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authorMax Horn2007-06-28 20:09:58 +0000
committerMax Horn2007-06-28 20:09:58 +0000
commitd35861fc4ae5f23126dd7b1a0e512f79b64ff481 (patch)
treef4800c0cdc9ab8469d2faddcd0d7c916e3080b2f
parent675fc8ab719a2600fb9a0487a056e58b2876ff7d (diff)
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Changed GOB to use common/frac.h
svn-id: r27763
-rw-r--r--common/frac.h3
-rw-r--r--engines/gob/sound.cpp31
-rw-r--r--engines/gob/sound.h7
3 files changed, 14 insertions, 27 deletions
diff --git a/common/frac.h b/common/frac.h
index d4df455c32..1c2c622a2c 100644
--- a/common/frac.h
+++ b/common/frac.h
@@ -46,6 +46,7 @@ enum {
*/
typedef int32 frac_t;
-inline frac_t intToFrac(int16 value) { return value << FRAC_BITS; }
+inline frac_t intToFrac(int16 value) { return value << FRAC_BITS; }
+inline int16 fracToInt(frac_t value) { return value >> FRAC_BITS; }
#endif
diff --git a/engines/gob/sound.cpp b/engines/gob/sound.cpp
index e3a4715920..acee317f03 100644
--- a/engines/gob/sound.cpp
+++ b/engines/gob/sound.cpp
@@ -35,8 +35,6 @@
namespace Gob {
-#define FRAC_BITS 16
-
void SoundDesc::set(SoundType type, SoundSource src,
byte *data, uint32 dSize) {
@@ -174,9 +172,7 @@ Snd::Snd(GobEngine *vm) : _vm(vm) {
_repCount = 0;
_offset = 0;
- _offsetFrac = 0;
_offsetInc = 0;
- _offsetIncFrac = 0;
_cur = 0;
_last = 0;
@@ -324,11 +320,7 @@ void Snd::setSample(SoundDesc &sndDesc, int16 repCount, int16 frequency,
_playingSound = 1;
_offset = 0;
- _offsetFrac = 0;
-
- uint32 incr = (_freq << FRAC_BITS) / _rate;
- _offsetInc = incr >> FRAC_BITS;
- _offsetIncFrac = incr & ((1UL << FRAC_BITS) - 1);
+ _offsetInc = (_freq << FRAC_BITS) / _rate;
_last = _cur;
_cur = _data[0];
@@ -381,7 +373,6 @@ void Snd::checkEndSample() {
nextCompositionPos();
else if ((_repCount == -1) || (--_repCount > 0)) {
_offset = 0;
- _offsetFrac = 0;
_end = false;
_playingSound = 1;
} else {
@@ -393,30 +384,26 @@ void Snd::checkEndSample() {
int Snd::readBuffer(int16 *buffer, const int numSamples) {
Common::StackLock slock(_mutex);
- int16 val;
- uint32 tmp, oldOffset;
-
for (int i = 0; i < numSamples; i++) {
if (!_data)
return i;
- if (_end || (_offset >= _length))
+ if (_end || (fracToInt(_offset) >= (int)_length))
checkEndSample();
if (_end)
return i;
// Linear interpolation. See sound/rate.cpp
- val = (_last + (((_cur - _last) * _offsetFrac +
- (1UL << (FRAC_BITS - 1))) >> FRAC_BITS)) << 8;
- *buffer++ = (((int32) val) * _fadeVol) >> 16;
+ int32 val = (_last + (((_cur - _last) * (_offset & FRAC_LO_MASK) +
+ FRAC_HALF) >> FRAC_BITS)) << 8;
+ *buffer++ = (val * _fadeVol) >> 16;
- oldOffset = _offset;
+ int16 oldOffset = fracToInt(_offset);
- tmp = _offsetFrac + _offsetIncFrac;
- _offset += _offsetInc + (tmp >> FRAC_BITS);
- _offsetFrac = tmp & ((1UL << FRAC_BITS) - 1);
+ _offset += _offsetInc;
- if (oldOffset < _offset) {
+ // Was there an integral change?
+ if (oldOffset < fracToInt(_offset)) {
_last = _cur;
_cur = _data[oldOffset];
}
diff --git a/engines/gob/sound.h b/engines/gob/sound.h
index 76b9f2b159..4e9a640b6b 100644
--- a/engines/gob/sound.h
+++ b/engines/gob/sound.h
@@ -27,6 +27,7 @@
#define GOB_SOUND_H
#include "common/mutex.h"
+#include "common/frac.h"
#include "sound/audiostream.h"
#include "sound/mixer.h"
@@ -174,10 +175,8 @@ protected:
int32 _freq;
int32 _repCount;
- uint32 _offset;
- uint32 _offsetFrac;
- uint32 _offsetInc;
- uint32 _offsetIncFrac;
+ frac_t _offset;
+ frac_t _offsetInc;
int16 _cur;
int16 _last;