diff options
author | Julien Templier | 2010-11-10 03:46:36 +0000 |
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committer | Julien Templier | 2010-11-10 03:46:36 +0000 |
commit | d1723ab2ecb3c35904f09b10073409147f39d5c7 (patch) | |
tree | cf53982e1fb8d26479a53a35e3520bbe8ed9f626 | |
parent | aad7f2e0eb6ee4af81d116a1e8ecad7e29b2ee85 (diff) | |
download | scummvm-rg350-d1723ab2ecb3c35904f09b10073409147f39d5c7.tar.gz scummvm-rg350-d1723ab2ecb3c35904f09b10073409147f39d5c7.tar.bz2 scummvm-rg350-d1723ab2ecb3c35904f09b10073409147f39d5c7.zip |
TOOLS: Remove create_msvc and update readme
svn-id: r54181
-rw-r--r-- | tools/README | 14 | ||||
-rw-r--r-- | tools/create_msvc/create_msvc.cpp | 2283 | ||||
-rw-r--r-- | tools/create_msvc/create_msvc.h | 200 | ||||
-rw-r--r-- | tools/create_msvc/module.mk | 13 | ||||
-rw-r--r-- | tools/create_msvc/msvc10/create_msvc.sln | 20 | ||||
-rw-r--r-- | tools/create_msvc/msvc10/create_msvc.vcxproj | 91 | ||||
-rw-r--r-- | tools/create_msvc/msvc8/create_msvc.sln | 20 | ||||
-rw-r--r-- | tools/create_msvc/msvc8/create_msvc.vcproj | 172 | ||||
-rw-r--r-- | tools/create_msvc/msvc9/create_msvc.sln | 20 | ||||
-rw-r--r-- | tools/create_msvc/msvc9/create_msvc.vcproj | 173 |
10 files changed, 7 insertions, 2999 deletions
diff --git a/tools/README b/tools/README index 0a9b4efa60..b1c0f21cb0 100644 --- a/tools/README +++ b/tools/README @@ -63,13 +63,13 @@ create_lure (dreammaster) the lure.dat file. -create_msvc (LordHoto, Littleboy (contributor)) ------------ - Creates project files for Visual Studio 2005, 2008 and 2010 (WIP) - out of the configure / Makefile based build system. It also offers - a way to enable or disable certain engines and the use of external - libraries similar to configure. Run the tool without any arguments - for further help. +create_project (LordHoto, Littleboy) +-------------- + Creates project files for Visual Studio 2005, 2008, 2010 and + Code::Blocks out of the configure / Makefile based build system. + It also offers a way to enable or disable certain engines and the use + of external libraries similar to configure. Run the tool without + any arguments for further help. create_toon (Strangerke) diff --git a/tools/create_msvc/create_msvc.cpp b/tools/create_msvc/create_msvc.cpp deleted file mode 100644 index 277260375a..0000000000 --- a/tools/create_msvc/create_msvc.cpp +++ /dev/null @@ -1,2283 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "create_msvc.h" - -#include <fstream> -#include <iostream> -#include <map> -#include <stack> -#include <algorithm> -#include <sstream> -#include <iomanip> - -#include <cassert> -#include <cctype> -#include <sstream> -#include <cstring> -#include <cstdlib> -#include <ctime> - -#if defined(_WIN32) || defined(WIN32) -#include <windows.h> -#else -#include <sys/param.h> -#include <sys/stat.h> -#include <dirent.h> -#endif - -namespace { -/** - * Converts the given path to only use backslashes. - * This means that for example the path: - * foo/bar\test.txt - * will be converted to: - * foo\bar\test.txt - * - * @param path Path string. - * @return Converted path. - */ -std::string convertPathToWin(const std::string &path); - -/** - * Converts the given path to only use slashes as - * delimiters. - * This means that for example the path: - * foo/bar\test.txt - * will be converted to: - * foo/bar/test.txt - * - * @param path Path string. - * @return Converted path. - */ -std::string unifyPath(const std::string &path); - -/** - * Returns the last path component. - * - * @param path Path string. - * @return Last path component. - */ -std::string getLastPathComponent(const std::string &path); - -/** - * Display the help text for the program. - * - * @param exe Name of the executable. - */ -void displayHelp(const char *exe); - -/** - * Structure representing a file tree. This contains two - * members: name and children. "name" holds the name of - * the node. "children" does contain all the node's children. - * When the list "children" is empty, the node is a file entry, - * otherwise it's a directory. - */ -struct FileNode { - typedef std::list<FileNode *> NodeList; - - FileNode(const std::string &n) : name(n), children() {} - - ~FileNode() { - for (NodeList::iterator i = children.begin(); i != children.end(); ++i) - delete *i; - } - - std::string name; ///< Name of the node - NodeList children; ///< List of children for the node -}; - -/** - * Structure for describing an FSNode. This is a very minimalistic - * description, which includes everything we need. - * It only contains the name of the node and whether it is a directory - * or not. - */ -struct FSNode { - FSNode() : name(), isDirectory(false) {} - FSNode(const std::string &n, bool iD) : name(n), isDirectory(iD) {} - - std::string name; ///< Name of the file system node - bool isDirectory; ///< Whether it is a directory or not -}; - -typedef std::list<FSNode> FileList; - -class ProjectProvider { -public: - typedef std::map<std::string, std::string> UUIDMap; - -protected: - const int _version; ///< Target MSVC version - std::string _globalWarnings; ///< Global warnings - std::map<std::string, std::string> _projectWarnings; ///< Per-project warnings - - UUIDMap _uuidMap; ///< List of (project name, UUID) pairs - -public: - /** - * Instantiate new ProjectProvider class - * - * @param version Target MSVC version. - */ - ProjectProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings); - virtual ~ProjectProvider() {} - - /** - * Creates all MSVC build files: the solution - * for all projects, all projects itself and the - * global config files. - * - * @param setup Description of the desired build setup. - */ - void createMSVCProject(const BuildSetup &setup); - - /** - * Creates the main solution file "scummvm.sln" for a specific - * build setup. - * - * @param setup Description of the desired build. - */ - void createScummVMSolution(const BuildSetup &setup); - - /** - * Create a project file for the specified list of files. - * - * @param name Name of the project file. - * @param uuid UUID of the project file. - * @param setup Description of the desired build. - * @param moduleDir Path to the module. - * @param includeList Files to include (must have "moduleDir" as prefix). - * @param excludeList Files to exclude (must have "moduleDir" as prefix). - */ - virtual void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, - const StringList &includeList, const StringList &excludeList) = 0; - - /** - * Writes file entries for the specified directory node into - * the given project file. It will also take care of duplicate - * object files. - * - * @param dir Directory node. - * @param projectFile File stream to write to. - * @param indentation Indentation level to use. - * @param duplicate List of duplicate object file names. - * @param objPrefix Prefix to use for object files, which would name clash. - * @param filePrefix Generic prefix to all files of the node. - */ - virtual void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, - const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) = 0; - - /** - * Output a list of project references to the file stream - * - * @param output File stream to write to. - */ - virtual void writeReferences(std::ofstream &output) = 0; - - /** - * Outputs a property file based on the input parameters. - * - * It can be easily used to create different global properties files - * for a 64 bit and a 32 bit version. It will also take care that the - * two platform configurations will output their files into different - * directories. - * - * @param properties File stream in which to write the property settings. - * @param bits Number of bits the platform supports. - * @param defines Defines the platform needs to have set. - * @param prefix File prefix, used to add additional include paths. - * @param isWin32 Bitness of property file - */ - virtual void outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32) = 0; - - /** - * Generates the project properties for debug and release settings. - * - * @param setup Description of the desired build setup. - * @param isRelease Type of property file - * @param isWin32 Bitness of property file - */ - virtual void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32) = 0; - - /** - * Get the file extension for project files - */ - virtual const char *getProjectExtension() = 0; - - /** - * Get the file extension for property files - */ - virtual const char *getPropertiesExtension() = 0; - - /** - * Get the Visual Studio version (used by the VS shell extension to launch the correct VS version) - */ - virtual int getVisualStudioVersion() = 0; - - /** - * Create the global project properties. - * - * @param setup Description of the desired build setup. - */ - void createGlobalProp(const BuildSetup &setup); - - /** - * Adds files of the specified directory recursively to given project file. - * - * @param dir Path to the directory. - * @param projectFile Output stream object, where all data should be written to. - * @param includeList Files to include (must have a relative directory as prefix). - * @param excludeList Files to exclude (must have a relative directory as prefix). - * @param filePrefix Prefix to use for relative path arguments. - */ - void addFilesToProject(const std::string &dir, std::ofstream &projectFile, - const StringList &includeList, const StringList &excludeList, - const std::string &filePrefix); - - /** - * Creates a list of files of the specified module. This also - * creates a list of files, which should not be included. - * All filenames will have "moduleDir" as prefix. - * - * @param moduleDir Path to the module. - * @param defines List of set defines. - * @param includeList Reference to a list, where included files should be added. - * @param excludeList Reference to a list, where excluded files should be added. - */ - void createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList); -}; - -class VisualStudioProvider : public ProjectProvider { -public: - VisualStudioProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings); - - void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, - const StringList &includeList, const StringList &excludeList); - - void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, - const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); - - void writeReferences(std::ofstream &output); - - void outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32); - - void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32); - - const char *getProjectExtension(); - const char *getPropertiesExtension(); - int getVisualStudioVersion(); -}; - -class MSBuildProvider : public ProjectProvider { -public: - MSBuildProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings); - - void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, - const StringList &includeList, const StringList &excludeList); - - void outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32); - - void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, - const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); - - void writeReferences(std::ofstream &output); - - void outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32); - - void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32); - - const char *getProjectExtension(); - const char *getPropertiesExtension(); - int getVisualStudioVersion(); - -private: - struct FileEntry { - std::string name; - std::string path; - std::string filter; - std::string prefix; - - bool operator<(const FileEntry& rhs) { - return path.compare(rhs.path) == -1; // Not exactly right for alphabetical order, but good enough - } - }; - typedef std::list<FileEntry> FileEntries; - - std::list<std::string> _filters; // list of filters (we need to create a GUID for each filter id) - FileEntries _compileFiles; - FileEntries _includeFiles; - FileEntries _otherFiles; - FileEntries _asmFiles; - FileEntries _resourceFiles; - - void computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); - void createFiltersFile(const BuildSetup &setup, const std::string &name); -}; - -} // End of anonymous namespace - -int main(int argc, char *argv[]) { -#if !(defined(_WIN32) || defined(WIN32)) - // Initialize random number generator for UUID creation - std::srand(std::time(0)); -#endif - - if (argc < 2) { - displayHelp(argv[0]); - return -1; - } - - const std::string srcDir = argv[1]; - - BuildSetup setup; - setup.srcDir = unifyPath(srcDir); - - if (setup.srcDir.at(setup.srcDir.size() - 1) == '/') - setup.srcDir.erase(setup.srcDir.size() - 1); - - setup.filePrefix = setup.srcDir; - setup.outputDir = '.'; - - setup.engines = parseConfigure(setup.srcDir); - - if (setup.engines.empty()) { - std::cout << "WARNING: No engines found in configure file or configure file missing in \"" << setup.srcDir << "\"\n"; - return 0; - } - - setup.features = getAllFeatures(); - - int msvcVersion = 9; - // Parse command line arguments - using std::cout; - for (int i = 2; i < argc; ++i) { - if (!std::strcmp(argv[i], "--list-engines")) { - cout << " The following enables are available in the ScummVM source destribution\n" - " located at \"" << srcDir << "\":\n"; - - cout << " state | name | description\n\n"; - cout.setf(std::ios_base::left, std::ios_base::adjustfield); - for (EngineDescList::const_iterator j = setup.engines.begin(); j != setup.engines.end(); ++j) - cout << ' ' << (j->enable ? " enabled" : "disabled") << " | " << std::setw(15) << j->name << std::setw(0) << " | " << j->desc << "\n"; - cout.setf(std::ios_base::right, std::ios_base::adjustfield); - - return 0; - } else if (!std::strcmp(argv[i], "--msvc-version")) { - if (i + 1 >= argc) { - std::cerr << "ERROR: Missing \"version\" parameter for \"--msvc-version\"!\n"; - return -1; - } - - msvcVersion = atoi(argv[++i]); - - if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10) { - std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n"; - return -1; - } - } else if (!strncmp(argv[i], "--enable-", 9)) { - const char *name = &argv[i][9]; - if (!*name) { - std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n"; - return -1; - } - - if (!std::strcmp(name, "all-engines")) { - for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j) - j->enable = true; - } else if (!setEngineBuildState(name, setup.engines, true)) { - // If none found, we'll try the features list - if (!setFeatureBuildState(name, setup.features, true)) { - std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n"; - return -1; - } - } - } else if (!strncmp(argv[i], "--disable-", 10)) { - const char *name = &argv[i][10]; - if (!*name) { - std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n"; - return -1; - } - - if (!std::strcmp(name, "all-engines")) { - for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j) - j->enable = false; - } else if (!setEngineBuildState(name, setup.engines, false)) { - // If none found, we'll try the features list - if (!setFeatureBuildState(name, setup.features, false)) { - std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n"; - return -1; - } - } - } else if (!std::strcmp(argv[i], "--file-prefix")) { - if (i + 1 >= argc) { - std::cerr << "ERROR: Missing \"prefix\" parameter for \"--file-prefix\"!\n"; - return -1; - } - - setup.filePrefix = unifyPath(argv[++i]); - if (setup.filePrefix.at(setup.filePrefix.size() - 1) == '/') - setup.filePrefix.erase(setup.filePrefix.size() - 1); - } else if (!std::strcmp(argv[i], "--output-dir")) { - if (i + 1 >= argc) { - std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dirx\"!\n"; - return -1; - } - - setup.outputDir = unifyPath(argv[++i]); - if (setup.outputDir.at(setup.outputDir.size() - 1) == '/') - setup.outputDir.erase(setup.outputDir.size() - 1); - } else { - std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n"; - return -1; - } - } - - // Print status - cout << "Enabled engines:\n\n"; - for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { - if (i->enable) - cout << " " << i->desc << '\n'; - } - - cout << "\nDisabled engines:\n\n"; - for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { - if (!i->enable) - cout << " " << i->desc << '\n'; - } - - cout << "\nEnabled features:\n\n"; - for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) { - if (i->enable) - cout << " " << i->description << '\n'; - } - - cout << "\nDisabled features:\n\n"; - for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) { - if (!i->enable) - cout << " " << i->description << '\n'; - } - - // Creation... - setup.defines = getEngineDefines(setup.engines); - StringList featureDefines = getFeatureDefines(setup.features); - setup.defines.splice(setup.defines.begin(), featureDefines); - - setup.libraries = getFeatureLibraries(setup.features); - - setup.libraries.push_back("winmm.lib"); - setup.libraries.push_back("sdl.lib"); - - - // List of global warnings and a map for project-specific warnings - std::string globalWarnings; - std::map<std::string, std::string> projectWarnings; - - //////////////////////////////////////////////////////////////////////////// - // Initialize global & project-specific warnings - // - // Tracker reference: - // https://sourceforge.net/tracker/?func=detail&aid=2909981&group_id=37116&atid=418822 - // - //////////////////////////////////////////////////////////////////////////// - // - // 4068 (unknown pragma) - // only used in scumm engine to mark code sections - // - // 4100 (unreferenced formal parameter) - // - // 4103 (alignment changed after including header, may be due to missing #pragma pack(pop)) - // used by pack-start / pack-end - // - // 4127 (conditional expression is constant) - // used in a lot of engines - // - // 4244 ('conversion' conversion from 'type1' to 'type2', possible loss of data) - // throws tons and tons of warnings, most of them false positives - // - // 4250 ('class1' : inherits 'class2::member' via dominance) - // two or more members have the same name. Should be harmless - // - // 4310 (cast truncates constant value) - // used in some engines - // - // 4351 (new behavior: elements of array 'array' will be default initialized) - // a change in behavior in Visual Studio 2005. We want the new behavior, so it can be disabled - // - // 4512 ('class' : assignment operator could not be generated) - // some classes use const items and the default assignment operator cannot be generated - // - // 4702 (unreachable code) - // mostly thrown after error() calls (marked as NORETURN) - // - // 4706 (assignment within conditional expression) - // used in a lot of engines - // - // 4800 ('type' : forcing value to bool 'true' or 'false' (performance warning)) - // - // 4996 ('function': was declared deprecated) - // disabling it removes all the non-standard unsafe functions warnings (strcpy_s, etc.) - // - //////////////////////////////////////////////////////////////////////////// - // - // 4189 (local variable is initialized but not referenced) - // false positive in lure engine - // - // 4355 ('this' : used in base member initializer list) - // only disabled for specific engines where it is used in a safe way - // - // 4510 ('class' : default constructor could not be generated) - // - // 4511 ('class' : copy constructor could not be generated) - // - // 4610 (object 'class' can never be instantiated - user-defined constructor required) - // "correct" but harmless (as is 4510) - // - //////////////////////////////////////////////////////////////////////////// - - globalWarnings = "4068;4100;4103;4127;4244;4250;4310;4351;4512;4702;4706;4800;4996"; - - projectWarnings["agi"] = "4510;4610"; - projectWarnings["agos"] = "4511"; - projectWarnings["lure"] = "4189;4355"; - projectWarnings["kyra"] = "4355"; - projectWarnings["m4"] = "4355"; - - ProjectProvider *provider = NULL; - - if (msvcVersion == 8 || msvcVersion == 9) - provider = new VisualStudioProvider(msvcVersion, globalWarnings, projectWarnings); - else - provider = new MSBuildProvider(msvcVersion, globalWarnings, projectWarnings); - - provider->createMSVCProject(setup); - - delete provider; -} - -namespace { -std::string convertPathToWin(const std::string &path) { - std::string result = path; - std::replace(result.begin(), result.end(), '/', '\\'); - return result; -} - -std::string unifyPath(const std::string &path) { - std::string result = path; - std::replace(result.begin(), result.end(), '\\', '/'); - return result; -} - -std::string getLastPathComponent(const std::string &path) { - std::string::size_type pos = path.find_last_of('/'); - if (pos == std::string::npos) - return path; - else - return path.substr(pos + 1); -} - -void displayHelp(const char *exe) { - using std::cout; - - cout << "Usage:\n" - << exe << " path\\to\\source [optional options]\n" - << "\n" - << " Creates MSVC project files for the ScummVM source locatd at \"path\\to\\source\".\n" - " The project files will be created in the directory where tool is run from and\n" - " will include \"path\\to\\source\" for relative file paths, thus be sure that you\n" - " pass a relative file path like \"..\\..\\trunk\".\n" - "\n" - " Additionally there are the following switches for changing various settings:\n" - "\n" - "MSVC specifc settings:\n" - " --msvc-version version set the targeted MSVC version. Possible values:\n" - " 8 stands for \"Visual Studio 2005\"\n" - " 9 stands for \"Visual Studio 2008\"\n" - " 10 stands for \"Visual Studio 2010\" (Experimental)\n" - " The default is \"9\", thus \"Visual Studio 2008\"\n" - " --file-prefix prefix allow overwriting of relative file prefix in the\n" - " MSVC project files. By default the prefix is the\n" - " \"path\\to\\source\" argument\n" - " --output-dir path overwrite path, where the project files are placed\n" - " By default this is \".\", i.e. the current working\n" - " directory\n" - "\n" - "ScummVM engine settings:\n" - " --list-engines list all available engines and their default state\n" - " --enable-engine enable building of the engine with the name \"engine\"\n" - " --disable-engine disable building of the engine with the name \"engine\"\n" - " --enable-all-engines enable building of all engines\n" - " --disable-all-engines disable building of all engines\n" - "\n" - "ScummVM optional feature settings:\n" - " --enable-name enable inclusion of the feature \"name\"\n" - " --disable-name disable inclusion of the feature \"name\"\n" - "\n" - " There are the following features available:\n" - "\n"; - - cout << " state | name | description\n\n"; - const FeatureList features = getAllFeatures(); - cout.setf(std::ios_base::left, std::ios_base::adjustfield); - for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) - cout << ' ' << (i->enable ? " enabled" : "disabled") << " | " << std::setw(15) << i->name << std::setw(0) << " | " << i->description << '\n'; - cout.setf(std::ios_base::right, std::ios_base::adjustfield); -} - -typedef StringList TokenList; - -/** - * Takes a given input line and creates a list of tokens out of it. - * - * A token in this context is seperated by whitespaces. A special case - * are quotation marks though. A string inside quotation marks is treated - * as single token, even when it contains whitespaces. - * - * Thus for example the input: - * foo bar "1 2 3 4" ScummVM - * will create a list with the following entries: - * "foo", "bar", "1 2 3 4", "ScummVM" - * As you can see the quotation marks will get *removed* too. - * - * @param input The text to be tokenized. - * @return A list of tokens. - */ -TokenList tokenize(const std::string &input); - -/** - * Try to parse a given line and create an engine definition - * out of the result. - * - * This may take *any* input line, when the line is not used - * to define an engine the result of the function will be "false". - * - * Note that the contents of "engine" are undefined, when this - * function returns "false". - * - * @param line Text input line. - * @param engine Reference to an object, where the engine information - * is to be stored in. - * @return "true", when parsing succeeded, "false" otherwise. - */ -bool parseEngine(const std::string &line, EngineDesc &engine); -} // End of anonymous namespace - -EngineDescList parseConfigure(const std::string &srcDir) { - std::string configureFile = srcDir + "/configure"; - - std::ifstream configure(configureFile.c_str()); - if (!configure) - return EngineDescList(); - - std::string line; - EngineDescList engines; - - while (true) { - std::getline(configure, line); - if (configure.eof()) - break; - - if (configure.fail()) - error("Failed while reading from " + configureFile); - - EngineDesc desc; - if (parseEngine(line, desc)) - engines.push_back(desc); - } - - return engines; -} - -bool isSubEngine(const std::string &name, const EngineDescList &engines) { - for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) { - if (std::find(i->subEngines.begin(), i->subEngines.end(), name) != i->subEngines.end()) - return true; - } - - return false; -} - -bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable) { - if (enable && isSubEngine(name, engines)) { - // When we enable a sub engine, we need to assure that the parent is also enabled, - // thus we enable both sub engine and parent over here. - EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name); - if (engine != engines.end()) { - engine->enable = enable; - - for (engine = engines.begin(); engine != engines.end(); ++engine) { - if (std::find(engine->subEngines.begin(), engine->subEngines.end(), name) != engine->subEngines.end()) { - engine->enable = true; - break; - } - } - - return true; - } - } else { - EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name); - if (engine != engines.end()) { - engine->enable = enable; - - // When we disable an einge, we also need to disable all the sub engines. - if (!enable && !engine->subEngines.empty()) { - for (StringList::const_iterator j = engine->subEngines.begin(); j != engine->subEngines.end(); ++j) { - EngineDescList::iterator subEngine = std::find(engines.begin(), engines.end(), *j); - if (subEngine != engines.end()) - subEngine->enable = false; - } - } - - return true; - } - } - - return false; -} - -StringList getEngineDefines(const EngineDescList &engines) { - StringList result; - - for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) { - if (i->enable) { - std::string define = "ENABLE_" + i->name; - std::transform(define.begin(), define.end(), define.begin(), toupper); - result.push_back(define); - } - } - - return result; -} - -namespace { -bool parseEngine(const std::string &line, EngineDesc &engine) { - // Format: - // add_engine engine_name "Readable Description" enable_default ["SubEngineList"] - TokenList tokens = tokenize(line); - - if (tokens.size() < 4) - return false; - - TokenList::const_iterator token = tokens.begin(); - - if (*token != "add_engine") - return false; - ++token; - - engine.name = *token; ++token; - engine.desc = *token; ++token; - engine.enable = (*token == "yes"); ++token; - if (token != tokens.end()) - engine.subEngines = tokenize(*token); - - return true; -} - -TokenList tokenize(const std::string &input) { - TokenList result; - - std::string::size_type sIdx = input.find_first_not_of(" \t"); - std::string::size_type nIdx = std::string::npos; - - if (sIdx == std::string::npos) - return result; - - do { - if (input.at(sIdx) == '\"') { - ++sIdx; - nIdx = input.find_first_of('\"', sIdx); - } else { - nIdx = input.find_first_of(' ', sIdx); - } - - if (nIdx != std::string::npos) { - result.push_back(input.substr(sIdx, nIdx - sIdx)); - sIdx = input.find_first_not_of(" \t", nIdx + 1); - } else { - result.push_back(input.substr(sIdx)); - break; - } - } while (sIdx != std::string::npos); - - return result; -} -} // End of anonymous namespace - -namespace { -const Feature s_features[] = { - // Libraries - { "libz", "USE_ZLIB", "zlib.lib", true, "zlib (compression) support" }, - { "mad", "USE_MAD", "libmad.lib", true, "libmad (MP3) support" }, - { "vorbis", "USE_VORBIS", "libvorbisfile_static.lib libvorbis_static.lib libogg_static.lib", true, "Ogg Vorbis support" }, - { "flac", "USE_FLAC", "libFLAC_static.lib", true, "FLAC support" }, - { "theoradec", "USE_THEORADEC", "libtheora_static.lib", true, "Theora decoder support" }, - { "png", "USE_PNG", "libpng.lib", true, "PNG support" }, - { "mpeg2", "USE_MPEG2", "libmpeg2.lib", false, "mpeg2 codec for cutscenes" }, - - // ScummVM feature flags - { "sdlbackend", "SDL_BACKEND", "", true, "SDL backend" }, - { "scalers", "USE_SCALERS", "", true, "Scalers" }, - { "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" }, - { "16bit", "USE_RGB_COLOR", "", true, "16bit color support" }, - { "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" }, - { "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling. - { "translation", "USE_TRANSLATION", "", true, "Translation support" }, - { "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there - // is just no current way of properly detecting this... -}; -} // End of anonymous namespace - -FeatureList getAllFeatures() { - const size_t featureCount = sizeof(s_features) / sizeof(s_features[0]); - - FeatureList features; - for (size_t i = 0; i < featureCount; ++i) - features.push_back(s_features[i]); - - return features; -} - -StringList getFeatureDefines(const FeatureList &features) { - StringList defines; - - for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) { - if (i->enable && i->define && i->define[0]) - defines.push_back(i->define); - } - - return defines; -} - -StringList getFeatureLibraries(const FeatureList &features) { - StringList libraries; - - for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) { - if (i->enable && i->libraries && i->libraries[0]) { - StringList fLibraries = tokenize(i->libraries); - libraries.splice(libraries.end(), fLibraries); - } - } - - return libraries; -} - -bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable) { - FeatureList::iterator i = std::find(features.begin(), features.end(), name); - if (i != features.end()) { - i->enable = enable; - return true; - } else { - return false; - } -} - -namespace { -typedef std::map<std::string, std::string> UUIDMap; - -/** - * Creates an UUID for every enabled engine of the - * passed build description. - * - * @param setup Description of the desired build. - * @return A map, which includes UUIDs for all enabled engines. - */ -UUIDMap createUUIDMap(const BuildSetup &setup); - -/** - * Creates an UUID and returns it in string representation. - * - * @return A new UUID as string. - */ -std::string createUUID(); - -UUIDMap createUUIDMap(const BuildSetup &setup) { - UUIDMap result; - - for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { - if (!i->enable || isSubEngine(i->name, setup.engines)) - continue; - - result[i->name] = createUUID(); - } - - return result; -} - -std::string createUUID() { -#if defined(_WIN32) || defined(WIN32) - UUID uuid; - if (UuidCreate(&uuid) != RPC_S_OK) - error("UuidCreate failed"); - - unsigned char *string = 0; - if (UuidToStringA(&uuid, &string) != RPC_S_OK) - error("UuidToStringA failed"); - - std::string result = std::string((char *)string); - std::transform(result.begin(), result.end(), result.begin(), toupper); - RpcStringFreeA(&string); - return result; -#else - unsigned char uuid[16]; - - for (int i = 0; i < 16; ++i) - uuid[i] = (unsigned char)((std::rand() / (double)(RAND_MAX)) * 0xFF); - - uuid[8] &= 0xBF; uuid[8] |= 0x80; - uuid[6] &= 0x4F; uuid[6] |= 0x40; - - std::stringstream uuidString; - uuidString << std::hex << std::uppercase << std::setfill('0'); - for (int i = 0; i < 16; ++i) { - uuidString << std::setw(2) << (int)uuid[i]; - if (i == 3 || i == 5 || i == 7 || i == 9) { - uuidString << std::setw(0) << '-'; - } - } - - return uuidString.str(); -#endif -} - -////////////////////////////////////////////////////////////////////////// -// Project Provider methods -////////////////////////////////////////////////////////////////////////// -ProjectProvider::ProjectProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings) - : _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) { -} - -void ProjectProvider::createMSVCProject(const BuildSetup &setup) { - _uuidMap = createUUIDMap(setup); - - // We also need to add the UUID of the main project file. - const std::string svmUUID = _uuidMap["scummvm"] = createUUID(); - - createScummVMSolution(setup); - - StringList in, ex; - - // Create engine project files - for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { - if (i->first == "scummvm") - continue; - - in.clear(); ex.clear(); - const std::string moduleDir = setup.srcDir + "/engines/" + i->first; - - createModuleList(moduleDir, setup.defines, in, ex); - createProjectFile(i->first, i->second, setup, moduleDir, in, ex); - } - - // Last but not least create the main ScummVM project file. - in.clear(); ex.clear(); - - // File list for the ScummVM project file - createModuleList(setup.srcDir + "/backends", setup.defines, in, ex); - createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex); - createModuleList(setup.srcDir + "/base", setup.defines, in, ex); - createModuleList(setup.srcDir + "/common", setup.defines, in, ex); - createModuleList(setup.srcDir + "/engines", setup.defines, in, ex); - createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex); - createModuleList(setup.srcDir + "/gui", setup.defines, in, ex); - createModuleList(setup.srcDir + "/sound", setup.defines, in, ex); - createModuleList(setup.srcDir + "/sound/softsynth/mt32", setup.defines, in, ex); - - // Resource files - in.push_back(setup.srcDir + "/icons/scummvm.ico"); - in.push_back(setup.srcDir + "/dists/scummvm.rc"); - - // Various text files - in.push_back(setup.srcDir + "/AUTHORS"); - in.push_back(setup.srcDir + "/COPYING"); - in.push_back(setup.srcDir + "/COPYING.LGPL"); - in.push_back(setup.srcDir + "/COPYRIGHT"); - in.push_back(setup.srcDir + "/NEWS"); - in.push_back(setup.srcDir + "/README"); - in.push_back(setup.srcDir + "/TODO"); - - // Create the scummvm project file. - createProjectFile("scummvm", svmUUID, setup, setup.srcDir, in, ex); - - // Create the global property file - createGlobalProp(setup); - - // Create the configuration property files (for Debug and Release with 32 and 64bits versions) - createBuildProp(setup, true, false); - createBuildProp(setup, true, true); - createBuildProp(setup, false, false); - createBuildProp(setup, false, true); -} - -void ProjectProvider::createScummVMSolution(const BuildSetup &setup) { - UUIDMap::const_iterator svmUUID = _uuidMap.find("scummvm"); - if (svmUUID == _uuidMap.end()) - error("No UUID for \"scummvm\" project created"); - - const std::string svmProjectUUID = svmUUID->second; - assert(!svmProjectUUID.empty()); - - std::string solutionUUID = createUUID(); - - std::ofstream solution((setup.outputDir + '/' + "scummvm.sln").c_str()); - if (!solution) - error("Could not open \"" + setup.outputDir + '/' + "scummvm.sln\" for writing"); - - solution << "Microsoft Visual Studio Solution File, Format Version " << _version + 1 << ".00\n"; - solution << "# Visual Studio " << getVisualStudioVersion() << "\n"; - - solution << "Project(\"{" << solutionUUID << "}\") = \"scummvm\", \"scummvm" << getProjectExtension() << "\", \"{" << svmProjectUUID << "}\"\n"; - - // Project dependencies are moved to vcxproj files in Visual Studio 2010 - if (_version < 10) - writeReferences(solution); - - solution << "EndProject\n"; - - // Note we assume that the UUID map only includes UUIDs for enabled engines! - for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { - if (i->first == "scummvm") - continue; - - solution << "Project(\"{" << solutionUUID << "}\") = \"" << i->first << "\", \"" << i->first << getProjectExtension() << "\", \"{" << i->second << "}\"\n" - << "EndProject\n"; - } - - solution << "Global\n" - "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n" - "\t\tDebug|Win32 = Debug|Win32\n" - "\t\tRelease|Win32 = Release|Win32\n" - "\t\tDebug|x64 = Debug|x64\n" - "\t\tRelease|x64 = Release|x64\n" - "\tEndGlobalSection\n" - "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution\n"; - - for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { - solution << "\t\t{" << i->second << "}.Debug|Win32.ActiveCfg = Debug|Win32\n" - << "\t\t{" << i->second << "}.Debug|Win32.Build.0 = Debug|Win32\n" - << "\t\t{" << i->second << "}.Release|Win32.ActiveCfg = Release|Win32\n" - << "\t\t{" << i->second << "}.Release|Win32.Build.0 = Release|Win32\n" - << "\t\t{" << i->second << "}.Debug|x64.ActiveCfg = Debug|x64\n" - << "\t\t{" << i->second << "}.Debug|x64.Build.0 = Debug|x64\n" - << "\t\t{" << i->second << "}.Release|x64.ActiveCfg = Release|x64\n" - << "\t\t{" << i->second << "}.Release|x64.Build.0 = Release|x64\n"; - } - - solution << "\tEndGlobalSection\n" - "\tGlobalSection(SolutionProperties) = preSolution\n" - "\t\tHideSolutionNode = FALSE\n" - "\tEndGlobalSection\n" - "EndGlobal\n"; -} - -/** - * Gets a proper sequence of \t characters for the given - * indentation level. - * - * For example with an indentation level of 2 this will - * produce: - * \t\t - * - * @param indentation The indentation level - * @return Sequence of \t characters. - */ -std::string getIndent(const int indentation) { - std::string result; - for (int i = 0; i < indentation; ++i) - result += '\t'; - return result; -} - -/** - * Splits a file name into name and extension. - * The file name must be only the filename, no - * additional path name. - * - * @param fileName Filename to split - * @param name Reference to a string, where to store the name. - * @param ext Reference to a string, where to store the extension. - */ -void splitFilename(const std::string &fileName, std::string &name, std::string &ext) { - const std::string::size_type dot = fileName.find_last_of('.'); - name = (dot == std::string::npos) ? fileName : fileName.substr(0, dot); - ext = (dot == std::string::npos) ? std::string() : fileName.substr(dot + 1); -} - -/** - * Checks whether the given file will produce an object file or not. - * - * @param fileName Name of the file. - * @return "true" when it will produce a file, "false" otherwise. - */ -bool producesObjectFile(const std::string &fileName) { - std::string n, ext; - splitFilename(fileName, n, ext); - - if (ext == "cpp" || ext == "c" || ext == "asm") - return true; - else - return false; -} - -/** - * Checks whether the give file in the specified directory is present in the given - * file list. - * - * This function does as special match against the file list. It will not take file - * extensions into consideration, when the extension of a file in the specified - * directory is one of "h", "cpp", "c" or "asm". - * - * @param dir Parent directory of the file. - * @param fileName File name to match. - * @param fileList List of files to match against. - * @return "true" when the file is in the list, "false" otherwise. - */ -bool isInList(const std::string &dir, const std::string &fileName, const StringList &fileList) { - std::string compareName, extensionName; - splitFilename(fileName, compareName, extensionName); - - if (!extensionName.empty()) - compareName += '.'; - - for (StringList::const_iterator i = fileList.begin(); i != fileList.end(); ++i) { - if (i->compare(0, dir.size(), dir)) - continue; - - // When no comparison name is given, we try to match whether a subset of - // the given directory should be included. To do that we must assure that - // the first character after the substring, having the same size as dir, must - // be a path delimiter. - if (compareName.empty()) { - if (i->size() >= dir.size() + 1 && i->at(dir.size()) == '/') - return true; - else - continue; - } - - const std::string lastPathComponent = getLastPathComponent(*i); - if (!producesObjectFile(fileName) && extensionName != "h") { - if (fileName == lastPathComponent) - return true; - } else { - if (!lastPathComponent.compare(0, compareName.size(), compareName)) - return true; - } - } - - return false; -} - -/** - * A strict weak compare predicate for sorting a list of - * "FileNode *" entries. - * - * It will sort directory nodes before file nodes. - * - * @param l Left-hand operand. - * @param r Right-hand operand. - * @return "true" if and only if l should be sorted before r. - */ -bool compareNodes(const FileNode *l, const FileNode *r) { - if (!l) { - return false; - } else if (!r) { - return true; - } else { - if (l->children.empty() && !r->children.empty()) { - return false; - } else if (!l->children.empty() && r->children.empty()) { - return true; - } else { - return l->name < r->name; - } - } -} - -/** - * Returns a list of all files and directories in the specified - * path. - * - * @param dir Directory which should be listed. - * @return List of all children. - */ -FileList listDirectory(const std::string &dir) { - FileList result; -#if defined(_WIN32) || defined(WIN32) - WIN32_FIND_DATA fileInformation; - HANDLE fileHandle = FindFirstFile((dir + "/*").c_str(), &fileInformation); - - if (fileHandle == INVALID_HANDLE_VALUE) - return result; - - do { - if (fileInformation.cFileName[0] == '.') - continue; - - result.push_back(FSNode(fileInformation.cFileName, (fileInformation.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0)); - } while (FindNextFile(fileHandle, &fileInformation) == TRUE); - - FindClose(fileHandle); -#else - DIR *dirp = opendir(dir.c_str()); - struct dirent *dp = NULL; - - if (dirp == NULL) - return result; - - while ((dp = readdir(dirp)) != NULL) { - if (dp->d_name[0] == '.') - continue; - - struct stat st; - if (stat((dir + '/' + dp->d_name).c_str(), &st)) - continue; - - result.push_back(FSNode(dp->d_name, S_ISDIR(st.st_mode))); - } -#endif - return result; -} - -/** - * Scans the specified directory against files, which should be included - * in the project files. It will not include files present in the exclude list. - * - * @param dir Directory in which to search for files. - * @param includeList Files to include in the project. - * @param excludeList Files to exclude from the project. - * @return Returns a file node for the specific directory. - */ -FileNode *scanFiles(const std::string &dir, const StringList &includeList, const StringList &excludeList) { - FileList files = listDirectory(dir); - - if (files.empty()) - return 0; - - FileNode *result = new FileNode(dir); - assert(result); - - for (FileList::const_iterator i = files.begin(); i != files.end(); ++i) { - if (i->isDirectory) { - const std::string subDirName = dir + '/' + i->name; - if (!isInList(subDirName, std::string(), includeList)) - continue; - - FileNode *subDir = scanFiles(subDirName, includeList, excludeList); - - if (subDir) { - subDir->name = i->name; - result->children.push_back(subDir); - } - continue; - } - - if (isInList(dir, i->name, excludeList)) - continue; - - std::string name, ext; - splitFilename(i->name, name, ext); - - if (ext != "h") { - if (!isInList(dir, i->name, includeList)) - continue; - } - - FileNode *child = new FileNode(i->name); - assert(child); - result->children.push_back(child); - } - - if (result->children.empty()) { - delete result; - return 0; - } else { - result->children.sort(compareNodes); - return result; - } -} - -void ProjectProvider::createGlobalProp(const BuildSetup &setup) { - std::ofstream properties((setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension()).c_str()); - if (!properties) - error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension() + "\" for writing"); - - std::string defines; - for (StringList::const_iterator i = setup.defines.begin(); i != setup.defines.end(); ++i) { - if (i != setup.defines.begin()) - defines += ';'; - defines += *i; - } - - outputGlobalPropFile(properties, 32, defines, convertPathToWin(setup.filePrefix), true); - properties.close(); - - properties.open((setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension()).c_str()); - if (!properties) - error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension() + "\" for writing"); - - // HACK: We must disable the "nasm" feature for x64. To achieve that we must duplicate the feature list and - // recreate a define list. - FeatureList x64Features = setup.features; - setFeatureBuildState("nasm", x64Features, false); - StringList x64Defines = getFeatureDefines(x64Features); - StringList x64EngineDefines = getEngineDefines(setup.engines); - x64Defines.splice(x64Defines.end(), x64EngineDefines); - - defines.clear(); - for (StringList::const_iterator i = x64Defines.begin(); i != x64Defines.end(); ++i) { - if (i != x64Defines.begin()) - defines += ';'; - defines += *i; - } - - outputGlobalPropFile(properties, 64, defines, convertPathToWin(setup.filePrefix), false); -} - -void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &projectFile, - const StringList &includeList, const StringList &excludeList, - const std::string &filePrefix) { - // Check for duplicate object file names - StringList duplicate; - - for (StringList::const_iterator i = includeList.begin(); i != includeList.end(); ++i) { - const std::string fileName = getLastPathComponent(*i); - - // Leave out non object file names. - if (fileName.size() < 2 || fileName.compare(fileName.size() - 2, 2, ".o")) - continue; - - // Check whether an duplicate has been found yet - if (std::find(duplicate.begin(), duplicate.end(), fileName) != duplicate.end()) - continue; - - // Search for duplicates - StringList::const_iterator j = i; ++j; - for (; j != includeList.end(); ++j) { - if (fileName == getLastPathComponent(*j)) { - duplicate.push_back(fileName); - break; - } - } - } - - FileNode *files = scanFiles(dir, includeList, excludeList); - - writeFileListToProject(*files, projectFile, 0, duplicate, std::string(), filePrefix + '/'); - - delete files; -} - -void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) { - const std::string moduleMkFile = moduleDir + "/module.mk"; - std::ifstream moduleMk(moduleMkFile.c_str()); - if (!moduleMk) - error(moduleMkFile + " is not present"); - - includeList.push_back(moduleMkFile); - - std::stack<bool> shouldInclude; - shouldInclude.push(true); - - bool hadModule = false; - std::string line; - while (true) { - std::getline(moduleMk, line); - - if (moduleMk.eof()) - break; - - if (moduleMk.fail()) - error("Failed while reading from " + moduleMkFile); - - TokenList tokens = tokenize(line); - if (tokens.empty()) - continue; - - TokenList::const_iterator i = tokens.begin(); - if (*i == "MODULE") { - if (hadModule) - error("More than one MODULE definition in " + moduleMkFile); - // Format: "MODULE := path/to/module" - if (tokens.size() < 3) - error("Malformed MODULE definition in " + moduleMkFile); - ++i; - if (*i != ":=") - error("Malformed MODULE definition in " + moduleMkFile); - ++i; - - std::string moduleRoot = unifyPath(*i); - if (moduleDir.compare(moduleDir.size() - moduleRoot.size(), moduleRoot.size(), moduleRoot)) - error("MODULE root " + moduleRoot + " does not match base dir " + moduleDir); - - hadModule = true; - } else if (*i == "MODULE_OBJS") { - if (tokens.size() < 3) - error("Malformed MODULE_OBJS definition in " + moduleMkFile); - ++i; - - // This is not exactly correct, for example an ":=" would usually overwrite - // all already added files, but since we do only save the files inside - // includeList or excludeList currently, we couldn't handle such a case easily. - // (includeList and excludeList should always preserve their entries, not added - // by this function, thus we can't just clear them on ":=" or "="). - // But hopefully our module.mk files will never do such things anyway. - if (*i != ":=" && *i != "+=" && *i != "=") - error("Malformed MODULE_OBJS definition in " + moduleMkFile); - - ++i; - - while (i != tokens.end()) { - if (*i == "\\") { - std::getline(moduleMk, line); - tokens = tokenize(line); - i = tokens.begin(); - } else { - if (shouldInclude.top()) - includeList.push_back(moduleDir + "/" + unifyPath(*i)); - else - excludeList.push_back(moduleDir + "/" + unifyPath(*i)); - ++i; - } - } - } else if (*i == "ifdef") { - if (tokens.size() < 2) - error("Malformed ifdef in " + moduleMkFile); - ++i; - - if (std::find(defines.begin(), defines.end(), *i) == defines.end()) - shouldInclude.push(false); - else - shouldInclude.push(true); - } else if (*i == "ifndef") { - if (tokens.size() < 2) - error("Malformed ifndef in " + moduleMkFile); - ++i; - - if (std::find(defines.begin(), defines.end(), *i) == defines.end()) - shouldInclude.push(true); - else - shouldInclude.push(false); - } else if (*i == "else") { - shouldInclude.top() = !shouldInclude.top(); - } else if (*i == "endif") { - if (shouldInclude.size() <= 1) - error("endif without ifdef found in " + moduleMkFile); - shouldInclude.pop(); - } else if (*i == "elif") { - error("Unsupported operation 'elif' in " + moduleMkFile); - } else if (*i == "ifeq") { - //XXX - shouldInclude.push(false); - } - } - - if (shouldInclude.size() != 1) - error("Malformed file " + moduleMkFile); -} - -////////////////////////////////////////////////////////////////////////// -// Visual Studio Provider -////////////////////////////////////////////////////////////////////////// - -VisualStudioProvider::VisualStudioProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings) - : ProjectProvider(version, global_warnings, project_warnings) { -} - -const char *VisualStudioProvider::getProjectExtension() { - return ".vcproj"; -} - -const char *VisualStudioProvider::getPropertiesExtension() { - return ".vsprops"; -} - -int VisualStudioProvider::getVisualStudioVersion() { - if (_version == 9) - return 2008; - - if (_version == 8) - return 2005; - - error("Unsupported version passed to createScummVMSolution"); - return 0; -} - -void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, - const StringList &includeList, const StringList &excludeList) { - const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension(); - std::ofstream project(projectFile.c_str()); - if (!project) - error("Could not open \"" + projectFile + "\" for writing"); - - project << "<?xml version=\"1.0\" encoding=\"windows-1252\"?>\n" - "<VisualStudioProject\n" - "\tProjectType=\"Visual C++\"\n" - "\tVersion=\"" << _version << ".00\"\n" - "\tName=\"" << name << "\"\n" - "\tProjectGUID=\"{" << uuid << "}\"\n" - "\tRootNamespace=\"" << name << "\"\n" - "\tKeyword=\"Win32Proj\"\n"; - - if (_version >= 9) - project << "\tTargetFrameworkVersion=\"131072\"\n"; - - project << "\t>\n" - "\t<Platforms>\n" - "\t\t<Platform Name=\"Win32\" />\n" - "\t\t<Platform Name=\"x64\" />\n" - "\t</Platforms>\n" - "\t<Configurations>\n"; - - // Check for project-specific warnings: - std::map<std::string, std::string>::iterator warnings = _projectWarnings.find(name); - - if (name == "scummvm") { - std::string libraries; - - for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) - libraries += ' ' + *i; - - // Win32 - project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n" - "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" - "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" - "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" - "\t\t\t/>\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\">\n" - "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" - "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" - "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" - "\t\t\t/>\n" - "\t\t</Configuration>\n"; - - // x64 - // For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and - // re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the - // libraries list created for IA-32. If that changes in the future, we need to adjust this part! - project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n" - "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" - "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" - "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" - "\t\t\t/>\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\">\n" - "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" - "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" - "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" - "\t\t\t/>\n" - "\t\t</Configuration>\n"; - } else if (warnings != _projectWarnings.end()) { - // Win32 - project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n" - "\t\t</Configuration>\n"; - // x64 - project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableSpecificWarnings=\"" << warnings->second << "\" />\n" - "\t\t</Configuration>\n"; - } else if (name == "sword25") { - // Win32 - project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\" />\n"; - // x64 - project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\" />\n"; - } else if (name == "tinsel") { - // Win32 - project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DebugInformationFormat=\"3\" />\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\" />\n"; - // x64 - project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\">\n" - "\t\t\t<Tool Name=\"VCCLCompilerTool\" DebugInformationFormat=\"3\" />\n" - "\t\t</Configuration>\n" - "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\" />\n"; - } else { - // Win32 - project << "\t\t<Configuration Name=\"Debug|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug.vsprops\" />\n" - "\t\t<Configuration Name=\"Release|Win32\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release.vsprops\" />\n"; - // x64 - project << "\t\t<Configuration Name=\"Debug|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Debug64.vsprops\" />\n" - "\t\t<Configuration Name=\"Release|x64\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_Release64.vsprops\" />\n"; - } - project << "\t</Configurations>\n" - "\t<Files>\n"; - - std::string modulePath; - if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) { - modulePath = moduleDir.substr(setup.srcDir.size()); - if (!modulePath.empty() && modulePath.at(0) == '/') - modulePath.erase(0, 1); - } - - if (modulePath.size()) - addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath); - else - addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix); - - project << "\t</Files>\n" - "</VisualStudioProject>\n"; -} - -void VisualStudioProvider::writeReferences(std::ofstream &output) { - output << "\tProjectSection(ProjectDependencies) = postProject\n"; - - for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { - if (i->first == "scummvm") - continue; - - output << "\t\t{" << i->second << "} = {" << i->second << "}\n"; - } - - output << "\tEndProjectSection\n"; -} - -void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32) { - properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n" - "<VisualStudioPropertySheet\n" - "\tProjectType=\"Visual C++\"\n" - "\tVersion=\"8.00\"\n" - "\tName=\"ScummVM_Global\"\n" - "\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n" - "\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n" - "\t>\n" - "\t<Tool\n" - "\t\tName=\"VCCLCompilerTool\"\n" - "\t\tDisableLanguageExtensions=\"true\"\n" - "\t\tDisableSpecificWarnings=\"" << _globalWarnings << "\"\n" - "\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(SCUMMVM_LIBS)\\include\"\n" - "\t\tPreprocessorDefinitions=\"" << defines << "\"\n" - "\t\tExceptionHandling=\"0\"\n" - "\t\tRuntimeTypeInfo=\"false\"\n" - "\t\tWarningLevel=\"4\"\n" - "\t\tWarnAsError=\"false\"\n" - "\t\tCompileAs=\"0\"\n" - "\t\t/>\n" - "\t<Tool\n" - "\t\tName=\"VCLibrarianTool\"\n" - "\t\tIgnoreDefaultLibraryNames=\"\"\n" - "\t/>\n" - "\t<Tool\n" - "\t\tName=\"VCLinkerTool\"\n" - "\t\tIgnoreDefaultLibraryNames=\"\"\n" - "\t\tSubSystem=\"1\"\n" - "\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n" - "\t\tAdditionalLibraryDirectories=\"$(SCUMMVM_LIBS)\\libs\\" << (isWin32 ? "x86" : "x64") << "\"\n" - "\t/>\n" - "\t<Tool\n" - "\t\tName=\"VCResourceCompilerTool\"\n" - "\t\tPreprocessorDefinitions=\"HAS_INCLUDE_SET\"\n" - "\t\tAdditionalIncludeDirectories=\"" << prefix << "\"\n" - "\t/>\n" - "</VisualStudioPropertySheet>\n"; - - properties.flush(); -} - -void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32) { - const std::string outputType = (isRelease ? "Release" : "Debug"); - const std::string outputBitness = (isWin32 ? "32" : "64"); - - std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str()); - if (!properties) - error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing"); - - properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n" - "<VisualStudioPropertySheet\n" - "\tProjectType=\"Visual C++\"\n" - "\tVersion=\"8.00\"\n" - "\tName=\"ScummVM_" << outputType << outputBitness << "\"\n" - "\tInheritedPropertySheets=\".\\ScummVM_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n" - "\t>\n" - "\t<Tool\n" - "\t\tName=\"VCCLCompilerTool\"\n"; - - if (isRelease) { - properties << "\t\tEnableIntrinsicFunctions=\"true\"\n" - "\t\tWholeProgramOptimization=\"true\"\n" - "\t\tPreprocessorDefinitions=\"WIN32;RELEASE_BUILD\"\n" - "\t\tStringPooling=\"true\"\n" - "\t\tBufferSecurityCheck=\"false\"\n" - "\t\tDebugInformationFormat=\"0\"\n" - "\t/>\n" - "\t<Tool\n" - "\t\tName=\"VCLinkerTool\"\n" - "\t\tLinkIncremental=\"1\"\n" - "\t\tIgnoreDefaultLibraryNames=\"\"\n" - "\t\tSetChecksum=\"true\"\n"; - } else { - properties << "\t\tOptimization=\"0\"\n" - "\t\tPreprocessorDefinitions=\"WIN32\"\n" - "\t\tMinimalRebuild=\"true\"\n" - "\t\tBasicRuntimeChecks=\"3\"\n" - "\t\tRuntimeLibrary=\"1\"\n" - "\t\tEnableFunctionLevelLinking=\"true\"\n" - "\t\tWarnAsError=\"false\"\n" - "\t\tDebugInformationFormat=\"" << (isWin32 ? "4" : "3") << "\"\n" // For x64 format "4" (Edit and continue) is not supported, thus we default to "3" - "\t/>\n" - "\t<Tool\n" - "\t\tName=\"VCLinkerTool\"\n" - "\t\tLinkIncremental=\"2\"\n" - "\t\tGenerateDebugInformation=\"true\"\n" - "\t\tIgnoreDefaultLibraryNames=\"libcmt.lib\"\n"; - } - - properties << "\t/>\n" - "</VisualStudioPropertySheet>\n"; - - properties.flush(); - properties.close(); -} - -void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, - const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) { - const std::string indentString = getIndent(indentation + 2); - - if (indentation) - projectFile << getIndent(indentation + 1) << "<Filter\tName=\"" << dir.name << "\">\n"; - - for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) { - const FileNode *node = *i; - - if (!node->children.empty()) { - writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/'); - } else { - if (producesObjectFile(node->name)) { - std::string name, ext; - splitFilename(node->name, name, ext); - const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end()); - - if (ext == "asm") { - std::string objFileName = "$(IntDir)\\"; - if (isDuplicate) - objFileName += objPrefix; - objFileName += "$(InputName).obj"; - - const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCustomBuildTool\" CommandLine=\"nasm.exe -f win32 -g -o "" + objFileName + "" "$(InputPath)"
\" Outputs=\"" + objFileName + "\" />\n"; - - // NASM is not supported for x64, thus we do not need to add additional entries here :-). - projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n" - << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n" - << toolLine - << indentString << "\t</FileConfiguration>\n" - << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n" - << toolLine - << indentString << "\t</FileConfiguration>\n" - << indentString << "</File>\n"; - } else { - if (isDuplicate) { - const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCLCompilerTool\" ObjectFile=\"$(IntDir)\\" + objPrefix + "$(InputName).obj\" XMLDocumentationFileName=\"$(IntDir)\\" + objPrefix + "$(InputName).xdc\" />\n"; - - projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n" - << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n" - << toolLine - << indentString << "\t</FileConfiguration>\n" - << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n" - << toolLine - << indentString << "\t</FileConfiguration>\n" - << indentString << "\t<FileConfiguration Name=\"Debug|x64\">\n" - << toolLine - << indentString << "\t</FileConfiguration>\n" - << indentString << "\t<FileConfiguration Name=\"Release|x64\">\n" - << toolLine - << indentString << "\t</FileConfiguration>\n" - << indentString << "</File>\n"; - } else { - projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n"; - } - } - } else { - projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n"; - } - } - } - - if (indentation) - projectFile << getIndent(indentation + 1) << "</Filter>\n"; -} - -////////////////////////////////////////////////////////////////////////// -// MSBuild Provider (Visual Studio 2010) -////////////////////////////////////////////////////////////////////////// - -MSBuildProvider::MSBuildProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings) - : ProjectProvider(version, global_warnings, project_warnings) { - -} - -const char *MSBuildProvider::getProjectExtension() { - return ".vcxproj"; -} - -const char *MSBuildProvider::getPropertiesExtension() { - return ".props"; -} - -int MSBuildProvider::getVisualStudioVersion() { - return 2010; -} - -#define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \ - project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \ - "\t\t\t<Configuration>" << config << "</Configuration>\n" \ - "\t\t\t<Platform>" << platform << "</Platform>\n" \ - "\t\t</ProjectConfiguration>\n" - -#define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \ - project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \ - "\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \ - "\t</PropertyGroup>\n" - -#define OUTPUT_PROPERTIES_MSBUILD(config, properties) \ - project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \ - "\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" \ - "\t\t<Import Project=\"" << properties << "\" />\n" \ - "\t</ImportGroup>\n" - -void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, - const StringList &includeList, const StringList &excludeList) { - const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension(); - std::ofstream project(projectFile.c_str()); - if (!project) - error("Could not open \"" + projectFile + "\" for writing"); - - project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" - "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" - "\t<ItemGroup Label=\"ProjectConfigurations\">\n"; - - OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32"); - OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64"); - OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32"); - OUTPUT_CONFIGURATION_MSBUILD("Release", "x64"); - - project << "\t</ItemGroup>\n"; - - // Project name & Guid - project << "\t<PropertyGroup Label=\"Globals\">\n" - "\t\t<ProjectGuid>" << uuid << "</ProjectGuid>\n" - "\t\t<RootNamespace>" << name << "</RootNamespace>\n" - "\t\t<Keyword>Win32Proj</Keyword>\n" - "\t</PropertyGroup>\n"; - - // Shared configuration - project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n"; - - OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32"); - OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32"); - OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64"); - OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64"); - - project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n" - "\t<ImportGroup Label=\"ExtensionSettings\">\n" - "\t</ImportGroup>\n"; - - OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props"); - OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props"); - OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props"); - OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props"); - - project << "\t<PropertyGroup Label=\"UserMacros\" />\n"; - - // Project version number - project << "\t<PropertyGroup>\n" - "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"; - project << "\t</PropertyGroup>\n"; - - // Project-specific settings - outputProjectSettings(project, name, setup, false, true); - outputProjectSettings(project, name, setup, true, true); - outputProjectSettings(project, name, setup, false, false); - outputProjectSettings(project, name, setup, true, false); - - // Files - std::string modulePath; - if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) { - modulePath = moduleDir.substr(setup.srcDir.size()); - if (!modulePath.empty() && modulePath.at(0) == '/') - modulePath.erase(0, 1); - } - - if (modulePath.size()) - addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath); - else - addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix); - - // Output references for scummvm project - if (name == "scummvm") - writeReferences(project); - - project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n" - "\t<ImportGroup Label=\"ExtensionTargets\">\n" - "\t</ImportGroup>\n" - "</Project>\n"; - - // Output filter file if necessary - createFiltersFile(setup, name); -} - -#define OUTPUT_FILTER_MSBUILD(files, action) \ - if (!files.empty()) { \ - filters << "\t<ItemGroup>\n"; \ - for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ - if ((*entry).filter != "") { \ - filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \ - "\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \ - "\t\t</" action ">\n"; \ - } else { \ - filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ - } \ - } \ - filters << "\t</ItemGroup>\n"; \ - } - -void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) { - // No filters => no need to create a filter file - if (_filters.empty()) - return; - - // Sort all list alphabetically - _filters.sort(); - _compileFiles.sort(); - _includeFiles.sort(); - _otherFiles.sort(); - _resourceFiles.sort(); - _asmFiles.sort(); - - const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters"; - std::ofstream filters(filtersFile.c_str()); - if (!filters) - error("Could not open \"" + filtersFile + "\" for writing"); - - filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" - "<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"; - - // Output the list of filters - filters << "\t<ItemGroup>\n"; - for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) { - filters << "\t\t<Filter Include=\"" << *filter << "\">\n" - "\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n" - "\t\t</Filter>\n"; - } - filters << "\t</ItemGroup>\n"; - - // Output files - OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile") - OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude") - OUTPUT_FILTER_MSBUILD(_otherFiles, "None") - OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile") - OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild") - - filters << "</Project>"; -} - -void MSBuildProvider::writeReferences(std::ofstream &output) { - output << "\t<ItemGroup>\n"; - - for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { - if (i->first == "scummvm") - continue; - - output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n" - "\t\t<Project>{" << i->second << "}</Project>\n" - "\t</ProjectReference>\n"; - } - - output << "\t</ItemGroup>\n"; -} - -void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32) { - // Check for project-specific warnings: - std::map<std::string, std::string>::iterator warnings = _projectWarnings.find(name); - - // Nothing to add here, move along! - if (name != "scummvm" && name != "sword25" && name != "tinsel" && warnings == _projectWarnings.end()) - return; - - project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << (isRelease ? "Release" : "Debug") << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n" - "\t\t<ClCompile>\n"; - - // Compile configuration - if (name == "scummvm") { - project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n"; - } else { - if (name == "sword25") - project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n"; - - if (name == "tinsel" && !isRelease) - project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n"; - - if (warnings != _projectWarnings.end()) - project << "\t\t\t<DisableSpecificWarnings>" << warnings->second << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"; - } - - project << "\t\t</ClCompile>\n"; - - // Link configuration for scummvm project - if (name == "scummvm") { - std::string libraries; - - for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) - libraries += *i + ';'; - - project << "\t\t<Link>\n" - "\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n" - "\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n" - "\t\t</Link>\n"; - } - - project << "\t</ItemDefinitionGroup>\n"; -} - -void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix, bool isWin32) { - properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" - "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" - "\t<PropertyGroup>\n" - "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n" - "\t\t<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n" - "\t\t<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)</ExecutablePath>\n" - "\t\t<LibraryPath>$(SCUMMVM_LIBS)\\libs\\" << (isWin32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n" - "\t\t<IncludePath>$(SCUMMVM_LIBS)\\include;$(IncludePath)</IncludePath>\n" - "\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n" - "\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n" - "\t</PropertyGroup>\n" - "\t<ItemDefinitionGroup>\n" - "\t\t<ClCompile>\n" - "\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n" - "\t\t\t<DisableSpecificWarnings>" << _globalWarnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n" - "\t\t\t<AdditionalIncludeDirectories>" << prefix << ";" << prefix << "\\engines;$(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" - "\t\t\t<PreprocessorDefinitions>" << defines << ";%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" - "\t\t\t<ExceptionHandling>\n" - "\t\t\t</ExceptionHandling>\n" - "\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n" - "\t\t\t<WarningLevel>Level4</WarningLevel>\n" - "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n" - "\t\t\t<CompileAs>Default</CompileAs>\n" - "\t\t</ClCompile>\n" - "\t\t<Link>\n" - "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n" - "\t\t\t<SubSystem>Console</SubSystem>\n" - "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n" - "\t\t</Link>\n" - "\t\t<ResourceCompile>\n" - "\t\t\t<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" - "\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" - "\t\t</ResourceCompile>\n" - "\t</ItemDefinitionGroup>\n" - "</Project>\n"; - - properties.flush(); -} - -void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32) { - const std::string outputType = (isRelease ? "Release" : "Debug"); - const std::string outputBitness = (isWin32 ? "32" : "64"); - - std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str()); - if (!properties) - error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing"); - - properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" - "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" - "\t<ImportGroup Label=\"PropertySheets\">\n" - "\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n" - "\t</ImportGroup>\n" - "\t<PropertyGroup>\n" - "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n" - "\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n" - "\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n" - "\t</PropertyGroup>\n" - "\t<ItemDefinitionGroup>\n" - "\t\t<ClCompile>\n"; - - - - if (isRelease) { - properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n" - "\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n" - "\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" - "\t\t\t<StringPooling>true</StringPooling>\n" - "\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n" - "\t\t\t<DebugInformationFormat></DebugInformationFormat>\n" - "\t\t</ClCompile>\n" - "\t\t<Link>\n" - "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n" - "\t\t\t<SetChecksum>true</SetChecksum>\n"; - } else { - properties << "\t\t\t<Optimization>Disabled</Optimization>\n" - "\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" - "\t\t\t<MinimalRebuild>true</MinimalRebuild>\n" - "\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n" - "\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n" - "\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n" - "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n" - "\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database - "\t\t</ClCompile>\n" - "\t\t<Link>\n" - "\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n" - "\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"; - } - - properties << "\t\t</Link>\n" - "\t</ItemDefinitionGroup>\n" - "</Project>\n"; - - properties.flush(); - properties.close(); -} - -#define OUTPUT_NASM_COMMAND_MSBUILD(config) \ - projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"</Command>\n" \ - "\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)</Outputs>\n"; - -#define OUPUT_OBJECT_FILENAME_MSBUILD(config, platform, prefix) \ - projectFile << "\t\t<ObjectFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).obj</ObjectFileName>\n" \ - "\t\t<XMLDocumentationFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).xdc</XMLDocumentationFileName>\n"; - -#define OUPUT_FILES_MSBUILD(files, action) \ - if (!files.empty()) { \ - projectFile << "\t<ItemGroup>\n"; \ - for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ - projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ - } \ - projectFile << "\t</ItemGroup>\n"; \ - } - -void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate, - const std::string &objPrefix, const std::string &filePrefix) { - // Reset lists - _filters.clear(); - _compileFiles.clear(); - _includeFiles.clear(); - _otherFiles.clear(); - _resourceFiles.clear(); - _asmFiles.clear(); - - // Compute the list of files - _filters.push_back(""); // init filters - computeFileList(dir, duplicate, objPrefix, filePrefix); - _filters.pop_back(); // remove last empty filter - - // Output compile files - if (!_compileFiles.empty()) { - projectFile << "\t<ItemGroup>\n"; - for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) { - const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); - - // Deal with duplicated file names - if (isDuplicate) { - projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n"; - OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "Win32", (*entry).prefix) - OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "x64", (*entry).prefix) - OUPUT_OBJECT_FILENAME_MSBUILD("Release", "Win32", (*entry).prefix) - OUPUT_OBJECT_FILENAME_MSBUILD("Release", "x64", (*entry).prefix) - projectFile << "\t\t</ClCompile>\n"; - } else { - projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n"; - } - } - projectFile << "\t</ItemGroup>\n"; - } - - // Output include, other and resource files - OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude") - OUPUT_FILES_MSBUILD(_otherFiles, "None") - OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile") - - // Output asm files - if (!_asmFiles.empty()) { - projectFile << "\t<ItemGroup>\n"; - for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) { - - const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); - - projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n" - "\t\t\t<FileType>Document</FileType>\n"; - - OUTPUT_NASM_COMMAND_MSBUILD("Debug") - OUTPUT_NASM_COMMAND_MSBUILD("Release") - - projectFile << "\t\t</CustomBuild>\n"; - } - projectFile << "\t</ItemGroup>\n"; - } -} - -void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) { - for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) { - const FileNode *node = *i; - - if (!node->children.empty()) { - // Update filter - std::string _currentFilter = _filters.back(); - _filters.back().append((_filters.back() == "" ? "" : "\\") + node->name); - - computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/'); - - // Reset filter - _filters.push_back(_currentFilter); - } else { - // Filter files by extension - std::string name, ext; - splitFilename(node->name, name, ext); - - FileEntry entry; - entry.name = name; - entry.path = convertPathToWin(filePrefix + node->name); - entry.filter = _filters.back(); - entry.prefix = objPrefix; - - if (ext == "cpp" || ext == "c") - _compileFiles.push_back(entry); - else if (ext == "h") - _includeFiles.push_back(entry); - else if (ext == "rc") - _resourceFiles.push_back(entry); - else if (ext == "asm") - _asmFiles.push_back(entry); - else - _otherFiles.push_back(entry); - } - } -} - -} // End of anonymous namespace - -void error(const std::string &message) { - std::cerr << "ERROR: " << message << "!" << std::endl; - std::exit(-1); -} - diff --git a/tools/create_msvc/create_msvc.h b/tools/create_msvc/create_msvc.h deleted file mode 100644 index 900bc9f858..0000000000 --- a/tools/create_msvc/create_msvc.h +++ /dev/null @@ -1,200 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#ifndef TOOLS_CREATE_MSVC_H -#define TOOLS_CREATE_MSVC_H - -#include <string> -#include <list> - -typedef std::list<std::string> StringList; - -/** - * Structure to describe a game engine to be built into ScummVM. - * - * We do get the game engines available by parsing the "configure" - * script of our source distribution. See "parseConfigure" for more - * information on that. - * @see parseConfigure - */ -struct EngineDesc { - /** - * The name of the engine. We use this to determine the directory - * the engine is in and to create the define, which needs to be - * set to enable the engine. - */ - std::string name; - - /** - * A human readable description of the engine. We will use this - * to display a description of the engine to the user in the list - * of which engines are built and which are disabled. - */ - std::string desc; - - /** - * Whether the engine should be included in the build or not. - */ - bool enable; - - /** - * A list of all available sub engine names. Sub engines are engines - * which are built on top of an existing engines and can be only - * enabled when the parten engine is enabled. - */ - StringList subEngines; - - bool operator==(const std::string &n) { - return (name == n); - } -}; - -typedef std::list<EngineDesc> EngineDescList; - -/** - * This function parses the ScummVM configure file and creates a list - * of available engines. - * - * It will also automatically setup the default build state (enabled - * or disabled) to the state specified in the "configure" file. - * - * @param srcDir Path to the root of the ScummVM source. - * @return List of available engines. - */ -EngineDescList parseConfigure(const std::string &srcDir); - -/** - * Checks whether the specified engine is a sub engine. To determine this - * there is a fully setup engine list needed. - * - * @param name Name of the engine to check. - * @param engines List of engines. - * @return "true", when the engine is a sub engine, "false" otherwise. - */ -bool isSubEngine(const std::string &name, const EngineDescList &engines); - -/** - * Enables or disables the specified engine in the engines list. - * - * This function also disables all sub engines of an engine, when it is - * to be disabled. - * Also this function does enable the parent of a sub engine, when a - * sub engine is to be enabled. - * - * @param name Name of the engine to be enabled or disabled. - * @param engines The list of engines, which should be operated on. - * @param enable Whether the engine should be enabled or disabled. - * @return "true", when it succeeded, "false" otherwise. - */ -bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable); - -/** - * Returns a list of all defines, according to the engine list passed. - * - * @param features The list of engines, which should be operated on. (this may contain engines, which are *not* enabled!) - */ -StringList getEngineDefines(const EngineDescList &engines); - -/** - * Structure to define a given feature, usually an external library, - * used to build ScummVM. - */ -struct Feature { - const char *name; ///< Name of the feature - const char *define; ///< Define of the feature - - const char *libraries; ///< Libraries, which need to be linked, for the feature - - bool enable; ///< Whether the feature is enabled or not - - const char *description; ///< Human readable description of the feature - - bool operator==(const std::string &n) { - return (name == n); - } -}; -typedef std::list<Feature> FeatureList; - -/** - * Creates a list of all features available for MSVC. - * - * @return A list including all features available. - */ -FeatureList getAllFeatures(); - -/** - * Returns a list of all defines, according to the feature set - * passed. - * - * @param features List of features for the build (this may contain features, which are *not* enabled!) - */ -StringList getFeatureDefines(const FeatureList &features); - -/** - * Returns a list of all external library files, according to the - * feature set passed. - * - * @param features List of features for the build (this may contain features, which are *not* enabled!) - */ -StringList getFeatureLibraries(const FeatureList &features); - -/** - * Sets the state of a given feature. This can be used to - * either include or exclude an feature. - * - * @param name Name of the feature. - * @param features List of features to operate on. - * @param enable Whether the feature should be enabled or disabled. - * @return "true", when it succeeded, "false" otherwise. - */ -bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable); - -/** - * Structure to describe a MSVC build setup. - * - * This includes various information about which engines to - * enable, which features should be built into ScummVM. - * It also contains the path to the ScummVM souce root. - */ -struct BuildSetup { - std::string srcDir; ///< Path to the ScummVM sources. - std::string filePrefix; ///< Prefix for the relative path arguments in the project files. - std::string outputDir; ///< Path where to put the MSVC project files. - - EngineDescList engines; ///< Engine list for the build (this may contain engines, which are *not* enabled!). - FeatureList features; ///< Feature list for the build (this may contain features, which are *not* enabled!). - - StringList defines; ///< List of all defines for the build. - StringList libraries; ///< List of all external libraries required for the build. -}; - -/** - * Quits the program with the specified error message. - * - * @param message The error message to print to stderr. - */ -void error(const std::string &message); - -#endif diff --git a/tools/create_msvc/module.mk b/tools/create_msvc/module.mk deleted file mode 100644 index 0ede9458e4..0000000000 --- a/tools/create_msvc/module.mk +++ /dev/null @@ -1,13 +0,0 @@ -# $URL$ -# $Id$ - -MODULE := tools/create_msvc - -MODULE_OBJS := \ - create_msvc.o \ - -# Set the name of the executable -TOOL_EXECUTABLE := create_msvc - -# Include common rules -include $(srcdir)/rules.mk diff --git a/tools/create_msvc/msvc10/create_msvc.sln b/tools/create_msvc/msvc10/create_msvc.sln deleted file mode 100644 index fbe2646cbf..0000000000 --- a/tools/create_msvc/msvc10/create_msvc.sln +++ /dev/null @@ -1,20 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 11.00 -# Visual Studio 2010 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_msvc", "create_msvc.vcxproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32 - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32 - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32 - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/tools/create_msvc/msvc10/create_msvc.vcxproj b/tools/create_msvc/msvc10/create_msvc.vcxproj deleted file mode 100644 index 371c4b7514..0000000000 --- a/tools/create_msvc/msvc10/create_msvc.vcxproj +++ /dev/null @@ -1,91 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{CF177559-077D-4A08-AABE-BE0FD35F6C63}</ProjectGuid> - <RootNamespace>create_msvc</RootNamespace> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <CharacterSet>MultiByte</CharacterSet> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> - <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir> - <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir> - <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir> - <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <Optimization>Disabled</Optimization> - <MinimalRebuild>true</MinimalRebuild> - <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> - <WarningLevel>Level4</WarningLevel> - <DebugInformationFormat>EditAndContinue</DebugInformationFormat> - <DisableLanguageExtensions>false</DisableLanguageExtensions> - <DisableSpecificWarnings>4512;4127</DisableSpecificWarnings> - </ClCompile> - <Link> - <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies> - <GenerateDebugInformation>true</GenerateDebugInformation> - <TargetMachine>MachineX86</TargetMachine> - </Link> - <PostBuildEvent> - <Command>xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc10\ -xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc9\</Command> - 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EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/tools/create_msvc/msvc8/create_msvc.vcproj b/tools/create_msvc/msvc8/create_msvc.vcproj deleted file mode 100644 index 485e04e40c..0000000000 --- a/tools/create_msvc/msvc8/create_msvc.vcproj +++ /dev/null @@ -1,172 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="8.00" - Name="create_msvc" - ProjectGUID="{CF177559-077D-4A08-AABE-BE0FD35F6C63}" - RootNamespace="create_msvc" - > - <Platforms> - <Platform - Name="Win32" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" - ConfigurationType="1" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - WarningLevel="4" - DebugInformationFormat="4" - DisableSpecificWarnings="4512;4127" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="Rpcrt4.lib" - GenerateDebugInformation="true" - TargetMachine="1" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" - ConfigurationType="1" - CharacterSet="2" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - EnableIntrinsicFunctions="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - WarningLevel="3" - DebugInformationFormat="3" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="Rpcrt4.lib" - GenerateDebugInformation="true" - OptimizeReferences="2" - EnableCOMDATFolding="2" - TargetMachine="1" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <File - RelativePath="..\create_msvc.cpp" - > - </File> - <File - RelativePath="..\create_msvc.h" - > - </File> - </Files> - <Globals> - </Globals> -</VisualStudioProject> diff --git a/tools/create_msvc/msvc9/create_msvc.sln b/tools/create_msvc/msvc9/create_msvc.sln deleted file mode 100644 index 25829b0bad..0000000000 --- a/tools/create_msvc/msvc9/create_msvc.sln +++ /dev/null @@ -1,20 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual Studio 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_msvc", "create_msvc.vcproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32 - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32 - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32 - {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/tools/create_msvc/msvc9/create_msvc.vcproj b/tools/create_msvc/msvc9/create_msvc.vcproj deleted file mode 100644 index 04b9a9d1cf..0000000000 --- a/tools/create_msvc/msvc9/create_msvc.vcproj +++ /dev/null @@ -1,173 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9.00" - Name="create_msvc" - ProjectGUID="{CF177559-077D-4A08-AABE-BE0FD35F6C63}" - RootNamespace="create_msvc" - TargetFrameworkVersion="196613" - > - <Platforms> - <Platform - Name="Win32" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" - ConfigurationType="1" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - WarningLevel="4" - DebugInformationFormat="4" - DisableSpecificWarnings="4512;4127" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="Rpcrt4.lib" - GenerateDebugInformation="true" - TargetMachine="1" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" - ConfigurationType="1" - CharacterSet="2" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - EnableIntrinsicFunctions="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - WarningLevel="3" - DebugInformationFormat="3" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="Rpcrt4.lib" - GenerateDebugInformation="true" - OptimizeReferences="2" - EnableCOMDATFolding="2" - TargetMachine="1" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <File - RelativePath="..\create_msvc.cpp" - > - </File> - <File - RelativePath="..\create_msvc.h" - > - </File> - </Files> - <Globals> - </Globals> -</VisualStudioProject> |