diff options
author | Strangerke | 2016-05-08 23:15:09 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2016-05-10 12:14:56 +0200 |
commit | d4053ee11b736255d8e22e8f668904a3c4462549 (patch) | |
tree | 6a0134a08b33757f7e9e1a6bf3d9903d52c21a4c | |
parent | cf32e654a712915ee9d40c6595e0f30911833479 (diff) | |
download | scummvm-rg350-d4053ee11b736255d8e22e8f668904a3c4462549.tar.gz scummvm-rg350-d4053ee11b736255d8e22e8f668904a3c4462549.tar.bz2 scummvm-rg350-d4053ee11b736255d8e22e8f668904a3c4462549.zip |
GNAP: Refactoring of playScratchingHead, playShowCurrItem, playUseDevice
-rw-r--r-- | engines/gnap/character.cpp | 14 | ||||
-rw-r--r-- | engines/gnap/character.h | 6 | ||||
-rw-r--r-- | engines/gnap/scenes/group0.cpp | 118 | ||||
-rw-r--r-- | engines/gnap/scenes/group1.cpp | 104 | ||||
-rw-r--r-- | engines/gnap/scenes/group2.cpp | 80 | ||||
-rw-r--r-- | engines/gnap/scenes/group3.cpp | 26 | ||||
-rw-r--r-- | engines/gnap/scenes/group4.cpp | 42 |
7 files changed, 196 insertions, 194 deletions
diff --git a/engines/gnap/character.cpp b/engines/gnap/character.cpp index c8ad1867cf..5226c75210 100644 --- a/engines/gnap/character.cpp +++ b/engines/gnap/character.cpp @@ -1061,8 +1061,8 @@ void PlayerGnap::playImpossible(Common::Point gridPos) { playSequence(getSequenceId(gskImpossible, gridPos) | 0x10000); } -void PlayerGnap::playScratchingHead(int gridX, int gridY) { - playSequence(getSequenceId(gskScratchingHead, Common::Point(gridX, gridY)) | 0x10000); +void PlayerGnap::playScratchingHead(Common::Point gridPos) { + playSequence(getSequenceId(gskScratchingHead, gridPos) | 0x10000); } void PlayerGnap::playMoan1(Common::Point gridPos) { @@ -1085,8 +1085,8 @@ void PlayerGnap::playPullOutDeviceNonWorking(Common::Point gridPos) { playSequence(getSequenceId(gskPullOutDeviceNonWorking, gridPos) | 0x10000); } -void PlayerGnap::playUseDevice(int gridX, int gridY) { - playSequence(getSequenceId(gskUseDevice, Common::Point(gridX, gridY)) | 0x10000); +void PlayerGnap::playUseDevice(Common::Point gridPos) { + playSequence(getSequenceId(gskUseDevice, gridPos) | 0x10000); } void PlayerGnap::playIdle(Common::Point gridPos) { @@ -1097,12 +1097,12 @@ void PlayerGnap::playShowItem(int itemIndex, int gridLookX, int gridLookY) { playSequence(getShowSequenceId(itemIndex, gridLookX, gridLookY) | 0x10000); } -void PlayerGnap::playShowCurrItem(int gridX, int gridY, int gridLookX, int gridLookY) { +void PlayerGnap::playShowCurrItem(Common::Point destPos, int gridLookX, int gridLookY) { PlayerPlat& plat = *_vm->_plat; - if (plat._pos.x == gridX && plat._pos.y == gridY) + if (plat._pos == destPos) plat.makeRoom(); - walkTo(Common::Point(gridX, gridY), -1, -1, 1); + walkTo(destPos, -1, -1, 1); playShowItem(_vm->_grabCursorSpriteIndex, gridLookX, gridLookY); } diff --git a/engines/gnap/character.h b/engines/gnap/character.h index 4494aa8461..554e980dbb 100644 --- a/engines/gnap/character.h +++ b/engines/gnap/character.h @@ -103,10 +103,10 @@ public: void playMoan2(Common::Point gridPos = Common::Point(0, 0)); void playPullOutDevice(Common::Point gridPos = Common::Point(0, 0)); void playPullOutDeviceNonWorking(Common::Point gridPos = Common::Point(0, 0)); - void playScratchingHead(int gridX, int gridY); - void playShowCurrItem(int gridX, int gridY, int gridLookX, int gridLookY); + void playScratchingHead(Common::Point gridPos = Common::Point(0, 0)); + void playShowCurrItem(Common::Point destPos, int gridLookX, int gridLookY); void playShowItem(int itemIndex, int gridLookX, int gridLookY); - void playUseDevice(int gridX, int gridY); + void playUseDevice(Common::Point gridPos = Common::Point(0, 0)); void useDeviceOnPlatypus(); void useDisguiseOnPlatypus(); void useJointOnPlatypus(); diff --git a/engines/gnap/scenes/group0.cpp b/engines/gnap/scenes/group0.cpp index a0bdba220c..b0acf8f5bb 100644 --- a/engines/gnap/scenes/group0.cpp +++ b/engines/gnap/scenes/group0.cpp @@ -135,7 +135,7 @@ void Scene01::run() { if (_vm->isFlag(kGFKeysTaken)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -155,7 +155,7 @@ void Scene01::run() { case kHS01Spaceship: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, 0, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[4], 0, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -176,11 +176,11 @@ void Scene01::run() { case kHS01Mud: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 2, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2], 2, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(3, 3); + gnap.playScratchingHead(Common::Point(3, 3)); break; case GRAB_CURSOR: gnap.walkTo(_vm->_hotspotsWalkPos[2], 0, gnap.getSequenceId(gskIdle, Common::Point(2, 3)) | 0x10000, 1); @@ -198,7 +198,7 @@ void Scene01::run() { case kHS01Pigs: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 7, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[3], 7, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -316,7 +316,7 @@ void Scene01::updateAnimations() { case kAS01TakeMud: gnap.playPullOutDevice(Common::Point(2, 3)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(128, 40, 129, 40, kSeqSyncWait, 0, 0, 0); gameSys.setAnimation(128, 40, 3); gnap._actionStatus = -1; @@ -331,7 +331,7 @@ void Scene01::updateAnimations() { case kAS01UsePigs: gnap.playPullOutDevice(Common::Point(7, 2)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(135, 39, 0, 0, kSeqNone, 25, _vm->getRandom(140) - 40, 0); gnap._actionStatus = -1; break; @@ -488,7 +488,7 @@ void Scene02::run() { if (_vm->isFlag(kGFKeysTaken)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -513,7 +513,7 @@ void Scene02::run() { gnap.walkTo(destPos, 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS02UseTwigWithChicken; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y + 1, 9, 8); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[1] + Common::Point(0, 1), 9, 8); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -557,11 +557,11 @@ void Scene02::run() { gnap._actionStatus = kAS02UseGasWithTruck; _vm->_hotspots[kHS02WalkArea4]._flags &= ~SF_WALKABLE; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 2, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2], 2, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 2); + gnap.playScratchingHead(Common::Point(2, 2)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFTruckKeysUsed)) { @@ -589,7 +589,7 @@ void Scene02::run() { case kHS02TruckGrill: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, 2, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[4], 2, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -956,7 +956,7 @@ void Scene03::run() { if (_vm->isFlag(kGFKeysTaken)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -982,11 +982,11 @@ void Scene03::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(9, 6); + gnap.playScratchingHead(Common::Point(9, 6)); break; case GRAB_CURSOR: gnap.playPullOutDevice(Common::Point(9, 6)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(0x1B3, 253, 0x1B2, 253, kSeqSyncWait, 0, 0, 0); gameSys.setAnimation(0x1B3, 253, 5); _vm->_hotspots[kHS03Grass]._flags |= SF_WALKABLE | SF_DISABLED; @@ -1051,7 +1051,7 @@ void Scene03::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 4); + gnap.playScratchingHead(Common::Point(8, 4)); break; case GRAB_CURSOR: if (_platypusHypnotized) { @@ -1464,7 +1464,7 @@ void Scene04::run() { if (_vm->isFlag(kGFKeysTaken)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: if (_vm->_cursorValue == 4) @@ -1491,11 +1491,11 @@ void Scene04::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y); + gnap.playScratchingHead(_vm->_hotspotsWalkPos[1]); break; case GRAB_CURSOR: gnap.playPullOutDevice(_vm->_hotspotsWalkPos[1]); - gnap.playUseDevice(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y); + gnap.playUseDevice(_vm->_hotspotsWalkPos[1]); gameSys.insertSequence(0x1FD, 100, 510, 100, kSeqSyncWait, 0, 0, 0); gameSys.setAnimation(0x1FD, 100, 2); break; @@ -1511,7 +1511,7 @@ void Scene04::run() { case kHS04Axe: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 9, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[3], 9, 5); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -1536,7 +1536,7 @@ void Scene04::run() { case kHS04Dog: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 9, 7); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2], 9, 7); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -1568,12 +1568,12 @@ void Scene04::run() { case kHS04Door: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 4, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 4, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: case PLAT_CURSOR: - gnap.playScratchingHead(4, 3); + gnap.playScratchingHead(Common::Point(4, 3)); break; case GRAB_CURSOR: if (_vm->_cursorValue == 1) { @@ -1613,7 +1613,7 @@ void Scene04::run() { case kHS04Window: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 2, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 2, 3); } else if (_vm->isFlag(kGFKeysTaken)) { gnap.playImpossible(); } else { @@ -1629,7 +1629,7 @@ void Scene04::run() { } break; case GRAB_CURSOR: - gnap.playScratchingHead(_vm->_hotspotsWalkPos[7].x, _vm->_hotspotsWalkPos[7].y); + gnap.playScratchingHead(_vm->_hotspotsWalkPos[7]); break; case TALK_CURSOR: case PLAT_CURSOR: @@ -1942,7 +1942,7 @@ void Scene05::run() { if (_vm->isFlag(kGFKeysTaken)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1962,13 +1962,13 @@ void Scene05::run() { case kHS05Haystack: if (gnap._actionStatus < 0 && plat._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[1].x - 2, _vm->_hotspotsWalkPos[1].y, 4, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[1] + Common::Point(-2, 0), 4, 5); } else if (_vm->isFlag(kGFNeedleTaken)) { gnap.playImpossible(); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y - 1); + gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y - 1)); break; case GRAB_CURSOR: case TALK_CURSOR: @@ -1999,7 +1999,7 @@ void Scene05::run() { gnap.walkTo(checkPt, 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS05UseTwigWithChicken; } else if (_vm->_grabCursorSpriteIndex >= 0) - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y + 1, 9, 7); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot] + Common::Point(0, 1), 9, 7); else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -2026,7 +2026,7 @@ void Scene05::run() { case kHS05Ladder: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 2, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 2, 5); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -2062,11 +2062,11 @@ void Scene05::run() { gnap.getSequenceId(gskIdle, _vm->_hotspotsWalkPos[2]) | 0x10000, 1)) gnap._actionStatus = kAS05PickPadlock; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 7, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2], 7, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(7, 4); + gnap.playScratchingHead(Common::Point(7, 4)); break; case GRAB_CURSOR: gnap._idleFacing = kDirUpRight; @@ -2371,7 +2371,7 @@ void Scene06::run() { if (_vm->isFlag(kGFKeysTaken)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -2391,11 +2391,11 @@ void Scene06::run() { case kHS06Gas: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 5, 0); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 5, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(5, 0); + gnap.playScratchingHead(Common::Point(5, 0)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFUnk04)) { @@ -2415,7 +2415,7 @@ void Scene06::run() { if (_vm->isFlag(kGFUnk04)) gnap.playImpossible(); else - gnap.playScratchingHead(5, 0); + gnap.playScratchingHead(Common::Point(5, 0)); break; } } @@ -2425,11 +2425,11 @@ void Scene06::run() { case kHS06Ladder: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 8, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 8, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 4); + gnap.playScratchingHead(Common::Point(8, 4)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFGasTaken)) @@ -2461,11 +2461,11 @@ void Scene06::run() { gnap._actionStatus = kAS06UseTwigOnHorse; _vm->setGrabCursorSprite(-1); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 3, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 3, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(3, 2); + gnap.playScratchingHead(Common::Point(3, 2)); break; case TALK_CURSOR: if (_horseTurnedBack) { @@ -2771,7 +2771,7 @@ void Scene07::run() { case kHS07Dice: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(4, 8, 3, 3); + gnap.playShowCurrItem(Common::Point(4, 8), 3, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -3019,7 +3019,7 @@ void Scene08::run() { if (_vm->isFlag(kGFSceneFlag1)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.actionIdle(0x14D); @@ -3055,7 +3055,7 @@ void Scene08::run() { case kHS08Man: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(6, 6, 7, 0); + gnap.playShowCurrItem(Common::Point(6, 6), 7, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -3087,13 +3087,13 @@ void Scene08::run() { case kHS08Door: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(4, 7, 5, 0); + gnap.playShowCurrItem(Common::Point(4, 7), 5, 0); gameSys.setAnimation(makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, 0); gnap._actionStatus = kAS08GrabDog; } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 0); + gnap.playScratchingHead(Common::Point(6, 0)); gameSys.setAnimation(makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, 0); gnap._actionStatus = kAS08LookDog; break; @@ -3123,19 +3123,19 @@ void Scene08::run() { case kHS08Meat: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(6, 8, 5, 6); + gnap.playShowCurrItem(Common::Point(6, 8), 5, 6); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 7); + gnap.playScratchingHead(Common::Point(6, 7)); break; case GRAB_CURSOR: if (_currDogSequenceId == 0x135) { - gnap.playScratchingHead(6, 7); + gnap.playScratchingHead(Common::Point(6, 7)); } else { gnap.actionIdle(0x14D); gnap.playPullOutDevice(Common::Point(6, 7)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); _nextDogSequenceId = 0x149; } break; @@ -3149,19 +3149,19 @@ void Scene08::run() { case kHS08Bone: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(2, 7, 3, 6); + gnap.playShowCurrItem(Common::Point(2, 7), 3, 6); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(3, 6); + gnap.playScratchingHead(Common::Point(3, 6)); break; case GRAB_CURSOR: if (_currDogSequenceId == 0x135) { - gnap.playScratchingHead(3, 6); + gnap.playScratchingHead(Common::Point(3, 6)); } else { gnap.actionIdle(0x14D); gnap.playPullOutDevice(Common::Point(3, 6)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); _nextDogSequenceId = 0x14A; } break; @@ -3175,19 +3175,19 @@ void Scene08::run() { case kHS08Toy: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(8, 7, 7, 6); + gnap.playShowCurrItem(Common::Point(8, 7), 7, 6); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(7, 6); + gnap.playScratchingHead(Common::Point(7, 6)); break; case GRAB_CURSOR: if (_currDogSequenceId == 0x135) { - gnap.playScratchingHead(7, 6); + gnap.playScratchingHead(Common::Point(7, 6)); } else { gnap.actionIdle(0x14D); gnap.playPullOutDevice(Common::Point(7, 6)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); _nextDogSequenceId = 0x14B; } break; @@ -3487,11 +3487,11 @@ void Scene09::run() { case kHS09Trash: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(9, 6, 8, 0); + gnap.playShowCurrItem(Common::Point(9, 6), 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 3); + gnap.playScratchingHead(Common::Point(8, 3)); break; case GRAB_CURSOR: gnap._actionStatus = kAS09SearchTrash; diff --git a/engines/gnap/scenes/group1.cpp b/engines/gnap/scenes/group1.cpp index 0560cfd666..9d6838ec81 100644 --- a/engines/gnap/scenes/group1.cpp +++ b/engines/gnap/scenes/group1.cpp @@ -116,7 +116,7 @@ void Scene10::run() { if (_vm->isFlag(kGFMudTaken)) gnap.playMoan1(plat._pos); else - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(10); @@ -151,13 +151,13 @@ void Scene10::run() { case kHS10Cook: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(4, 8, 6, 0); + gnap.playShowCurrItem(Common::Point(4, 8), 6, 0); gameSys.setAnimation(makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, 0); gnap._actionStatus = kAS10AnnoyCook; } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 0); + gnap.playScratchingHead(Common::Point(6, 0)); break; case GRAB_CURSOR: gnap.playImpossible(); @@ -182,14 +182,14 @@ void Scene10::run() { case kHS10Tongs: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(3, 7, 4, 0); + gnap.playShowCurrItem(Common::Point(3, 7), 4, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: if (_vm->isFlag(kGFMudTaken)) gnap.playMoan2(Common::Point(-1, -1)); else - gnap.playScratchingHead(4, 3); + gnap.playScratchingHead(Common::Point(4, 3)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFMudTaken)) @@ -220,11 +220,11 @@ void Scene10::run() { case kHS10Box: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(7, 6, 6, 0); + gnap.playShowCurrItem(Common::Point(7, 6), 6, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(7, 3); + gnap.playScratchingHead(Common::Point(7, 3)); break; case GRAB_CURSOR: gnap.actionIdle(0x10C); @@ -255,7 +255,7 @@ void Scene10::run() { case kHS10Oven: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(9, 6, 10, 0); + gnap.playShowCurrItem(Common::Point(9, 6), 10, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -657,11 +657,11 @@ void Scene11::run() { gnap._actionStatus = kAS11ShowMagazineToGoggleGuy; gnap.playShowItem(_vm->_grabCursorSpriteIndex, 2, 0); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(3, 7, 2, 0); + gnap.playShowCurrItem(Common::Point(3, 7), 2, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 6); + gnap.playScratchingHead(Common::Point(1, 6)); break; case GRAB_CURSOR: case PLAT_CURSOR: @@ -713,7 +713,7 @@ void Scene11::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(9, 8); + gnap.playScratchingHead(Common::Point(9, 8)); break; case GRAB_CURSOR: gnap.walkTo(Common::Point(9, 8), 0, 0x107BA, 1); @@ -1077,7 +1077,7 @@ void Scene12::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 2); + gnap.playScratchingHead(Common::Point(1, 2)); break; case GRAB_CURSOR: gnap.walkTo(Common::Point(3, 7), 0, 0x107BC, 1); @@ -1576,7 +1576,7 @@ void Scene13::run() { case kHS13BackToilet: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(5, 5, 6, 0); + gnap.playShowCurrItem(Common::Point(5, 5), 6, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -1607,7 +1607,7 @@ void Scene13::run() { case kHS13FrontToilet: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(6, 7, 7, 0); + gnap.playShowCurrItem(Common::Point(6, 7), 7, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -1624,7 +1624,7 @@ void Scene13::run() { case kHS13Scribble: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(7, 7, 8, 0); + gnap.playShowCurrItem(Common::Point(7, 7), 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -1633,7 +1633,7 @@ void Scene13::run() { gnap._idleFacing = kDirUpRight; break; case GRAB_CURSOR: - gnap.playScratchingHead(0, 0); + gnap.playScratchingHead(); break; case TALK_CURSOR: gnap._idleFacing = kDirUpRight; @@ -1648,7 +1648,7 @@ void Scene13::run() { case kHS13Urinal: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(8, 7, 9, 0); + gnap.playShowCurrItem(Common::Point(8, 7), 9, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -2572,12 +2572,12 @@ void Scene17::run() { _vm->invRemove(kItemJoint); } } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: case GRAB_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case TALK_CURSOR: gnap.playBrainPulsating(plat._pos); @@ -2596,12 +2596,12 @@ void Scene17::run() { if (_vm->isFlag(kGFGrassTaken)) { gnap.playImpossible(); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 8, 7); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 8, 7); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: case GRAB_CURSOR: - gnap.playScratchingHead(8, 7); + gnap.playScratchingHead(Common::Point(8, 7)); break; case TALK_CURSOR: gnap.playImpossible(); @@ -2628,11 +2628,11 @@ void Scene17::run() { gnap.walkTo(_vm->_hotspotsWalkPos[2], 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS17PutCoinIntoPhone; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 1, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2], 1, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 3); + gnap.playScratchingHead(Common::Point(1, 3)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFUnk18)) { @@ -2669,11 +2669,11 @@ void Scene17::run() { gnap.walkTo(_vm->_hotspotsWalkPos[2], 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS17PutCoinIntoPhone; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 1, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[2], 1, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 3); + gnap.playScratchingHead(Common::Point(1, 3)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFUnk18)) { @@ -2863,7 +2863,7 @@ void Scene17::updateAnimations() { break; case kAS17GetCoinFromPhone: gnap.playPullOutDevice(Common::Point(1, 3)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x250, 100, 0); gameSys.insertSequence(0x250, 100, 591, 100, kSeqSyncWait, 0, 0, 0); _vm->invAdd(kItemDiceQuarterHole); @@ -3513,11 +3513,11 @@ void Scene18::run() { putDownGarbageCan(0); } if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18CowboyHat].x, _vm->_hotspotsWalkPos[kHS18CowboyHat].y, 3, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18CowboyHat], 3, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(3, 2); + gnap.playScratchingHead(Common::Point(3, 2)); break; case GRAB_CURSOR: gnap.walkTo(_vm->_hotspotsWalkPos[kHS18CowboyHat], 0, gnap.getSequenceId(gskPullOutDeviceNonWorking, Common::Point(3, 2)) | 0x10000, 1); @@ -3535,25 +3535,27 @@ void Scene18::run() { if (gnap._actionStatus < 0) { if (_vm->isFlag(kGFUnk14)) { if (_vm->_grabCursorSpriteIndex >= 0) - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18GarbageCan].x, _vm->_hotspotsWalkPos[kHS18GarbageCan].y, 1, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18GarbageCan], 1, 5); else gnap.playImpossible(); } else { if (_vm->isFlag(kGFPlatypusTalkingToAssistant)) platEndPhoning(true); if (_vm->_grabCursorSpriteIndex >= 0) { - if (!_vm->isFlag(kGFTruckKeysUsed)) - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18GarbageCan].x - (gnap._pos.x < _vm->_s18GarbageCanPos ? 1 : -1), - _vm->_hotspotsWalkPos[kHS18GarbageCan].y, _vm->_hotspotsWalkPos[kHS18GarbageCan].x, _vm->_hotspotsWalkPos[kHS18GarbageCan].y); - else - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18GarbageCan].x, _vm->_hotspotsWalkPos[kHS18GarbageCan].y, 2, 4); + if (!_vm->isFlag(kGFTruckKeysUsed)) { + Common::Point destPos; + destPos.x = _vm->_hotspotsWalkPos[kHS18GarbageCan].x - (gnap._pos.x < _vm->_s18GarbageCanPos ? 1 : -1); + destPos.y = _vm->_hotspotsWalkPos[kHS18GarbageCan].y; + gnap.playShowCurrItem(destPos, _vm->_hotspotsWalkPos[kHS18GarbageCan].x, _vm->_hotspotsWalkPos[kHS18GarbageCan].y); + } else + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18GarbageCan], 2, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: if (!_vm->isFlag(kGFTruckKeysUsed)) - gnap.playScratchingHead(_vm->_hotspotsWalkPos[kHS18GarbageCan].x - (gnap._pos.x < _vm->_s18GarbageCanPos ? 1 : -1), _vm->_hotspotsWalkPos[kHS18GarbageCan].y); + gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[kHS18GarbageCan].x - (gnap._pos.x < _vm->_s18GarbageCanPos ? 1 : -1), _vm->_hotspotsWalkPos[kHS18GarbageCan].y)); else if (!_vm->isFlag(kGFTruckFilledWithGas)) - gnap.playScratchingHead(2, 4); + gnap.playScratchingHead(Common::Point(2, 4)); break; case GRAB_CURSOR: if (!_vm->isFlag(kGFTruckKeysUsed)) { @@ -3589,7 +3591,7 @@ void Scene18::run() { case LOOK_CURSOR: gnapCarryGarbageCanTo(-1); putDownGarbageCan(0); - gnap.playScratchingHead(0, 0); + gnap.playScratchingHead(); break; case GRAB_CURSOR: if (_vm->isFlag(kGFTruckFilledWithGas)) { @@ -3617,11 +3619,11 @@ void Scene18::run() { gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(gskIdle, Common::Point(2, 8)) | 0x10000, 1); gnap._actionStatus = kAS18OpenTopValve; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18HydrantTopValve].x, _vm->_hotspotsWalkPos[kHS18HydrantTopValve].y, 1, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18HydrantTopValve], 1, 5); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 5); + gnap.playScratchingHead(Common::Point(1, 5)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFBarnPadlockOpen)) { @@ -3648,7 +3650,7 @@ void Scene18::run() { if (_vm->_grabCursorSpriteIndex == -1) { gnap.playImpossible(); } else { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18HydrantRightValve].x, _vm->_hotspotsWalkPos[kHS18HydrantRightValve].y, 1, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18HydrantRightValve], 1, 5); } } else { if (_vm->isFlag(kGFPlatypusDisguised)) { @@ -3662,11 +3664,11 @@ void Scene18::run() { else gnap._actionStatus = kAS18OpenRightValveNoGarbageCan; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18HydrantRightValve].x, _vm->_hotspotsWalkPos[kHS18HydrantRightValve].y, 1, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS18HydrantRightValve], 1, 5); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 5); + gnap.playScratchingHead(Common::Point(1, 5)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFTruckFilledWithGas)) { @@ -3882,7 +3884,7 @@ void Scene18::updateAnimations() { _vm->setFlag(kGFBarnPadlockOpen); updateHotspots(); gnap.playPullOutDevice(Common::Point(2, 7)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(0x20C, 19, 0, 0, kSeqNone, 0, 0, 0); _vm->_hotspots[kHS18WalkArea2]._flags |= SF_WALKABLE; gnap.walkTo(_vm->_hotspotsWalkPos[kHS18HydrantTopValve], 0, 0x107BB, 1); @@ -3980,7 +3982,7 @@ void Scene18::updateAnimations() { _vm->setFlag(kGFTruckFilledWithGas); updateHotspots(); gnap.playPullOutDevice(Common::Point(2, 7)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(0x20B, 19, 0, 0, kSeqNone, 0, 0, 0); _vm->_hotspots[kHS18WalkArea2]._flags |= SF_WALKABLE; gnap.walkTo(_vm->_hotspotsWalkPos[kHS18HydrantRightValve], 0, 0x107BA, 1); @@ -4230,11 +4232,11 @@ void Scene19::run() { case kHS19Picture: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 6, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 6, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 2); + gnap.playScratchingHead(Common::Point(6, 2)); break; case GRAB_CURSOR: if (!_vm->isFlag(kGFPictureTaken)) { @@ -4254,11 +4256,11 @@ void Scene19::run() { case kHS19ShopAssistant: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 6, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 6, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 2); + gnap.playScratchingHead(Common::Point(6, 2)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpRight; @@ -4306,11 +4308,11 @@ void Scene19::run() { case kHS19Phone: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, 9, 1); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 9, 1); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(9, 1); + gnap.playScratchingHead(Common::Point(9, 1)); break; case GRAB_CURSOR: gnap.walkTo(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], 0, -1, 1); @@ -4403,7 +4405,7 @@ void Scene19::updateAnimations() { break; case kAS19GrabPicture: gnap.playPullOutDevice(Common::Point(6, 2)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x68, 19, 0); gameSys.insertSequence(0x68, 19, 105, 19, kSeqSyncWait, 0, 0, 0); _vm->invAdd(kItemPicture); diff --git a/engines/gnap/scenes/group2.cpp b/engines/gnap/scenes/group2.cpp index e832f35173..ff315c5df7 100644 --- a/engines/gnap/scenes/group2.cpp +++ b/engines/gnap/scenes/group2.cpp @@ -70,7 +70,7 @@ void Scene20::updateAnimationsCb() { case 0x16A: // Grab joint gnap.playPullOutDevice(Common::Point(4, 4)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x16A, 21, 0); gameSys.insertSequence(0x16A, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); _currStonerGuySequenceId = 0x16A; @@ -282,7 +282,7 @@ void Scene20::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(20); @@ -366,7 +366,7 @@ void Scene20::run() { case kHS20StonerGuy: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20StonerGuy].x, _vm->_hotspotsWalkPos[kHS20StonerGuy].y, 5, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20StonerGuy], 5, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -399,11 +399,11 @@ void Scene20::run() { case kHS20GroceryStoreGuy: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy].x, _vm->_hotspotsWalkPos[kHS20GroceryStoreGuy].y, 2, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy], 2, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 3); + gnap.playScratchingHead(Common::Point(2, 3)); break; case GRAB_CURSOR: _stonerGuyShowingJoint = false; @@ -431,11 +431,11 @@ void Scene20::run() { gnap.walkTo(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat], 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS20SwitchGroceryStoreHat; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat].x, _vm->_hotspotsWalkPos[kHS20GroceryStoreHat].y, 1, 6); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat], 1, 6); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 6); + gnap.playScratchingHead(Common::Point(1, 6)); break; case GRAB_CURSOR: _stonerGuyShowingJoint = false; @@ -803,7 +803,7 @@ void Scene21::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -827,12 +827,12 @@ void Scene21::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 5); + gnap.playScratchingHead(Common::Point(2, 5)); break; case GRAB_CURSOR: gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHS21Banana]) | 0x10000, 1); gnap.playPullOutDevice(Common::Point(2, 5)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gnap._actionStatus = kAS21GrabBanana; break; case TALK_CURSOR: @@ -850,11 +850,11 @@ void Scene21::run() { gnap.walkTo(Common::Point(4, 6), 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS21UseHatWithOldLady; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(4, 6, 7, 4); + gnap.playShowCurrItem(Common::Point(4, 6), 7, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(7, 4); + gnap.playScratchingHead(Common::Point(7, 4)); break; case GRAB_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -1122,7 +1122,7 @@ void Scene22::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1162,11 +1162,11 @@ void Scene22::run() { case kHS22Cashier: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS22Cashier].x, _vm->_hotspotsWalkPos[kHS22Cashier].y, 8, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS22Cashier], 8, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 4); + gnap.playScratchingHead(Common::Point(8, 4)); break; case GRAB_CURSOR: gnap.playImpossible(); @@ -1348,7 +1348,7 @@ void Scene23::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1368,7 +1368,7 @@ void Scene23::run() { case kHS23Cereals: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS23Cereals].x, _vm->_hotspotsWalkPos[kHS23Cereals].y, 5, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS23Cereals], 5, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -1619,7 +1619,7 @@ void Scene24::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1868,7 +1868,7 @@ void Scene25::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1891,14 +1891,14 @@ void Scene25::run() { gnap._actionStatus = kAS25ShowTicketToVendor; gnap.walkTo(_vm->_hotspotsWalkPos[kHS25TicketVendor], 0, gnap.getSequenceId(gskIdle, Common::Point(9, 4)) | 0x10000, 1); gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS25TicketVendor].x, _vm->_hotspotsWalkPos[kHS25TicketVendor].y, 6, 1); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS25TicketVendor], 6, 1); _nextTicketVendorSequenceId = 0x5B; } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 1); + gnap.playScratchingHead(Common::Point(6, 1)); _nextTicketVendorSequenceId = (_vm->getRandom(2) == 1) ? 0x59 : 0x56; break; case TALK_CURSOR: @@ -2448,11 +2448,11 @@ void Scene27::run() { if (gnap.walkTo(_vm->_hotspotsWalkPos[kHS27Janitor], 0, 0x107BC, 1)) gnap._actionStatus = kAS27ShowPictureToJanitor; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS27Janitor].x, _vm->_hotspotsWalkPos[kHS27Janitor].y, 7, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS27Janitor], 7, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 3); + gnap.playScratchingHead(Common::Point(6, 3)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -2475,7 +2475,7 @@ void Scene27::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(3, 3); + gnap.playScratchingHead(Common::Point(3, 3)); break; case GRAB_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -2614,7 +2614,7 @@ void Scene27::updateAnimations() { break; case kAS27GrabBucket: gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); _vm->_hotspots[kHS27Bucket]._flags = SF_DISABLED; _vm->invAdd(kItemEmptyBucket); _vm->setFlag(kGFUnk13); @@ -2676,7 +2676,7 @@ void Scene27::updateAnimations() { case 0xD0: // Show picture to janitor gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(_nextJanitorSequenceId, 39, _currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); gameSys.setAnimation(_nextJanitorSequenceId, 39, 0); gnap._actionStatus = kAS27EnterClownTent; @@ -2818,11 +2818,11 @@ void Scene28::run() { case kHS28Horn: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(2, 8, 3, 4); + gnap.playShowCurrItem(Common::Point(2, 8), 3, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 4); + gnap.playScratchingHead(Common::Point(2, 4)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFUnk21)) { @@ -2852,27 +2852,27 @@ void Scene28::run() { if (gnap._actionStatus < 0) { if (_vm->isFlag(kGFUnk21)) { if (_vm->_verbCursor == LOOK_CURSOR) - gnap.playScratchingHead(5, 2); + gnap.playScratchingHead(Common::Point(5, 2)); else gnap.playImpossible(); } else if (_vm->_grabCursorSpriteIndex == kItemBucketWithBeer) { gnap._idleFacing = kDirUpLeft; gnap.walkTo(_vm->_hotspotsWalkPos[kHS28Clown], 0, 0x107BC, 1); gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gnap._actionStatus = kAS28UseBeerBucketWithClown; } else if (_vm->_grabCursorSpriteIndex == kItemBucketWithPill) { gnap._idleFacing = kDirUpLeft; gnap.walkTo(_vm->_hotspotsWalkPos[kHS28Clown], 0, 0x107BC, 1); gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gnap._actionStatus = kAS28UsePillBucketWithClown; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS28Clown].x, _vm->_hotspotsWalkPos[kHS28Clown].y, 2, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS28Clown], 2, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(5, 2); + gnap.playScratchingHead(Common::Point(5, 2)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -2909,7 +2909,7 @@ void Scene28::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 6); + gnap.playScratchingHead(Common::Point(8, 6)); break; case GRAB_CURSOR: gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHS28EmptyBucket]) | 0x10000, 1); @@ -2990,7 +2990,7 @@ void Scene28::updateAnimations() { break; case kAS28GrabHornSuccess: gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x117, 59, 0); gameSys.insertSequence(0x117, 59, 280, 59, kSeqSyncWait, 0, 0, 0); gnap._actionStatus = kAS28GrabHornSuccessDone; @@ -3012,7 +3012,7 @@ void Scene28::updateAnimations() { break; case kAS28GrabEmptyBucket: gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x111, 99, 0); gameSys.insertSequence(0x111, 99, 274, 99, kSeqSyncWait, 0, 0, 0); gnap._actionStatus = kAS28GrabEmptyBucketDone; @@ -3219,11 +3219,11 @@ void Scene29::run() { _vm->_isLeavingScene = true; _vm->setGrabCursorSprite(-1); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Monkey].x, _vm->_hotspotsWalkPos[kHS29Monkey].y, 5, 6); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Monkey], 5, 6); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(5, 6); + gnap.playScratchingHead(Common::Point(5, 6)); break; case TALK_CURSOR: gnap.playBrainPulsating(_vm->_hotspotsWalkPos[kHS29Monkey]); @@ -3267,7 +3267,7 @@ void Scene29::run() { gnap.playIdle(_vm->_hotspotsWalkPos[kHS29Arcade]); gnap._actionStatus = kAS29LeaveScene; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Arcade].x, _vm->_hotspotsWalkPos[kHS29Arcade].y, 2, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Arcade], 2, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: diff --git a/engines/gnap/scenes/group3.cpp b/engines/gnap/scenes/group3.cpp index c29e7c176d..4832ce1dcb 100644 --- a/engines/gnap/scenes/group3.cpp +++ b/engines/gnap/scenes/group3.cpp @@ -123,7 +123,7 @@ void Scene30::run() { gnap._actionStatus = kAS30UsePillMachine; hasTakenPill = true; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS30PillMachine].x, _vm->_hotspotsWalkPos[kHS30PillMachine].y, 8, 5); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS30PillMachine], 8, 5); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -131,7 +131,7 @@ void Scene30::run() { gnap._actionStatus = kAS30LookPillMachine; break; case GRAB_CURSOR: - gnap.playScratchingHead(8, 5); + gnap.playScratchingHead(Common::Point(8, 5)); break; case TALK_CURSOR: case PLAT_CURSOR: @@ -376,15 +376,15 @@ void Scene31::run() { if (gnap._actionStatus < 0 || gnap._actionStatus == kAS31PlatMeasuringClown) { if (gnap._actionStatus == kAS31PlatMeasuringClown) { if (_vm->_verbCursor == LOOK_CURSOR) - gnap.playScratchingHead(2, 2); + gnap.playScratchingHead(Common::Point(2, 2)); else gnap.playImpossible(); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS31MeasuringClown].x, _vm->_hotspotsWalkPos[kHS31MeasuringClown].y + 1, 2, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS31MeasuringClown] + Common::Point(0, 1), 2, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 2); + gnap.playScratchingHead(Common::Point(2, 2)); break; case GRAB_CURSOR: gnap.walkTo(_vm->_hotspotsWalkPos[kHS31MeasuringClown] + Common::Point(0, 1), -1, -1, 1); @@ -423,20 +423,20 @@ void Scene31::run() { _clerkMeasureMaxCtr += 5; gameSys.insertSequence(0xF8, 59, 0, 0, kSeqNone, 0, 0, 0); gnap.playPullOutDevice(Common::Point(6, 8)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gnap.walkTo(_vm->_hotspotsWalkPos[kHS31BeerBarrel], 0, 0x107BC, 1); gnap._actionStatus = kAS31FillEmptyBucketWithBeer; _vm->_timers[4] = 300; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS31BeerBarrel].x, _vm->_hotspotsWalkPos[kHS31BeerBarrel].y, 6, 2); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS31BeerBarrel], 6, 2); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 2); + gnap.playScratchingHead(Common::Point(6, 2)); break; case GRAB_CURSOR: if (_beerGuyDistracted) { - gnap.playScratchingHead(6, 2); + gnap.playScratchingHead(Common::Point(6, 2)); } else { gnap.walkTo(_vm->_hotspotsWalkPos[kHS31BeerBarrel], 0, 0x107BC, 1); gnap._actionStatus = kAS31UseBeerBarrel; @@ -561,7 +561,7 @@ void Scene31::updateAnimations() { case kAS31FillEmptyBucketWithBeerDone: gnap._idleFacing = kDirBottomLeft; gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(0xF9, 59, 0xF8, 59, kSeqSyncWait, 0, 0, 0); gnap._actionStatus = -1; _vm->invAdd(kItemBucketWithBeer); @@ -906,7 +906,7 @@ void Scene33::run() { case kHS33Chicken: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(7, 9, 9, 8); + gnap.playShowCurrItem(Common::Point(7, 9), 9, 8); } else { switch (_vm->_verbCursor) { case GRAB_CURSOR: @@ -1224,11 +1224,11 @@ void Scene38::run() { case kHS38HuntingTrophy: if (gnap._actionStatus != kAS38HoldingHuntingTrophy) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(3, 6, 2, 0); + gnap.playShowCurrItem(Common::Point(3, 6), 2, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(0, 0); + gnap.playScratchingHead(); break; case GRAB_CURSOR: if (plat._actionStatus == kAS38PlatypusHoldingTrapDoor) diff --git a/engines/gnap/scenes/group4.cpp b/engines/gnap/scenes/group4.cpp index b789b0e1f3..f6cb57c750 100644 --- a/engines/gnap/scenes/group4.cpp +++ b/engines/gnap/scenes/group4.cpp @@ -407,7 +407,7 @@ void Scene41::run() { gnap.walkTo(Common::Point(4, 7), 0, 0x107BB, 9); gnap.playShowItem(_vm->_grabCursorSpriteIndex, 5, 0); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(4, 7, 5, 0); + gnap.playShowCurrItem(Common::Point(4, 7), 5, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -434,11 +434,11 @@ void Scene41::run() { gnap._idleFacing = kDirUpRight; gnap._actionStatus = kAS41UseChickenBucketWithKid; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(7, 7, 8, 0); + gnap.playShowCurrItem(Common::Point(7, 7), 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(9, 0); + gnap.playScratchingHead(Common::Point(9, 0)); break; case GRAB_CURSOR: gnap.walkTo(Common::Point(7, 7), 0, 0x107BB, 1); @@ -587,7 +587,7 @@ void Scene41::updateAnimations() { break; case kAS41UseGumWithToyUfo: gameSys.setAnimation(0, 0, 0); - gnap.playUseDevice(9, 0); + gnap.playUseDevice(Common::Point(9, 0)); gnap._actionStatus = -1; _vm->setGrabCursorSprite(-1); _vm->invRemove(kItemGum); @@ -924,11 +924,11 @@ void Scene42::run() { if (plat._pos.y < 9) plat.walkTo(Common::Point(plat._pos.x, 9), -1, -1, 1); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor], _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0); + gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpRight; @@ -945,11 +945,11 @@ void Scene42::run() { case kHS42ChickenLeg: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg], _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0); + gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0)); break; case GRAB_CURSOR: gnap.walkTo(_vm->_hotspotsWalkPos[kHS42ChickenLeg], 0, 0x107BC, 1); @@ -1380,11 +1380,11 @@ void Scene43::run() { case kHS43TwoHeadedGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(6, 8, 7, 0); + gnap.playShowCurrItem(Common::Point(6, 8), 7, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(7, 0); + gnap.playScratchingHead(Common::Point(7, 0)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpRight; @@ -1402,11 +1402,11 @@ void Scene43::run() { case kHS43Key: case kHS43Ufo: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(3, 7, 2, 0); + gnap.playShowCurrItem(Common::Point(3, 7), 2, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(0, 0); + gnap.playScratchingHead(); break; case GRAB_CURSOR: gnap._idleFacing = kDirUpRight; @@ -1835,7 +1835,7 @@ void Scene44::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(4, 3); + gnap.playScratchingHead(Common::Point(4, 3)); break; case GRAB_CURSOR: gnap.playImpossible(); @@ -1859,15 +1859,15 @@ void Scene44::run() { case kHS44Spring: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring].x, _vm->_hotspotsWalkPos[kHS44Spring].y, 8, 0); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring], 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 7); + gnap.playScratchingHead(Common::Point(8, 7)); break; case GRAB_CURSOR: gnap.playPullOutDevice(Common::Point(8, 0)); - gnap.playUseDevice(8, 0); + gnap.playUseDevice(Common::Point(8, 0)); _nextSpringGuySequenceId = 0xFB; _vm->invAdd(kItemSpring); _vm->setFlag(kGFSpringTaken); @@ -1885,14 +1885,14 @@ void Scene44::run() { case kHS44SpringGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy].x, _vm->_hotspotsWalkPos[kHS44SpringGuy].y, 8, 0); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy], 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: if (_vm->isFlag(kGFSpringTaken)) gnap.playMoan1(Common::Point(8, 7)); else - gnap.playScratchingHead(8, 7); + gnap.playScratchingHead(Common::Point(8, 7)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpRight; @@ -2348,7 +2348,7 @@ void Scene45::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(5, 0); + gnap.playScratchingHead(Common::Point(5, 0)); break; case GRAB_CURSOR: case TALK_CURSOR: @@ -2629,7 +2629,7 @@ void Scene46::run() { case kHS46SackGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 2, 0); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy], 2, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -2650,7 +2650,7 @@ void Scene46::run() { case kHS46ItchyGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 7, 0); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy], 7, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: |