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author | Paweł Kołodziejski | 2002-09-01 15:01:40 +0000 |
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committer | Paweł Kołodziejski | 2002-09-01 15:01:40 +0000 |
commit | daa997fab248b92c81f9299ae0fcc857f69ca754 (patch) | |
tree | 98bc55cd8aaa109cc7c438017f4692d1fa0b52d9 | |
parent | a2ab750f88fbbd34decdcbae50a9454075ccdcb0 (diff) | |
download | scummvm-rg350-daa997fab248b92c81f9299ae0fcc857f69ca754.tar.gz scummvm-rg350-daa997fab248b92c81f9299ae0fcc857f69ca754.tar.bz2 scummvm-rg350-daa997fab248b92c81f9299ae0fcc857f69ca754.zip |
fixes to resolutions
svn-id: r4893
-rw-r--r-- | scumm/actor.cpp | 4 | ||||
-rw-r--r-- | scumm/akos.cpp | 4 | ||||
-rw-r--r-- | scumm/costume.cpp | 18 | ||||
-rw-r--r-- | scumm/debug.cpp | 6 | ||||
-rw-r--r-- | scumm/gfx.cpp | 16 | ||||
-rw-r--r-- | scumm/object.cpp | 2 | ||||
-rw-r--r-- | scumm/script.cpp | 10 | ||||
-rw-r--r-- | scumm/script_v1.cpp | 18 | ||||
-rw-r--r-- | scumm/script_v2.cpp | 20 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 2 |
10 files changed, 50 insertions, 50 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 5a807b2313..5353890c37 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -366,8 +366,8 @@ void Actor::setupActorScale() if (resptr == NULL) error("Scale table %d not defined", scale); int theY = y; - if (theY >= 200) - theY = 199; + if (theY >= (_vm->_realWidth / 2)) + theY = (_vm->_realWidth / 2) - 1; else if (theY < 0) theY = 0; scale = resptr[theY]; diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 78eabfeb14..a7c18871d5 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -355,7 +355,7 @@ void akos_generic_decode(AkosRenderer * ar) if (ar->v1.scaletable[ar->v1.tmp_x] < ar->scale_x) { ar->v1.x += ar->v1.scaleXstep; - if ((uint) ar->v1.x >= 320) + if ((uint) ar->v1.x >= g_scumm->_realWidth) return; maskbit = revBitMask[ar->v1.x & 7]; ar->v1.destptr += ar->v1.scaleXstep; @@ -423,7 +423,7 @@ void akos_c1_spec1(AkosRenderer * ar) if (ar->v1.scaletable[ar->v1.tmp_x] < ar->scale_x) { ar->v1.x += ar->v1.scaleXstep; - if ((uint) ar->v1.x >= 320) + if ((uint) ar->v1.x >= g_scumm->_realWidth) return; maskbit = revBitMask[ar->v1.x & 7]; ar->v1.destptr += ar->v1.scaleXstep; diff --git a/scumm/costume.cpp b/scumm/costume.cpp index 6fdb678988..612fc4683d 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -284,8 +284,8 @@ byte CostumeRenderer::mainRoutine(Actor *a, int slot, int frame) CHECK_HEAP return 2; } - _bgbak_ptr = _vm->getResourceAddress(rtBuffer, 5) + _vm->virtscr[0].xstart + _ypos * 320 + _xpos; - _backbuff_ptr = _vm->virtscr[0].screenPtr + _vm->virtscr[0].xstart + _ypos * 320 + _xpos; + _bgbak_ptr = _vm->getResourceAddress(rtBuffer, 5) + _vm->virtscr[0].xstart + _ypos * _vm->_realWidth + _xpos; + _backbuff_ptr = _vm->virtscr[0].screenPtr + _vm->virtscr[0].xstart + _ypos * _vm->_realWidth + _xpos; charsetmask = _vm->hasCharsetMask(_left, _top + _vm->virtscr[0].topline, _right, _vm->virtscr[0].topline + _bottom); @@ -395,7 +395,7 @@ void CostumeRenderer::proc6() *dst = pcolor; } - dst += 320; + dst += _vm->_realWidth; y++; if (!--height) { if (!--width) @@ -443,7 +443,7 @@ void CostumeRenderer::proc5() pcolor = _shadow_table[*dst]; *dst = pcolor; } - dst += 320; + dst += _vm->_realWidth; y++; mask += 40; if (!--height) { @@ -506,7 +506,7 @@ void CostumeRenderer::proc4() pcolor = _shadow_table[*dst]; *dst = pcolor; } - dst += 320; + dst += _vm->_realWidth; y++; mask += 40; if (!--height) { @@ -570,7 +570,7 @@ void CostumeRenderer::proc3() pcolor = _shadow_table[*dst]; *dst = pcolor; } - dst += 320; + dst += _vm->_realWidth; mask += 40; y++; } @@ -584,7 +584,7 @@ void CostumeRenderer::proc3() _scaleIndexX = t + _scaleIndexXStep; if (cost_scaleTable[t] < _scaleX) { _xpos += _scaleIndexXStep; - if (_xpos >= 320) + if (_xpos >= _vm->_realWidth) return; maskbit = revBitMask[_xpos & 7]; _backbuff_ptr += _scaleIndexXStep; @@ -632,7 +632,7 @@ void CostumeRenderer::proc2() pcolor = _shadow_table[*dst]; *dst = pcolor; } - dst += 320; + dst += _vm->_realWidth; mask += 40; y++; } @@ -925,7 +925,7 @@ void CostumeRenderer::proc3_ami() len = *src++; do { if (cost_scaleTable[_scaleIndexY] < _scaleY) { - if (color && _xpos >= 0 && _xpos < 320 && !((*mask | mask[_imgbufoffs]) & maskbit)) { + if (color && _xpos >= 0 && _xpos < _vm->_realWidth && !((*mask | mask[_imgbufoffs]) & maskbit)) { pcolor = _palette[color]; /* if (pcolor == 13) pcolor = _shadow_table[*dst];*/ diff --git a/scumm/debug.cpp b/scumm/debug.cpp index 1f37e01df6..2ee1878678 100644 --- a/scumm/debug.cpp +++ b/scumm/debug.cpp @@ -355,8 +355,8 @@ static byte *getBasePtr(Scumm *_s, int x, int y) if (vs == NULL) return NULL; - return vs->screenPtr + x + (y - vs->topline) * 320 + - _s->_screenStartStrip * 8 + (_s->camera._cur.y - 100) * 320; + return vs->screenPtr + x + (y - vs->topline) * _s->_realWidth + + _s->_screenStartStrip * 8 + (_s->camera._cur.y - (_s->_realHeight / 2)) * _s->_realWidth; } static void hline(Scumm *scumm, int x1, int x2, int y, byte color) @@ -479,7 +479,7 @@ void ScummDebugger::boxTest(int num) VirtScreen *vs = _s->findVirtScreen(box.ul.y); if (vs != NULL) - _s->setVirtscreenDirty(vs, 0, 0, 320, 200); + _s->setVirtscreenDirty(vs, 0, 0, _s->_realWidth, _s->_realHeight); _s->drawDirtyScreenParts(); _s->_system->update_screen(); } diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index e684e2d937..07f92f9e33 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -147,7 +147,7 @@ void Scumm::drawDirtyScreenParts() } else { vs = &virtscr[0]; - src = vs->screenPtr + _screenStartStrip * 8 + camera._cur.y - 100; + src = vs->screenPtr + _screenStartStrip * 8 + camera._cur.y - (_realHeight / 2); _system->copy_rect(src, _realWidth, 0, vs->topline, _realWidth, vs->height); for (i = 0; i < NUM_STRIPS; i++) { @@ -1174,7 +1174,7 @@ void Gdi::clear8ColWithMasking() ((uint32 *)dst)[0] = 0; ((uint32 *)dst)[1] = 0; } - dst += 320; + dst += _vm->_realWidth; mask += NUM_STRIPS; } while (--height); } @@ -1442,7 +1442,7 @@ void Gdi::unkDecode4() do { FILL_BITS if (color != _transparency) *dst = color + _palette_mod; - dst += 320; + dst += _vm->_realWidth; if (!READ_BIT) { } else if (!READ_BIT) { FILL_BITS color = bits & _decomp_mask; @@ -1680,7 +1680,7 @@ void Gdi::unkDecode11() _tempNumLines = _numLinesToProcess; do { *dst = color; - dst += 320; + dst += _vm->_realWidth; for (i = 0; i < 3; i++) { READ_256BIT if (!bits) break; @@ -1790,7 +1790,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom) if (height) { do { memset(backbuff, _bkColor, width); - backbuff += 320; + backbuff += _realWidth; } while (--height); } } @@ -2312,9 +2312,9 @@ void Scumm::cameraMoved() { if (_features & GF_AFTER_V7) { - assert(camera._cur.x >= 160 && camera._cur.y >= 100); + assert(camera._cur.x >= (_realWidth / 2) && camera._cur.y >= (_realHeight / 2)); - _screenStartStrip = (camera._cur.x - 160) >> 3; + _screenStartStrip = (camera._cur.x - (_realWidth / 2)) >> 3; _screenEndStrip = _screenStartStrip + NUM_STRIPS - 1; virtscr[0].xstart = _screenStartStrip << 3; @@ -2788,7 +2788,7 @@ void Scumm::grabCursor(int x, int y, int w, int h) return; } - grabCursor(vs->screenPtr + (y - vs->topline) * 320 + x, w, h); + grabCursor(vs->screenPtr + (y - vs->topline) * _realWidth + x, w, h); } diff --git a/scumm/object.cpp b/scumm/object.cpp index 319328c0ee..52a0afca6f 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -1166,7 +1166,7 @@ void Scumm::enqueueObject(int objectNumber, int objectX, int objectY, int object eo->areaWidth = _enqueue_d; eo->areaHeight = _enqueue_e; eo->posX = objectX + (camera._cur.x & 7); - eo->posY = objectY + (camera._cur.y - 100); + eo->posY = objectY + (camera._cur.y - (_realHeight / 2)); if (objectWidth == 0) { od = &_objs[getObjectIndex(objectNumber)]; eo->width = od->width; diff --git a/scumm/script.cpp b/scumm/script.cpp index d5fd2458d3..7440e783a0 100644 --- a/scumm/script.cpp +++ b/scumm/script.cpp @@ -479,25 +479,25 @@ void Scumm::drawBox(int x, int y, int x2, int y2, int color) y = 0; if (x2 < 0) return; - if (x2 > 320) - x2 = 320; + if (x2 > _realWidth) + x2 = _realWidth; if (y2 > bottom) y2 = bottom; updateDirtyRect(vs->number, x, x2, y - top, y2 - top, 0); - backbuff = vs->screenPtr + vs->xstart + (y - top) * 320 + x; + backbuff = vs->screenPtr + vs->xstart + (y - top) * _realWidth + x; if (color == -1) { if (vs->number != 0) error("can only copy bg to main window"); - bgbuff = getResourceAddress(rtBuffer, vs->number + 5) + vs->xstart + (y - top) * 320 + x; + bgbuff = getResourceAddress(rtBuffer, vs->number + 5) + vs->xstart + (y - top) * _realWidth + x; blit(backbuff, bgbuff, x2 - x, y2 - y); } else { count = y2 - y; while (count) { memset(backbuff, color, x2 - x); - backbuff += 320; + backbuff += _realWidth; count--; } } diff --git a/scumm/script_v1.cpp b/scumm/script_v1.cpp index fe85bc94b6..96eb92394a 100644 --- a/scumm/script_v1.cpp +++ b/scumm/script_v1.cpp @@ -1881,14 +1881,14 @@ void Scumm::o5_roomOps() a = getVarOrDirectWord(0x80); b = getVarOrDirectWord(0x40); } - if (a < 160) - a = 160; - if (b < 160) - b = 160; - if (a > _scrWidth - 160) - a = _scrWidth - 160; - if (b > _scrWidth - 160) - b = _scrWidth - 160; + if (a < (_realWidth / 2)) + a = (_realWidth / 2); + if (b < (_realWidth / 2)) + b = (_realWidth / 2); + if (a > _scrWidth - (_realWidth / 2)) + a = _scrWidth - (_realWidth / 2); + if (b > _scrWidth - (_realWidth / 2)) + b = _scrWidth - (_realWidth / 2); _vars[VAR_CAMERA_MIN_X] = a; _vars[VAR_CAMERA_MAX_X] = b; break; @@ -1911,7 +1911,7 @@ void Scumm::o5_roomOps() a = getVarOrDirectWord(0x80); b = getVarOrDirectWord(0x40); } - initScreens(0, a, 320, b); + initScreens(0, a, _realWidth, b); break; case 4: /* set palette color */ if (_features & GF_SMALL_HEADER) { diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index b8242be326..a717980013 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -1410,7 +1410,7 @@ void Scumm::o6_putActorAtObject() if (whereIsObject(obj) != WIO_NOT_FOUND) { getObjectXYPos(obj, x, y); } else { - x = 160; + x = (_realWidth / 2); y = 120; } if (room == 0xFF) @@ -1790,14 +1790,14 @@ void Scumm::o6_roomOps() case 172: /* room scroll */ b = pop(); a = pop(); - if (a < 160) - a = 160; - if (b < 160) - b = 160; - if (a > _scrWidth - 160) - a = _scrWidth - 160; - if (b > _scrWidth - 160) - b = _scrWidth - 160; + if (a < (_realWidth / 2)) + a = (_realWidth / 2); + if (b < (_realWidth / 2)) + b = (_realWidth / 2); + if (a > _scrWidth - (_realWidth / 2)) + a = _scrWidth - (_realWidth / 2); + if (b > _scrWidth - (_realWidth / 2)) + b = _scrWidth - (_realWidth / 2); _vars[VAR_CAMERA_MIN_X] = a; _vars[VAR_CAMERA_MAX_X] = b; break; @@ -1805,7 +1805,7 @@ void Scumm::o6_roomOps() case 174: /* set screen */ b = pop(); a = pop(); - initScreens(0, a, 320, b); + initScreens(0, a, _realWidth, b); break; case 175: /* set palette color */ diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 0c681b4148..95ce563f5c 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -931,7 +931,7 @@ void Scumm::processKbd() if(_features & GF_AFTER_V7) - _virtual_mouse_y = mouse.y + camera._cur.y-100; + _virtual_mouse_y = mouse.y + camera._cur.y - (_realHeight / 2); else _virtual_mouse_y = mouse.y; |