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author | Travis Howell | 2005-11-05 00:11:49 +0000 |
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committer | Travis Howell | 2005-11-05 00:11:49 +0000 |
commit | d2cf37c2081d1e35a65f3691cd170fc181c20730 (patch) | |
tree | 213cfea795b0bb662f068c1d61502e43958e207d | |
parent | 3dc93027fbff2ff6663451bdc49e13d47fee25ab (diff) | |
download | scummvm-rg350-d2cf37c2081d1e35a65f3691cd170fc181c20730.tar.gz scummvm-rg350-d2cf37c2081d1e35a65f3691cd170fc181c20730.tar.bz2 scummvm-rg350-d2cf37c2081d1e35a65f3691cd170fc181c20730.zip |
Match original games, caused assert in earlt versions of freddi.
svn-id: r19430
-rw-r--r-- | scumm/actor.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index c2e76fc97b..5c5df43eb8 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -2033,8 +2033,7 @@ void ScummEngine_v71he::preProcessAuxQueue() { if (!_skipProcessActors) { for (int i = 0; i < _auxBlocksNum; ++i) { AuxBlock *ab = &_auxBlocks[i]; - if (ab->visible) { - assert(ab->r.top <= ab->r.bottom); + if (ab->r.top <= ab->r.bottom) { gdi.copyVirtScreenBuffers(ab->r); } } |