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authorFilippos Karapetis2010-12-20 12:19:28 +0000
committerFilippos Karapetis2010-12-20 12:19:28 +0000
commitd3340b0d0cad316d6a15af3dee2e3a30bd72f244 (patch)
treed667229b8c06ff9d5c8b1ee9dc4ffa027c5185c1
parent9c23440ae4ee63e0d4841e25b2ddedc7485cc391 (diff)
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SCI: Commented out unused signal flags
svn-id: r54974
-rw-r--r--engines/sci/graphics/animate.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h
index 7b5ec8ee9b..44ffdd53af 100644
--- a/engines/sci/graphics/animate.h
+++ b/engines/sci/graphics/animate.h
@@ -41,11 +41,11 @@ enum ViewSignals {
kSignalForceUpdate = 0x0040,
kSignalRemoveView = 0x0080,
kSignalFrozen = 0x0100, // I got frozen today!!
- kSignalExtraActor = 0x0200, // unused by us, defines all actors that may be included into the background if speed is too slow
+ //kSignalExtraActor = 0x0200, // unused by us, defines all actors that may be included into the background if speed is too slow
kSignalHitObstacle = 0x0400, // used in the actor movement code by kDoBresen()
kSignalDoesntTurn = 0x0800, // used by _k_dirloop() to determine if an actor can turn or not
- kSignalNoCycler = 0x1000, // unused by us
- kSignalIgnoreHorizon = 0x2000, // unused by us, defines actor that can ignore horizon
+ //kSignalNoCycler = 0x1000, // unused by us
+ //kSignalIgnoreHorizon = 0x2000, // unused by us, defines actor that can ignore horizon
kSignalIgnoreActor = 0x4000,
kSignalDisposeMe = 0x8000
};