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author | Paweł Kołodziejski | 2003-01-10 17:21:22 +0000 |
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committer | Paweł Kołodziejski | 2003-01-10 17:21:22 +0000 |
commit | d175afbe0cea1ad97c4bec20f84c9c054a3c4943 (patch) | |
tree | bc74d55c32d62e86a7a6571bdd1a16d070c06daa | |
parent | ee25893526164bc9d09b18cfb6d0bf2bc0868030 (diff) | |
download | scummvm-rg350-d175afbe0cea1ad97c4bec20f84c9c054a3c4943.tar.gz scummvm-rg350-d175afbe0cea1ad97c4bec20f84c9c054a3c4943.tar.bz2 scummvm-rg350-d175afbe0cea1ad97c4bec20f84c9c054a3c4943.zip |
enabled SMUSH for COMI :)
svn-id: r6389
-rw-r--r-- | scumm/script_v8.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index ca02abb4b9..434b79e498 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -1310,9 +1310,9 @@ void Scumm_v8::o8_startVideo() warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer); - //ScummRenderer * sr = new ScummRenderer(this, 1000/14); - //SmushPlayer * sp = new SmushPlayer(sr); - //sp->play((char*)_scriptPointer, getGameDataPath()); + ScummRenderer * sr = new ScummRenderer(this, 1000/14); + SmushPlayer * sp = new SmushPlayer(sr); + sp->play((char*)_scriptPointer, getGameDataPath()); _scriptPointer += len + 1; } |