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authorStrangerke2013-11-13 08:49:31 +0100
committerStrangerke2013-11-13 08:49:31 +0100
commitd16ba4366926b94c3bfb5bde9f323796fb159ed6 (patch)
tree731da32cdedbc5f0a24f3638160fda21ac43ccf7
parent73542cdff01da499ce7d58c66b8c15e487293ee6 (diff)
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TSAGE: R2R - Fix a crash when switching from active to passive scan after visiting canyon people
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index d3260583c6..3cddb077ac 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -4436,7 +4436,9 @@ void Scene325::consoleAction(int id) {
return;
case 14:
if (R2_GLOBALS.getFlag(55)) {
- SceneItem::display2(329, 17);
+ consoleAction(4);
+ // Empty message crashing the game. It should be a warning message forbidding to switch to active scan
+ // SceneItem::display2(329, 17);
} else {
R2_GLOBALS.setFlag(50);
consoleAction(4);