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author | Paul Gilbert | 2015-08-03 21:57:40 -0400 |
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committer | Paul Gilbert | 2015-08-03 21:57:40 -0400 |
commit | d4653b15a4f7651eded7855bac465c0acae91bde (patch) | |
tree | 0d69fd44e4f543f45b2e4db7fc771d48ea114abf | |
parent | 0ae12caa7b84160f2c9fba24a28bd677a4c08e6d (diff) | |
download | scummvm-rg350-d4653b15a4f7651eded7855bac465c0acae91bde.tar.gz scummvm-rg350-d4653b15a4f7651eded7855bac465c0acae91bde.tar.bz2 scummvm-rg350-d4653b15a4f7651eded7855bac465c0acae91bde.zip |
SHERLOCK: RT: Further fixes for darts minigame
-rw-r--r-- | engines/sherlock/tattoo/tattoo_darts.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/sherlock/tattoo/tattoo_darts.cpp b/engines/sherlock/tattoo/tattoo_darts.cpp index 732a97689b..e2fa4f6de8 100644 --- a/engines/sherlock/tattoo/tattoo_darts.cpp +++ b/engines/sherlock/tattoo/tattoo_darts.cpp @@ -72,6 +72,7 @@ Darts::Darts(SherlockEngine *vm) : _vm(vm) { void Darts::playDarts(GameType gameType) { Events &events = *_vm->_events; + Scene &scene = *_vm->_scene; Screen &screen = *_vm->_screen; int oldFontType = screen.fontNumber(); int playerNum = 0; @@ -89,7 +90,7 @@ void Darts::playDarts(GameType gameType) { loadDarts(); initDarts(); - while (!_vm->shouldQuit()) { + while (!done && !_vm->shouldQuit()) { roundStart = score = (playerNum == 0) ? _score1 : _score2; showNames(playerNum); @@ -237,6 +238,9 @@ void Darts::playDarts(GameType gameType) { closeDarts(); screen.fadeToBlack(); screen.setFont(oldFontType); + + // Flag to return to the Billard's Academy scene + scene._goToScene = 26; } void Darts::initDarts() { @@ -390,7 +394,7 @@ void Darts::erasePowerBars() { Screen &screen = *_vm->_screen; // Erase the old power bars and replace them with empty ones - screen.fillRect(Common::Rect(DART_BAR_VX, DART_HEIGHT_Y, DART_BAR_VX + 9, DART_HEIGHT_Y + DART_BAR_SIZE), 0); + screen._backBuffer1.fillRect(Common::Rect(DART_BAR_VX, DART_HEIGHT_Y, DART_BAR_VX + 9, DART_HEIGHT_Y + DART_BAR_SIZE), 0); screen._backBuffer1.transBlitFrom((*_dartGraphics)[0], Common::Point(DART_BAR_VX - 1, DART_HEIGHT_Y - 1)); screen.slamArea(DART_BAR_VX - 1, DART_HEIGHT_Y - 1, 10, DART_BAR_SIZE + 2); } |