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authorNipun Garg2019-07-17 23:20:28 +0530
committerEugene Sandulenko2019-09-03 17:17:22 +0200
commitd3ad2ed14aa6ec6495f858a849a5346beda911ff (patch)
tree7682cdcd6340fe9a09c3dc4c70489d2f6a45a20f
parent0c71ae212105ccbc59045cf319d5ca64b882ae2d (diff)
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HDB: Fix memory leak in Player Graphics
-rw-r--r--engines/hdb/ai-init.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/engines/hdb/ai-init.cpp b/engines/hdb/ai-init.cpp
index dbdd24429f..9c7aea4c47 100644
--- a/engines/hdb/ai-init.cpp
+++ b/engines/hdb/ai-init.cpp
@@ -920,6 +920,16 @@ AI::~AI() {
delete _arrowPaths;
delete _triggerList;
delete _hereList;
+
+ memset(&_inventory, 0, sizeof(InvEnt) * kMaxInventory);
+
+ // Free Player Graphics
+
+ memset(_clubDownGfx, 0, sizeof(_clubDownGfx));
+ memset(_clubUpGfx, 0, sizeof(_clubUpGfx));
+ memset(_clubLeftGfx, 0, sizeof(_clubLeftGfx));
+ memset(_clubRightGfx, 0, sizeof(_clubRightGfx));
+ memset(_slugAttackGfx, 0, sizeof(_slugAttackGfx));
}
bool AI::init() {