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authorBorja Lorente2016-08-17 15:46:00 +0200
committerBorja Lorente2016-08-19 16:30:24 +0200
commitd8e4d18f7a2226aec3010683de8f40dee3b7e831 (patch)
tree4800e1d1fba82d55dc24734a8ea73ad967ec11e1
parent19c7bcf9d492dc25ef7458df001accfced21edff (diff)
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MACVENTURE: Remove leftover comments and document magic constants
-rw-r--r--engines/macventure/gui.cpp33
-rw-r--r--engines/macventure/gui.h1
-rw-r--r--engines/macventure/image.h1
-rw-r--r--engines/macventure/macventure.cpp38
-rw-r--r--engines/macventure/script.cpp4
-rw-r--r--engines/macventure/text.cpp3
-rw-r--r--engines/macventure/world.cpp2
7 files changed, 22 insertions, 60 deletions
diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp
index d0af4ed51f..27454054d5 100644
--- a/engines/macventure/gui.cpp
+++ b/engines/macventure/gui.cpp
@@ -187,6 +187,7 @@ void Gui::draw() {
drawDraggedObject();
drawDialog();
+ // TODO: When window titles with custom borders are in MacGui, this should be used.
//drawWindowTitle(kMainGameWindow, _mainGameWindow->getSurface());
}
@@ -408,7 +409,9 @@ bool Gui::loadMenus() {
char *title;
/* Skip menuID, width, height, resourceID, placeholder */
- for (int skip = 0; skip < 5; skip++) { res->readUint16BE(); }
+ for (int skip = 0; skip < 5; skip++) {
+ res->readUint16BE();
+ }
titleLength = res->readByte();
title = new char[titleLength + 1];
res->read(title, titleLength);
@@ -518,7 +521,7 @@ bool Gui::loadControls() {
data.scrollMax = res->readUint16BE();
data.scrollMin = res->readUint16BE();
data.cdef = res->readUint16BE();
- data.refcon = (ControlAction)res->readUint32BE();//(ControlType)id; id++;
+ data.refcon = (ControlAction)res->readUint32BE();
data.type = (ControlType)id; id++;
data.titleLength = res->readByte();
if (data.titleLength) {
@@ -660,10 +663,6 @@ void Gui::drawExitsWindow() {
}
findWindow(kExitsWindow)->setDirty(true);
-
- // To be deleted
- //g_system->copyRectToScreen(srf->getPixels(), srf->pitch, 0, 0, srf->w, srf->h);
- //g_system->updateScreen();
}
void Gui::drawConsoleWindow() {
@@ -722,21 +721,7 @@ void Gui::drawObjectsInWindow(const WindowData &targetData, Graphics::ManagedSur
}
void Gui::drawWindowTitle(WindowReference target, Graphics::ManagedSurface *surface) {
- WindowData &data = findWindowData(target);
- BorderBounds border = borderBounds(data.type);
-
- uint left = 10;//getCurrentFont().getStringWidth(data.title) - 10;
- uint right = 30;//getCurrentFont().getStringWidth(data.title) + 10;
-
- surface->fillRect(Common::Rect(left, 0, right, border.topOffset - 1), kColorGray);
- getCurrentFont().drawString(
- surface,
- data.title,
- 0,
- right,
- right - left,
- kColorBlack,
- Graphics::kTextAlignCenter);
+ // TODO: Implement when MacGui supports titles in windows with custom borders.
}
void Gui::drawDraggedObject() {
@@ -1290,12 +1275,6 @@ bool Gui::processEvent(Common::Event &event) {
moveDraggedObject(event.mouse);
}
processed = true;
-
- // TEST
- //Common::Rect mr = calculateClickRect(event.mouse, _screen.getBounds());
- //_screen.fillRect(mr, kColorGreen);
- //g_system->copyRectToScreen(_screen.getPixels(), _screen.pitch, 0, 0, _screen.w, _screen.h);
- //g_system->updateScreen();
}
processed |= _wm.processEvent(event);
diff --git a/engines/macventure/gui.h b/engines/macventure/gui.h
index 960c2b8ba3..8ae4a1534d 100644
--- a/engines/macventure/gui.h
+++ b/engines/macventure/gui.h
@@ -71,7 +71,6 @@ enum MenuAction {
kMenuActionCommand
};
-//} using namespace MacVentureMenuActions;
struct DraggedObj {
ObjID id;
diff --git a/engines/macventure/image.h b/engines/macventure/image.h
index a026c3b8fa..6f6b9600ac 100644
--- a/engines/macventure/image.h
+++ b/engines/macventure/image.h
@@ -37,7 +37,6 @@ enum BlitMode {
kBlitBIC = 1,
kBlitOR = 2,
kBlitXOR = 3
- //kBlitNONE = 4,
};
enum GraphicsEncoding {
diff --git a/engines/macventure/macventure.cpp b/engines/macventure/macventure.cpp
index 999d41147b..e28bc4e9ba 100644
--- a/engines/macventure/macventure.cpp
+++ b/engines/macventure/macventure.cpp
@@ -384,7 +384,7 @@ void MacVentureEngine::handleObjectSelect(ObjID objID, WindowReference win, bool
const WindowData &windata = _gui->getWindowData(win);
if (shiftPressed) {
- // Do shift ;)
+ // TODO: Implement shift functionality.
} else {
if (_selectedControl && _currentSelection.size() > 0 && getInvolvedObjects() > 1) {
if (objID == 0) {
@@ -450,14 +450,12 @@ bool MacVentureEngine::showTextEntry(ObjID text, ObjID srcObj, ObjID destObj) {
debugC(3, kMVDebugMain, "Showing speech dialog, asset %d from %d to %d", text, srcObj, destObj);
_gui->getTextFromUser();
- // HACK WITH FLAGS
_prepared = false;
warning("Show text entry: not fully tested");
return true;
}
void MacVentureEngine::setTextInput(Common::String content) {
- // HACK WITH FLAGS
_prepared = true;
_userInput = content;
_clickToContinue = false;
@@ -646,7 +644,7 @@ void MacVentureEngine::playSounds(bool pause) {
delay = _soundManager->playSound(item.reference);
break;
case kSoundWait:
- //wait for sound to finish?
+ // Empty in the original.
break;
}
}
@@ -681,6 +679,7 @@ void MacVentureEngine::unselectAll() {
void MacVentureEngine::selectObject(ObjID objID) {
if (!_currentSelection.empty()) {
if (findParentWindow(objID) != findParentWindow(_currentSelection[0])) {
+ // TODO: Needs further testing, but it doesn't seem necessary.
//unselectAll();
}
}
@@ -731,11 +730,7 @@ uint MacVentureEngine::getPrefixNdx(ObjID obj) {
Common::String MacVentureEngine::getPrefixString(uint flag, ObjID obj) {
uint ndx = getPrefixNdx(obj);
ndx = ((ndx) >> flag) & 3;
- if (ndx) {
- return _decodingNamingArticles->getString(ndx);
- } else {
- return Common::String("m1551gn0 ");
- }
+ return _decodingNamingArticles->getString(ndx);
}
Common::String MacVentureEngine::getNoun(ObjID ndx) {
@@ -743,20 +738,9 @@ Common::String MacVentureEngine::getNoun(ObjID ndx) {
}
void MacVentureEngine::highlightExit(ObjID objID) {
- //ObjID ctl = _gui->getWinChild(obj);
- /*if (ctl) {
- if (findObjectInArray(obj, _selectedObjs) != -1)
- _gui->selectExit(ctl);
- else
- _gui->unselectExit(ctl);
- }
- if (obj == _world->getObjAttr(1, kAttrParentObject)) {
- if (findObjectInArray(obj, _selectedObjs) != -1)
- _gui->selectExit(obj);
- else
- _gui->unselectExit(obj);
- }*/
- //updateWindow(findParentWindow(obj));
+ // TODO: It seems unnecessary since the GUI checks whether an object
+ // is selected, which includes exits.
+ warning("STUB: highlightExit");
}
void MacVentureEngine::selectPrimaryObject(ObjID objID) {
@@ -816,7 +800,6 @@ void MacVentureEngine::closeObject(ObjID objID) {
}
void MacVentureEngine::checkObject(QueuedObject old) {
- //warning("checkObject: unimplemented");
bool hasChanged = false;
debugC(3, kMVDebugMain, "Check Object[%d] parent[%d] x[%d] y[%d]",
old.object,
@@ -887,7 +870,6 @@ void MacVentureEngine::checkObject(QueuedObject old) {
}
void MacVentureEngine::reflectSwap(ObjID fromID, ObjID toID) {
- //warning("reflectSwap: untested");
WindowReference from = getObjWindow(fromID);
WindowReference to = getObjWindow(toID);
WindowReference tmp = to;
@@ -936,7 +918,7 @@ bool MacVentureEngine::isGameRunning() {
ControlAction MacVenture::MacVentureEngine::referenceToAction(ControlType id) {
switch (id) {
case MacVenture::kControlExitBox:
- return kActivateObject;//??
+ return kActivateObject;//?? Like this in the original
case MacVenture::kControlExamine:
return kExamine;
case MacVenture::kControlOpen:
@@ -994,6 +976,8 @@ uint32 MacVentureEngine::randBetween(uint32 min, uint32 max) {
}
uint32 MacVentureEngine::getInvolvedObjects() {
+ // If there is no valid control selected, we return a number too big
+ // to be useful. There is no control that uses that many objects.
return (_selectedControl ? getGlobalSettings()._cmdArgCnts[_selectedControl - 1] : 3000);
}
@@ -1048,7 +1032,7 @@ Common::Rect MacVentureEngine::getObjBounds(ObjID objID) {
}
uint MacVentureEngine::getOverlapPercent(ObjID one, ObjID other) {
- //not the same parent? 0 overlap
+ // If it's not the same parent, there's 0 overlap
if (_world->getObjAttr(one, kAttrParentObject) !=
_world->getObjAttr(other, kAttrParentObject))
return 0;
diff --git a/engines/macventure/script.cpp b/engines/macventure/script.cpp
index 5f5273c6d7..f0a3bac4c5 100644
--- a/engines/macventure/script.cpp
+++ b/engines/macventure/script.cpp
@@ -1065,11 +1065,11 @@ void ScriptEngine::opcdNCHLD(EngineState *state, EngineFrame *frame) {
}
void ScriptEngine::opceVERS(EngineState *state, EngineFrame *frame) {
- state->push(86);
+ state->push(86); // Engine version is irrelevant. Like this in the original.
}
void ScriptEngine::opcfPSCE(EngineState *state, EngineFrame *frame) {
- state->push(0); //Not release
+ state->push(0); // Any value greater than 0 indicates "Release".
}
void ScriptEngine::opd0P1(EngineState *state, EngineFrame *frame) {
diff --git a/engines/macventure/text.cpp b/engines/macventure/text.cpp
index a2777f8774..46a54bd4ab 100644
--- a/engines/macventure/text.cpp
+++ b/engines/macventure/text.cpp
@@ -113,12 +113,11 @@ void TextAsset::decodeHuffman() {
} else {
strLen = stream.getBits(7);
}
- // OK up to here
uint32 mask = 0;
uint32 symbol = 0;
char c;
for (uint16 i = 0; i < strLen; i++) {
- mask = stream.peekBits(16); // The mask is OK
+ mask = stream.peekBits(16);
uint32 entry;
// Find the length index
diff --git a/engines/macventure/world.cpp b/engines/macventure/world.cpp
index 4847dcf0f1..7c14618f3e 100644
--- a/engines/macventure/world.cpp
+++ b/engines/macventure/world.cpp
@@ -317,6 +317,7 @@ void SaveGame::saveInto(Common::OutSaveFile *file) {
file->writeUint16BE((*global));
}
// Save text
+ // TODO: Insert text from GUI console
_text = "Hello";
file->write(_text.c_str(), _text.size());
}
@@ -341,6 +342,7 @@ void SaveGame::loadGlobals(MacVentureEngine *engine, Common::SeekableReadStream
}
void SaveGame::loadText(MacVentureEngine *engine, Common::SeekableReadStream *res) {
+ // TODO: Load console text. For now, the GUI doesn't even look at this.
_text = "Placeholder Console Text";
}