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author | Paul Gilbert | 2018-05-14 19:43:41 -0400 |
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committer | Paul Gilbert | 2018-05-14 19:43:41 -0400 |
commit | d5444f2dd751f8a1c74c9ef7687eb6cf1590db59 (patch) | |
tree | 6aa67e52bba2644662d6b79cad73ad3c8c76f344 | |
parent | 1bfd7352dc4db3695283445e6f7b4b341c3444fa (diff) | |
download | scummvm-rg350-d5444f2dd751f8a1c74c9ef7687eb6cf1590db59.tar.gz scummvm-rg350-d5444f2dd751f8a1c74c9ef7687eb6cf1590db59.tar.bz2 scummvm-rg350-d5444f2dd751f8a1c74c9ef7687eb6cf1590db59.zip |
XEEN: Fix accumulation of gold & gems from defeated enemies
-rw-r--r-- | engines/xeen/combat.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp index bd39779b6e..4dd2ac6e8a 100644 --- a/engines/xeen/combat.cpp +++ b/engines/xeen/combat.cpp @@ -1490,8 +1490,8 @@ void Combat::attack2(int damage, RangeType rangeType) { giveExperience(monsterData._experience); if (party._mazeId != 85) { - party._treasure._gold = monsterData._gold; - party._treasure._gems = monsterData._gems; + party._treasure._gold += monsterData._gold; + party._treasure._gems += monsterData._gems; if (!ccNum && monster._spriteId == 89) { // Xeen's Scepter of Temporal Distortion |