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| author | Eugene Sandulenko | 2005-09-03 10:35:34 +0000 | 
|---|---|---|
| committer | Eugene Sandulenko | 2005-09-03 10:35:34 +0000 | 
| commit | d8ab18ebb4fb249a181a66676281e63714fb8de7 (patch) | |
| tree | 330a78c38953b64f7cd81a735a012f3462514121 | |
| parent | cd5502916ad6ec7990b906e1dc22c07e17309691 (diff) | |
| download | scummvm-rg350-d8ab18ebb4fb249a181a66676281e63714fb8de7.tar.gz scummvm-rg350-d8ab18ebb4fb249a181a66676281e63714fb8de7.tar.bz2 scummvm-rg350-d8ab18ebb4fb249a181a66676281e63714fb8de7.zip | |
Fix bug #1281055 "ITE: Graphical glitch when pressing escape at company logo"
svn-id: r18741
| -rw-r--r-- | saga/scene.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/saga/scene.cpp b/saga/scene.cpp index 1e1ac21434..ae8104a924 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -1190,7 +1190,7 @@ void Scene::endScene() {  	// Copy current screen to render buffer so inset rooms will get proper background  	backGroundSurface = _vm->_render->getBackGroundSurface(); -	if (!(_sceneDescription.flags & kSceneFlagISO)) { +	if (!(_sceneDescription.flags & kSceneFlagISO) && !_vm->_scene->isInIntro()) {  		BGInfo bgInfo;  		_vm->_scene->getBGInfo(bgInfo); | 
