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authorStrangerke2013-11-14 00:12:35 +0100
committerStrangerke2013-11-14 00:12:35 +0100
commitd034d9271364707ee9109efa51aec146cc491c99 (patch)
treecadf5ffc10bdaa6a28f4afbbb2ae03d344f9a108
parent842021e198585b028ada343b3ae89a9a3be43492 (diff)
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TSAGE: R2R - Fix wreckage disappearing when grabbing the diagnostic display, in scene 1550
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index d1858a3764..140dd24540 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -8164,7 +8164,7 @@ void Scene1550::signal() {
// No break on purpose
case 1587:
R2_INVENTORY.setObjectScene(R2_DIAGNOSTICS_DISPLAY, R2_GLOBALS._player._characterIndex);
- _wreckage2.remove();
+ _diagnosticsDisplay.remove();
_dontExit = false;
R2_GLOBALS._player.enableControl();
break;