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authorPaul Gilbert2006-04-29 11:13:47 +0000
committerPaul Gilbert2006-04-29 11:13:47 +0000
commitd88ce16b12de73306ee0842e539e95c08e7f8952 (patch)
tree7c0e48a3bb9fe4c1b8748cfbc34180b729fd7e77
parent8e7895e7bcbb1e9d233174751cc0ff8e65c565b6 (diff)
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Tweaked dialog display code to refresh the screen and warn about message Ids needing display styles that aren't yet implement
svn-id: r22204
-rw-r--r--engines/lure/surface.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/lure/surface.cpp b/engines/lure/surface.cpp
index 19ad9330da..312817df81 100644
--- a/engines/lure/surface.cpp
+++ b/engines/lure/surface.cpp
@@ -388,8 +388,10 @@ Surface *Surface::getScreen(uint16 resourceId) {
void Dialog::show(const char *text) {
Screen &screen = Screen::getReference();
Mouse &mouse = Mouse::getReference();
+ Room &room = Room::getReference();
mouse.cursorOff();
+ room.update();
Surface *s = Surface::newDialog(INFO_DIALOG_WIDTH, text);
s->copyToScreen(INFO_DIALOG_X, INFO_DIALOG_Y);
@@ -435,6 +437,7 @@ void Dialog::showMessage(uint16 messageId, uint16 characterId) {
if (READ_LE_UINT16(v) == messageId) break;
++v;
}
+
// default response if a specific response not found
if (idVal == 0xffff) idVal = 0x8c4;
@@ -462,8 +465,9 @@ void Dialog::showMessage(uint16 messageId, uint16 characterId) {
Dialog::show(idVal);
} else if (idVal != 0) {
- /* still to be decoded */
-
+ // Handle message as a talking dialog
+ // TODO: show talk dialog
+ warning("Dialog style for message #%d not yet implemented", idVal);
}
}