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authorPaul Gilbert2013-11-11 21:34:09 -0500
committerPaul Gilbert2013-11-11 21:34:09 -0500
commitd3c440b040a1f6cf80ecafadb133a39d7bedc7aa (patch)
tree5c62265f247f19309b7f2c5187627a3721d3a420
parent05d350fd5d56898ea547d37d355aa42e22c4da24 (diff)
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TSAGE: Fix for looking at R2R Quantam Drive after releasing stasis field
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 1fe8d132d1..f8e17123aa 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -6049,6 +6049,7 @@ void Scene600::signal() {
R2_GLOBALS._sceneItems.remove(&_engineCompartment);
_computer.setDetails(600, 21, -1, 23, 4, &_engineCompartment);
_engineCompartment.setDetails(600, 7, -1, -1, 3, (SceneItem *) NULL);
+ _quantumDrive._lookLineNum = 7;
R2_GLOBALS._player.enableControl(CURSOR_USE);
break;
case 614: