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author | Paul Gilbert | 2015-01-31 15:28:53 -0500 |
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committer | Paul Gilbert | 2015-01-31 15:28:53 -0500 |
commit | d67b8d364d8c2a48d26fd0349cc902786b50235b (patch) | |
tree | 0390ad50b28293109f5af49a8eae54297bb3fecb | |
parent | b22418de083e8eee1eb88e83a3b3acec6956d74b (diff) | |
download | scummvm-rg350-d67b8d364d8c2a48d26fd0349cc902786b50235b.tar.gz scummvm-rg350-d67b8d364d8c2a48d26fd0349cc902786b50235b.tar.bz2 scummvm-rg350-d67b8d364d8c2a48d26fd0349cc902786b50235b.zip |
XEEN: More automap dialog fixes
-rw-r--r-- | engines/xeen/dialogs_automap.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/xeen/dialogs_automap.cpp b/engines/xeen/dialogs_automap.cpp index da75f5e20b..539911058a 100644 --- a/engines/xeen/dialogs_automap.cpp +++ b/engines/xeen/dialogs_automap.cpp @@ -80,8 +80,8 @@ void AutoMapDialog::execute() { events.updateGameCounter(); do { -// if (drawFlag) -// intf.draw3d(false); + if (drawFlag) + intf.draw3d(false); screen._windows[5].writeString("\n"); if (map._isOutdoors) { @@ -277,7 +277,7 @@ void AutoMapDialog::execute() { // Draw the arrow if at the correct position if ((arrowPt.x / 10) == xCtr && (14 - (arrowPt.y / 10)) == yCtr && frameEndFlag) { globalSprites.draw(screen, party._mazeDirection + 1, - Common::Point(arrowPt.x, arrowPt.y + 29)); + Common::Point(arrowPt.x + 81, arrowPt.y + 29)); } v = map.mazeLookup(Common::Point(xDiff, yDiff), 12); @@ -384,14 +384,14 @@ void AutoMapDialog::execute() { map._tileSprites.draw(screen, frame, Common::Point(xp, yp)); } } - + // Draw overlay on cells that haven't been stepped on yet for (int yDiff = pt.y + 7, yp = 38; yp < 166; --yDiff, yp += 8) { for (int xp = 80, xDiff = pt.x - 7; xp < 240; xp += 10, ++xDiff) { v = map.mazeLookup(Common::Point(xDiff, yDiff), 0, 0xffff); - if (v != INVALID_CELL && !map._currentSteppedOn) - map._tileSprites.draw(screen, 0, Common::Point(xp, yp)); + if (v == INVALID_CELL || !map._currentSteppedOn) + map._tileSprites.draw(screen, 1, Common::Point(xp, yp)); } } } @@ -417,6 +417,7 @@ void AutoMapDialog::execute() { screen._windows[3].update(); events.pollEvents(); + drawFlag = false; } while (!_vm->shouldQuit() && !events.isKeyMousePressed()); events.clearEvents(); |