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author | Paul Gilbert | 2018-04-28 19:15:45 -0400 |
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committer | Paul Gilbert | 2018-04-28 19:15:45 -0400 |
commit | d5acefa023d60ab91d1fbaf6bd0fd65b2174409f (patch) | |
tree | ca54489e2b88a1447e2f28d235d4f9099c2defb3 | |
parent | b9e8320de7830a72c75ce7a3134aee162f27bfe2 (diff) | |
download | scummvm-rg350-d5acefa023d60ab91d1fbaf6bd0fd65b2174409f.tar.gz scummvm-rg350-d5acefa023d60ab91d1fbaf6bd0fd65b2174409f.tar.bz2 scummvm-rg350-d5acefa023d60ab91d1fbaf6bd0fd65b2174409f.zip |
XEEN: Further simplification in checkMoveDirection
-rw-r--r-- | engines/xeen/interface.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp index fbb91aa7e5..c00079b73b 100644 --- a/engines/xeen/interface.cpp +++ b/engines/xeen/interface.cpp @@ -921,7 +921,11 @@ bool Interface::checkMoveDirection(int key) { break; } + // Get next facing tile information, and then reset back to the old direction (if changed) map.getCell(7); + party._mazeDirection = dir; + + int startSurfaceId = map._currentSurfaceId; int surfaceId; @@ -929,8 +933,6 @@ bool Interface::checkMoveDirection(int key) { return true; if (map._isOutdoors) { - party._mazeDirection = dir; - switch (map._currentWall) { case 5: if (_vm->_files->_ccNum) @@ -976,12 +978,9 @@ bool Interface::checkMoveDirection(int key) { } else { surfaceId = map.getCell(2); if (surfaceId >= map.mazeData()._difficulties._wallNoPass) { - party._mazeDirection = dir; sound.playFX(46); return false; } else { - party._mazeDirection = dir; - if (startSurfaceId != SURFTYPE_SWAMP || party.checkSkill(SWIMMING) || party._walkOnWaterActive) { if (_buttonValue == Common::KEYCODE_UP && _wo[107]) { |