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author | Max Horn | 2009-09-17 13:20:58 +0000 |
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committer | Max Horn | 2009-09-17 13:20:58 +0000 |
commit | d861f5c854fb47e7f0a15a70738ab24f04c8036c (patch) | |
tree | ea4e153a31a0090b50c895de7ac7c1631ce70e06 | |
parent | cd394fce761ee9580e4df9ffc761826e688cda4f (diff) | |
download | scummvm-rg350-d861f5c854fb47e7f0a15a70738ab24f04c8036c.tar.gz scummvm-rg350-d861f5c854fb47e7f0a15a70738ab24f04c8036c.tar.bz2 scummvm-rg350-d861f5c854fb47e7f0a15a70738ab24f04c8036c.zip |
SCI: cleanup
svn-id: r44150
-rw-r--r-- | engines/sci/engine/kernel.h | 12 | ||||
-rw-r--r-- | engines/sci/engine/vm.cpp | 36 |
2 files changed, 17 insertions, 31 deletions
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index 3ae8d97e50..f088492b0c 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -274,18 +274,6 @@ Common::Rect set_base(EngineState *s, reg_t object); */ extern Common::Rect get_nsrect(EngineState *s, reg_t object, byte clip); -/** - * Removes all views in anticipation of a new window or text - */ -void _k_dyn_view_list_prepare_change(EngineState *s); - -/** - * Redraws all views after a new window or text was added - */ -void _k_dyn_view_list_accept_change(EngineState *s); - - - /******************** Misc functions ********************/ diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index bc0c441869..c507d4ec14 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -285,7 +285,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt Breakpoint *bp; char method_name [256]; - sprintf(method_name, "%s::%s", s->segMan->getObjectName(send_obj), ((SciEngine*)g_engine)->getKernel()->getSelectorName(selector).c_str()); + sprintf(method_name, "%s::%s", s->segMan->getObjectName(send_obj), ((SciEngine *)g_engine)->getKernel()->getSelectorName(selector).c_str()); bp = s->bp_list; while (bp) { @@ -909,36 +909,33 @@ void run_vm(EngineState *s, int restoring) { break; } - case 0x21: // callk + case 0x21: { // callk gc_countdown(s); scriptState.xs->sp -= (opparams[1] >> 1) + 1; - { - bool oldScriptHeader = (s->segMan->sciVersion() == SCI_VERSION_0_EARLY); - if (!oldScriptHeader) { - scriptState.xs->sp -= scriptState.restAdjust; - s->restAdjust = 0; // We just used up the scriptState.restAdjust, remember? - } + bool oldScriptHeader = (s->segMan->sciVersion() == SCI_VERSION_0_EARLY); + if (!oldScriptHeader) { + scriptState.xs->sp -= scriptState.restAdjust; + s->restAdjust = 0; // We just used up the scriptState.restAdjust, remember? } - if (opparams[0] >= (int)((SciEngine*)g_engine)->getKernel()->_kernelFuncs.size()) { + Kernel *kernel = ((SciEngine *)g_engine)->getKernel(); + + if (opparams[0] >= (int)kernel->_kernelFuncs.size()) { error("Invalid kernel function 0x%x requested", opparams[0]); } else { + const KernelFuncWithSignature &kfun = kernel->_kernelFuncs[opparams[0]]; int argc = ASSERT_ARITHMETIC(scriptState.xs->sp[0]); - bool oldScriptHeader = (s->segMan->sciVersion() == SCI_VERSION_0_EARLY); if (!oldScriptHeader) argc += scriptState.restAdjust; - if (((SciEngine*)g_engine)->getKernel()->_kernelFuncs[opparams[0]].signature - && !kernel_matches_signature(s->segMan, - ((SciEngine*)g_engine)->getKernel()->_kernelFuncs[opparams[0]].signature, argc, - scriptState.xs->sp + 1)) { + if (kfun.signature + && !kernel_matches_signature(s->segMan, kfun.signature, argc, scriptState.xs->sp + 1)) { error("[VM] Invalid arguments to kernel call %x", opparams[0]); } else { - s->r_acc = ((SciEngine*)g_engine)->getKernel()->_kernelFuncs[opparams[0]].fun(s, opparams[0], - argc, scriptState.xs->sp + 1); + s->r_acc = kfun.fun(s, opparams[0], argc, scriptState.xs->sp + 1); } // Call kernel function @@ -952,6 +949,7 @@ void run_vm(EngineState *s, int restoring) { scriptState.restAdjust = s->restAdjust; } break; + } case 0x22: // callb temp = ((opparams[1] >> 1) + scriptState.restAdjust + 1); @@ -1862,7 +1860,7 @@ static EngineState *_game_run(EngineState *&s, int restoring) { script_init_engine(s); game_init(s); sfx_reset_player(); - _init_stack_base_with_selector(s, ((SciEngine*)g_engine)->getKernel()->_selectorMap.play); + _init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorMap.play); send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base); @@ -1881,7 +1879,7 @@ static EngineState *_game_run(EngineState *&s, int restoring) { debugC(2, kDebugLevelVM, "Restarting with replay()\n"); s->_executionStack.clear(); // Restart with replay - _init_stack_base_with_selector(s, ((SciEngine*)g_engine)->getKernel()->_selectorMap.replay); + _init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorMap.replay); send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base); } @@ -1900,7 +1898,7 @@ int game_run(EngineState **_s) { EngineState *s = *_s; debugC(2, kDebugLevelVM, "Calling %s::play()\n", s->_gameName.c_str()); - _init_stack_base_with_selector(s, ((SciEngine*)g_engine)->getKernel()->_selectorMap.play); // Call the play selector + _init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorMap.play); // Call the play selector // Now: Register the first element on the execution stack- if (!send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base)) { |