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authorathrxx2019-07-14 20:44:25 +0200
committerathrxx2019-07-14 21:45:29 +0200
commitd1b64aab0cd1477f6d56c9ced8b84886d66de4d8 (patch)
treefbc71e99196be0339d6e3229b612232109a99735
parent0899ecc98760bba79bccc2026bcfa44542d46d8f (diff)
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SCUMM: (iMuse/Amiga) - improve accuracy
This fixes the issue that some rhythm instruments didn't receive correct notes. The changes have been limited to the Amiga versions.
-rw-r--r--engines/scumm/imuse/imuse.cpp5
-rw-r--r--engines/scumm/imuse/imuse.h1
-rw-r--r--engines/scumm/imuse/imuse_internal.h2
-rw-r--r--engines/scumm/imuse/imuse_part.cpp33
-rw-r--r--engines/scumm/scumm.cpp2
5 files changed, 40 insertions, 3 deletions
diff --git a/engines/scumm/imuse/imuse.cpp b/engines/scumm/imuse/imuse.cpp
index ad921e47a9..37a0465153 100644
--- a/engines/scumm/imuse/imuse.cpp
+++ b/engines/scumm/imuse/imuse.cpp
@@ -45,6 +45,7 @@ namespace Scumm {
IMuseInternal::IMuseInternal() :
_native_mt32(false),
_enable_gs(false),
+ _isAmiga(false),
_midi_adlib(NULL),
_midi_native(NULL),
_sysex(NULL),
@@ -481,6 +482,10 @@ uint32 IMuseInternal::property(int prop, uint32 value) {
}
break;
+ case IMuse::PROP_AMIGA:
+ _isAmiga = (value > 0);
+ break;
+
case IMuse::PROP_LIMIT_PLAYERS:
if (value > 0 && value <= ARRAYSIZE(_players))
_player_limit = (int)value;
diff --git a/engines/scumm/imuse/imuse.h b/engines/scumm/imuse/imuse.h
index a30d3db8b2..7b2fb81967 100644
--- a/engines/scumm/imuse/imuse.h
+++ b/engines/scumm/imuse/imuse.h
@@ -53,6 +53,7 @@ public:
PROP_TEMPO_BASE,
PROP_NATIVE_MT32,
PROP_GS,
+ PROP_AMIGA,
PROP_LIMIT_PLAYERS,
PROP_RECYCLE_PLAYERS,
PROP_GAME_ID,
diff --git a/engines/scumm/imuse/imuse_internal.h b/engines/scumm/imuse/imuse_internal.h
index 7aff68ae76..4b9b7502b7 100644
--- a/engines/scumm/imuse/imuse_internal.h
+++ b/engines/scumm/imuse/imuse_internal.h
@@ -372,6 +372,7 @@ struct Part : public Common::Serializable {
private:
void sendPitchBend();
+ void sendTranspose();
void sendPanPosition(uint8 value);
void sendEffectLevel(uint8 value);
};
@@ -399,6 +400,7 @@ class IMuseInternal : public IMuse {
protected:
bool _native_mt32;
bool _enable_gs;
+ bool _isAmiga;
MidiDriver *_midi_adlib;
MidiDriver *_midi_native;
TimerCallbackInfo _timer_info_adlib;
diff --git a/engines/scumm/imuse/imuse_part.cpp b/engines/scumm/imuse/imuse_part.cpp
index 33492a1363..1614076ee0 100644
--- a/engines/scumm/imuse/imuse_part.cpp
+++ b/engines/scumm/imuse/imuse_part.cpp
@@ -145,8 +145,17 @@ void Part::set_pan(int8 pan) {
void Part::set_transpose(int8 transpose) {
_transpose = transpose;
- _transpose_eff = (_transpose == -128) ? 0 : transpose_clamp(_transpose + _player->getTranspose(), -24, 24);
- sendPitchBend();
+
+ if (_se->_isAmiga) {
+ // The Amiga version does a check like this. While this is probably a bug (a signed int8 can never be 128),
+ // the playback depends on this being implemented exactly like in the original driver. I found this bug with
+ // the WinUAE debugger. I don't know whether this is an Amiga only thing...
+ _transpose_eff = /*(_transpose == 128) ? 0 : */transpose_clamp(_transpose + _player->getTranspose(), -12, 12);
+ sendTranspose();
+ } else {
+ _transpose_eff = (_transpose == -128) ? 0 : transpose_clamp(_transpose + _player->getTranspose(), -24, 24);
+ sendPitchBend();
+ }
}
void Part::sustain(bool value) {
@@ -332,6 +341,7 @@ void Part::sendAll() {
return;
_mc->pitchBendFactor(_pitchbend_factor);
+ sendTranspose();
sendPitchBend();
_mc->volume(_vol_eff);
_mc->sustain(_pedal);
@@ -358,7 +368,24 @@ void Part::sendPitchBend() {
// so we'll do the scaling ourselves.
if (_player->_se->isNativeMT32())
bend = bend * _pitchbend_factor / 12;
- _mc->pitchBend(clamp(bend + (_detune_eff * 64 / 12) + (_transpose_eff * 8192 / 12), -8192, 8191));
+
+ // We send the transpose value separately for Amiga (which is more like the original handles this).
+ // Some rhythm instruments depend on this.
+ int8 transpose = _se->_isAmiga ? 0 : _transpose_eff;
+ _mc->pitchBend(clamp(bend + (_detune_eff * 64 / 12) + (transpose * 8192 / 12), -8192, 8191));
+}
+
+void Part::sendTranspose() {
+ if (!_mc)
+ return;
+
+ // See comment above. The transpose function was never implemented into our other drivers,
+ // since this seems to have been handled via pitchBend() instead. The original drivers do have
+ // such functions.
+ if (!_se->_isAmiga)
+ return;
+
+ _mc->transpose(_transpose_eff);
}
void Part::programChange(byte value) {
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index f6e0f9ede6..64f45c1b98 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -2039,6 +2039,8 @@ void ScummEngine::setupMusic(int midi) {
}
if (_sound->_musicType == MDT_PCSPK)
_imuse->property(IMuse::PROP_PC_SPEAKER, 1);
+ if (_sound->_musicType == MDT_AMIGA)
+ _imuse->property(IMuse::PROP_AMIGA, 1);
}
}
}