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author | Torbjörn Andersson | 2003-09-28 16:27:51 +0000 |
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committer | Torbjörn Andersson | 2003-09-28 16:27:51 +0000 |
commit | d4f6639802ff0c99ed0ecd482aa0c0ad483c7a8f (patch) | |
tree | 244da2cc2dc4ceaf0156977b385eaea8e5eff6bf | |
parent | 6e13f4eb2852d244b544e18bcbdbacbc424eedac (diff) | |
download | scummvm-rg350-d4f6639802ff0c99ed0ecd482aa0c0ad483c7a8f.tar.gz scummvm-rg350-d4f6639802ff0c99ed0ecd482aa0c0ad483c7a8f.tar.bz2 scummvm-rg350-d4f6639802ff0c99ed0ecd482aa0c0ad483c7a8f.zip |
cleanup
svn-id: r10467
-rw-r--r-- | sword2/driver/render.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index 7a90fbb3a6..fbb964a34d 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -64,7 +64,6 @@ int32 renderTooSlow; uint8 xblocks[MAXLAYERS]; uint8 yblocks[MAXLAYERS]; -uint8 restoreLayer[MAXLAYERS]; // blockSurfaces stores an array of sub-blocks for each of the parallax layers. @@ -378,15 +377,15 @@ void StretchImage(byte *dst, uint16 dstPitch, uint16 dstWidth, uint16 dstHeight, int32 RestoreBackgroundLayer(_parallax *p, int16 l) { int16 oldLayer = layer; - int16 i; debug(2, "RestoreBackgroundLayer %d", l); layer = l; if (blockSurfaces[l]) { - for (i = 0; i < xblocks[l] * yblocks[l]; i++) + for (int i = 0; i < xblocks[l] * yblocks[l]; i++) { if (blockSurfaces[l][i]) free(blockSurfaces[l][i]); + } free(blockSurfaces[l]); blockSurfaces[l] = NULL; @@ -707,7 +706,6 @@ int32 SetLocationMetrics(uint16 w, uint16 h) { int32 RenderParallax(_parallax *p, int16 l) { int16 x, y; - int16 i, j; ScummVM::Rect r; if (locationWide == screenWide) @@ -729,8 +727,8 @@ int32 RenderParallax(_parallax *p, int16 l) { clip_rect.top = MENUDEEP; clip_rect.bottom = screenDeep - MENUDEEP; - for (j = 0; j < yblocks[l]; j++) { - for (i = 0; i < xblocks[l]; i++) { + for (int j = 0; j < yblocks[l]; j++) { + for (int i = 0; i < xblocks[l]; i++) { if (blockSurfaces[l][i + j * xblocks[l]]) { r.left = i * BLOCKWIDTH - x; r.right = r.left + BLOCKWIDTH; @@ -988,10 +986,11 @@ int32 InitialiseBackgroundLayer(_parallax *p) { } else blockSurfaces[layer][i] = NULL; } + free(memchunk); layer++; - return RD_OK; + return RD_OK; } /** @@ -1001,11 +1000,9 @@ int32 InitialiseBackgroundLayer(_parallax *p) { int32 CloseBackgroundLayer(void) { debug(2, "CloseBackgroundLayer"); - int16 i, j; - - for (j = 0; j < MAXLAYERS; j++) { + for (int j = 0; j < MAXLAYERS; j++) { if (blockSurfaces[j]) { - for (i = 0; i < xblocks[j] * yblocks[j]; i++) + for (int i = 0; i < xblocks[j] * yblocks[j]; i++) if (blockSurfaces[j][i]) free(blockSurfaces[j][i]); free(blockSurfaces[j]); |