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author | Max Horn | 2003-10-15 23:16:52 +0000 |
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committer | Max Horn | 2003-10-15 23:16:52 +0000 |
commit | d71160af749b87cb6ecfb22e3b81e2e626a0c9c3 (patch) | |
tree | da0a6a8b199453bc7826f74510a1bd8c48202f68 | |
parent | 35c23667c3a2ee800472f9104f25c08d8b1c7117 (diff) | |
download | scummvm-rg350-d71160af749b87cb6ecfb22e3b81e2e626a0c9c3.tar.gz scummvm-rg350-d71160af749b87cb6ecfb22e3b81e2e626a0c9c3.tar.bz2 scummvm-rg350-d71160af749b87cb6ecfb22e3b81e2e626a0c9c3.zip |
removed the kDefault*Volume constants
svn-id: r10816
-rw-r--r-- | base/gameDetector.cpp | 15 | ||||
-rw-r--r-- | base/gameDetector.h | 9 | ||||
-rw-r--r-- | scumm/imuse.cpp | 8 | ||||
-rw-r--r-- | scumm/imuse.h | 1 | ||||
-rw-r--r-- | scumm/imuse_internal.h | 1 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 4 |
6 files changed, 14 insertions, 24 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 05aa52573c..2a5ec599ec 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -115,6 +115,15 @@ static const char USAGE_STRING[] = #endif +/** Default sound/music volumes. + * @todo move this to a better place. + */ +enum { + kDefaultMasterVolume = 192, + kDefaultSFXVolume = 192, + kDefaultMusicVolume = 192 +}; + struct GraphicsMode { const char *name; const char *description; @@ -186,9 +195,9 @@ GameDetector::GameDetector() { #endif // Sound & Music - ConfMan.registerDefault("master_volume", kDefaultMasterVolume); - ConfMan.registerDefault("music_volume", kDefaultMusicVolume); - ConfMan.registerDefault("sfx_volume", kDefaultSFXVolume); + ConfMan.registerDefault("master_volume", 192); + ConfMan.registerDefault("music_volume", 192); + ConfMan.registerDefault("sfx_volume", 192); ConfMan.registerDefault("multi_midi", false); ConfMan.registerDefault("native_mt32", false); diff --git a/base/gameDetector.h b/base/gameDetector.h index 3e5eef7fca..fcb127036f 100644 --- a/base/gameDetector.h +++ b/base/gameDetector.h @@ -32,15 +32,6 @@ class OSystem; class SoundMixer; class Plugin; -/** Default sound/music volumes. - * @todo move this to a better place. - */ -enum { - kDefaultMasterVolume = 192, - kDefaultSFXVolume = 192, - kDefaultMusicVolume = 192 -}; - /** Global (shared) game feature flags. */ enum { GF_DEFAULT_TO_1X_SCALER = 1 << 31 diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp index 826def887a..1a0c68e1bc 100644 --- a/scumm/imuse.cpp +++ b/scumm/imuse.cpp @@ -22,7 +22,6 @@ #include "stdafx.h" -#include "base/gameDetector.h" // For kDefaultMasterVolume etc. #include "common/util.h" #include "scumm/imuse.h" @@ -610,10 +609,6 @@ int IMuseInternal::setMasterVolume(uint vol) { return 0; } -int IMuseInternal::get_master_volume() { - return _master_volume; -} - int IMuseInternal::terminate1() { _initialized = false; stopAllSounds(); @@ -1150,8 +1145,6 @@ int IMuseInternal::initialize(OSystem *syst, SoundMixer *mixer, MidiDriver *nati if (!_tempoFactor) _tempoFactor = 100; _master_volume = 255; - if (_music_volume < 1) - _music_volume = kDefaultMusicVolume; for (i = 0; i != 8; i++) _channel_volume[i] = _channel_volume_eff[i] = _volchan_table[i] = 127; @@ -1784,7 +1777,6 @@ int IMuse::save_or_load(Serializer *ser, ScummEngine *scumm) { in(); int ret = _ int IMuse::set_music_volume(uint vol) { in(); int ret = _target->set_music_volume(vol); out(); return ret; } int IMuse::get_music_volume() { in(); int ret = _target->get_music_volume(); out(); return ret; } void IMuse::setMasterVolume(int vol) { in(); _target->setMasterVolume(vol); out(); } -int IMuse::get_master_volume() { in(); int ret = _target->get_master_volume(); out(); return ret; } void IMuse::startSound(int sound) { in(); _target->startSound(sound); out(); } void IMuse::stopSound(int sound) { in(); _target->stopSound(sound); out(); } void IMuse::stopAllSounds() { in(); _target->stopAllSounds(); out(); } diff --git a/scumm/imuse.h b/scumm/imuse.h index acebe40529..4487cc3f4c 100644 --- a/scumm/imuse.h +++ b/scumm/imuse.h @@ -66,7 +66,6 @@ public: int set_music_volume(uint vol); int get_music_volume(); void setMasterVolume(int vol); - int get_master_volume(); void startSound(int sound); void stopSound(int sound); void stopAllSounds(); diff --git a/scumm/imuse_internal.h b/scumm/imuse_internal.h index e7e91b3f22..dc0c63ebc2 100644 --- a/scumm/imuse_internal.h +++ b/scumm/imuse_internal.h @@ -456,7 +456,6 @@ public: int set_music_volume(uint vol); int get_music_volume(); int setMasterVolume(uint vol); - int get_master_volume(); bool startSound(int sound); int stopSound(int sound); int stopAllSounds(); diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index c9aa44c2ef..99ecf679d0 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -660,8 +660,8 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst) _silentDigitalImuse = true; _noDigitalSamples = true; } - _mixer->setVolume(kDefaultSFXVolume * kDefaultMasterVolume / 255); - _mixer->setMusicVolume(kDefaultMusicVolume); + _mixer->setVolume(_sound->_sound_volume_sfx * _sound->_sound_volume_master / 255); + _mixer->setMusicVolume(_sound->_sound_volume_music); // Init iMuse if (_features & GF_DIGI_IMUSE) { |