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author | Max Horn | 2005-06-04 23:02:54 +0000 |
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committer | Max Horn | 2005-06-04 23:02:54 +0000 |
commit | d1f2a7a1826da41a7245de29ce9603d08782aea2 (patch) | |
tree | d632e23e9ea689d1fc54681b070464715e20a86f | |
parent | 1e1226ccbdd082048679dd3aaadd36e8d214d907 (diff) | |
download | scummvm-rg350-d1f2a7a1826da41a7245de29ce9603d08782aea2.tar.gz scummvm-rg350-d1f2a7a1826da41a7245de29ce9603d08782aea2.tar.bz2 scummvm-rg350-d1f2a7a1826da41a7245de29ce9603d08782aea2.zip |
Fix for bug #1202029 (MI1VGA: Guybrush turns into a rowboat)
svn-id: r18347
-rw-r--r-- | scumm/script_v5.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index 06c67ebfc0..628cbda27b 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -1497,7 +1497,7 @@ void ScummEngine_v5::o5_loadRoomWithEgo() { a = derefActor(VAR(VAR_EGO), "o5_loadRoomWithEgo"); - a->putActor(0, 0, room); + a->putActor(a->_pos.x, a->_pos.y, room); oldDir = a->getFacing(); _egoPositioned = false; |