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authorCameron Cawley2019-03-20 17:23:03 +0000
committerMatan Bareket2019-04-02 11:59:31 -0400
commitda012313bc1d1f1613ec1d36a054d4e73009f1e6 (patch)
tree5dd4315f3f854c2e89eb4a776bee6365d6a528f5
parent905528deb80b7188024951a71b5d71fee459fe8e (diff)
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NEWS: Convert the NEWS file to markdown
-rw-r--r--NEWS.md (renamed from NEWS)129
1 files changed, 81 insertions, 48 deletions
diff --git a/NEWS b/NEWS.md
index 32ff5e73d9..3c3f4f1d52 100644
--- a/NEWS
+++ b/NEWS.md
@@ -1,7 +1,8 @@
For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
-2.1.0 (2018-??-??)
+#### 2.1.0 (2018-??-??)
+
New games:
- Might and Magic IV - Clouds of Xeen.
- Might and Magic V - Darkside of Xeen.
@@ -65,11 +66,11 @@ For a more comprehensive changelog of the latest experimental code, see:
will now be automatically dropped into the Luggage rather than being lost.
Titanic:
- - Fixed bug in entering floor numbers numerically that could crash the game.
- - Fixed parser not getting properly reset across sentences in a conversation.
- - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted.
- - Fixed loading saves in front of Barbot could cause him to go into an infinite animation loop.
- - Fixed crash asking Parrot who sabotaged the ship
+ - Fixed bug in entering floor numbers numerically that could crash the game.
+ - Fixed parser not getting properly reset across sentences in a conversation.
+ - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted.
+ - Fixed loading saves in front of Barbot could cause him to go into an infinite animation loop.
+ - Fixed crash asking Parrot who sabotaged the ship
Tucker:
- Fixed multiple graphic issues in Bud Tucker in Double Trouble.
@@ -99,7 +100,8 @@ For a more comprehensive changelog of the latest experimental code, see:
SDL port:
- Added support for game controllers.
-2.0.0 (2017-12-17)
+#### 2.0.0 (2017-12-17)
+
New Games:
- Added support for Full Pipe.
- Added support for Hi-Res Adventure #3: Cranston Manor.
@@ -281,7 +283,8 @@ For a more comprehensive changelog of the latest experimental code, see:
using the first one.
- Improved behaviour of the file browser.
-1.9.0 (2016-10-17)
+#### 1.9.0 (2016-10-17)
+
New Games:
- Added support for Myst.
- Added support for Myst: Masterpiece Edition.
@@ -351,7 +354,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for WinSparkle updater.
-1.8.1 (2016-05-25)
+#### 1.8.1 (2016-05-25)
+
New ports:
- Added Nintendo 3DS port.
- Added Android SDL port.
@@ -433,7 +437,8 @@ For a more comprehensive changelog of the latest experimental code, see:
GCW0 port:
- Improved support for built-in ScummVM documentation.
-1.8.0 (2016-03-04)
+#### 1.8.0 (2016-03-04)
+
New Games:
- Added support for Rex Nebular and the Cosmic Gender Bender.
- Added support for Sfinx.
@@ -525,7 +530,8 @@ For a more comprehensive changelog of the latest experimental code, see:
Tinsel:
- Improved AdLib music support in Discworld 1.
-1.7.0 (2014-07-21)
+#### 1.7.0 (2014-07-21)
+
New Games:
- Added support for Chivalry is Not Dead.
- Added support for Return to Ringworld.
@@ -620,7 +626,8 @@ For a more comprehensive changelog of the latest experimental code, see:
Tizen port:
- The BADA port has been merged/updated into Tizen.
-1.6.0 (2013-05-31)
+#### 1.6.0 (2013-05-31)
+
New Games:
- Added support for 3 Skulls of the Toltecs.
- Added support for Eye of the Beholder.
@@ -701,7 +708,8 @@ For a more comprehensive changelog of the latest experimental code, see:
(http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/).
-1.5.0 (2012-07-27)
+#### 1.5.0 (2012-07-27)
+
New Games:
- Added support for Backyard Baseball 2003.
- Added support for Blue Force.
@@ -771,7 +779,8 @@ For a more comprehensive changelog of the latest experimental code, see:
(The migration batch file can be used to copy savegames from the old
default location, to the new default location).
-1.4.1 (2012-01-27)
+#### 1.4.1 (2012-01-27)
+
AGOS:
- Fixed loading videos directly from InstallShield cabinets in the Windows
version of the The Feeble Files.
@@ -798,7 +807,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed a case where starting a new song didn't fully reset its channels,
thus some notes sounded wrong.
-1.4.0 (2011-11-11)
+#### 1.4.0 (2011-11-11)
+
New Games:
- Added support for Lands of Lore: The Throne of Chaos.
- Added support for Blue's Birthday Adventure.
@@ -857,7 +867,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed plugins on Android 3.x.
- Moved the default saved game location to the SD card.
-1.3.1 (2011-07-12)
+#### 1.3.1 (2011-07-12)
+
General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
@@ -884,7 +895,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).
-1.3.0 (2011-05-28)
+#### 1.3.0 (2011-05-28)
+
New Games:
- Added support for Backyard Baseball.
- Added support for Backyard Baseball 2001.
@@ -1028,7 +1040,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for loadable modules.
- Fixed 16bit mouse cursors on HE games.
-1.2.1 (2010-12-19)
+#### 1.2.1 (2010-12-19)
+
General:
- Added Hungarian translation.
- Added Brazilian Portuguese translation.
@@ -1042,7 +1055,8 @@ For a more comprehensive changelog of the latest experimental code, see:
Lure:
- Fixed several NPC movement bugs.
-1.2.0 (2010-10-15)
+#### 1.2.0 (2010-10-15)
+
New Games:
- Added support for Fascination.
@@ -1166,7 +1180,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Renamed backend from GP2XWIZ to GPH to better reflect
the supported devices.
-1.1.1 (2010-05-02)
+#### 1.1.1 (2010-05-02)
+
New Ports:
- Added Nintendo 64 port. (Actually added in 1.1.0, but forgot to mention it. oops)
@@ -1209,7 +1224,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added plugin support which allows the PSP Phat to run every game.
- Added a new virtual keyboard optimized for rapid D-Pad input.
-1.1.0 (2010-04-04)
+#### 1.1.0 (2010-04-04)
+
New Games:
- Added support for Blue's Art Time Activities.
- Added support for Blue's Reading Time Activities.
@@ -1242,7 +1258,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for savepoint passcodes for Sega CD MI1 via debugger command 'passcode'.
- Added support for Kanji rendering in Japanese version of Monkey Island Sega CD.
-1.0.0 (2009-11-15)
+#### 1.0.0 (2009-11-15)
+
New Ports:
- Added MotoEZX and MotoMAGX ports.
@@ -1322,7 +1339,8 @@ For a more comprehensive changelog of the latest experimental code, see:
WinCE port:
- Improved compatibility with VGA devices.
-1.0.0rc1 (2009-08-31)
+#### 1.0.0rc1 (2009-08-31)
+
New Games:
- Added support for Discworld.
- Added support for Discworld 2 - Missing Presumed ...!?.
@@ -1380,7 +1398,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- New aspect correction scaler for VGA (or higher) devices.
- Dropped support for MPEG-2 and FLAC.
-0.13.1 (2009-04-27)
+#### 0.13.1 (2009-04-27)
+
AGOS:
- Fixed crash after OmniTV video is played in The Feeble Files.
- Fixed crashes when exploring Jack the Ripper scene in the PC version of
@@ -1431,7 +1450,8 @@ For a more comprehensive changelog of the latest experimental code, see:
WinCE port:
- Fixed an issue which could cause random crashes with VGA devices.
-0.13.0 (2009-02-28)
+#### 0.13.0 (2009-02-28)
+
General:
- Added MIDI driver for Atari ST / FreeMint.
- Added a 'Load' button to the Launcher (not supported by all engines).
@@ -1465,7 +1485,8 @@ For a more comprehensive changelog of the latest experimental code, see:
SCUMM:
- Implemented radio-chatter effect in The DIG.
-0.12.0 (2008-08-31)
+#### 0.12.0 (2008-08-31)
+
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
@@ -1500,7 +1521,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed AdLib/MIDI mode in Monkey Island 1 (Floppy).
-0.11.1 (2008-02-29)
+#### 0.11.1 (2008-02-29)
+
SCUMM:
- Improvements for Digital iMUSE subsystem. This fixes several glitches in
The Curse of Monkey Island.
@@ -1531,7 +1553,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed palette glitch in Inherit the Earth when looking at the map while at
the docks.
-0.11.0 (2008-01-15)
+#### 0.11.0 (2008-01-15)
+
New Games:
- Added support for Elvira: Mistress of the Dark.
- Added support for Elvira 2: The Jaws of Cerberus.
@@ -1613,7 +1636,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Support F200 Touchscreen.
- Various fixes to input code.
-0.10.0 (2007-06-20)
+#### 0.10.0 (2007-06-20)
+
New Games:
- Added Cinematique evo 1 engine. Currently only Future Wars is supported.
- Added Touche: The Adventures of the Fifth Musketeer engine.
@@ -1699,7 +1723,8 @@ For a more comprehensive changelog of the latest experimental code, see:
PalmOS Port:
- Now using PalmOS Porting SDK which enables use of the C standard library.
-0.9.1 (2006-10-29)
+#### 0.9.1 (2006-10-29)
+
New Ports:
- Added Nintendo DS port.
- Added GP2X port.
@@ -1755,7 +1780,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Several bugfixes.
- Re-add support for 2002 based devices.
-0.9.0 (2006-06-25)
+#### 0.9.0 (2006-06-25)
+
New Games:
- Added kyra engine (for the Kyrandia series). Currently only the first
part of the series is supported.
@@ -1810,7 +1836,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added: All: Inverse landscape mode.
- Fixed: PocketPC: Dialogs cut-off/not redrawn.
-0.8.2 (2006-02-08)
+#### 0.8.2 (2006-02-08)
+
General:
- Fixed OS X bundle building when using GCC 3.3.
@@ -1826,7 +1853,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed QVGA Smartphone detection (mean it this time :p).
- Fixed Smartphone double right click issue.
-0.8.1 (2006-01-31)
+#### 0.8.1 (2006-01-31)
General:
- Fixed compiling with GCC 2.95.
- Fixed LaTeX documentation.
@@ -1900,7 +1927,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Knakos patches (QVGA smartphones fix, easier key binding and panel
switching).
-0.8.0 (2005-10-30)
+#### 0.8.0 (2005-10-30)
+
New Games:
- Added SAGA engine (for the games "I Have No Mouth and I Must Scream"
and "Inherit the Earth").
@@ -1955,7 +1983,8 @@ For a more comprehensive changelog of the latest experimental code, see:
of compress_sword2 will, of course, still have the same error. You
may want to regenerate them.
-0.7.1 (2005-03-27)
+#### 0.7.1 (2005-03-27)
+
General:
- Added a MT-32 emulator. (It was actually added in 0.7.0 but we
forgot to put it into the NEWS file :-).
@@ -1988,7 +2017,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed crash when talking to the gardener using spanish text with the
floppy version.
-0.7.0 (2004-12-24)
+#### 0.7.0 (2004-12-24)
+
New Games:
- Added 26 Humongous Entertainment titles, only a few are completable.
@@ -2045,7 +2075,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added workarounds for some rare scripting bugs that could render the game
unwinnable.
-0.6.1b (2004-08-03)
+#### 0.6.1b (2004-08-03)
+
General:
- Fixed copy/paste bug in launcher that may corrupt the Savegame Path.
- Fixed crashes on 64-bit architectures.
@@ -2057,7 +2088,8 @@ For a more comprehensive changelog of the latest experimental code, see:
Simon:
- Fixed VOC crash.
-0.6.1 (2004-07-25)
+#### 0.6.1 (2004-07-25)
+
General:
- Fixed sound glitch when streaming two or more Ogg Vorbis sounds from the
same file handle, e.g. in the Sam & Max intro when using monster.sog.
@@ -2080,7 +2112,8 @@ For a more comprehensive changelog of the latest experimental code, see:
Simon:
- Fixed crashes in some international versions.
-0.6.0 (2004-03-14)
+#### 0.6.0 (2004-03-14)
+
New Games:
- Added Broken Sword 1 engine.
- Added Broken Sword 2 engine.
@@ -2128,7 +2161,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Keyboard support for cannon battle in Curse of Monkey Island.
- Keyboard support for derby scene in Full Throttle.
-0.5.1 (2003-08-06)
+#### 0.5.1 (2003-08-06)
- Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs').
- Fixed dialog skipping, music volume and several crashes/freezes in Steel Sky.
- Fixed dialog skipping in V7 games.
@@ -2140,7 +2173,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed a fullscreen problem on Mac OS X were you couldn't use the mouse in
the top part of the screen by linking to a bugfixed version of SDL.
-0.5.0 (2003-08-02)
+#### 0.5.0 (2003-08-02)
- Enhanced versions of Maniac Mansion and Zak McKracken are now supported and
completable.
- Beneath A Steel Sky is now supported and completable.
@@ -2159,14 +2192,14 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added Aspect Ratio option.
- Many other bug fixes, improvements and optimizations.
-0.4.1 (2003-05-25)
+#### 0.4.1 (2003-05-25)
- Added AdvMame3x filter.
- Fixed crash in Curse of Monkey Island (and possibly other games as well).
- Fixed airport doors in Zak256.
- Fixed crash in SDL backend.
- Fixed various iMUSE bugs.
-0.4.0 (2003-05-11)
+#### 0.4.0 (2003-05-11)
- Curse of Monkey Island (comi) support (experimental).
- Added support for the EGA versions of Loom, Monkey Island and Indy3.
- Improved music support in Indy3 and the floppy versions of Monkey Island.
@@ -2184,7 +2217,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- SMUSH code optimised, frame dropping added for slower machines.
- Code cleanups.
-0.3.0b (2002-12-08)
+#### 0.3.0b (2002-12-08)
- Massive cleanup work for iMUSE. Sam and Max music now plays correctly.
- Many bugfixes for Zak256, + sound and music support.
- Music support for Simon the Sorcerer on any platform with real MIDI.
@@ -2201,7 +2234,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- New in-game GUI.
- Launcher dialog.
-0.2.0 (2002-04-14)
+#### 0.2.0 (2002-04-14)
- Core engine rewrite.
- Enhanced ingame GUI, including options/volume settings.
- Auto-save feature.
@@ -2215,12 +2248,12 @@ For a more comprehensive changelog of the latest experimental code, see:
- Experimental support for V7 games (Full Throttle/The Dig).
- Experimental support for V3 games (Zak256/Indy3).
-0.1.0 (2002-01-13)
+#### 0.1.0 (2002-01-13)
- Loads of changes.
-0.0.2 (2001-10-12)
+#### 0.0.2 (2001-10-12)
- Bug fixes.
- Save & load support.
-0.0.1 (2001-10-08)
+#### 0.0.1 (2001-10-08)
- Initial version.