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author | Paul Gilbert | 2017-02-18 17:06:00 -0500 |
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committer | Paul Gilbert | 2017-02-18 17:06:00 -0500 |
commit | d65c717a448d9afe9dc820756fa16e835d31176e (patch) | |
tree | 885f10780d5444b03569159b21e16d24599db1da | |
parent | 7762dae0f9816e3d25efaffe7e2b397e7d8c2bd2 (diff) | |
download | scummvm-rg350-d65c717a448d9afe9dc820756fa16e835d31176e.tar.gz scummvm-rg350-d65c717a448d9afe9dc820756fa16e835d31176e.tar.bz2 scummvm-rg350-d65c717a448d9afe9dc820756fa16e835d31176e.zip |
TITANIC: Workaround original Maitre'D bug where _musicHandler was null
-rw-r--r-- | engines/titanic/npcs/maitre_d.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/titanic/npcs/maitre_d.cpp b/engines/titanic/npcs/maitre_d.cpp index 0e2f62ccd8..6ac69d9079 100644 --- a/engines/titanic/npcs/maitre_d.cpp +++ b/engines/titanic/npcs/maitre_d.cpp @@ -119,6 +119,11 @@ bool CMaitreD::EnterViewMsg(CEnterViewMsg *msg) { if (_musicName != "STMusic" && (!_musicSet || _priorMusicName == _musicName)) return true; + // WORKAROUND: It's possible in the original to not have a music handler set + // if you start and stop the phonograph, then save and restore the game + if (!CMusicRoom::_musicHandler) + return true; + if (_musicName.contains("nasty ambient")) startTalking(this, 111, findView()); else if (!CMusicRoom::_musicHandler->checkInstrument(SNAKE)) |