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author | Paul Gilbert | 2015-07-18 23:08:30 -0400 |
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committer | Paul Gilbert | 2015-07-18 23:08:30 -0400 |
commit | d32e8f40c30fa714929e9a4845439b3e5542c535 (patch) | |
tree | e8d6d7b2250c9547e122b4d52d7eed7e6d5e3764 | |
parent | 0c9fcd7e0240ce7349356be8ac062e39955055af (diff) | |
download | scummvm-rg350-d32e8f40c30fa714929e9a4845439b3e5542c535.tar.gz scummvm-rg350-d32e8f40c30fa714929e9a4845439b3e5542c535.tar.bz2 scummvm-rg350-d32e8f40c30fa714929e9a4845439b3e5542c535.zip |
SHERLOCK: RT: Fix loading slot 0 from GMM
-rw-r--r-- | engines/sherlock/sherlock.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/sherlock.cpp b/engines/sherlock/sherlock.cpp index a0b45b8d5a..18b9332867 100644 --- a/engines/sherlock/sherlock.cpp +++ b/engines/sherlock/sherlock.cpp @@ -128,7 +128,7 @@ Common::Error SherlockEngine::run() { // If requested, load a savegame instead of showing the intro if (ConfMan.hasKey("save_slot")) { int saveSlot = ConfMan.getInt("save_slot"); - if (saveSlot >= 1 && saveSlot <= MAX_SAVEGAME_SLOTS) + if (saveSlot >= 0 && saveSlot <= MAX_SAVEGAME_SLOTS) _loadGameSlot = saveSlot; } |