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author | Max Horn | 2005-04-20 19:59:18 +0000 |
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committer | Max Horn | 2005-04-20 19:59:18 +0000 |
commit | d2624d8e08d1868c7f8f9b9becc46d10784024c0 (patch) | |
tree | 903f70ec799f8e275f003a8ef45d46f9968dc753 | |
parent | 89c0e7a69cbfe630cce2bfe9078a49abdff8e4ef (diff) | |
download | scummvm-rg350-d2624d8e08d1868c7f8f9b9becc46d10784024c0.tar.gz scummvm-rg350-d2624d8e08d1868c7f8f9b9becc46d10784024c0.tar.bz2 scummvm-rg350-d2624d8e08d1868c7f8f9b9becc46d10784024c0.zip |
cleanup
svn-id: r17718
-rw-r--r-- | scumm/gfx.cpp | 27 | ||||
-rw-r--r-- | scumm/input.cpp | 4 | ||||
-rw-r--r-- | scumm/scumm.cpp | 8 | ||||
-rw-r--r-- | scumm/scumm.h | 5 | ||||
-rw-r--r-- | scumm/smush/smush_font.cpp | 10 | ||||
-rw-r--r-- | scumm/smush/smush_font.h | 2 | ||||
-rw-r--r-- | scumm/smush/smush_player.cpp | 12 |
7 files changed, 33 insertions, 35 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 34ceca3e78..7bd5660048 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -1270,11 +1270,12 @@ int Gdi::getZPlanes(const byte *ptr, const byte *zplane_list[9], bool bmapImage) if (_vm->_features & GF_SMALL_HEADER) { if (_vm->_features & GF_16COLOR) zplane_list[1] = ptr + READ_LE_UINT16(ptr); - else + else { zplane_list[1] = ptr + READ_LE_UINT32(ptr); - if (_vm->_features & GF_OLD256) { - if (0 == READ_LE_UINT32(zplane_list[1])) - zplane_list[1] = 0; + if (_vm->_features & GF_OLD256) { + if (0 == READ_LE_UINT32(zplane_list[1])) + zplane_list[1] = 0; + } } for (i = 2; i < numzbuf; i++) { zplane_list[i] = zplane_list[i-1] + READ_LE_UINT16(zplane_list[i-1]); @@ -2582,19 +2583,13 @@ void Gdi::unkDecode7(byte *dst, int dstPitch, const byte *src, int height) const *dst = *src++; NEXT_ROW; } - return; + } else { + do { + memcpy(dst, src, 8); + dst += dstPitch; + src += 8; + } while (--height); } - - do { -#if defined(SCUMM_NEED_ALIGNMENT) - memcpy(dst, src, 8); -#else - ((uint32 *)dst)[0] = ((const uint32 *)src)[0]; - ((uint32 *)dst)[1] = ((const uint32 *)src)[1]; -#endif - dst += dstPitch; - src += 8; - } while (--height); } void Gdi::unkDecode8(byte *dst, int dstPitch, const byte *src, int height) const { diff --git a/scumm/input.cpp b/scumm/input.cpp index 666bfe9084..b9ac0abb92 100644 --- a/scumm/input.cpp +++ b/scumm/input.cpp @@ -35,6 +35,10 @@ #include "scumm/scumm.h" #include "scumm/sound.h" +#ifdef _WIN32_WCE +#define KEY_ALL_SKIP 3457 +#endif + namespace Scumm { enum MouseButtonStatus { diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index f2b31a4bb5..adfa75654d 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -104,13 +104,13 @@ static const ScummGameSettings scumm_settings[] = { /* Scumm Version 2 */ {"maniac", "Maniac Mansion", GID_MANIAC, 2, 0, 25, MDT_PCSPK, - GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALING | GF_MULTIPLE_VERSIONS, Common::kPlatformUnknown, 0, 0}, + GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE | GF_MULTIPLE_VERSIONS, Common::kPlatformUnknown, 0, 0}, {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, 0, 13, MDT_PCSPK, - GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALING | GF_MULTIPLE_VERSIONS, Common::kPlatformUnknown, 0, 0}, + GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE | GF_MULTIPLE_VERSIONS, Common::kPlatformUnknown, 0, 0}, /* Scumm Version 3 */ {"indy3EGA", "Indiana Jones and the Last Crusade", GID_INDY3, 3, 0, 13, MDT_PCSPK | MDT_ADLIB, - GF_SMALL_HEADER | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, Common::kPlatformUnknown, 0, 0}, + GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformUnknown, 0, 0}, {"indy3Towns", "Indiana Jones and the Last Crusade (FM-TOWNS)", GID_INDY3, 3, 0, 13, MDT_TOWNS, GF_SMALL_HEADER | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS | GF_AUDIOTRACKS, Common::kPlatformFMTowns, 0, 0}, {"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3, 3, 0, 13, MDT_PCSPK | MDT_ADLIB, @@ -119,7 +119,7 @@ static const ScummGameSettings scumm_settings[] = { {"zakTowns", "Zak McKracken and the Alien Mindbenders (FM-TOWNS)", GID_ZAK256, 3, 0, 13, MDT_TOWNS, GF_SMALL_HEADER | GF_NO_SCALING | GF_OLD256 | GF_AUDIOTRACKS, Common::kPlatformFMTowns, 0, 0}, {"loom", "Loom", GID_LOOM, 3, 0, 13, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, - GF_SMALL_HEADER | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, Common::kPlatformUnknown, 0, 0}, + GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformUnknown, 0, 0}, {"loomTowns", "Loom (FM Towns)", GID_LOOM, 3, 0, 13, MDT_TOWNS, GF_SMALL_HEADER | GF_NO_SCALING | GF_OLD256 | GF_AUDIOTRACKS, Common::kPlatformFMTowns, 0, 0}, diff --git a/scumm/scumm.h b/scumm/scumm.h index 64b144e1a2..4bd97252b7 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -68,8 +68,7 @@ extern ScummEngine *g_scumm; /* System Wide Constants */ enum { NUM_SENTENCE = 6, - NUM_SHADOW_PALETTE = 8, - KEY_ALL_SKIP = 3457 // WinCE + NUM_SHADOW_PALETTE = 8 }; /** @@ -99,7 +98,7 @@ enum GameFeatures { /** EGA games. */ GF_16COLOR = 1 << 7, - /** VGA versions of V3 games. */ + /** VGA versions of V3 games. Equivalent to (version == 3 && not GF_16COLOR) */ GF_OLD256 = 1 << 8, /** Games which have Audio CD tracks. */ diff --git a/scumm/smush/smush_font.cpp b/scumm/smush/smush_font.cpp index 4b71700b36..914691f84a 100644 --- a/scumm/smush/smush_font.cpp +++ b/scumm/smush/smush_font.cpp @@ -28,8 +28,8 @@ namespace Scumm { -SmushFont::SmushFont(bool use_original_colors, bool new_colors) : - NutRenderer(g_scumm), // FIXME: evil hack +SmushFont::SmushFont(ScummEngine *vm, bool use_original_colors, bool new_colors) : + NutRenderer(vm), _color(-1), _new_colors(new_colors), _original(use_original_colors) { @@ -44,8 +44,8 @@ int SmushFont::getStringWidth(const char *str) { int width = 0; while (*str) { - if(*str & 0x80 && g_scumm->_useCJKMode) { - width += g_scumm->_2byteWidth + 1; + if(*str & 0x80 && _vm->_useCJKMode) { + width += _vm->_2byteWidth + 1; str += 2; } else width += getCharWidth(*str++); @@ -131,7 +131,7 @@ int SmushFont::draw2byte(byte *buffer, int dst_width, int x, int y, int idx) { if (_new_colors) color = (char)0xff; - if (g_scumm->_gameId == GID_FT) + if (_vm->_gameId == GID_FT) color = 1; for (int j = 0; j < h; j++) { diff --git a/scumm/smush/smush_font.h b/scumm/smush/smush_font.h index aa609a69f0..3cb0c4d19f 100644 --- a/scumm/smush/smush_font.h +++ b/scumm/smush/smush_font.h @@ -41,7 +41,7 @@ protected: void drawSubstring(const char *str, byte *buffer, int dst_width, int x, int y); public: - SmushFont(bool use_original_colors, bool new_colors); + SmushFont(ScummEngine *vm, bool use_original_colors, bool new_colors); void setColor(byte c) { _color = c; } void drawString (const char *str, byte *buffer, int dst_width, int dst_height, int x, int y, bool center); diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp index 883cf43e2c..eed89dedd0 100644 --- a/scumm/smush/smush_player.cpp +++ b/scumm/smush/smush_player.cpp @@ -991,10 +991,10 @@ void SmushPlayer::setupAnim(const char *file) { if (_vm->_gameId == GID_FT) { if (!((_vm->_features & GF_DEMO) && (_vm->_platform == Common::kPlatformPC))) { - _sf[0] = new SmushFont(true, false); - _sf[1] = new SmushFont(true, false); - _sf[2] = new SmushFont(true, false); - _sf[3] = new SmushFont(true, false); + _sf[0] = new SmushFont(_vm, true, false); + _sf[1] = new SmushFont(_vm, true, false); + _sf[2] = new SmushFont(_vm, true, false); + _sf[3] = new SmushFont(_vm, true, false); _sf[0]->loadFont("scummfnt.nut"); _sf[1]->loadFont("techfnt.nut"); _sf[2]->loadFont("titlfnt.nut"); @@ -1004,7 +1004,7 @@ void SmushPlayer::setupAnim(const char *file) { if (!(_vm->_features & GF_DEMO)) { for (i = 0; i < 4; i++) { sprintf(file_font, "font%d.nut", i); - _sf[i] = new SmushFont(i != 0, false); + _sf[i] = new SmushFont(_vm, i != 0, false); _sf[i]->loadFont(file_font); } } @@ -1013,7 +1013,7 @@ void SmushPlayer::setupAnim(const char *file) { if ((_vm->_features & GF_DEMO) && (i == 4)) break; sprintf(file_font, "font%d.nut", i); - _sf[i] = new SmushFont(false, true); + _sf[i] = new SmushFont(_vm, false, true); _sf[i]->loadFont(file_font); } } else { |