diff options
author | Bendegúz Nagy | 2016-07-02 01:19:53 +0200 |
---|---|---|
committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | da317f14be4d2b6f1031d84b5fc7ee743998cf4c (patch) | |
tree | cb73312e11f1930c9142decf714d79741c55c98a | |
parent | e2300bd04c5aebe5736a5d0a431a9b85f53a9d17 (diff) | |
download | scummvm-rg350-da317f14be4d2b6f1031d84b5fc7ee743998cf4c.tar.gz scummvm-rg350-da317f14be4d2b6f1031d84b5fc7ee743998cf4c.tar.bz2 scummvm-rg350-da317f14be4d2b6f1031d84b5fc7ee743998cf4c.zip |
DM: Massive renameing in gfx.cpp
-rw-r--r-- | engines/dm/champion.cpp | 10 | ||||
-rw-r--r-- | engines/dm/dm.cpp | 2 | ||||
-rw-r--r-- | engines/dm/gfx.cpp | 745 | ||||
-rw-r--r-- | engines/dm/gfx.h | 4 | ||||
-rw-r--r-- | engines/dm/inventory.cpp | 16 | ||||
-rw-r--r-- | engines/dm/objectman.cpp | 2 | ||||
-rw-r--r-- | engines/dm/text.cpp | 2 |
7 files changed, 348 insertions, 433 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index fb2515bd63..5f1b68c15b 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -802,7 +802,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) { } else {
AL_2_nativeBitmapIndex = k33_SlotBoxNormalIndice;
}
- dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxMouth, k12_ColorDarkestGray, gDungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxMouth, k12_ColorDarkestGray, g296_DungeonViewport);
AL_2_nativeBitmapIndex = k33_SlotBoxNormalIndice;
for (int16 AL_0_statisticIndex = kChampionStatStrength; AL_0_statisticIndex <= kChampionStatAntifire; AL_0_statisticIndex++) {
if (champ->getStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatCurrent)
@@ -811,7 +811,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) { break;
}
}
- dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxEye, k12_ColorDarkestGray, gDungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxEye, k12_ColorDarkestGray, g296_DungeonViewport);
champAttributes |= kChampionAttributeViewport;
}
}
@@ -976,7 +976,7 @@ void ChampionMan::drawSlot(uint16 champIndex, ChampionSlot slotIndex) { if (nativeBitmapIndex != -1) {
_vm->_displayMan->_g578_useByteBoxCoordinates = false;
_vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(nativeBitmapIndex), 32, 0, 0,
- box, k12_ColorDarkestGray, isInventoryChamp ? gDungeonViewport : gDefultViewPort);
+ box, k12_ColorDarkestGray, isInventoryChamp ? g296_DungeonViewport : gDefultViewPort);
}
_vm->_objectMan->drawIconInSlotBox(slotBoxIndex, iconIndex);
@@ -998,8 +998,8 @@ void ChampionMan::renameChampion(Champion* champ) { box._x1 = 3;
box._x2 = box._x1 + 167;
- dispMan.clearScreenBox(k12_ColorDarkestGray, box, gDungeonViewport);
- dispMan.blitToScreen(dispMan.getBitmap(k27_PanelRenameChampionIndice), 144, 0, 0, gBoxPanel, k4_ColorCyan, gDungeonViewport);
+ dispMan.clearScreenBox(k12_ColorDarkestGray, box, g296_DungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(k27_PanelRenameChampionIndice), 144, 0, 0, gBoxPanel, k4_ColorCyan, g296_DungeonViewport);
textMan.printToViewport(177, 58, k13_ColorLightestGray, "_______");
textMan.printToViewport(105, 76, k13_ColorLightestGray, "___________________");
Common::Point clickPos;
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index be8da8b4b6..bf584fd6fe 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -253,7 +253,7 @@ void DMEngine::gameloop() { if (!_inventoryMan->_inventoryChampionOrdinal && !_championMan->_partyIsSleeping) { Box box(0, 224, 0, 126); - _displayMan->clearScreenBox(k0_ColorBlack, box, gDungeonViewport); // dummy code + _displayMan->clearScreenBox(k0_ColorBlack, box, g296_DungeonViewport); // dummy code _displayMan->drawDungeon(_dungeonMan->_currMap._partyDir, _dungeonMan->_currMap._partyPosX, _dungeonMan->_currMap._partyPosY); } // DUMMY CODE: next line diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index f6b1b0271a..35b30a3907 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -39,74 +39,73 @@ namespace DM { -Frame g0164Frame_DoorFrameLeft_D3L = Frame(0, 31, 28, 70, 16, 43, 0, 0); // @ G0164_s_Graphic558_Frame_DoorFrameLeft_D3L -Frame g0165Frame_DoorFrameRight_D3R = Frame(192, 223, 28, 70, 16, 43, 0, 0); // @ G0165_s_Graphic558_Frame_DoorFrameRight_D3R -Frame g0166Frame_DoorFrameLeft_D3C = Frame(64, 95, 27, 70, 16, 44, 0, 0); // @ G0166_s_Graphic558_Frame_DoorFrameLeft_D3C -Frame g0167Frame_DoorFrameRight_D3C = Frame(128, 159, 27, 70, 16, 44, 0, 0); // @ G0167_s_Graphic558_Frame_DoorFrameRight_D3C -Frame g0168Frame_DoorFrameLeft_D2C = Frame(48, 95, 22, 86, 24, 65, 0, 0); // @ G0168_s_Graphic558_Frame_DoorFrameLeft_D2C -Frame g0169Frame_DoorFrameRight_D2C = Frame(128, 175, 22, 86, 24, 65, 0, 0); // @ G0169_s_Graphic558_Frame_DoorFrameRight_D2C -Frame g0170Frame_DoorFrameLeft_D1C = Frame(43, 74, 14, 107, 16, 94, 0, 0); // @ G0170_s_Graphic558_Frame_DoorFrameLeft_D1C -Frame g0171Frame_DoorFrameRight_D1C = Frame(149, 180, 14, 107, 16, 94, 0, 0); // @ G0171_s_Graphic558_Frame_DoorFrameRight_D1C -Frame g0172Frame_DoorFrame_D0C = Frame(96, 127, 0, 122, 16, 123, 0, 0); // @ G0172_s_Graphic558_Frame_DoorFrame_D0C -Frame g0173Frame_DoorFrameTop_D2L = Frame(0, 59, 22, 24, 48, 3, 16, 0); // @ G0173_s_Graphic558_Frame_DoorFrameTop_D2L -Frame g0174Frame_DoorFrameTop_D2C = Frame(64, 159, 22, 24, 48, 3, 0, 0); // @ G0174_s_Graphic558_Frame_DoorFrameTop_D2C -Frame g0175Frame_DoorFrameTop_D2R = Frame(164, 223, 22, 24, 48, 3, 16, 0); // @ G0175_s_Graphic558_Frame_DoorFrameTop_D2R -Frame g0176Frame_DoorFrameTop_D1L = Frame(0, 31, 14, 17, 64, 4, 16, 0); // @ G0176_s_Graphic558_Frame_DoorFrameTop_D1L -Frame g0177Frame_DoorFrameTop_D1C = Frame(48, 175, 14, 17, 64, 4, 0, 0); // @ G0177_s_Graphic558_Frame_DoorFrameTop_D1C -Frame g0178Frame_DoorFrameTop_D1R = Frame(192, 223, 14, 17, 64, 4, 16, 0); // @ G0178_s_Graphic558_Frame_DoorFrameTop_D1R -Frame g0110FrameStairsUpFront_D3L = Frame(0, 79, 25, 70, 40, 46, 0, 0); // @ G0110_s_Graphic558_Frame_StairsUpFront_D3L -Frame g0111FrameStairsUpFront_D3C = Frame(64, 159, 25, 70, 48, 46, 0, 0); // @ G0111_s_Graphic558_Frame_StairsUpFront_D3C -Frame g0112FrameStairsUpFront_D3R = Frame(149, 223, 25, 70, 40, 46, 5, 0); // @ G0112_s_Graphic558_Frame_StairsUpFront_D3R -Frame g0113FrameStairsUpFront_D2L = Frame(0, 63, 22, 83, 32, 62, 0, 0); // @ G0113_s_Graphic558_Frame_StairsUpFront_D2L -Frame g0114FrameStairsUpFront_D2C = Frame(64, 159, 22, 83, 48, 62, 0, 0); // @ G0114_s_Graphic558_Frame_StairsUpFront_D2C -Frame g0115FrameStairsUpFront_D2R = Frame(160, 223, 22, 83, 32, 62, 0, 0); // @ G0115_s_Graphic558_Frame_StairsUpFront_D2R -Frame g0116FrameStairsUpFront_D1L = Frame(0, 31, 9, 108, 16, 100, 0, 0); // @ G0116_s_Graphic558_Frame_StairsUpFront_D1L -Frame g0117FrameStairsUpFront_D1C = Frame(32, 191, 9, 108, 80, 100, 0, 0); // @ G0117_s_Graphic558_Frame_StairsUpFront_D1C -Frame g0118FrameStairsUpFront_D1R = Frame(192, 223, 9, 108, 16, 100, 0, 0); // @ G0118_s_Graphic558_Frame_StairsUpFront_D1R -Frame g0119FrameStairsUpFront_D0L = Frame(0, 31, 58, 101, 16, 44, 0, 0); // @ G0119_s_Graphic558_Frame_StairsUpFront_D0L -Frame g0120FrameStairsUpFront_D0R = Frame(192, 223, 58, 101, 16, 44, 0, 0); // @ G0120_s_Graphic558_Frame_StairsUpFront_D0R -Frame g0121FrameStairsDownFront_D3L = Frame(0, 79, 28, 68, 40, 41, 0, 0); // @ G0121_s_Graphic558_Frame_StairsDownFront_D3L -Frame g0122FrameStairsDownFront_D3C = Frame(64, 159, 28, 70, 48, 43, 0, 0); // @ G0122_s_Graphic558_Frame_StairsDownFront_D3C -Frame g0123FrameStairsDownFront_D3R = Frame(149, 223, 28, 68, 40, 41, 5, 0); // @ G0123_s_Graphic558_Frame_StairsDownFront_D3R -Frame g0124FrameStairsDownFront_D2L = Frame(0, 63, 24, 85, 32, 62, 0, 0); // @ G0124_s_Graphic558_Frame_StairsDownFront_D2L -Frame g0125FrameStairsDownFront_D2C = Frame(64, 159, 24, 85, 48, 62, 0, 0); // @ G0125_s_Graphic558_Frame_StairsDownFront_D2C -Frame g0126FrameStairsDownFront_D2R = Frame(160, 223, 24, 85, 32, 62, 0, 0); // @ G0126_s_Graphic558_Frame_StairsDownFront_D2R -Frame g0127FrameStairsDownFront_D1L = Frame(0, 31, 18, 108, 16, 91, 0, 0); // @ G0127_s_Graphic558_Frame_StairsDownFront_D1L -Frame g0128FrameStairsDownFront_D1C = Frame(32, 191, 18, 108, 80, 91, 0, 0); // @ G0128_s_Graphic558_Frame_StairsDownFront_D1C -Frame g0129FrameStairsDownFront_D1R = Frame(192, 223, 18, 108, 16, 91, 0, 0); // @ G0129_s_Graphic558_Frame_StairsDownFront_D1R -Frame g0130FrameStairsDownFront_D0L = Frame(0, 31, 76, 135, 16, 60, 0, 0); // @ G0130_s_Graphic558_Frame_StairsDownFront_D0L -Frame g0131FrameStairsDownFront_D0R = Frame(192, 223, 76, 135, 16, 60, 0, 0); // @ G0131_s_Graphic558_Frame_StairsDownFront_D0R -Frame g0132FrameStairsSide_D2L = Frame(60, 75, 57, 61, 8, 5, 0, 0); // @ G0132_s_Graphic558_Frame_StairsSide_D2L -Frame g0133FrameStairsSide_D2R = Frame(148, 163, 57, 61, 8, 5, 0, 0); // @ G0133_s_Graphic558_Frame_StairsSide_D2R -Frame g0134FrameStairsUpSide_D1L = Frame(32, 63, 57, 99, 16, 43, 0, 0); // @ G0134_s_Graphic558_Frame_StairsUpSide_D1L -Frame g0135FrameStairsUpSide_D1R = Frame(160, 191, 57, 99, 16, 43, 0, 0); // @ G0135_s_Graphic558_Frame_StairsUpSide_D1R -Frame g0136FrameStairsDownSide_D1L = Frame(32, 63, 60, 98, 16, 39, 0, 0); // @ G0136_s_Graphic558_Frame_StairsDownSide_D1L -Frame g0137FrameStairsDownSide_D1R = Frame(160, 191, 60, 98, 16, 39, 0, 0); // @ G0137_s_Graphic558_Frame_StairsDownSide_D1R -Frame g0138FrameStairsSide_D0L = Frame(0, 15, 73, 85, 8, 13, 0, 0); // @ G0138_s_Graphic558_Frame_StairsSide_D0L -Frame g0139FrameStairsSide_D0R = Frame(208, 223, 73, 85, 8, 13, 0, 0); // @ G0139_s_Graphic558_Frame_StairsSide_D0R -Frame g0140FrameFloorPit_D3L = Frame(0, 79, 66, 73, 40, 8, 0, 0); // @ G0140_s_Graphic558_Frame_FloorPit_D3L -Frame g0141FrameFloorPit_D3C = Frame(64, 159, 66, 73, 48, 8, 0, 0); // @ G0141_s_Graphic558_Frame_FloorPit_D3C -Frame g0142FrameFloorPit_D3R = Frame(144, 223, 66, 73, 40, 8, 0, 0); // @ G0142_s_Graphic558_Frame_FloorPit_D3R -Frame g0143FrameFloorPit_D2L = Frame(0, 79, 77, 88, 40, 12, 0, 0); // @ G0143_s_Graphic558_Frame_FloorPit_D2L -Frame g0144FrameFloorPit_D2C = Frame(64, 159, 77, 88, 48, 12, 0, 0); // @ G0144_s_Graphic558_Frame_FloorPit_D2C -Frame g0145FrameFloorPit_D2R = Frame(144, 223, 77, 88, 40, 12, 0, 0); // @ G0145_s_Graphic558_Frame_FloorPit_D2R -Frame g0146FrameFloorPit_D1L = Frame(0, 63, 93, 116, 32, 24, 0, 0); // @ G0146_s_Graphic558_Frame_FloorPit_D1L -Frame g0147FrameFloorPit_D1C = Frame(32, 191, 93, 116, 80, 24, 0, 0); // @ G0147_s_Graphic558_Frame_FloorPit_D1C -Frame g0148FrameFloorPit_D1R = Frame(160, 223, 93, 116, 32, 24, 0, 0); // @ G0148_s_Graphic558_Frame_FloorPit_D1R -Frame g0149FrameFloorPit_D0L = Frame(0, 31, 124, 135, 16, 12, 0, 0); // @ G0149_s_Graphic558_Frame_FloorPit_D0L -Frame g0150FrameFloorPit_D0C = Frame(16, 207, 124, 135, 96, 12, 0, 0); // @ G0150_s_Graphic558_Frame_FloorPit_D0C -Frame g0151FrameFloorPit_D0R = Frame(192, 223, 124, 135, 16, 12, 0, 0); // @ G0151_s_Graphic558_Frame_FloorPit_D0R -Frame g0152FrameFloorPit_D2L = Frame(0, 79, 19, 23, 40, 5, 0, 0); // @ G0152_s_Graphic558_Frame_CeilingPit_D2L -Frame g0153FrameFloorPit_D2C = Frame(64, 159, 19, 23, 48, 5, 0, 0); // @ G0153_s_Graphic558_Frame_CeilingPit_D2C -Frame g0154FrameFloorPit_D2R = Frame(144, 223, 19, 23, 40, 5, 0, 0); // @ G0154_s_Graphic558_Frame_CeilingPit_D2R -Frame g0155FrameFloorPit_D1L = Frame(0, 63, 8, 16, 32, 9, 0, 0); // @ G0155_s_Graphic558_Frame_CeilingPit_D1L -Frame g0156FrameFloorPit_D1C = Frame(32, 191, 8, 16, 80, 9, 0, 0); // @ G0156_s_Graphic558_Frame_CeilingPit_D1C -Frame g0157FrameFloorPit_D1R = Frame(160, 223, 8, 16, 32, 9, 0, 0); // @ G0157_s_Graphic558_Frame_CeilingPit_D1R -Frame g0158FrameFloorPit_D0L = Frame(0, 15, 0, 3, 8, 4, 0, 0); // @ G0158_s_Graphic558_Frame_CeilingPit_D0L -Frame g0159FrameFloorPit_D0C = Frame(16, 207, 0, 3, 96, 4, 0, 0); // @ G0159_s_Graphic558_Frame_CeilingPit_D0C -Frame g0160FrameFloorPit_D0R = Frame(208, 223, 0, 3, 8, 4, 0, 0); // @ G0160_s_Graphic558_Frame_CeilingPit_D0R - -FieldAspect gFieldAspects[12] = { // @ G0188_as_Graphic558_FieldAspects +Frame g164_Frame_DoorFrameLeft_D3L = Frame(0, 31, 28, 70, 16, 43, 0, 0); // @ G0164_s_Graphic558_Frame_DoorFrameLeft_D3L +Frame g165_Frame_DoorFrameRight_D3R = Frame(192, 223, 28, 70, 16, 43, 0, 0); // @ G0165_s_Graphic558_Frame_DoorFrameRight_D3R +Frame g166_Frame_DoorFrameLeft_D3C = Frame(64, 95, 27, 70, 16, 44, 0, 0); // @ G0166_s_Graphic558_Frame_DoorFrameLeft_D3C +Frame g167_Frame_DoorFrameRight_D3C = Frame(128, 159, 27, 70, 16, 44, 0, 0); // @ G0167_s_Graphic558_Frame_DoorFrameRight_D3C +Frame g168_Frame_DoorFrameLeft_D2C = Frame(48, 95, 22, 86, 24, 65, 0, 0); // @ G0168_s_Graphic558_Frame_DoorFrameLeft_D2C +Frame g169_Frame_DoorFrameRight_D2C = Frame(128, 175, 22, 86, 24, 65, 0, 0); // @ G0169_s_Graphic558_Frame_DoorFrameRight_D2C +Frame g170_Frame_DoorFrameLeft_D1C = Frame(43, 74, 14, 107, 16, 94, 0, 0); // @ G0170_s_Graphic558_Frame_DoorFrameLeft_D1C +Frame g171_Frame_DoorFrameRight_D1C = Frame(149, 180, 14, 107, 16, 94, 0, 0); // @ G0171_s_Graphic558_Frame_DoorFrameRight_D1C +Frame g172_Frame_DoorFrame_D0C = Frame(96, 127, 0, 122, 16, 123, 0, 0); // @ G0172_s_Graphic558_Frame_DoorFrame_D0C +Frame g173_Frame_DoorFrameTop_D2L = Frame(0, 59, 22, 24, 48, 3, 16, 0); // @ G0173_s_Graphic558_Frame_DoorFrameTop_D2L +Frame g174_Frame_DoorFrameTop_D2C = Frame(64, 159, 22, 24, 48, 3, 0, 0); // @ G0174_s_Graphic558_Frame_DoorFrameTop_D2C +Frame g175_Frame_DoorFrameTop_D2R = Frame(164, 223, 22, 24, 48, 3, 16, 0); // @ G0175_s_Graphic558_Frame_DoorFrameTop_D2R +Frame g176_Frame_DoorFrameTop_D1L = Frame(0, 31, 14, 17, 64, 4, 16, 0); // @ G0176_s_Graphic558_Frame_DoorFrameTop_D1L +Frame g177_Frame_DoorFrameTop_D1C = Frame(48, 175, 14, 17, 64, 4, 0, 0); // @ G0177_s_Graphic558_Frame_DoorFrameTop_D1C +Frame g178_Frame_DoorFrameTop_D1R = Frame(192, 223, 14, 17, 64, 4, 16, 0); // @ G0178_s_Graphic558_Frame_DoorFrameTop_D1R +Frame g110_FrameStairsUpFront_D3L = Frame(0, 79, 25, 70, 40, 46, 0, 0); // @ G0110_s_Graphic558_Frame_StairsUpFront_D3L +Frame g111_FrameStairsUpFront_D3C = Frame(64, 159, 25, 70, 48, 46, 0, 0); // @ G0111_s_Graphic558_Frame_StairsUpFront_D3C +Frame g112_FrameStairsUpFront_D3R = Frame(149, 223, 25, 70, 40, 46, 5, 0); // @ G0112_s_Graphic558_Frame_StairsUpFront_D3R +Frame g113_FrameStairsUpFront_D2L = Frame(0, 63, 22, 83, 32, 62, 0, 0); // @ G0113_s_Graphic558_Frame_StairsUpFront_D2L +Frame g114_FrameStairsUpFront_D2C = Frame(64, 159, 22, 83, 48, 62, 0, 0); // @ G0114_s_Graphic558_Frame_StairsUpFront_D2C +Frame g115_FrameStairsUpFront_D2R = Frame(160, 223, 22, 83, 32, 62, 0, 0); // @ G0115_s_Graphic558_Frame_StairsUpFront_D2R +Frame g116_FrameStairsUpFront_D1L = Frame(0, 31, 9, 108, 16, 100, 0, 0); // @ G0116_s_Graphic558_Frame_StairsUpFront_D1L +Frame g117_FrameStairsUpFront_D1C = Frame(32, 191, 9, 108, 80, 100, 0, 0); // @ G0117_s_Graphic558_Frame_StairsUpFront_D1C +Frame g118_FrameStairsUpFront_D1R = Frame(192, 223, 9, 108, 16, 100, 0, 0); // @ G0118_s_Graphic558_Frame_StairsUpFront_D1R +Frame g119_FrameStairsUpFront_D0L = Frame(0, 31, 58, 101, 16, 44, 0, 0); // @ G0119_s_Graphic558_Frame_StairsUpFront_D0L +Frame g120_FrameStairsUpFront_D0R = Frame(192, 223, 58, 101, 16, 44, 0, 0); // @ G0120_s_Graphic558_Frame_StairsUpFront_D0R +Frame g121_FrameStairsDownFront_D3L = Frame(0, 79, 28, 68, 40, 41, 0, 0); // @ G0121_s_Graphic558_Frame_StairsDownFront_D3L +Frame g122_FrameStairsDownFront_D3C = Frame(64, 159, 28, 70, 48, 43, 0, 0); // @ G0122_s_Graphic558_Frame_StairsDownFront_D3C +Frame g123_FrameStairsDownFront_D3R = Frame(149, 223, 28, 68, 40, 41, 5, 0); // @ G0123_s_Graphic558_Frame_StairsDownFront_D3R +Frame g124_FrameStairsDownFront_D2L = Frame(0, 63, 24, 85, 32, 62, 0, 0); // @ G0124_s_Graphic558_Frame_StairsDownFront_D2L +Frame g125_FrameStairsDownFront_D2C = Frame(64, 159, 24, 85, 48, 62, 0, 0); // @ G0125_s_Graphic558_Frame_StairsDownFront_D2C +Frame g126_FrameStairsDownFront_D2R = Frame(160, 223, 24, 85, 32, 62, 0, 0); // @ G0126_s_Graphic558_Frame_StairsDownFront_D2R +Frame g127_FrameStairsDownFront_D1L = Frame(0, 31, 18, 108, 16, 91, 0, 0); // @ G0127_s_Graphic558_Frame_StairsDownFront_D1L +Frame g128_FrameStairsDownFront_D1C = Frame(32, 191, 18, 108, 80, 91, 0, 0); // @ G0128_s_Graphic558_Frame_StairsDownFront_D1C +Frame g129_FrameStairsDownFront_D1R = Frame(192, 223, 18, 108, 16, 91, 0, 0); // @ G0129_s_Graphic558_Frame_StairsDownFront_D1R +Frame g130_FrameStairsDownFront_D0L = Frame(0, 31, 76, 135, 16, 60, 0, 0); // @ G0130_s_Graphic558_Frame_StairsDownFront_D0L +Frame g131_FrameStairsDownFront_D0R = Frame(192, 223, 76, 135, 16, 60, 0, 0); // @ G0131_s_Graphic558_Frame_StairsDownFront_D0R +Frame g132_FrameStairsSide_D2L = Frame(60, 75, 57, 61, 8, 5, 0, 0); // @ G0132_s_Graphic558_Frame_StairsSide_D2L +Frame g133_FrameStairsSide_D2R = Frame(148, 163, 57, 61, 8, 5, 0, 0); // @ G0133_s_Graphic558_Frame_StairsSide_D2R +Frame g134_FrameStairsUpSide_D1L = Frame(32, 63, 57, 99, 16, 43, 0, 0); // @ G0134_s_Graphic558_Frame_StairsUpSide_D1L +Frame g135_FrameStairsUpSide_D1R = Frame(160, 191, 57, 99, 16, 43, 0, 0); // @ G0135_s_Graphic558_Frame_StairsUpSide_D1R +Frame g136_FrameStairsDownSide_D1L = Frame(32, 63, 60, 98, 16, 39, 0, 0); // @ G0136_s_Graphic558_Frame_StairsDownSide_D1L +Frame g137_FrameStairsDownSide_D1R = Frame(160, 191, 60, 98, 16, 39, 0, 0); // @ G0137_s_Graphic558_Frame_StairsDownSide_D1R +Frame g138_FrameStairsSide_D0L = Frame(0, 15, 73, 85, 8, 13, 0, 0); // @ G0138_s_Graphic558_Frame_StairsSide_D0L +Frame g139_FrameStairsSide_D0R = Frame(208, 223, 73, 85, 8, 13, 0, 0); // @ G0139_s_Graphic558_Frame_StairsSide_D0R +Frame g140_FrameFloorPit_D3L = Frame(0, 79, 66, 73, 40, 8, 0, 0); // @ G0140_s_Graphic558_Frame_FloorPit_D3L +Frame g141_FrameFloorPit_D3C = Frame(64, 159, 66, 73, 48, 8, 0, 0); // @ G0141_s_Graphic558_Frame_FloorPit_D3C +Frame g142_FrameFloorPit_D3R = Frame(144, 223, 66, 73, 40, 8, 0, 0); // @ G0142_s_Graphic558_Frame_FloorPit_D3R +Frame g143_FrameFloorPit_D2L = Frame(0, 79, 77, 88, 40, 12, 0, 0); // @ G0143_s_Graphic558_Frame_FloorPit_D2L +Frame g144_FrameFloorPit_D2C = Frame(64, 159, 77, 88, 48, 12, 0, 0); // @ G0144_s_Graphic558_Frame_FloorPit_D2C +Frame g145_FrameFloorPit_D2R = Frame(144, 223, 77, 88, 40, 12, 0, 0); // @ G0145_s_Graphic558_Frame_FloorPit_D2R +Frame g146_FrameFloorPit_D1L = Frame(0, 63, 93, 116, 32, 24, 0, 0); // @ G0146_s_Graphic558_Frame_FloorPit_D1L +Frame g147_FrameFloorPit_D1C = Frame(32, 191, 93, 116, 80, 24, 0, 0); // @ G0147_s_Graphic558_Frame_FloorPit_D1C +Frame g148_FrameFloorPit_D1R = Frame(160, 223, 93, 116, 32, 24, 0, 0); // @ G0148_s_Graphic558_Frame_FloorPit_D1R +Frame g149_FrameFloorPit_D0L = Frame(0, 31, 124, 135, 16, 12, 0, 0); // @ G0149_s_Graphic558_Frame_FloorPit_D0L +Frame g150_FrameFloorPit_D0C = Frame(16, 207, 124, 135, 96, 12, 0, 0); // @ G0150_s_Graphic558_Frame_FloorPit_D0C +Frame g151_FrameFloorPit_D0R = Frame(192, 223, 124, 135, 16, 12, 0, 0); // @ G0151_s_Graphic558_Frame_FloorPit_D0R +Frame g152_FrameFloorPit_D2L = Frame(0, 79, 19, 23, 40, 5, 0, 0); // @ G0152_s_Graphic558_Frame_CeilingPit_D2L +Frame g153_FrameFloorPit_D2C = Frame(64, 159, 19, 23, 48, 5, 0, 0); // @ G0153_s_Graphic558_Frame_CeilingPit_D2C +Frame g154_FrameFloorPit_D2R = Frame(144, 223, 19, 23, 40, 5, 0, 0); // @ G0154_s_Graphic558_Frame_CeilingPit_D2R +Frame g155_FrameFloorPit_D1L = Frame(0, 63, 8, 16, 32, 9, 0, 0); // @ G0155_s_Graphic558_Frame_CeilingPit_D1L +Frame g156_FrameFloorPit_D1C = Frame(32, 191, 8, 16, 80, 9, 0, 0); // @ G0156_s_Graphic558_Frame_CeilingPit_D1C +Frame g157_FrameFloorPit_D1R = Frame(160, 223, 8, 16, 32, 9, 0, 0); // @ G0157_s_Graphic558_Frame_CeilingPit_D1R +Frame g158_FrameFloorPit_D0L = Frame(0, 15, 0, 3, 8, 4, 0, 0); // @ G0158_s_Graphic558_Frame_CeilingPit_D0L +Frame g159_FrameFloorPit_D0C = Frame(16, 207, 0, 3, 96, 4, 0, 0); // @ G0159_s_Graphic558_Frame_CeilingPit_D0C +Frame g160_FrameFloorPit_D0R = Frame(208, 223, 0, 3, 8, 4, 0, 0); // @ G0160_s_Graphic558_Frame_CeilingPit_D0R +FieldAspect g188_FieldAspects[12] = { // @ G0188_as_Graphic558_FieldAspects /* { NativeBitmapRelativeIndex, BaseStartUnitIndex, Transparent color, Mask, ByteWidth, Height, X, BitPlaneWordCount } */ FieldAspect(0, 63, 0x8A, 0xFF, 0, 0, 0, 64), /* D3C */ FieldAspect(0, 63, 0x0A, 0x80, 48, 51, 11, 64), /* D3L */ @@ -123,7 +122,7 @@ FieldAspect gFieldAspects[12] = { // @ G0188_as_Graphic558_FieldAspects Box g2_BoxMovementArrows = Box(224, 319, 124, 168); -byte gPalChangeSmoke[16] = {0, 10, 20, 30, 40, 50, 120, 10, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0212_auc_Graphic558_PaletteChanges_Smoke +byte g212_PalChangeSmoke[16] = {0, 10, 20, 30, 40, 50, 120, 10, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0212_auc_Graphic558_PaletteChanges_Smoke ExplosionAspect g211_ExplosionAspects[k4_ExplosionAspectCount] = { // @ G0211_as_Graphic558_ExplosionAspects /* { ByteWidth, Height } */ @@ -132,7 +131,7 @@ ExplosionAspect(64, 97), /* Spell */ ExplosionAspect(80, 91), /* Poison */ ExplosionAspect(80, 91)}; /* Death */ -#define kDerivedBitmapMaximumCount 730 // @ C730_DERIVED_BITMAP_MAXIMUM_COUNT +#define k730_DerivedBitmapMaximumCount 730 // @ C730_DERIVED_BITMAP_MAXIMUM_COUNT byte g215_ProjectileScales[7] = { 13, /* D4 Back */ @@ -143,112 +142,46 @@ byte g215_ProjectileScales[7] = { 28, /* D2 Front */ 32}; /* D1 Back */ -enum StairFrameIndex { - kFrameStairsUpFront_D3L = 0, // @ G0110_s_Graphic558_Frame_StairsUpFront_D3L - kFrameStairsUpFront_D3C = 1, // @ G0111_s_Graphic558_Frame_StairsUpFront_D3C - kFrameStairsUpFront_D3R = 2, // @ G0112_s_Graphic558_Frame_StairsUpFront_D3R - kFrameStairsUpFront_D2L = 3, // @ G0113_s_Graphic558_Frame_StairsUpFront_D2L - kFrameStairsUpFront_D2C = 4, // @ G0114_s_Graphic558_Frame_StairsUpFront_D2C - kFrameStairsUpFront_D2R = 5, // @ G0115_s_Graphic558_Frame_StairsUpFront_D2R - kFrameStairsUpFront_D1L = 6, // @ G0116_s_Graphic558_Frame_StairsUpFront_D1L - kFrameStairsUpFront_D1C = 7, // @ G0117_s_Graphic558_Frame_StairsUpFront_D1C - kFrameStairsUpFront_D1R = 8, // @ G0118_s_Graphic558_Frame_StairsUpFront_D1R - kFrameStairsUpFront_D0L = 9, // @ G0119_s_Graphic558_Frame_StairsUpFront_D0L - kFrameStairsUpFront_D0R = 10, // @ G0120_s_Graphic558_Frame_StairsUpFront_D0R - kFrameStairsDownFront_D3L = 11, // @ G0121_s_Graphic558_Frame_StairsDownFront_D3L - kFrameStairsDownFront_D3C = 12, // @ G0122_s_Graphic558_Frame_StairsDownFront_D3C - kFrameStairsDownFront_D3R = 13, // @ G0123_s_Graphic558_Frame_StairsDownFront_D3R - kFrameStairsDownFront_D2L = 14, // @ G0124_s_Graphic558_Frame_StairsDownFront_D2L - kFrameStairsDownFront_D2C = 15, // @ G0125_s_Graphic558_Frame_StairsDownFront_D2C - kFrameStairsDownFront_D2R = 16, // @ G0126_s_Graphic558_Frame_StairsDownFront_D2R - kFrameStairsDownFront_D1L = 17, // @ G0127_s_Graphic558_Frame_StairsDownFront_D1L - kFrameStairsDownFront_D1C = 18, // @ G0128_s_Graphic558_Frame_StairsDownFront_D1C - kFrameStairsDownFront_D1R = 19, // @ G0129_s_Graphic558_Frame_StairsDownFront_D1R - kFrameStairsDownFront_D0L = 20, // @ G0130_s_Graphic558_Frame_StairsDownFront_D0L - kFrameStairsDownFront_D0R = 21, // @ G0131_s_Graphic558_Frame_StairsDownFront_D0R - kFrameStairsSide_D2L = 22, // @ G0132_s_Graphic558_Frame_StairsSide_D2L - kFrameStairsSide_D2R = 23, // @ G0133_s_Graphic558_Frame_StairsSide_D2R - kFrameStairsUpSide_D1L = 24, // @ G0134_s_Graphic558_Frame_StairsUpSide_D1L - kFrameStairsUpSide_D1R = 25, // @ G0135_s_Graphic558_Frame_StairsUpSide_D1R - kFrameStairsDownSide_D1L = 26, // @ G0136_s_Graphic558_Frame_StairsDownSide_D1L - kFrameStairsDownSide_D1R = 27, // @ G0137_s_Graphic558_Frame_StairsDownSide_D1R - kFrameStairsSide_D0L = 28, // @ G0138_s_Graphic558_Frame_StairsSide_D0L - kFrameStairsSide_D0R = 29 // @ G0139_s_Graphic558_Frame_StairsSide_D0R -}; - -Frame gStairFrames[] = { - Frame(0, 79, 25, 70, 40, 46, 0, 0), - Frame(64, 159, 25, 70, 48, 46, 0, 0), - Frame(149, 223, 25, 70, 40, 46, 5, 0), - Frame(0, 63, 22, 83, 32, 62, 0, 0), - Frame(64, 159, 22, 83, 48, 62, 0, 0), - Frame(160, 223, 22, 83, 32, 62, 0, 0), - Frame(0, 31, 9, 108, 16, 100, 0, 0), - Frame(32, 191, 9, 108, 80, 100, 0, 0), - Frame(192, 223, 9, 108, 16, 100, 0, 0), - Frame(0, 31, 58, 101, 16, 44, 0, 0), - Frame(192, 223, 58, 101, 16, 44, 0, 0), - Frame(0, 79, 28, 68, 40, 41, 0, 0), - Frame(64, 159, 28, 70, 48, 43, 0, 0), - Frame(149, 223, 28, 68, 40, 41, 5, 0), - Frame(0, 63, 24, 85, 32, 62, 0, 0), - Frame(64, 159, 24, 85, 48, 62, 0, 0), - Frame(160, 223, 24, 85, 32, 62, 0, 0), - Frame(0, 31, 18, 108, 16, 91, 0, 0), - Frame(32, 191, 18, 108, 80, 91, 0, 0), - Frame(192, 223, 18, 108, 16, 91, 0, 0), - Frame(0, 31, 76, 135, 16, 60, 0, 0), - Frame(192, 223, 76, 135, 16, 60, 0, 0), - Frame(60, 75, 57, 61, 8, 5, 0, 0), - Frame(148, 163, 57, 61, 8, 5, 0, 0), - Frame(32, 63, 57, 99, 16, 43, 0, 0), - Frame(160, 191, 57, 99, 16, 43, 0, 0), - Frame(32, 63, 60, 98, 16, 39, 0, 0), - Frame(160, 191, 60, 98, 16, 39, 0, 0), - Frame(0, 15, 73, 85, 8, 13, 0, 0), - Frame(208, 223, 73, 85, 8, 13, 0, 0) -}; - -#define kFirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT -#define kFirstFloorSet 75 // @ C075_GRAPHIC_FIRST_FLOOR_SET -#define kFirstWallSet 77 // @ C077_GRAPHIC_FIRST_WALL_SET -#define kFirstStairs 90 // @ C090_GRAPHIC_FIRST_STAIRS -#define kFirstDoorSet 108 // @ C108_GRAPHIC_FIRST_DOOR_SET -#define kInscriptionFont 120 // @ C120_GRAPHIC_INSCRIPTION_FONT -#define kFirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT -#define kFirstFloorOrn 247 // @ C247_GRAPHIC_FIRST_FLOOR_ORNAMENT -#define kFirstDoorOrn 303 // @ C303_GRAPHIC_FIRST_DOOR_ORNAMENT +#define k121_FirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT +#define k75_FirstFloorSet 75 // @ C075_GRAPHIC_FIRST_FLOOR_SET +#define k77_FirstWallSet 77 // @ C077_GRAPHIC_FIRST_WALL_SET +#define k90_FirstStairs 90 // @ C090_GRAPHIC_FIRST_STAIRS +#define k108_FirstDoorSet 108 // @ C108_GRAPHIC_FIRST_DOOR_SET +#define k120_InscriptionFont 120 // @ C120_GRAPHIC_INSCRIPTION_FONT +#define k121_FirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT +#define k247_FirstFloorOrn 247 // @ C247_GRAPHIC_FIRST_FLOOR_ORNAMENT +#define k303_FirstDoorOrn 303 // @ C303_GRAPHIC_FIRST_DOOR_ORNAMENT enum ViewSquare { - kViewSquare_D4C = -3, // @ CM3_VIEW_SQUARE_D4C - kViewSquare_D4L = -2, // @ CM2_VIEW_SQUARE_D4L - kViewSquare_D4R = -1, // @ CM1_VIEW_SQUARE_D4R - kViewSquare_D3C = 0, // @ C00_VIEW_SQUARE_D3C - kViewSquare_D3L = 1, // @ C01_VIEW_SQUARE_D3L - kViewSquare_D3R = 2, // @ C02_VIEW_SQUARE_D3R - kViewSquare_D2C = 3, // @ C03_VIEW_SQUARE_D2C - kViewSquare_D2L = 4, // @ C04_VIEW_SQUARE_D2L - kViewSquare_D2R = 5, // @ C05_VIEW_SQUARE_D2R - kViewSquare_D1C = 6, // @ C06_VIEW_SQUARE_D1C - kViewSquare_D1L = 7, // @ C07_VIEW_SQUARE_D1L - kViewSquare_D1R = 8, // @ C08_VIEW_SQUARE_D1R - kViewSquare_D0C = 9, // @ C09_VIEW_SQUARE_D0C - kViewSquare_D0L = 10, // @ C10_VIEW_SQUARE_D0L - kViewSquare_D0R = 11, // @ C11_VIEW_SQUARE_D0R - kViewSquare_D3C_Explosion = 3, // @ C03_VIEW_SQUARE_D3C_EXPLOSION - kViewSquare_D3L_Explosion = 4, // @ C04_VIEW_SQUARE_D3L_EXPLOSION - kViewSquare_D1C_Explosion = 9, // @ C09_VIEW_SQUARE_D1C_EXPLOSION - kViewSquare_D0C_Explosion = 12 // @ C12_VIEW_SQUARE_D0C_EXPLOSION + kM3_ViewSquare_D4C = -3, // @ CM3_VIEW_SQUARE_D4C + kM2_ViewSquare_D4L = -2, // @ CM2_VIEW_SQUARE_D4L + kM1_ViewSquare_D4R = -1, // @ CM1_VIEW_SQUARE_D4R + k0_ViewSquare_D3C = 0, // @ C00_VIEW_SQUARE_D3C + k1_ViewSquare_D3L = 1, // @ C01_VIEW_SQUARE_D3L + k2_ViewSquare_D3R = 2, // @ C02_VIEW_SQUARE_D3R + k3_ViewSquare_D2C = 3, // @ C03_VIEW_SQUARE_D2C + k4_ViewSquare_D2L = 4, // @ C04_VIEW_SQUARE_D2L + k5_ViewSquare_D2R = 5, // @ C05_VIEW_SQUARE_D2R + k6_ViewSquare_D1C = 6, // @ C06_VIEW_SQUARE_D1C + k7_ViewSquare_D1L = 7, // @ C07_VIEW_SQUARE_D1L + k8_ViewSquare_D1R = 8, // @ C08_VIEW_SQUARE_D1R + k9_ViewSquare_D0C = 9, // @ C09_VIEW_SQUARE_D0C + k10_ViewSquare_D0L = 10, // @ C10_VIEW_SQUARE_D0L + k11_ViewSquare_D0R = 11, // @ C11_VIEW_SQUARE_D0R + k3_ViewSquare_D3C_Explosion = 3, // @ C03_VIEW_SQUARE_D3C_EXPLOSION + k4_ViewSquare_D3L_Explosion = 4, // @ C04_VIEW_SQUARE_D3L_EXPLOSION + k9_ViewSquare_D1C_Explosion = 9, // @ C09_VIEW_SQUARE_D1C_EXPLOSION + k12_ViewSquare_D0C_Explosion = 12 // @ C12_VIEW_SQUARE_D0C_EXPLOSION }; -Frame gCeilingFrame(0, 223, 0, 28, 112, 29, 0, 0); // @ K0012_s_Frame_Ceiling -Frame gFloorFrame(0, 223, 66, 135, 112, 70, 0, 0); // @ K0013_s_Frame_Floor +Frame gK12_CeilingFrame(0, 223, 0, 28, 112, 29, 0, 0); // @ K0012_s_Frame_Ceiling +Frame gK13_FloorFrame(0, 223, 66, 135, 112, 70, 0, 0); // @ K0013_s_Frame_Floor -Frame gFrameWall_D3L2 = Frame(0, 15, 25, 73, 8, 49, 0, 0); // @ G0711_s_Graphic558_Frame_Wall_D3L2 -Frame gFrameWall_D3R2 = Frame(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2 -Frame gFrameWalls[12] = { // @ G0163_as_Graphic558_Frame_Walls +Frame g711_FrameWall_D3L2 = Frame(0, 15, 25, 73, 8, 49, 0, 0); // @ G0711_s_Graphic558_Frame_Wall_D3L2 +Frame g712_FrameWall_D3R2 = Frame(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2 +Frame g163_FrameWalls[12] = { // @ G0163_as_Graphic558_Frame_Walls /* { X1, X2, Y1, Y2, pixelWidth, Height, X, Y } */ Frame(74, 149, 25, 75, 64, 51, 18, 0), /* D3C */ Frame(0, 83, 25, 75, 64, 51, 32, 0), /* D3L */ @@ -264,39 +197,41 @@ Frame gFrameWalls[12] = { // @ G0163_as_Graphic558_Frame_Walls Frame(192, 223, 0, 135, 16, 136, 0, 0) }; /* D0R */ + +// these denote the corresponding global in DisplayMan::_wallsetbitmaps enum WallSetIndices { - kDoorFrameFront = 0, // @ G0709_puc_Bitmap_WallSet_DoorFrameFront - kDoorFrameLeft_D1C = 1, // @ G0708_puc_Bitmap_WallSet_DoorFrameLeft_D1C - kDoorFameLeft_D2C = 2, // @ G0707_puc_Bitmap_WallSet_DoorFrameLeft_D2C - kDoorFrameLeft_D3C = 3, // @ G0706_puc_Bitmap_WallSet_DoorFrameLeft_D3C - kDoorFrameLeft_D3L = 4, // @ G0705_puc_Bitmap_WallSet_DoorFrameLeft_D3L - kDoorFrameTop_D1LCR = 5, // @ G0704_puc_Bitmap_WallSet_DoorFrameTop_D1LCR - kDoorFrameTop_D2LCR = 6, // @ G0703_puc_Bitmap_WallSet_DoorFrameTop_D2LCR - kWall_D0R = 7, // @ G0702_puc_Bitmap_WallSet_Wall_D0R - kWall_D0L = 8, // @ G0701_puc_Bitmap_WallSet_Wall_D0L - kWall_D1LCR = 9, // @ G0700_puc_Bitmap_WallSet_Wall_D1LCR - kWall_D2LCR = 10, // @ G0699_puc_Bitmap_WallSet_Wall_D2LCR - kWall_D3LCR = 11, // @ G0698_puc_Bitmap_WallSet_Wall_D3LCR - kWall_D3L2 = 12, // @ G0697_puc_Bitmap_WallSet_Wall_D3L2 - - kWall_D3R2 = 13, // @ G0696_puc_Bitmap_WallSet_Wall_D3R2 - kDoorFrameRight_D1C = 14, // @ G0710_puc_Bitmap_WallSet_DoorFrameRight_D1C - - kWall_D0R_Flipped = 15, - kWall_D0L_Flipped = 16, - kWall_D1LCR_Flipped = 17, - kWall_D2LCR_Flipped = 18, - kWall_D3LCR_Flipped = 19, - - kWall_D0R_Native = 20, - kWall_D0L_Native = 21, - kWall_D1LCR_Native = 22, - kWall_D2LCR_Native = 23, - kWall_D3LCR_Native = 24 + kG709_DoorFrameFront = 0, // @ G0709_puc_Bitmap_WallSet_DoorFrameFront + kG708_DoorFrameLeft_D1C = 1, // @ G0708_puc_Bitmap_WallSet_DoorFrameLeft_D1C + kG707_DoorFameLeft_D2C = 2, // @ G0707_puc_Bitmap_WallSet_DoorFrameLeft_D2C + kG706_DoorFrameLeft_D3C = 3, // @ G0706_puc_Bitmap_WallSet_DoorFrameLeft_D3C + kG705_DoorFrameLeft_D3L = 4, // @ G0705_puc_Bitmap_WallSet_DoorFrameLeft_D3L + kG704_DoorFrameTop_D1LCR = 5, // @ G0704_puc_Bitmap_WallSet_DoorFrameTop_D1LCR + kG703_DoorFrameTop_D2LCR = 6, // @ G0703_puc_Bitmap_WallSet_DoorFrameTop_D2LCR + kG702_Wall_D0R = 7, // @ G0702_puc_Bitmap_WallSet_Wall_D0R + kG701_Wall_D0L = 8, // @ G0701_puc_Bitmap_WallSet_Wall_D0L + kG700_Wall_D1LCR = 9, // @ G0700_puc_Bitmap_WallSet_Wall_D1LCR + kG699_Wall_D2LCR = 10, // @ G0699_puc_Bitmap_WallSet_Wall_D2LCR + kG698_Wall_D3LCR = 11, // @ G0698_puc_Bitmap_WallSet_Wall_D3LCR + kG697_Wall_D3L2 = 12, // @ G0697_puc_Bitmap_WallSet_Wall_D3L2 + + kG696_Wall_D3R2 = 13, // @ G0696_puc_Bitmap_WallSet_Wall_D3R2 + kG710_DoorFrameRight_D1C = 14, // @ G0710_puc_Bitmap_WallSet_DoorFrameRight_D1C + + kG94_Wall_D0R_Flipped = 15, // @ G0094_puc_Bitmap_WallD0R_Flipped + kG93_Wall_D0L_Flipped = 16, // @ G0093_puc_Bitmap_WallD0L_Flipped + kG92_Wall_D1LCR_Flipped = 17, // @ G0092_puc_Bitmap_WallD1LCR_Flipped + kG91_Wall_D2LCR_Flipped = 18, // @ G0091_puc_Bitmap_WallD2LCR_Flipped + kG90_Wall_D3LCR_Flipped = 19, // @ G0090_puc_Bitmap_WallD3LCR_Flipped + + kG99_Wall_D0R_Native = 20, // @ G0099_puc_Bitmap_WallD0R_Native + kG98_Wall_D0L_Native = 21, // @ G0098_puc_Bitmap_WallD0L_Native + kG97_Wall_D1LCR_Native = 22, // @ G0097_puc_Bitmap_WallD1LCR_Native + kG96_Wall_D2LCR_Native = 23, // @ G0096_puc_Bitmap_WallD2LCR_Native + kG95_Wall_D3LCR_Native = 24 // @ G0095_puc_Bitmap_WallD3LCR_Native }; -byte gDoorOrnCoordIndices[12] = { // @ G0196_auc_Graphic558_DoorOrnamentCoordinateSetIndices +byte g196_DoorOrnCoordIndices[12] = { // @ G0196_auc_Graphic558_DoorOrnamentCoordinateSetIndices 0, /* Door Ornament #00 Square Grid */ 1, /* Door Ornament #01 Iron Bars */ 1, /* Door Ornament #02 Jewels */ @@ -310,7 +245,7 @@ byte gDoorOrnCoordIndices[12] = { // @ G0196_auc_Graphic558_DoorOrnamentCoordina 1, /* Door Ornament #10 Ra Door */ 1}; /* Door Ornament #11 Iron Door Damages */ -byte gFloorOrnCoordSetIndices[9] = { // @ G0195_auc_Graphic558_FloorOrnamentCoordinateSetIndices +byte g195_FloorOrnCoordSetIndices[9] = { // @ G0195_auc_Graphic558_FloorOrnamentCoordinateSetIndices 0, /* Floor Ornament 00 Square Grate */ 0, /* Floor Ornament 01 Square Pressure Pad */ 0, /* Floor Ornament 02 Moss */ @@ -321,7 +256,7 @@ byte gFloorOrnCoordSetIndices[9] = { // @ G0195_auc_Graphic558_FloorOrnamentCoor 2, /* Floor Ornament 07 Tiny Pressure Pad */ 0}; /* Floor Ornament 08 Puddle */ -uint16 gWallOrnCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentCoordinateSets +uint16 g205_WallOrnCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentCoordinateSets /* { X1, X2, Y1, Y2, PixelWidth, Height } */ {{80, 83, 41, 45, 8 * 2, 5}, /* D3L */ {140, 143, 41, 45, 8 * 2, 5}, /* D3R */ @@ -428,7 +363,7 @@ uint16 gWallOrnCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentC {160, 191, 9, 119, 16 * 2, 111}, /* D1R */ {32, 191, 9, 119, 80 * 2, 111}}}; /* D1C */ -byte gWallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoordinateSetIndices +byte g194_WallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoordinateSetIndices 1, /* Wall Ornament 00 Unreadable Inscription */ 1, /* Wall Ornament 01 Square Alcove */ 1, /* Wall Ornament 02 Vi Altar */ @@ -490,7 +425,7 @@ byte gWallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoord 6, /* Wall Ornament 58 Amalgam (Without Gem) */ 7}; /* Wall Ornament 59 Lord Order (Outside) */ -CreatureAspect gCreatureAspects[k27_CreatureTypeCount] = { // @ G0219_as_Graphic558_CreatureAspects +CreatureAspect g219_CreatureAspects[k27_CreatureTypeCount] = { // @ G0219_as_Graphic558_CreatureAspects /* { FirstNativeBitmapRelativeIndex, FirstDerivedBitmapIndex, pixelWidthFront, HeightFront, pixelWidthSide, HeightSide, pixelWidthAttack, HeightAttack, CoordinateSet / TransparentColor, Replacement Color Set Index for color 10 / Replacement Color Set Index for color 9 } */ @@ -522,7 +457,7 @@ CreatureAspect gCreatureAspects[k27_CreatureTypeCount] = { // @ G0219_as_Graphic CreatureAspect(85, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB), /* Creature #25 Lord Order */ CreatureAspect(86, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB)}; /* Creature #26 Grey Lord */ -ObjectAspect gObjectAspects[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_ObjectAspects +ObjectAspect g209_ObjectAspects[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_ObjectAspects /* FirstNativeBitmapRelativeIndex, FirstDerivedBitmapRelativeIndex, ByteWidth, Height, GraphicInfo, CoordinateSet */ ObjectAspect(0, 0, 24, 27, 0x11, 0), ObjectAspect(2, 6, 24, 8, 0x00, 1), @@ -611,7 +546,7 @@ ObjectAspect gObjectAspects[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_Obj ObjectAspect(85, 176, 32, 17, 0x00, 0) }; -ProjectileAspect gProjectileAspect[k14_ProjectileAspectCount] = { // @ G0210_as_Graphic558_ProjectileAspects +ProjectileAspect g210_ProjectileAspect[k14_ProjectileAspectCount] = { // @ G0210_as_Graphic558_ProjectileAspects /* ProjectileAspect( FirstNativeBitmapRelativeIndex, FirstDerivedBitmapRelativeIndex, ByteWidth, Height, GraphicInfo ) */ ProjectileAspect(0, 0, 32, 11, 0x0011), /* Arrow */ ProjectileAspect(3, 18, 16, 11, 0x0011), /* Dagger */ @@ -653,7 +588,7 @@ uint16 g21_PalDungeonView[6][16] = { // @ G0021_aaui_Graphic562_Palette_DungeonV 0x000, 0x000, 0x000, 0x000, 0x0CC, 0x000, 0x000, 0x020, 0x400, 0x000, 0x000, 0x640, 0x000, 0x000, 0x004, 0x444 }; -CreatureReplColorSet gCreatureReplColorSets[13] = { // @ G0220_as_Graphic558_CreatureReplacementColorSets +CreatureReplColorSet g220_CreatureReplColorSets[13] = { // @ G0220_as_Graphic558_CreatureReplacementColorSets /* { Color, Color, Color, Color, Color, Color, D2 replacement color index (x10), D3 replacement color index (x10) } */ {0x0CA0, 0x0A80, 0x0860, 0x0640, 0x0420, 0x0200, 90, 90}, /* Atari ST: { 0x0650, 0x0540, 0x0430, 0x0320, 0x0210, 0x0100, 90, 90 }, RGB colors are different */ {0x0060, 0x0040, 0x0020, 0x0000, 0x0000, 0x0000, 0, 0}, /* Atari ST: { 0x0030, 0x0020, 0x0010, 0x0000, 0x0000, 0x0000, 0, 0 }, */ @@ -669,23 +604,23 @@ CreatureReplColorSet gCreatureReplColorSets[13] = { // @ G0220_as_Graphic558_Cre {0x0600, 0x0400, 0x0200, 0x0000, 0x0000, 0x0000, 120, 0}, /* Atari ST: { 0x0300, 0x0200, 0x0100, 0x0000, 0x0000, 0x0000, 120, 0 }, */ {0x0C86, 0x0A64, 0x0842, 0x0620, 0x0400, 0x0200, 100, 50}}; /* Atari ST: { 0x0643, 0x0532, 0x0421, 0x0310, 0x0200, 0x0100, 100, 50 } }; */ -byte gPalChangesCreature_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 0, 0, 110, 0, 20, 0, 130}; // @ G0221_auc_Graphic558_PaletteChanges_Creature_D3 -byte gPalChangesCreature_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 0, 0, 110, 120, 130, 140, 150}; // @ G0222_auc_Graphic558_PaletteChanges_Creature_D2 +byte g221_PalChangesCreature_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 0, 0, 110, 0, 20, 0, 130}; // @ G0221_auc_Graphic558_PaletteChanges_Creature_D3 +byte g222_PalChangesCreature_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 0, 0, 110, 120, 130, 140, 150}; // @ G0222_auc_Graphic558_PaletteChanges_Creature_D2 Viewport gDefultViewPort(0, 0, 320, 200); // TODO: I guessed the numbers -Viewport gDungeonViewport(0, 33, 224, 126); // @ G0296_puc_Bitmap_Viewport +Viewport g296_DungeonViewport(0, 33, 224, 126); // @ G0296_puc_Bitmap_Viewport -byte gPalChangesNoChanges[16] = {0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0017_auc_Graphic562_PaletteChanges_NoChanges +byte g17_PalChangesNoChanges[16] = {0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0017_auc_Graphic562_PaletteChanges_NoChanges -byte gPalChangesFloorOrn_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 20, 140, 130}; // @ G0213_auc_Graphic558_PaletteChanges_FloorOrnament_D3 -byte gPalChangesFloorOrn_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 90, 100, 110, 120, 130, 140, 150}; // @ G0214_auc_Graphic558_PaletteChanges_FloorOrnament_D2 +byte g213_PalChangesFloorOrn_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 20, 140, 130}; // @ G0213_auc_Graphic558_PaletteChanges_FloorOrnament_D3 +byte g214_PalChangesFloorOrn_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 90, 100, 110, 120, 130, 140, 150}; // @ G0214_auc_Graphic558_PaletteChanges_FloorOrnament_D2 -int gFountainOrnIndices[k1_FountainOrnCount] = {35}; // @ G0193_ai_Graphic558_FountainOrnamentIndices -byte gAlcoveOrnIndices[k3_AlcoveOrnCount] = { // @ G0192_auc_Graphic558_AlcoveOrnamentIndices +int16 g193_FountainOrnIndices[k1_FountainOrnCount] = {35}; // @ G0193_ai_Graphic558_FountainOrnamentIndices +byte g192_AlcoveOrnIndices[k3_AlcoveOrnCount] = { // @ G0192_auc_Graphic558_AlcoveOrnamentIndices 1, /* Square Alcove */ 2, /* Vi Altar */ 3}; /* Arched Alcove */ @@ -751,14 +686,14 @@ DisplayMan::~DisplayMan() { delete[] _bitmaps[0]; delete[] _bitmaps; } - delete[] _wallSetBitMaps[kWall_D3R2]; // copy of another bitmap, but flipped - delete[] _wallSetBitMaps[kDoorFrameRight_D1C]; // copy of another bitmap, but flipped - for (uint16 i = kWall_D0L_Flipped; i <= kWall_D3LCR_Flipped; ++i) + delete[] _wallSetBitMaps[kG696_Wall_D3R2]; // copy of another bitmap, but flipped + delete[] _wallSetBitMaps[kG710_DoorFrameRight_D1C]; // copy of another bitmap, but flipped + for (uint16 i = kG93_Wall_D0L_Flipped; i <= kG90_Wall_D3LCR_Flipped; ++i) delete[] _wallSetBitMaps[i]; delete[] _g639_derivedBitmapByteCount; if (_g638_derivedBitmaps) { - for (uint16 i = 0; i < kDerivedBitmapMaximumCount; ++i) + for (uint16 i = 0; i < k730_DerivedBitmapMaximumCount; ++i) delete[] _g638_derivedBitmaps; delete[] _g638_derivedBitmaps; } @@ -802,10 +737,10 @@ void DisplayMan::loadGraphics() { if (!_g639_derivedBitmapByteCount) - _g639_derivedBitmapByteCount = new uint16[kDerivedBitmapMaximumCount]; + _g639_derivedBitmapByteCount = new uint16[k730_DerivedBitmapMaximumCount]; if (!_g638_derivedBitmaps) { - _g638_derivedBitmaps = new byte*[kDerivedBitmapMaximumCount]; - for (uint16 i = 0; i < kDerivedBitmapMaximumCount; ++i) + _g638_derivedBitmaps = new byte*[k730_DerivedBitmapMaximumCount]; + for (uint16 i = 0; i < k730_DerivedBitmapMaximumCount; ++i) _g638_derivedBitmaps[i] = nullptr; } @@ -825,7 +760,7 @@ void DisplayMan::loadGraphics() { _g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k0_NativeBitmapIndex] = k241_FloorOrn_15_D3L_footprints; _g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k1_CoordinateSet] = 1; - ObjectAspect *objectAspect = gObjectAspects; + ObjectAspect *objectAspect = g209_ObjectAspects; int16 derivedBitmapIndex; for (int16 objectAspectIndex = 0; objectAspectIndex < k85_ObjAspectCount; ++objectAspectIndex, ++objectAspect) { derivedBitmapIndex = k104_DerivedBitmapFirstObject + objectAspect->_firstDerivedBitmapRelativeIndex; @@ -847,7 +782,7 @@ void DisplayMan::loadGraphics() { } } - ProjectileAspect *projectileAspect = gProjectileAspect; + ProjectileAspect *projectileAspect = g210_ProjectileAspect; for (int16 projectileAspectIndex = 0; projectileAspectIndex < k14_ProjectileAspectCount; projectileAspectIndex++, projectileAspect++) { if (!getFlag(projectileAspect->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask)) { @@ -868,9 +803,9 @@ void DisplayMan::loadGraphics() { } } - _g75_palChangesProjectile[0] = gPalChangesFloorOrn_D3; - _g75_palChangesProjectile[1] = gPalChangesFloorOrn_D2; - _g75_palChangesProjectile[2] = _g75_palChangesProjectile[3] = gPalChangesNoChanges; + _g75_palChangesProjectile[0] = g213_PalChangesFloorOrn_D3; + _g75_palChangesProjectile[1] = g214_PalChangesFloorOrn_D2; + _g75_palChangesProjectile[2] = _g75_palChangesProjectile[3] = g17_PalChangesNoChanges; derivedBitmapIndex = k438_DerivedBitmapFirstExplosion; ExplosionAspect *expAsp = g211_ExplosionAspects; @@ -886,7 +821,7 @@ void DisplayMan::loadGraphics() { derivedBitmapIndex = k495_DerivedBitmapFirstCreature; CreatureAspect *creatureAsp; for (int16 creatureIndex = 0; creatureIndex < k27_CreatureTypeCount; creatureIndex++) { - creatureAsp = &gCreatureAspects[creatureIndex]; + creatureAsp = &g219_CreatureAspects[creatureIndex]; int16 creatureGraphicInfo = gCreatureInfo[creatureIndex]._graphicInfo; creatureAsp->_firstDerivedBitmapIndex = derivedBitmapIndex; @@ -1097,7 +1032,7 @@ byte* DisplayMan::getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int byte *nativeBitmap = getBitmap(MIN(explosionAspIndex, (uint16)k2_ExplosionAspectPoison) + k348_FirstExplosionGraphicIndice); bitmap = getDerivedBitmap(derBitmapIndex); blitToBitmapShrinkWithPalChange(nativeBitmap, explAsp->_pixelWidth, explAsp->_height, bitmap, pixelWidth, height, - (explosionAspIndex == k3_ExplosionAspectSmoke) ? gPalChangeSmoke : gPalChangesNoChanges); + (explosionAspIndex == k3_ExplosionAspectSmoke) ? g212_PalChangeSmoke : g17_PalChangesNoChanges); warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); } @@ -1129,12 +1064,12 @@ uint16 DisplayMan::getHeight(uint16 index) { void DisplayMan::drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f) { if (f._srcWidth) - blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k255_ColorNoTransparency, gDungeonViewport); + blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k255_ColorNoTransparency, g296_DungeonViewport); } void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f) { if (f._srcWidth) - blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, gDungeonViewport); + blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, g296_DungeonViewport); } @@ -1147,12 +1082,12 @@ void DisplayMan::drawSquareD3L(direction dir, int16 posX, int16 posY) { switch (squareAspect[kElemAspect]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g675_stairsNativeBitmapIndex_Up_Front_D3L, gStairFrames[kFrameStairsUpFront_D3L]); + drawFloorPitOrStairsBitmap(_g675_stairsNativeBitmapIndex_Up_Front_D3L, g110_FrameStairsUpFront_D3L); else - drawFloorPitOrStairsBitmap(_g682_stairsNativeBitmapIndex_Down_Front_D3L, gStairFrames[kFrameStairsDownFront_D3L]); + drawFloorPitOrStairsBitmap(_g682_stairsNativeBitmapIndex_Down_Front_D3L, g121_FrameStairsDownFront_D3L); goto T0116015_redEagle; case kWallElemType: - drawWallSetBitmap(_wallSetBitMaps[kWall_D3LCR], gFrameWalls[kViewSquare_D3L]); + drawWallSetBitmap(_wallSetBitMaps[kG698_Wall_D3LCR], g163_FrameWalls[k1_ViewSquare_D3L]); isDrawnWallOrnAnAlcove(squareAspect[kRightWallOrnOrdAspect], k0_ViewWall_D3L_RIGHT); if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k2_ViewWall_D3L_FRONT)) { order = k0x0000_CellOrder_Alcove; @@ -1165,14 +1100,14 @@ void DisplayMan::drawSquareD3L(direction dir, int16 posX, int16 posY) { goto T0116016_blueToad; case kElementTypeDoorFront: warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); - cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); - drawWallSetBitmap(_wallSetBitMaps[kDoorFrameLeft_D3L], g0164Frame_DoorFrameLeft_D3L); + cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); + drawWallSetBitmap(_wallSetBitMaps[kG705_DoorFrameLeft_D3L], g164_Frame_DoorFrameLeft_D3L); warning("MISSING CODE: F0111_DUNGEONVIEW_DrawDoor"); order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight; goto T0116017_orangeElk; case kElementTypePit: if (!squareAspect[kPitInvisibleAspect]) { - drawFloorPitOrStairsBitmap(k49_FloorPit_D3L_GraphicIndice, g0140FrameFloorPit_D3L); + drawFloorPitOrStairsBitmap(k49_FloorPit_D3L_GraphicIndice, g140_FrameFloorPit_D3L); } case kElementTypeTeleporter: case kElementTypeCorridor: @@ -1181,10 +1116,10 @@ T0116015_redEagle: T0116016_blueToad: warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); T0116017_orangeElk: - cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3L, order); + cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, order); } if ((squareAspect[kElemAspect] == kElementTypeTeleporter) && squareAspect[kTeleporterVisibleAspect]) { - drawField(&gFieldAspects[kViewSquare_D3L], gFrameWalls[kViewSquare_D3L]._box); + drawField(&g188_FieldAspects[k1_ViewSquare_D3L], g163_FrameWalls[k1_ViewSquare_D3L]._box); } } @@ -1198,13 +1133,13 @@ void DisplayMan::drawSquareD3R(direction dir, int16 posX, int16 posY) { switch (squareAspect[kElemAspect]) { case kElementTypeStaisFront: if (squareAspect[kStairsUpAspect]) { - drawFloorPitOrStairsBitmapFlippedHorizontally(_g675_stairsNativeBitmapIndex_Up_Front_D3L, g0112FrameStairsUpFront_D3R); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g675_stairsNativeBitmapIndex_Up_Front_D3L, g112_FrameStairsUpFront_D3R); } else { - drawFloorPitOrStairsBitmapFlippedHorizontally(_g682_stairsNativeBitmapIndex_Down_Front_D3L, g0123FrameStairsDownFront_D3R); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g682_stairsNativeBitmapIndex_Down_Front_D3L, g123_FrameStairsDownFront_D3R); } goto T0117016; case kElementTypeWall: - drawWallSetBitmap(_wallSetBitMaps[kWall_D3LCR], gFrameWalls[kViewSquare_D3R]); + drawWallSetBitmap(_wallSetBitMaps[kG698_Wall_D3LCR], g163_FrameWalls[k2_ViewSquare_D3R]); isDrawnWallOrnAnAlcove(squareAspect[kLeftWallOrnOrdAspect], k1_ViewWall_D3R_LEFT); if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k4_ViewWall_D3R_FRONT)) { order = k0x0000_CellOrder_Alcove; @@ -1217,8 +1152,8 @@ void DisplayMan::drawSquareD3R(direction dir, int16 posX, int16 posY) { goto T0117017; case kElementTypeDoorFront: warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); - cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft); - memcpy(_g74_tmpBitmap, _wallSetBitMaps[kDoorFrameLeft_D3L], 32 * 44); + cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft); + memcpy(_g74_tmpBitmap, _wallSetBitMaps[kG705_DoorFrameLeft_D3L], 32 * 44); warning("MISSING CODE: F0103_DUNGEONVIEW_DrawDoorFrameBitmapFlippedHorizontally"); if (((Door*)_vm->_dungeonMan->_dunData._thingsData[kDoorThingType])[squareAspect[kDoorThingIndexAspect]].hasButton()) { warning("MISSING CODE: F0110_DUNGEONVIEW_DrawDoorButton"); @@ -1228,7 +1163,7 @@ void DisplayMan::drawSquareD3R(direction dir, int16 posX, int16 posY) { goto T0117018; case kElementTypePit: if (!squareAspect[kPitInvisibleAspect]) { - drawFloorPitOrStairsBitmapFlippedHorizontally(k49_FloorPit_D3L_GraphicIndice, g0142FrameFloorPit_D3R); + drawFloorPitOrStairsBitmapFlippedHorizontally(k49_FloorPit_D3L_GraphicIndice, g142_FrameFloorPit_D3R); } case kElementTypeTeleporter: case kElementTypeCorridor: @@ -1237,10 +1172,10 @@ T0117016: T0117017: warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); T0117018: - cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3R, order); + cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, order); } if ((squareAspect[kElemAspect] == kElementTypeTeleporter) && squareAspect[kTeleporterVisibleAspect]) { - drawField(&gFieldAspects[kViewSquare_D3R], gFrameWalls[kViewSquare_D3R]._box); + drawField(&g188_FieldAspects[k2_ViewSquare_D3R], g163_FrameWalls[k2_ViewSquare_D3R]._box); } } @@ -1250,12 +1185,12 @@ void DisplayMan::drawSquareD3C(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g676_stairsNativeBitmapIndex_Up_Front_D3C, gStairFrames[kFrameStairsUpFront_D3C]); + drawFloorPitOrStairsBitmap(_g676_stairsNativeBitmapIndex_Up_Front_D3C, g111_FrameStairsUpFront_D3C); else - drawFloorPitOrStairsBitmap(_g683_stairsNativeBitmapIndex_Down_Front_D3C, gStairFrames[kFrameStairsDownFront_D3C]); + drawFloorPitOrStairsBitmap(_g683_stairsNativeBitmapIndex_Down_Front_D3C, g122_FrameStairsDownFront_D3C); break; case kWallElemType: - drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kWall_D3LCR], gFrameWalls[kViewSquare_D3C]); + drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kG698_Wall_D3LCR], g163_FrameWalls[k0_ViewSquare_D3C]); if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k3_ViewWall_D3C_FRONT)) { //... missing code } @@ -1270,19 +1205,19 @@ void DisplayMan::drawSquareD2L(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g677_stairsNativeBitmapIndex_Up_Front_D2L, gStairFrames[kFrameStairsUpFront_D2L]); + drawFloorPitOrStairsBitmap(_g677_stairsNativeBitmapIndex_Up_Front_D2L, g113_FrameStairsUpFront_D2L); else - drawFloorPitOrStairsBitmap(_g684_stairsNativeBitmapIndex_Down_Front_D2L, gStairFrames[kFrameStairsDownFront_D2L]); + drawFloorPitOrStairsBitmap(_g684_stairsNativeBitmapIndex_Down_Front_D2L, g124_FrameStairsDownFront_D2L); break; case kWallElemType: - drawWallSetBitmap(_wallSetBitMaps[kWall_D2LCR], gFrameWalls[kViewSquare_D2L]); + drawWallSetBitmap(_wallSetBitMaps[kG699_Wall_D2LCR], g163_FrameWalls[k4_ViewSquare_D2L]); isDrawnWallOrnAnAlcove(squareAspect[kRightWallOrnOrdAspect], k5_ViewWall_D2L_RIGHT); if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k7_ViewWall_D2L_FRONT)) { // ... missing code } break; case kStairsSideElemType: - drawFloorPitOrStairsBitmap(_g689_stairsNativeBitmapIndex_Side_D2L, gStairFrames[kFrameStairsSide_D2L]); + drawFloorPitOrStairsBitmap(_g689_stairsNativeBitmapIndex_Side_D2L, g132_FrameStairsSide_D2L); break; default: break; @@ -1294,19 +1229,19 @@ void DisplayMan::drawSquareD2R(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmapFlippedHorizontally(_g677_stairsNativeBitmapIndex_Up_Front_D2L, gStairFrames[kFrameStairsUpFront_D2R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g677_stairsNativeBitmapIndex_Up_Front_D2L, g115_FrameStairsUpFront_D2R); else - drawFloorPitOrStairsBitmapFlippedHorizontally(_g684_stairsNativeBitmapIndex_Down_Front_D2L, gStairFrames[kFrameStairsDownFront_D2R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g684_stairsNativeBitmapIndex_Down_Front_D2L, g126_FrameStairsDownFront_D2R); break; case kWallElemType: - drawWallSetBitmap(_wallSetBitMaps[kWall_D2LCR], gFrameWalls[kViewSquare_D2R]); + drawWallSetBitmap(_wallSetBitMaps[kG699_Wall_D2LCR], g163_FrameWalls[k5_ViewSquare_D2R]); isDrawnWallOrnAnAlcove(squareAspect[kLeftWallOrnOrdAspect], k6_ViewWall_D2R_LEFT); if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k9_ViewWall_D2R_FRONT)) { // ... missing code } break; case kStairsSideElemType: - drawFloorPitOrStairsBitmapFlippedHorizontally(_g689_stairsNativeBitmapIndex_Side_D2L, gStairFrames[kFrameStairsSide_D2R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g689_stairsNativeBitmapIndex_Side_D2L, g133_FrameStairsSide_D2R); break; default: break; @@ -1318,12 +1253,12 @@ void DisplayMan::drawSquareD2C(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g678_stairsNativeBitmapIndex_Up_Front_D2C, gStairFrames[kFrameStairsUpFront_D2C]); + drawFloorPitOrStairsBitmap(_g678_stairsNativeBitmapIndex_Up_Front_D2C, g114_FrameStairsUpFront_D2C); else - drawFloorPitOrStairsBitmap(_g685_stairsNativeBitmapIndex_Down_Front_D2C, gStairFrames[kFrameStairsDownFront_D2C]); + drawFloorPitOrStairsBitmap(_g685_stairsNativeBitmapIndex_Down_Front_D2C, g125_FrameStairsDownFront_D2C); break; case kWallElemType: - drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kWall_D2LCR], gFrameWalls[kViewSquare_D2C]); + drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kG699_Wall_D2LCR], g163_FrameWalls[k3_ViewSquare_D2C]); if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k8_ViewWall_D2C_FRONT)) { // ... missing code } @@ -1338,19 +1273,19 @@ void DisplayMan::drawSquareD1L(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g679_stairsNativeBitmapIndex_Up_Front_D1L, gStairFrames[kFrameStairsUpFront_D1L]); + drawFloorPitOrStairsBitmap(_g679_stairsNativeBitmapIndex_Up_Front_D1L, g116_FrameStairsUpFront_D1L); else - drawFloorPitOrStairsBitmap(_g686_stairsNativeBitmapIndex_Down_Front_D1L, gStairFrames[kFrameStairsDownFront_D1L]); + drawFloorPitOrStairsBitmap(_g686_stairsNativeBitmapIndex_Down_Front_D1L, g127_FrameStairsDownFront_D1L); break; case kWallElemType: - drawWallSetBitmap(_wallSetBitMaps[kWall_D1LCR], gFrameWalls[kViewSquare_D1L]); + drawWallSetBitmap(_wallSetBitMaps[kG700_Wall_D1LCR], g163_FrameWalls[k7_ViewSquare_D1L]); isDrawnWallOrnAnAlcove(squareAspect[kRightWallOrnOrdAspect], k10_ViewWall_D1L_RIGHT); break; case kStairsSideElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g690_stairsNativeBitmapIndex_Up_Side_D1L, gStairFrames[kFrameStairsUpSide_D1L]); + drawFloorPitOrStairsBitmap(_g690_stairsNativeBitmapIndex_Up_Side_D1L, g134_FrameStairsUpSide_D1L); else - drawFloorPitOrStairsBitmap(_g691_stairsNativeBitmapIndex_Down_Side_D1L, gStairFrames[kFrameStairsDownSide_D1L]); + drawFloorPitOrStairsBitmap(_g691_stairsNativeBitmapIndex_Down_Side_D1L, g136_FrameStairsDownSide_D1L); break; default: break; @@ -1362,19 +1297,19 @@ void DisplayMan::drawSquareD1R(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmapFlippedHorizontally(_g679_stairsNativeBitmapIndex_Up_Front_D1L, gStairFrames[kFrameStairsUpFront_D1R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g679_stairsNativeBitmapIndex_Up_Front_D1L, g118_FrameStairsUpFront_D1R); else - drawFloorPitOrStairsBitmapFlippedHorizontally(_g686_stairsNativeBitmapIndex_Down_Front_D1L, gStairFrames[kFrameStairsDownFront_D1R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g686_stairsNativeBitmapIndex_Down_Front_D1L, g129_FrameStairsDownFront_D1R); break; case kWallElemType: - drawWallSetBitmap(_wallSetBitMaps[kWall_D1LCR], gFrameWalls[kViewSquare_D1R]); + drawWallSetBitmap(_wallSetBitMaps[kG700_Wall_D1LCR], g163_FrameWalls[k8_ViewSquare_D1R]); isDrawnWallOrnAnAlcove(squareAspect[kLeftWallOrnOrdAspect], k11_ViewWall_D1R_LEFT); break; case kStairsSideElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmapFlippedHorizontally(_g690_stairsNativeBitmapIndex_Up_Side_D1L, gStairFrames[kFrameStairsUpSide_D1R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g690_stairsNativeBitmapIndex_Up_Side_D1L, g135_FrameStairsUpSide_D1R); else - drawFloorPitOrStairsBitmapFlippedHorizontally(_g691_stairsNativeBitmapIndex_Down_Side_D1L, gStairFrames[kFrameStairsDownSide_D1R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g691_stairsNativeBitmapIndex_Down_Side_D1L, g137_FrameStairsDownSide_D1R); break; default: break; @@ -1386,15 +1321,15 @@ void DisplayMan::drawSquareD1C(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g680_stairsNativeBitmapIndex_Up_Front_D1C, gStairFrames[kFrameStairsUpFront_D1C]); + drawFloorPitOrStairsBitmap(_g680_stairsNativeBitmapIndex_Up_Front_D1C, g117_FrameStairsUpFront_D1C); else - drawFloorPitOrStairsBitmap(_g687_stairsNativeBitmapIndex_Down_Front_D1C, gStairFrames[kFrameStairsDownFront_D1C]); + drawFloorPitOrStairsBitmap(_g687_stairsNativeBitmapIndex_Down_Front_D1C, g128_FrameStairsDownFront_D1C); break; case kWallElemType: _vm->_dungeonMan->_isFacingAlcove = false; _vm->_dungeonMan->_isFacingViAltar = false; _vm->_dungeonMan->_isFacingFountain = false; - drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kWall_D1LCR], gFrameWalls[kViewSquare_D1C]); + drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kG700_Wall_D1LCR], g163_FrameWalls[k6_ViewSquare_D1C]); if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k12_ViewWall_D1C_FRONT)) { // .... code not yet implemneted } @@ -1410,10 +1345,10 @@ void DisplayMan::drawSquareD0L(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsSideElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmap(_g692_stairsNativeBitmapIndex_Side_D0L, gStairFrames[kFrameStairsSide_D0L]); + drawFloorPitOrStairsBitmap(_g692_stairsNativeBitmapIndex_Side_D0L, g138_FrameStairsSide_D0L); break; case kWallElemType: - drawWallSetBitmap(_wallSetBitMaps[kWall_D0L], gFrameWalls[kViewSquare_D0L]); + drawWallSetBitmap(_wallSetBitMaps[kG701_Wall_D0L], g163_FrameWalls[k10_ViewSquare_D0L]); break; default: break; @@ -1426,10 +1361,10 @@ void DisplayMan::drawSquareD0R(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsSideElemType: if (squareAspect[kStairsUpAspect]) - drawFloorPitOrStairsBitmapFlippedHorizontally(_g692_stairsNativeBitmapIndex_Side_D0L, gStairFrames[kFrameStairsSide_D0R]); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g692_stairsNativeBitmapIndex_Side_D0L, g139_FrameStairsSide_D0R); return; case kWallElemType: - drawWallSetBitmap(_wallSetBitMaps[kWall_D0R], gFrameWalls[kViewSquare_D0R]); + drawWallSetBitmap(_wallSetBitMaps[kG702_Wall_D0R], g163_FrameWalls[k11_ViewSquare_D0R]); break; default: break; @@ -1442,11 +1377,11 @@ void DisplayMan::drawSquareD0C(direction dir, int16 posX, int16 posY) { switch (squareAspect[0]) { case kStairsFrontElemType: if (squareAspect[kStairsUpAspect]) { - drawFloorPitOrStairsBitmap(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, gStairFrames[kFrameStairsUpFront_D0L]); - drawFloorPitOrStairsBitmapFlippedHorizontally(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, gStairFrames[kFrameStairsUpFront_D0R]); + drawFloorPitOrStairsBitmap(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, g119_FrameStairsUpFront_D0L); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, g120_FrameStairsUpFront_D0R); } else { - drawFloorPitOrStairsBitmap(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, gStairFrames[kFrameStairsDownFront_D0L]); - drawFloorPitOrStairsBitmapFlippedHorizontally(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, gStairFrames[kFrameStairsDownFront_D0R]); + drawFloorPitOrStairsBitmap(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, g130_FrameStairsDownFront_D0L); + drawFloorPitOrStairsBitmapFlippedHorizontally(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, g131_FrameStairsDownFront_D0R); } break; default: @@ -1471,26 +1406,26 @@ void DisplayMan::drawDungeon(direction dir, int16 posX, int16 posY) { } if (flippedFloorCeiling) { - uint16 w = gFloorFrame._srcWidth, h = gFloorFrame._srcHeight; + uint16 w = gK13_FloorFrame._srcWidth, h = gK13_FloorFrame._srcHeight; blitToBitmap(_g84_floorBitmap, w, h, tmpBitmap, w); flipBitmapHorizontal(tmpBitmap, w, h); - drawWallSetBitmap(tmpBitmap, gFloorFrame); - drawWallSetBitmap(_g85_ceilingBitmap, gCeilingFrame); + drawWallSetBitmap(tmpBitmap, gK13_FloorFrame); + drawWallSetBitmap(_g85_ceilingBitmap, gK12_CeilingFrame); - for (uint16 i = 0; i <= kWall_D3LCR - kWall_D0R; ++i) - _wallSetBitMaps[i + kWall_D0R] = _wallSetBitMaps[i + kWall_D0R_Flipped]; + for (uint16 i = 0; i <= kG698_Wall_D3LCR - kG702_Wall_D0R; ++i) + _wallSetBitMaps[i + kG702_Wall_D0R] = _wallSetBitMaps[i + kG94_Wall_D0R_Flipped]; } else { - uint16 w = gCeilingFrame._srcWidth, h = gCeilingFrame._srcHeight; + uint16 w = gK12_CeilingFrame._srcWidth, h = gK12_CeilingFrame._srcHeight; blitToBitmap(_g85_ceilingBitmap, w, h, tmpBitmap, w); flipBitmapHorizontal(tmpBitmap, w, h); - drawWallSetBitmap(tmpBitmap, gCeilingFrame); - drawWallSetBitmap(_g84_floorBitmap, gFloorFrame); + drawWallSetBitmap(tmpBitmap, gK12_CeilingFrame); + drawWallSetBitmap(_g84_floorBitmap, gK13_FloorFrame); } if (_vm->_dungeonMan->getRelSquareType(dir, 3, -2, posX, posY) == kWallElemType) - drawWallSetBitmap(_wallSetBitMaps[kWall_D3L2], gFrameWall_D3L2); + drawWallSetBitmap(_wallSetBitMaps[kG697_Wall_D3L2], g711_FrameWall_D3L2); if (_vm->_dungeonMan->getRelSquareType(dir, 3, 2, posX, posY) == kWallElemType) - drawWallSetBitmap(_wallSetBitMaps[kWall_D3R2], gFrameWall_D3R2); + drawWallSetBitmap(_wallSetBitMaps[kG696_Wall_D3R2], g712_FrameWall_D3R2); int16 tmpPosX = posX, tmpPosY = posY; _vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 3, -1, tmpPosX, tmpPosY); @@ -1528,8 +1463,8 @@ void DisplayMan::drawDungeon(direction dir, int16 posX, int16 posY) { drawSquareD0C(dir, posX, posY); - for (uint16 i = 0; i <= kWall_D3LCR - kWall_D0R; ++i) - _wallSetBitMaps[i + kWall_D0R] = _wallSetBitMaps[i + kWall_D0R_Native]; + for (uint16 i = 0; i <= kG698_Wall_D3LCR - kG702_Wall_D0R; ++i) + _wallSetBitMaps[i + kG702_Wall_D0R] = _wallSetBitMaps[i + kG99_Wall_D0R_Native]; delete[] tmpBitmap; } @@ -1545,29 +1480,29 @@ void DisplayMan::clearBitmap(byte *bitmap, uint16 width, uint16 height, Color co void DisplayMan::loadFloorSet(FloorSet set) { // there are 2 bitmaps per set, first one is at 75 - GraphicIndice indice = (GraphicIndice)(kFirstFloorSet + (k2_FloorSetGraphicCount * set)); + GraphicIndice indice = (GraphicIndice)(k75_FirstFloorSet + (k2_FloorSetGraphicCount * set)); _g84_floorBitmap = _bitmaps[indice]; _g85_ceilingBitmap = _bitmaps[indice + 1]; } -Box gBoxWallBitmap_D3LCR = Box(0, 115, 0, 50); // @ G0161_s_Graphic558_Box_WallBitmap_D3LCR -Box gBoxWallBitmap_D2LCR = Box(0, 135, 0, 70); // @ G0162_s_Graphic558_Box_WallBitmap_D2LCR +Box g161_BoxWallBitmap_D3LCR = Box(0, 115, 0, 50); // @ G0161_s_Graphic558_Box_WallBitmap_D3LCR +Box g162_BoxWallBitmap_D2LCR = Box(0, 135, 0, 70); // @ G0162_s_Graphic558_Box_WallBitmap_D2LCR void DisplayMan::loadWallSet(WallSet set) { - uint16 firstIndice = (set * k13_WallSetGraphicCount) + kFirstWallSet; + uint16 firstIndice = (set * k13_WallSetGraphicCount) + k77_FirstWallSet; for (uint16 i = 0; i < k13_WallSetGraphicCount; ++i) { _wallSetBitMaps[i] = _bitmaps[i + firstIndice]; } - for (uint16 i = 0; i <= kWall_D3LCR - kWall_D0R; ++i) - _wallSetBitMaps[i + kWall_D0R_Native] = _wallSetBitMaps[i + kWall_D0R]; + for (uint16 i = 0; i <= kG698_Wall_D3LCR - kG702_Wall_D0R; ++i) + _wallSetBitMaps[i + kG99_Wall_D0R_Native] = _wallSetBitMaps[i + kG702_Wall_D0R]; - uint16 srcIndex[7] = {kDoorFrameLeft_D1C, kWall_D3L2, kWall_D1LCR, kWall_D0L, kWall_D0R, - kWall_D2LCR, kWall_D3LCR}; + uint16 srcIndex[7] = {kG708_DoorFrameLeft_D1C, kG697_Wall_D3L2, kG700_Wall_D1LCR, kG701_Wall_D0L, kG702_Wall_D0R, + kG699_Wall_D2LCR, kG698_Wall_D3LCR}; - uint16 destIndex[7] = {kDoorFrameRight_D1C, kWall_D3R2, kWall_D1LCR_Flipped, kWall_D0R_Flipped, kWall_D0L_Flipped, - kWall_D2LCR_Flipped, kWall_D3LCR_Flipped}; + uint16 destIndex[7] = {kG710_DoorFrameRight_D1C, kG696_Wall_D3R2, kG92_Wall_D1LCR_Flipped, kG94_Wall_D0R_Flipped, kG93_Wall_D0L_Flipped, + kG91_Wall_D2LCR_Flipped, kG90_Wall_D3LCR_Flipped}; // the original loads these flipped walls in loadCurrentMapGraphics @@ -1577,29 +1512,9 @@ void DisplayMan::loadWallSet(WallSet set) { delete[] _wallSetBitMaps[destIndex[i]]; _wallSetBitMaps[destIndex[i]] = new byte[w * h]; blitToBitmap(_wallSetBitMaps[srcIndex[i]], w, h, _wallSetBitMaps[destIndex[i]], w); - if (srcIndex[i] != kWall_D2LCR && srcIndex[i] != kWall_D3LCR) // TODO: implement flipping of these two bitmaps, disabled with if + if (srcIndex[i] != kG699_Wall_D2LCR && srcIndex[i] != kG698_Wall_D3LCR) // TODO: implement flipping of these two bitmaps, disabled with if flipBitmapHorizontal(_wallSetBitMaps[destIndex[i]], w, h); } - - - /* - uint16 graphicIndice = firstIndice + kWall_D2LCR; - uint16 w = width(graphicIndice), h = height(graphicIndice); - byte *tmp = new byte[w * h]; - clearBitmap(tmp, w, h, kColorFlesh); - Box *box = &gBoxWallBitmap_D2LCR; - blitToBitmap(_wallSetBitMaps[kWall_D2LCR_Flipped], w, 8, 0, tmp, w, box->X1, box->X2, box->Y1, box->Y2, kColorNoTransparency); - delete[] _wallSetBitMaps[kWall_D2LCR_Flipped]; - _wallSetBitMaps[kWall_D2LCR_Flipped] = tmp; - - graphicIndice = firstIndice + kWall_D3LCR; - w = width(graphicIndice), h = height(graphicIndice); - tmp = new byte[w * h]; - clearBitmap(tmp, w, h, kColorFlesh); - box = &gBoxWallBitmap_D3LCR; - blitToBitmap(_wallSetBitMaps[kWall_D3LCR_Flipped], w, 8, 0, tmp, w, box->X1, box->X2, box->Y1, box->Y2, kColorNoTransparency); - delete[] _wallSetBitMaps[kWall_D3LCR_Flipped]; - _wallSetBitMaps[kWall_D3LCR_Flipped] = tmp;*/ } @@ -1610,7 +1525,7 @@ void DisplayMan::loadCurrentMapGraphics() { // the original loads some flipped walls here, I moved it to loadWallSet { - int16 val = _vm->_dungeonMan->_currMap._map->_wallSet * k18_StairsGraphicCount + kFirstStairs; + int16 val = _vm->_dungeonMan->_currMap._map->_wallSet * k18_StairsGraphicCount + k90_FirstStairs; _g675_stairsNativeBitmapIndex_Up_Front_D3L = val++; _g676_stairsNativeBitmapIndex_Up_Front_D3C = val++; _g677_stairsNativeBitmapIndex_Up_Front_D2L = val++; @@ -1647,11 +1562,11 @@ void DisplayMan::loadCurrentMapGraphics() { for (uint16 i = 0; i < currMap._wallOrnCount; ++i) { uint16 ornIndice = _g261_currMapWallOrnIndices[i]; - uint16 nativeIndice = kFirstWallOrn + ornIndice * 2; + uint16 nativeIndice = k121_FirstWallOrn + ornIndice * 2; _g101_currMapWallOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice; for (uint16 ornCounter = 0; ornCounter < k3_AlcoveOrnCount; ++ornCounter) { - if (ornIndice == gAlcoveOrnIndices[ornCounter]) { + if (ornIndice == g192_AlcoveOrnIndices[ornCounter]) { _g267_currMapAlcoveOrnIndices[alcoveCount++] = i; if (ornIndice == 2) _g266_currMapViAltarIndex = i; @@ -1659,31 +1574,31 @@ void DisplayMan::loadCurrentMapGraphics() { } for (uint16 ornCounter = 0; ornCounter < k1_FountainOrnCount; ++ornCounter) - if (ornIndice == gFountainOrnIndices[ornCounter]) + if (ornIndice == g193_FountainOrnIndices[ornCounter]) _g268_currMapFountainOrnIndices[fountainCount++] = i; - _g101_currMapWallOrnInfo[i][k1_CoordinateSet] = gWallOrnCoordSetIndices[ornIndice]; + _g101_currMapWallOrnInfo[i][k1_CoordinateSet] = g194_WallOrnCoordSetIndices[ornIndice]; } for (uint16 i = 0; i < currMap._floorOrnCount; ++i) { uint16 ornIndice = _g262_currMapFloorOrnIndices[i]; - uint16 nativeIndice = kFirstFloorOrn + ornIndice * 6; + uint16 nativeIndice = k247_FirstFloorOrn + ornIndice * 6; _g102_currMapFloorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice; - _g102_currMapFloorOrnInfo[i][k1_CoordinateSet] = gFloorOrnCoordSetIndices[ornIndice]; + _g102_currMapFloorOrnInfo[i][k1_CoordinateSet] = g195_FloorOrnCoordSetIndices[ornIndice]; } for (uint16 i = 0; i < currMap._doorOrnCount; ++i) { uint16 ornIndice = _g263_currMapDoorOrnIndices[i]; - uint16 nativeIndice = kFirstDoorOrn + ornIndice; + uint16 nativeIndice = k303_FirstDoorOrn + ornIndice; _g103_currMapDoorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice; - _g103_currMapDoorOrnInfo[i][k1_CoordinateSet] = gDoorOrnCoordIndices[ornIndice]; + _g103_currMapDoorOrnInfo[i][k1_CoordinateSet] = g196_DoorOrnCoordIndices[ornIndice]; } applyCreatureReplColors(9, 8); applyCreatureReplColors(10, 12); for (uint16 creatureType = 0; creatureType < currMap._creatureTypeCount; ++creatureType) { - CreatureAspect &aspect = gCreatureAspects[_g264_currMapAllowedCreatureTypes[creatureType]]; + CreatureAspect &aspect = g219_CreatureAspects[_g264_currMapAllowedCreatureTypes[creatureType]]; uint16 replColorOrdinal = aspect.getReplColour9(); if (replColorOrdinal) applyCreatureReplColors(9, _vm->ordinalToIndex(replColorOrdinal)); @@ -1695,15 +1610,15 @@ void DisplayMan::loadCurrentMapGraphics() { void DisplayMan::applyCreatureReplColors(int replacedColor, int replacementColor) { for (int16 i = 0; i < 6; ++i) - g21_PalDungeonView[i][replacedColor] = gCreatureReplColorSets[replacementColor]._RGBColor[i]; + g21_PalDungeonView[i][replacedColor] = g220_CreatureReplColorSets[replacementColor]._RGBColor[i]; - gPalChangesCreature_D2[replacedColor] = gCreatureReplColorSets[replacementColor]._D2ReplacementColor; - gPalChangesCreature_D3[replacedColor] = gCreatureReplColorSets[replacementColor]._D3ReplacementColor; + g222_PalChangesCreature_D2[replacedColor] = g220_CreatureReplColorSets[replacementColor]._D2ReplacementColor; + g221_PalChangesCreature_D3[replacedColor] = g220_CreatureReplColorSets[replacementColor]._D3ReplacementColor; } void DisplayMan::drawFloorPitOrStairsBitmap(uint16 nativeIndex, Frame &f) { if (f._srcWidth) { - blitToScreen(_bitmaps[nativeIndex], f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, gDungeonViewport); + blitToScreen(_bitmaps[nativeIndex], f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, g296_DungeonViewport); } } @@ -1711,18 +1626,18 @@ void DisplayMan::drawFloorPitOrStairsBitmapFlippedHorizontally(uint16 nativeInde if (f._srcWidth) { blitToBitmap(_bitmaps[nativeIndex], f._srcWidth, f._srcHeight, _g74_tmpBitmap, f._srcWidth); flipBitmapHorizontal(_g74_tmpBitmap, f._srcWidth, f._srcHeight); - blitToScreen(_g74_tmpBitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, gDungeonViewport); + blitToScreen(_g74_tmpBitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, g296_DungeonViewport); } } -Box gBoxWallPatchBehindInscription = Box(110, 113, 37, 63); // @ G0202_ac_Graphic558_Box_WallPatchBehindInscription -byte gInscriptionLineY[4] = { // @ G0203_auc_Graphic558_InscriptionLineY +Box g202_BoxWallPatchBehindInscription = Box(110, 113, 37, 63); // @ G0202_ac_Graphic558_Box_WallPatchBehindInscription +byte g203_InscriptionLineY[4] = { // @ G0203_auc_Graphic558_InscriptionLineY 48, /* 1 Line */ 59, /* 2 lines */ 75, /* 3 lines */ 86}; /* 4 lines */ -byte gWallOrnDerivedBitmapIndexIncrement[12] = { // @ G0190_auc_Graphic558_WallOrnamentDerivedBitmapIndexIncrement +byte g190_WallOrnDerivedBitmapIndexIncrement[12] = { // @ G0190_auc_Graphic558_WallOrnamentDerivedBitmapIndexIncrement 0, /* D3L Right */ 0, /* D3R Left */ 1, /* D3L Front */ @@ -1736,10 +1651,10 @@ byte gWallOrnDerivedBitmapIndexIncrement[12] = { // @ G0190_auc_Graphic558_WallO 4, /* D1L Right */ 4}; /* D1R Left */ -byte gPalChangesDoorButtonAndWallOrn_D3[16] = {0, 0, 120, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 10, 0, 20}; // @ G0198_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D3 -byte gPalChangesDoorButtonAndWallOrn_D2[16] = {0, 120, 10, 30, 40, 30, 60, 70, 50, 90, 100, 110, 0, 20, 140, 130}; // @ G0199_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D2 +byte g198_PalChangesDoorButtonAndWallOrn_D3[16] = {0, 0, 120, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 10, 0, 20}; // @ G0198_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D3 +byte g199_PalChangesDoorButtonAndWallOrn_D2[16] = {0, 120, 10, 30, 40, 30, 60, 70, 50, 90, 100, 110, 0, 20, 140, 130}; // @ G0199_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D2 -byte gUnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_UnreadableInscriptionBoxY2 +byte g204_UnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_UnreadableInscriptionBoxY2 /* { Y for 1 line, Y for 2 lines, Y for 3 lines } */ 45, 48, 53, /* D3L Right, D3R Left */ 43, 49, 56, /* D3L Front, D3C Front, D3R Front */ @@ -1747,7 +1662,7 @@ byte gUnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_UnreadableIns 46, 53, 63, /* D2L Front, D2C Front, D2R Front */ 46, 57, 68}; /* D1L Right, D1R Left */ -Box gBoxChampionPortraitOnWall = Box(96, 127, 35, 63); // G0109_s_Graphic558_Box_ChampionPortraitOnWall +Box g109_BoxChampionPortraitOnWall = Box(96, 127, 35, 63); // G0109_s_Graphic558_Box_ChampionPortraitOnWall bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex) { byte *bitmapGreen; @@ -1765,7 +1680,7 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex int16 wallOrnIndex = wallOrnOrd - 1; int16 nativeBitmapIndex = _g101_currMapWallOrnInfo[wallOrnIndex][k0_NativeBitmapIndex]; - uint16 *coordinateSetA = gWallOrnCoordSets[_g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet]][viewWallIndex]; + uint16 *coordinateSetA = g205_WallOrnCoordSets[_g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet]][viewWallIndex]; isAlcove = _vm->_dungeonMan->isWallOrnAnAlcove(wallOrnIndex); isInscription = (wallOrnIndex == _vm->_dungeonMan->_currMapInscriptionWallOrnIndex); if (isInscription) { @@ -1775,9 +1690,9 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex if (viewWallIndex >= k10_ViewWall_D1L_RIGHT) { if (viewWallIndex == k12_ViewWall_D1C_FRONT) { if (isInscription) { - Frame &D1CFrame = gFrameWalls[kViewSquare_D1C]; - blitToScreen(_wallSetBitMaps[kWall_D1LCR], D1CFrame._srcWidth, 94, 28, gBoxWallPatchBehindInscription._x1, gBoxWallPatchBehindInscription._x2, - gBoxWallPatchBehindInscription._y1, gBoxWallPatchBehindInscription._y2, k255_ColorNoTransparency, gDungeonViewport); + Frame &D1CFrame = g163_FrameWalls[k6_ViewSquare_D1C]; + blitToScreen(_wallSetBitMaps[kG700_Wall_D1LCR], D1CFrame._srcWidth, 94, 28, g202_BoxWallPatchBehindInscription._x1, g202_BoxWallPatchBehindInscription._x2, + g202_BoxWallPatchBehindInscription._y1, g202_BoxWallPatchBehindInscription._y2, k255_ColorNoTransparency, g296_DungeonViewport); unsigned char *string = inscriptionString; bitmapRed = _bitmaps[k120_InscriptionFontIndice]; @@ -1789,9 +1704,9 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex characterCount++; } frame._box._x2 = (frame._box._x1 = 112 - (characterCount * 4)) + 7; - frame._box._y1 = (frame._box._y2 = gInscriptionLineY[textLineIndex++]) - 7; + frame._box._y1 = (frame._box._y2 = g203_InscriptionLineY[textLineIndex++]) - 7; while (characterCount--) { - blitToScreen(bitmapRed, 288, (*string++) * 8, 0, frame._box, k10_ColorFlesh, gDungeonViewport); + blitToScreen(bitmapRed, 288, (*string++) * 8, 0, frame._box, k10_ColorFlesh, g296_DungeonViewport); frame._box._x1 += 8; frame._box._x2 += 8; } @@ -1828,12 +1743,12 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex int16 wallOrnCoordSetIndex = _g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet]; flipHorizontal = (viewWallIndex == k6_ViewWall_D2R_LEFT) || (viewWallIndex == k1_ViewWall_D3R_LEFT); if (flipHorizontal) { - coordSetB = gWallOrnCoordSets[wallOrnCoordSetIndex][k11_ViewWall_D1R_LEFT]; + coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k11_ViewWall_D1R_LEFT]; } else if ((viewWallIndex == k5_ViewWall_D2L_RIGHT) || (viewWallIndex == k0_ViewWall_D3L_RIGHT)) { - coordSetB = gWallOrnCoordSets[wallOrnCoordSetIndex][k10_ViewWall_D1L_RIGHT]; + coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k10_ViewWall_D1L_RIGHT]; } else { nativeBitmapIndex++; - coordSetB = gWallOrnCoordSets[wallOrnCoordSetIndex][k12_ViewWall_D1C_FRONT]; + coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k12_ViewWall_D1C_FRONT]; if (viewWallIndex == k7_ViewWall_D2L_FRONT) { coordinateSetOffset = 6; } else if (viewWallIndex == k9_ViewWall_D2R_FRONT) { @@ -1842,7 +1757,7 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex } int16 pixelWidth = (coordinateSetA + coordinateSetOffset)[1] - (coordinateSetA + coordinateSetOffset)[0]; blitToBitmapShrinkWithPalChange(_bitmaps[nativeBitmapIndex], coordSetB[4] << 1, coordSetB[5], _g74_tmpBitmap, pixelWidth + 1, coordinateSetA[5], - (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? gPalChangesDoorButtonAndWallOrn_D3 : gPalChangesDoorButtonAndWallOrn_D2); + (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? g198_PalChangesDoorButtonAndWallOrn_D3 : g199_PalChangesDoorButtonAndWallOrn_D2); bitmapGreen = _bitmaps[nativeBitmapIndex]; var_X = pixelWidth; if (flipHorizontal) { @@ -1877,15 +1792,15 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex coordinateSetA = (uint16*)&frame._box; - coordinateSetA[3] = gUnreadableInscriptionBoxY2[gWallOrnDerivedBitmapIndexIncrement[viewWallIndex] * 3 + unreadableTextLineCount - 1]; + coordinateSetA[3] = g204_UnreadableInscriptionBoxY2[g190_WallOrnDerivedBitmapIndexIncrement[viewWallIndex] * 3 + unreadableTextLineCount - 1]; } } - blitToScreen(bitmapGreen, coordinateSetA[4], var_X, 0, coordinateSetA[0], coordinateSetA[1], coordinateSetA[2], coordinateSetA[3], k10_ColorFlesh, gDungeonViewport); + blitToScreen(bitmapGreen, coordinateSetA[4], var_X, 0, coordinateSetA[0], coordinateSetA[1], coordinateSetA[2], coordinateSetA[3], k10_ColorFlesh, g296_DungeonViewport); if ((viewWallIndex == k12_ViewWall_D1C_FRONT) && _g289_championPortraitOrdinal--) { - Box &box = gBoxChampionPortraitOnWall; + Box &box = g109_BoxChampionPortraitOnWall; blitToScreen(_bitmaps[k26_ChampionPortraitsIndice], 256, (_g289_championPortraitOrdinal & 0x7) << 5, (_g289_championPortraitOrdinal >> 3) * 29, box._x1, box._x2, box._y1, box._y2, - k1_ColorDarkGary, gDungeonViewport); + k1_ColorDarkGary, g296_DungeonViewport); } return isAlcove; } @@ -1955,12 +1870,12 @@ int16 DisplayMan::getScaledDimension(int16 dimension, int16 scale) { } /* This is the full dungeon view */ -Box gBoxExplosionPattern_D0C = Box(0, 223, 0, 135); // @ G0105_s_Graphic558_Box_ExplosionPattern_D0C +Box g105_BoxExplosionPattern_D0C = Box(0, 223, 0, 135); // @ G0105_s_Graphic558_Box_ExplosionPattern_D0C -byte gExplosionBaseScales[5] = { // @ G0216_auc_Graphic558_ExplosionBaseScales +byte g216_ExplosionBaseScales[5] = { // @ G0216_auc_Graphic558_ExplosionBaseScales 10,/* D4 */ 16,/* D3 */ 23,/* D2 */ 32,/* D1 */ 32};/* D0 */ -byte gObjectPileShiftSetIndices[16][2] = { // @ G0217_aauc_Graphic558_ObjectPileShiftSetIndices +byte g217_ObjectPileShiftSetIndices[16][2] = { // @ G0217_aauc_Graphic558_ObjectPileShiftSetIndices /* { X shift index, Y shift index } */ {2, 5}, {0, 6}, @@ -1979,7 +1894,7 @@ byte gObjectPileShiftSetIndices[16][2] = { // @ G0217_aauc_Graphic558_ObjectPile {1, 3}, {5, 3}}; /* 16 pairs of X and Y shift values */ -byte gObjectCoordinateSets[3][10][5][2] = { // @ G0218_aaaauc_Graphic558_ObjectCoordinateSets +byte g218_ObjectCoordinateSets[3][10][5][2] = { // @ G0218_aaaauc_Graphic558_ObjectCoordinateSets /* { {X, Y }, {X, Y }, {X, Y }, {X, Y }, {X, Y } } */ {{{0, 0},{0, 0},{125, 72},{95, 72},{112, 64}}, /* D3C */ {{0, 0},{0, 0},{62, 72},{25, 72},{24, 64}}, /* D3L */ @@ -2013,12 +1928,12 @@ byte gObjectCoordinateSets[3][10][5][2] = { // @ G0218_aaaauc_Graphic558_ObjectC {{66, 135},{158, 135},{0, 0},{0, 0},{0, 0}}}}; /* D0C */ -int16 gShiftSets[3][8] = { // @ G0223_aac_Graphic558_ShiftSets +int16 g223_ShiftSets[3][8] = { // @ G0223_aac_Graphic558_ShiftSets {0, 1, 2, 3, 0, -3, -2, -1}, /* D0 Back or D1 Front */ {0, 1, 1, 2, 0, -2, -1, -1}, /* D1 Back or D2 Front */ {0, 1, 1, 1, 0, -1, -1, -1}}; /* D2 Back or D3 Front */ -byte gCreatureCoordinateSets[3][11][5][2] = { // @ G0224_aaaauc_Graphic558_CreatureCoordinateSets +byte g224_CreatureCoordinateSets[3][11][5][2] = { // @ G0224_aaaauc_Graphic558_CreatureCoordinateSets /* { { X, Y }, { X, Y }, { X, Y }, { X, Y }, { X, Y } } */ {{{95, 70},{127, 70},{129, 75},{93, 75},{111, 72}}, /* D3C */ {{131, 70},{163, 70},{158, 75},{120, 75},{145, 72}}, /* D3L */ @@ -2054,7 +1969,7 @@ byte gCreatureCoordinateSets[3][11][5][2] = { // @ G0224_aaaauc_Graphic558_Creat {{0, 0},{67, 96},{0, 0},{0, 0},{0, 0}}, /* D0L */ {{156, 96},{0, 0},{0, 0},{0, 0},{0, 0}}}}; /* D0R */ -int16 gExplosionCoordinates[15][2][2] = { // @ G0226_aaai_Graphic558_ExplosionCoordinates +int16 g226_ExplosionCoordinates[15][2][2] = { // @ G0226_aaai_Graphic558_ExplosionCoordinates /* { { Front Left X, Front Left Y }, { Front Right X, Front Right Y } } */ {{100, 47},{122, 47}}, /* D4C */ {{52, 47},{76, 47}}, /* D4L */ @@ -2071,7 +1986,7 @@ int16 gExplosionCoordinates[15][2][2] = { // @ G0226_aaai_Graphic558_ExplosionCo {{0, 0},{0, 0}}, /* D0C */ {{-73, 60},{-33, 60}}, /* D0L */ {{256, 60},{296, 60}}}; /* D0R */ -int16 gRebirthStep2ExplosionCoordinates[7][3] = { // @ G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates +int16 g227_RebirthStep2ExplosionCoordinates[7][3] = { // @ G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates /* { X, Y, Scale } */ {113, 57, 12}, /* D3C */ {24, 57, 12}, /* D3L */ @@ -2080,7 +1995,7 @@ int16 gRebirthStep2ExplosionCoordinates[7][3] = { // @ G0227_aai_Graphic558_Rebi {12, 63, 16}, /* D2L */ {213, 63, 16}, /* D2R */ {112, 76, 24}}; /* D1C */ -int16 gRebirthStep1ExplosionCoordinates[7][3] = { // @ G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates +int16 g228_RebirthStep1ExplosionCoordinates[7][3] = { // @ G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates /* { X, Y, Scale } */ {112, 53, 15}, /* D3C */ {24, 53, 15}, /* D3L */ @@ -2090,7 +2005,7 @@ int16 gRebirthStep1ExplosionCoordinates[7][3] = { // @ G0228_aai_Graphic558_Rebi {208, 59, 20}, /* D2R */ {112, 70, 32}}; /* D1C */ -int16 gCenteredExplosionCoordinates[15][2] = { // @ G0225_aai_Graphic558_CenteredExplosionCoordinates +int16 g225_CenteredExplosionCoordinates[15][2] = { // @ G0225_aai_Graphic558_CenteredExplosionCoordinates /* { X, Y } */ {111, 47}, /* D4C */ {57, 47}, /* D4L */ @@ -2108,7 +2023,7 @@ int16 gCenteredExplosionCoordinates[15][2] = { // @ G0225_aai_Graphic558_Centere {-53, 60}, /* D0L */ {276, 60}}; /* D0R */ -#define kBlitDoNotUseMask 0x0080 // @ MASK0x0080_DO_NOT_USE_MASK +#define k0x0080_BlitDoNotUseMask 0x0080 // @ MASK0x0080_DO_NOT_USE_MASK void DisplayMan::cthulhu(Thing thingParam, direction directionParam, int16 mapXpos, int16 mapYpos, int16 viewSquareIndex, uint16 orderedViewCellOrdinals) { @@ -2278,13 +2193,13 @@ creatures are drawn in the right order and so that Fluxcages are not drawn twice } /* Square where objects are visible and object is located on cell being processed */ - if ((viewSquareIndex >= kViewSquare_D3C) && (viewSquareIndex <= kViewSquare_D0C) && (thingParam.getCell() == cellYellowBear)) { - objectAspect = &(gObjectAspects[gObjectInfo[dunMan.getObjectInfoIndex(thingParam)]._objectAspectIndex]); + if ((viewSquareIndex >= k0_ViewSquare_D3C) && (viewSquareIndex <= k9_ViewSquare_D0C) && (thingParam.getCell() == cellYellowBear)) { + objectAspect = &(g209_ObjectAspects[gObjectInfo[dunMan.getObjectInfoIndex(thingParam)]._objectAspectIndex]); AL_4_nativeBitmapIndex = k360_FirstObjectGraphicIndice + objectAspect->_firstNativeBitmapRelativeIndex; if (useAlcoveObjectImage = (drawAlcoveObjects && getFlag(objectAspect->_graphicInfo, k0x0010_ObjectAlcoveMask) && !viewLane)) { AL_4_nativeBitmapIndex++; } - coordinateSet = gObjectCoordinateSets[objectAspect->_coordinateSet][viewSquareIndex][AL_2_viewCell]; + coordinateSet = g218_ObjectCoordinateSets[objectAspect->_coordinateSet][viewSquareIndex][AL_2_viewCell]; if (!coordinateSet[1]) /* If object is not visible */ continue; T0115015_DrawProjectileAsObject: @@ -2295,7 +2210,7 @@ T0115015_DrawProjectileAsObject: either on the right lane or on the right column of the center lane */ paddingPixelCount = 0; - if ((viewSquareIndex == kViewSquare_D0C) || ((viewSquareIndex >= kViewSquare_D1C) && (AL_2_viewCell >= k2_ViewCellBackRight))) { + if ((viewSquareIndex == k9_ViewSquare_D0C) || ((viewSquareIndex >= k6_ViewSquare_D1C) && (AL_2_viewCell >= k2_ViewCellBackRight))) { /* If object is in the center lane (only D0C or D1C with condition above) and is not a projectile */ drawingGrabbableObject = (!viewLane && !drawProjectileAsObject); AL_8_shiftSetIndex = k0_ShiftSet_D0BackD1Front; @@ -2310,17 +2225,17 @@ T0115015_DrawProjectileAsObject: } else { drawingGrabbableObject = false; derivedBitmapIndex = k104_DerivedBitmapFirstObject + objectAspect->_firstDerivedBitmapRelativeIndex; - if ((viewSquareIndex >= kViewSquare_D1C) || ((viewSquareIndex >= kViewSquare_D2C) && (AL_2_viewCell >= k2_ViewCellBackRight))) { + if ((viewSquareIndex >= k6_ViewSquare_D1C) || ((viewSquareIndex >= k3_ViewSquare_D2C) && (AL_2_viewCell >= k2_ViewCellBackRight))) { derivedBitmapIndex++; AL_8_shiftSetIndex = k1_ShiftSet_D1BackD2Front; byteWidth = getScaledDimension(objectAspect->_width, k20_Scale_D2); heightRedEagle = getScaledDimension(objectAspect->_height, k20_Scale_D2); - paletteChanges = gPalChangesFloorOrn_D2; + paletteChanges = g214_PalChangesFloorOrn_D2; } else { AL_8_shiftSetIndex = k2_ShiftSet_D2BackD3Front; byteWidth = getScaledDimension(objectAspect->_width, k16_Scale_D3); heightRedEagle = getScaledDimension(objectAspect->_height, k16_Scale_D3); - paletteChanges = gPalChangesFloorOrn_D3; + paletteChanges = g213_PalChangesFloorOrn_D3; } if (flipHorizontal) { derivedBitmapIndex += 2; @@ -2344,8 +2259,8 @@ T0115015_DrawProjectileAsObject: AL_4_xPos = coordinateSet[0]; boxByteGreen._y2 = coordinateSet[1] + 1; if (!drawProjectileAsObject) { /* If drawing an object that is not a projectile */ - AL_4_xPos += gShiftSets[AL_8_shiftSetIndex][gObjectPileShiftSetIndices[objectShiftIndex][0]]; - boxByteGreen._y2 += gShiftSets[AL_8_shiftSetIndex][gObjectPileShiftSetIndices[objectShiftIndex][1]]; + AL_4_xPos += g223_ShiftSets[AL_8_shiftSetIndex][g217_ObjectPileShiftSetIndices[objectShiftIndex][0]]; + boxByteGreen._y2 += g223_ShiftSets[AL_8_shiftSetIndex][g217_ObjectPileShiftSetIndices[objectShiftIndex][1]]; objectShiftIndex++; /* The next object drawn will use the next shift values */ if (drawAlcoveObjects) { if (objectShiftIndex >= 14) { @@ -2392,7 +2307,7 @@ T0115015_DrawProjectileAsObject: AL_6_bitmapRedBanana = bitmapGreenAnt; dunMan._pileTopObject[AL_2_viewCell] = thingParam; /* The object is at the top of the pile */ } - blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, gDungeonViewport); + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, g296_DungeonViewport); if (drawProjectileAsObject) goto T0115171_BackFromT0115015_DrawProjectileAsObject; @@ -2400,7 +2315,7 @@ T0115015_DrawProjectileAsObject: } while ((thingParam = dunMan.getNextThing(thingParam)) != Thing::_endOfList); if (AL_2_viewCell == k4_ViewCellAlcove) break; /* End of processing when drawing objects in an alcove */ - if (viewSquareIndex < kViewSquare_D3C) + if (viewSquareIndex < k0_ViewSquare_D3C) break; /* End of processing if square is too far away at D4 */ /* Draw creatures */ @@ -2414,7 +2329,7 @@ T0115015_DrawProjectileAsObject: group = (Group*)dunMan.getThingData(groupThing); activeGroup = &_vm->_groupMan->_activeGroups[group->getActiveGroupIndex()]; creatureInfo = &gCreatureInfo[group->_type]; - creatureAspectStruct = &gCreatureAspects[creatureInfo->_creatureAspectIndex]; + creatureAspectStruct = &g219_CreatureAspects[creatureInfo->_creatureAspectIndex]; creatureSize = getFlag(creatureInfo->_attributes, kMaskCreatureInfo_size); creatureGraphicInfoGreen = creatureInfo->_graphicInfo; } @@ -2478,11 +2393,11 @@ T0115015_DrawProjectileAsObject: creatureAspectInt = activeGroup->_aspect[creatureIndexGreen]; - if (viewSquareIndex > kViewSquare_D0C) { + if (viewSquareIndex > k9_ViewSquare_D0C) { viewSquareIndex--; } T0115077_DrawSecondHalfSquareCreature: - coordinateSet = gCreatureCoordinateSets[((CreatureAspect*)objectAspect)->getCoordSet()][viewSquareIndex][AL_2_viewCell]; + coordinateSet = g224_CreatureCoordinateSets[((CreatureAspect*)objectAspect)->getCoordSet()][viewSquareIndex][AL_2_viewCell]; if (!coordinateSet[1]) goto T0115126_CreatureNotVisible; AL_0_creatureGraphicInfoRed = creatureGraphicInfoGreen; @@ -2541,7 +2456,7 @@ T0115077_DrawSecondHalfSquareCreature: } } } - if (viewSquareIndex >= kViewSquare_D1C) { /* Creature is on D1 */ + if (viewSquareIndex >= k6_ViewSquare_D1C) { /* Creature is on D1 */ creaturePaddingPixelCount = 0; AL_8_shiftSetIndex = k0_ShiftSet_D0BackD1Front; transparentColor = ((CreatureAspect*)objectAspect)->getTranspColour(); @@ -2578,17 +2493,17 @@ T0115077_DrawSecondHalfSquareCreature: if (useFlippedHorizontallyCreatureFrontImage) { derivedBitmapIndex++; /* Skip front D1 image in additional graphics */ } - if (viewSquareIndex >= kViewSquare_D2C) { /* Creature is on D2 */ + if (viewSquareIndex >= k3_ViewSquare_D2C) { /* Creature is on D2 */ derivedBitmapIndex++; /* Skip front D3 image in additional graphics */ AL_8_shiftSetIndex = k1_ShiftSet_D1BackD2Front; useCreatureSpecialD2FrontBitmap = getFlag(AL_0_creatureGraphicInfoRed, k0x0080_CreatureInfoGraphicMaskSpecialD2Front) && !useCreatureSideBitmap && !useCreatureBackBitmap && !useCreatureAttackBitmap; - paletteChanges = gPalChangesCreature_D2; + paletteChanges = g222_PalChangesCreature_D2; scale = k20_Scale_D2; } else { /* Creature is on D3 */ AL_8_shiftSetIndex = k2_ShiftSet_D2BackD3Front; useCreatureSpecialD2FrontBitmap = false; - paletteChanges = gPalChangesCreature_D3; + paletteChanges = g221_PalChangesCreature_D3; scale = k16_Scale_D3; } byteWidth = getScaledDimension(sourceByteWidth, scale); @@ -2621,11 +2536,11 @@ T0115077_DrawSecondHalfSquareCreature: } } AL_4_yPos = coordinateSet[1]; - AL_4_yPos += gShiftSets[AL_8_shiftSetIndex][getVerticalOffsetM23(creatureAspectInt)]; + AL_4_yPos += g223_ShiftSets[AL_8_shiftSetIndex][getVerticalOffsetM23(creatureAspectInt)]; boxByteGreen._y2 = MIN(AL_4_yPos, (int16)135) + 1; boxByteGreen._y1 = MIN(0, AL_4_yPos - (heightRedEagle - 1)); AL_4_xPos = coordinateSet[0]; - AL_4_xPos += gShiftSets[AL_8_shiftSetIndex][getHorizontalOffsetM22(creatureAspectInt)]; + AL_4_xPos += g223_ShiftSets[AL_8_shiftSetIndex][getHorizontalOffsetM22(creatureAspectInt)]; if (viewLane == k1_ViewLaneLeft) { AL_4_xPos -= 100; } else { @@ -2643,7 +2558,7 @@ T0115077_DrawSecondHalfSquareCreature: AL_0_creaturePosX = creaturePaddingPixelCount + (byteWidth - AL_4_xPos - 1); } warning("SUPER WARNINIG: we might nee noralized with on byteWidth"); - blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_0_creaturePosX, 0, boxByteGreen, (Color)transparentColor, gDungeonViewport); + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_0_creaturePosX, 0, boxByteGreen, (Color)transparentColor, g296_DungeonViewport); T0115126_CreatureNotVisible: if (twoHalfSquareCreaturesFrontView) { @@ -2659,9 +2574,9 @@ T0115126_CreatureNotVisible: /* Draw projectiles */ T0115129_DrawProjectiles: if (!sqaureHasProjectile - || ((viewSquareIndex = viewSquareIndexBackup) > kViewSquare_D0C) + || ((viewSquareIndex = viewSquareIndexBackup) > k9_ViewSquare_D0C) /* If there is no projectile to draw or if projectiles are not visible on the specified square or on the cell being drawn */ -|| (!(projectilePosX = gObjectCoordinateSets[0][viewSquareIndex][AL_2_viewCell = currentViewCellToDraw][0]))) +|| (!(projectilePosX = g218_ObjectCoordinateSets[0][viewSquareIndex][AL_2_viewCell = currentViewCellToDraw][0]))) continue; thingParam = firstThingToDraw; /* Restart processing list of objects from the beginning. The next loop draws only projectile objects among the list */ @@ -2669,11 +2584,11 @@ continue; if ((thingParam.getType() == kProjectileThingType) && (thingParam.getCell() == cellYellowBear)) { projectile = (Projectile*)dunMan.getThingData(thingParam); if ((AL_4_projectileAspect = dunMan.getProjectileAspect(projectile->_object)) < 0) { /* Negative value: projectile aspect is the ordinal of a PROJECTIL_ASPECT */ - objectAspect = (ObjectAspect*)&gProjectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)]; + objectAspect = (ObjectAspect*)&g210_ProjectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)]; AL_4_nativeBitmapIndex = ((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + k316_FirstProjectileGraphicIndice; projectileAspectType = getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, k0x0003_ProjectileAspectTypeMask); if (((doNotScaleWithKineticEnergy = !getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask)) - || (projectile->_kineticEnergy == 255)) && (viewSquareIndex == kViewSquare_D0C)) { + || (projectile->_kineticEnergy == 255)) && (viewSquareIndex == k9_ViewSquare_D0C)) { scale = 0; /* Use native bitmap without resizing */ byteWidth = ((ProjectileAspect*)objectAspect)->_width; heightRedEagle = ((ProjectileAspect*)objectAspect)->_height; @@ -2778,13 +2693,13 @@ the bitmap is flipped horizontally (flipHorizontal = C1_TRUE) then a wrong part screen. To fix this bug, "+ paddingPixelCount" must be added to the second parameter of this function call */ AL_4_xPos = MAX(paddingPixelCount, (int16)(byteWidth - projectilePosX - 1)); } - blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, gDungeonViewport); + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, g296_DungeonViewport); } else { /* Positive value: projectile aspect is the index of a OBJECT_ASPECT */ useAlcoveObjectImage = false; projectileCoordinates[0] = projectilePosX; projectileCoordinates[1] = 47; coordinateSet = projectileCoordinates; - objectAspect = &gObjectAspects[AL_4_projectileAspect]; + objectAspect = &g209_ObjectAspects[AL_4_projectileAspect]; AL_4_nativeBitmapIndex = objectAspect->_firstNativeBitmapRelativeIndex + k360_FirstObjectGraphicIndice; drawProjectileAsObject = true; /* Go to code section to draw an object. Once completed, it jumps back to T0115171_BackFromT0115015_DrawProjectileAsObject below */ @@ -2809,8 +2724,8 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:; AL_2_cellPurpleMan = thingParam.getCell(); explosion = (Explosion*)dunMan.getThingData(thingParam); if ((rebirthExplosion = ((unsigned int)(AL_4_explosionType = explosion->getType()) >= kExplosionType_RebirthStep1)) - && ((AL_1_viewSquareExplosionIndex < kViewSquare_D3C_Explosion) - || (AL_1_viewSquareExplosionIndex > kViewSquare_D1C_Explosion) + && ((AL_1_viewSquareExplosionIndex < k3_ViewSquare_D3C_Explosion) + || (AL_1_viewSquareExplosionIndex > k9_ViewSquare_D1C_Explosion) || (AL_2_cellPurpleMan != cellYellowBear))) /* If explosion is rebirth and is not visible */ continue; smoke = false; @@ -2825,21 +2740,21 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:; AL_4_explosionAspectIndex = k3_ExplosionAspectSmoke; } else { if (AL_4_explosionType == kExplosionType_RebirthStep1) { - objectAspect = (ObjectAspect*)&gProjectileAspect[_vm->ordinalToIndex(-dunMan.getProjectileAspect(Thing::_explLightningBolt))]; + objectAspect = (ObjectAspect*)&g210_ProjectileAspect[_vm->ordinalToIndex(-dunMan.getProjectileAspect(Thing::_explLightningBolt))]; AL_6_bitmapRedBanana = getBitmap(((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + (k316_FirstProjectileGraphicIndice + 1)); - explosionCoordinates = gRebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3]; + explosionCoordinates = g228_RebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3]; byteWidth = getScaledDimension((((ProjectileAspect*)objectAspect)->_width), explosionCoordinates[2]); heightRedEagle = getScaledDimension((((ProjectileAspect*)objectAspect)->_height), explosionCoordinates[2]); - if (AL_1_viewSquareExplosionIndex != kViewSquare_D1C_Explosion) { + if (AL_1_viewSquareExplosionIndex != k9_ViewSquare_D1C_Explosion) { blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana, ((ProjectileAspect*)objectAspect)->_width, ((ProjectileAspect*)objectAspect)->_height, _g74_tmpBitmap, - byteWidth, heightRedEagle, gPalChangesNoChanges); + byteWidth, heightRedEagle, g17_PalChangesNoChanges); AL_6_bitmapRedBanana = _g74_tmpBitmap; } goto T0115200_DrawExplosion; } if (AL_4_explosionType == kExplosionType_Fluxcage) { - if (AL_1_viewSquareExplosionIndex >= kViewSquare_D3L_Explosion) { + if (AL_1_viewSquareExplosionIndex >= k4_ViewSquare_D3L_Explosion) { fluxcageExplosion = explosion; } continue; @@ -2848,7 +2763,7 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:; } } } - if (AL_1_viewSquareExplosionIndex == kViewSquare_D0C_Explosion) { + if (AL_1_viewSquareExplosionIndex == k12_ViewSquare_D0C_Explosion) { if (smoke) { AL_4_explosionAspectIndex--; /* Smoke uses the same graphics as Poison Cloud, but with palette changes */ } @@ -2862,30 +2777,30 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:; warning("IGNORED CODE: F0491_CACHE_IsDerivedBitmapInCache"); AL_6_bitmapRedBanana = getBitmap(AL_4_explosionAspectIndex + k351_FirstExplosionPatternGraphicIndice); if (smoke) { - blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana, 48, 32, _g74_tmpBitmap, 48, 32, gPalChangeSmoke); + blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana, 48, 32, _g74_tmpBitmap, 48, 32, g212_PalChangeSmoke); AL_6_bitmapRedBanana = _g74_tmpBitmap; } - blitBoxFilledWithMaskedBitmapToScreen(AL_6_bitmapRedBanana, nullptr, getDerivedBitmap(k0_DerivedBitmapViewport), gBoxExplosionPattern_D0C, + blitBoxFilledWithMaskedBitmapToScreen(AL_6_bitmapRedBanana, nullptr, getDerivedBitmap(k0_DerivedBitmapViewport), g105_BoxExplosionPattern_D0C, _vm->_rnd->getRandomNumber(4) + 87, _vm->_rnd->getRandomNumber(64), - 224, (Color)(kBlitDoNotUseMask | k10_ColorFlesh), 0, 0, 136, 93); + 224, (Color)(k0x0080_BlitDoNotUseMask | k10_ColorFlesh), 0, 0, 136, 93); warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); } else { if (rebirthExplosion) { - explosionCoordinates = gRebirthStep2ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3]; + explosionCoordinates = g227_RebirthStep2ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3]; explosionScale = explosionCoordinates[2]; } else { if (explosion->getCentered()) { - explosionCoordinates = gCenteredExplosionCoordinates[AL_1_viewSquareExplosionIndex]; + explosionCoordinates = g225_CenteredExplosionCoordinates[AL_1_viewSquareExplosionIndex]; } else { if ((AL_2_cellPurpleMan == directionParam) || (AL_2_cellPurpleMan == returnPrevVal(directionParam))) { AL_2_viewCell = k0_ViewCellFronLeft; } else { AL_2_viewCell = k1_ViewCellFrontRight; } - explosionCoordinates = gExplosionCoordinates[AL_1_viewSquareExplosionIndex][AL_2_viewCell]; + explosionCoordinates = g226_ExplosionCoordinates[AL_1_viewSquareExplosionIndex][AL_2_viewCell]; } - explosionScale = MAX(4, (MAX(48, explosion->getAttack() + 1) * gExplosionBaseScales[explosionScaleIndex]) >> 8) & (int16)0xFFFE; + explosionScale = MAX(4, (MAX(48, explosion->getAttack() + 1) * g216_ExplosionBaseScales[explosionScaleIndex]) >> 8) & (int16)0xFFFE; } AL_6_bitmapRedBanana = getExplosionBitmap(AL_4_explosionAspectIndex, explosionScale, byteWidth, heightRedEagle); T0115200_DrawExplosion: @@ -2930,16 +2845,16 @@ then a wrong part of the bitmap is drawn on screen. To fix this bug, "+ paddingP if (flipVertical) { flipBitmapVertical(AL_6_bitmapRedBanana, byteWidth, heightRedEagle); } - blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, gDungeonViewport); + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, g296_DungeonViewport); } } } while ((thingParam = dunMan.getNextThing(thingParam)) != Thing::_endOfList); /* Fluxcage is an explosion displayed as a field (like teleporters), above all other graphics */ if ((fluxcageExplosion != 0) && (doorFrontViewDrawingPass != 1) && !_g77_doNotDrawFluxcagesDuringEndgame) { AL_1_viewSquareExplosionIndex -= 3; /* Convert square index for explosions back to square index */ - fieldAspect = gFieldAspects[viewSquareIndex]; + fieldAspect = g188_FieldAspects[viewSquareIndex]; (fieldAspect._nativeBitmapRelativeIndex)++; /* NativeBitmapRelativeIndex is now the index of the Fluxcage field graphic */ - drawField(&fieldAspect, *(Box*)&gFrameWalls[viewSquareIndex]); + drawField(&fieldAspect, *(Box*)&g163_FrameWalls[viewSquareIndex]); } } diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index ca478b32b9..80902e4e68 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -399,7 +399,7 @@ public: }; // @ CREATURE_REPLACEMENT_COLOR_SET extern Viewport gDefultViewPort; -extern Viewport gDungeonViewport; +extern Viewport g296_DungeonViewport; #define k0_DoorButton 0 // @ C0_DOOR_BUTTON @@ -523,7 +523,7 @@ public: int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDefultViewPort); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap void blitBoxFilledWithMaskedBitmapToScreen(byte *src, byte *mask, byte *tmp, Box &box, int16 lastUnitIndex, int16 firstUnitIndex, int16 destPixelWidth, Color transparent, - int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap + int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = g296_DungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap void flipBitmapHorizontal(byte *bitmap, uint16 width, uint16 height); void flipBitmapVertical(byte *bitmap, uint16 width, uint16 height); diff --git a/engines/dm/inventory.cpp b/engines/dm/inventory.cpp index d7382340f3..11ccd944d5 100644 --- a/engines/dm/inventory.cpp +++ b/engines/dm/inventory.cpp @@ -96,9 +96,9 @@ void InventoryMan::toggleInventory(ChampionIndex championIndex) { champion = &cm._champions[championIndex]; int16 w = dm.getWidth(k17_InventoryGraphicIndice); int16 h = dm.getHeight(k17_InventoryGraphicIndice); - dm.blitToScreen(dm.getBitmap(k17_InventoryGraphicIndice), w, 0, 0, 0, w, 0, h, k255_ColorNoTransparency, gDungeonViewport); + dm.blitToScreen(dm.getBitmap(k17_InventoryGraphicIndice), w, 0, 0, 0, w, 0, h, k255_ColorNoTransparency, g296_DungeonViewport); if (cm._candidateChampionOrdinal) { - dm.clearScreenBox(k12_ColorDarkestGray, gBoxFloppyZzzCross, gDungeonViewport); + dm.clearScreenBox(k12_ColorDarkestGray, gBoxFloppyZzzCross, g296_DungeonViewport); } _vm->_textMan->printToViewport(5, 116, k13_ColorLightestGray, "HEALTH"); _vm->_textMan->printToViewport(5, 124, k13_ColorLightestGray, "STAMINA"); @@ -175,7 +175,7 @@ void InventoryMan::drawPanelFoodWaterPoisoned() { void InventoryMan::drawPanelResurrectReincarnate() { _panelContent = kPanelContentResurrectReincarnate; - _vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(k40_PanelResurectReincaranteIndice), 144, 0, 0, gBoxPanel, k6_ColorDarkGreen, gDungeonViewport); + _vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(k40_PanelResurectReincaranteIndice), 144, 0, 0, gBoxPanel, k6_ColorDarkGreen, g296_DungeonViewport); } void InventoryMan::drawPanel() { @@ -258,7 +258,7 @@ void InventoryMan::drawPanelScroll(Scroll* scroll) { charRed++; } *charRed = '\0'; - dispMan.blitToScreen(dispMan.getBitmap(k23_PanelOpenScrollIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, gDungeonViewport); + dispMan.blitToScreen(dispMan.getBitmap(k23_PanelOpenScrollIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, g296_DungeonViewport); int16 lineCount = 1; charRed++; char *charGreen = charRed; // first char of the second line @@ -336,7 +336,7 @@ void InventoryMan::drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yP box._x2 = (box._x1 = xPos) + 15 + 1; box._y2 = (box._y1 = yPos) + 15 + 1; _vm->_objectMan->extractIconFromBitmap(iconIndex, iconBitmap); - _vm->_displayMan->blitToScreen(iconBitmap, 16, 0, 0, box, k255_ColorNoTransparency, gDungeonViewport); + _vm->_displayMan->blitToScreen(iconBitmap, 16, 0, 0, box, k255_ColorNoTransparency, g296_DungeonViewport); } void InventoryMan::buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, char** attribStrings, char* destString, char* prefixString, char* suffixString) { @@ -411,7 +411,7 @@ Box gBoxArrowOrEye = Box(83, 98, 57, 65); // @ G0033_s_Graphic562_Box_ArrowOrEye void InventoryMan::drawPanelArrowOrEye(bool pressingEye) { DisplayMan &dispMan = *_vm->_displayMan; dispMan.blitToScreen(dispMan.getBitmap(pressingEye ? k19_EyeForObjectDescriptionIndice : k18_ArrowForChestContentIndice), - 16, 0, 0, gBoxArrowOrEye, k8_ColorRed, gDungeonViewport); + 16, 0, 0, gBoxArrowOrEye, k8_ColorRed, g296_DungeonViewport); } @@ -443,8 +443,8 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) { openAndDrawChest(thingToDraw, (Container*)rawThingPtr, pressingEye); } else { IconIndice iconIndex = objMan.getIconIndex(thingToDraw); - dispMan.blitToScreen(dispMan.getBitmap(k20_PanelEmptyIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, gDungeonViewport); - dispMan.blitToScreen(dispMan.getBitmap(k29_ObjectDescCircleIndice), 32, 0, 0, gBoxObjectDescCircle, k12_ColorDarkestGray, gDungeonViewport); + dispMan.blitToScreen(dispMan.getBitmap(k20_PanelEmptyIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, g296_DungeonViewport); + dispMan.blitToScreen(dispMan.getBitmap(k29_ObjectDescCircleIndice), 32, 0, 0, gBoxObjectDescCircle, k12_ColorDarkestGray, g296_DungeonViewport); char *descString = nullptr; char str[40]; diff --git a/engines/dm/objectman.cpp b/engines/dm/objectman.cpp index ddb002d446..dd3550200d 100644 --- a/engines/dm/objectman.cpp +++ b/engines/dm/objectman.cpp @@ -224,7 +224,7 @@ void ObjectMan::drawIconInSlotBox(uint16 slotBoxIndex, int16 iconIndex) { _vm->_displayMan->_g578_useByteBoxCoordinates = false; if (slotBoxIndex >= kSlotBoxInventoryFirstSlot) { _vm->_displayMan->blitToScreen(iconsBitmap, 256, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0, - box, k255_ColorNoTransparency, gDungeonViewport); + box, k255_ColorNoTransparency, g296_DungeonViewport); } else { _vm->_displayMan->blitToScreen(iconsBitmap, 256, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0, box, k255_ColorNoTransparency, gDefultViewPort); diff --git a/engines/dm/text.cpp b/engines/dm/text.cpp index d535194875..8f4e04c6be 100644 --- a/engines/dm/text.cpp +++ b/engines/dm/text.cpp @@ -70,7 +70,7 @@ void TextMan::printTextToScreen(uint16 destX, uint16 destY, Color textColor, Col } void TextMan::printToViewport(int16 posX, int16 posY, Color textColor, const char* text, Color bgColor) { - printTextToScreen(posX, posY, textColor, bgColor, text, gDungeonViewport); + printTextToScreen(posX, posY, textColor, bgColor, text, g296_DungeonViewport); } void TextMan::printWithTrailingSpaces(byte* destBitmap, int16 destPixelWidth, int16 destX, int16 destY, Color textColor, |