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authorPaul Gilbert2012-03-10 16:11:00 +1100
committerPaul Gilbert2012-03-10 16:11:00 +1100
commitd142606f755203bf2e407729840898b0c8ca53d5 (patch)
tree67fe15bca7e7611734d42b00a0b8e19e2a039ca1
parent5f342562d1d552c89ee627dfa5a5f52169a4326c (diff)
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TSAGE: Fix for walk regions enablement in Blue Force warehouse scene
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp
index dbea1756b3..2178f31b30 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes9.cpp
@@ -2209,7 +2209,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) {
_fakeWall.hide();
if (BF_GLOBALS._v4CECC != 2)
_yellowCord.setPosition(Common::Point(291, -30));
- BF_GLOBALS._walkRegions.disableRegion(10);
+ BF_GLOBALS._walkRegions.enableRegion(10);
}
if (BF_GLOBALS._breakerBoxStatusArr[17] != 0) {