b028ada343b3ae89a9a3be43492 (diff) | |
download | scummvm-rg350-d034d9271364707ee9109efa51aec146cc491c99.tar.gz scummvm-rg350-d034d9271364707ee9109efa51aec146cc491c99.tar.bz2 scummvm-rg350-d034d9271364707ee9109efa51aec146cc491c99.zip |
TSAGE: R2R - Fix wreckage disappearing when grabbing the diagnostic display, in scene 1550
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index d1858a3764..140dd24540 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -8164,7 +8164,7 @@ void Scene1550::signal() { // No break on purpose case 1587: R2_INVENTORY.setObjectScene(R2_DIAGNOSTICS_DISPLAY, R2_GLOBALS._player._characterIndex); - _wreckage2.remove(); + _diagnosticsDisplay.remove(); _dontExit = false; R2_GLOBALS._player.enableControl(); break; |