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authorJordi Vilalta Prat2010-07-27 10:10:49 +0000
committerJordi Vilalta Prat2010-07-27 10:10:49 +0000
commitd6aed46c3a07f4a5a51ec77115764902c5d63e82 (patch)
tree0e1f35f881c5f63f66cc24813d5ad1ca318f4b0a
parent14c059100c1505d2aedcea781c07756c9b5bcf30 (diff)
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SCI: Complete the workaround commited in r51355.
svn-id: r51357
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index b79fd9b114..f8fb297f43 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -97,6 +97,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_LSL6HIRES, -1, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // during the game
{ GID_QFG2, -1, 71, 0, "theInvSheet", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // accessing the inventory
{ GID_SQ1, 103, 103, 0, "hand", "internalEvent", -1, 1, { WORKAROUND_FAKE, 0 } }, // spanish (and maybe early versions?) only: when moving cursor over input pad
+ { GID_SQ1, 103, 103, 0, "hand", "internalEvent", -1, 2, { WORKAROUND_FAKE, 0 } }, // spanish (and maybe early versions?) only: when moving cursor over input pad
{ GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { WORKAROUND_FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser
{ GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { WORKAROUND_FAKE, 0 } }, // export 1, but called locally (when shooting at aliens)
{ GID_SQ4, -1, 398, 0, "showBox", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // sq4cd: called when rummaging in Software Excess bargain bin