diff options
author | Gregory Montoir | 2003-11-24 14:18:49 +0000 |
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committer | Gregory Montoir | 2003-11-24 14:18:49 +0000 |
commit | dad1131be1f3c85ce20d657c7a34144a5cf0b134 (patch) | |
tree | 3926688292fbf8e8e0db0ef39dd63df866c06abc | |
parent | 1fc58a5ca08fb34074d4b3f3f7a5405997dd246c (diff) | |
download | scummvm-rg350-dad1131be1f3c85ce20d657c7a34144a5cf0b134.tar.gz scummvm-rg350-dad1131be1f3c85ce20d657c7a34144a5cf0b134.tar.bz2 scummvm-rg350-dad1131be1f3c85ce20d657c7a34144a5cf0b134.zip |
cleanup/update + make Display::palCustomScroll matching exactly the original source
svn-id: r11361
-rw-r--r-- | queen/display.cpp | 224 | ||||
-rw-r--r-- | queen/display.h | 28 | ||||
-rw-r--r-- | queen/xref.txt | 56 |
3 files changed, 162 insertions, 146 deletions
diff --git a/queen/display.cpp b/queen/display.cpp index 71df588c60..23912460ea 100644 --- a/queen/display.cpp +++ b/queen/display.cpp @@ -37,19 +37,19 @@ void TextRenderer::init() { uint16 i, y, x; for (i = 0; i < 256; ++i) { - charWidth[i] = 0; + _charWidth[i] = 0; for (y = 0; y < 8; ++y) { - uint8 c = FONT[i * 8 + y]; + uint8 c = _font[i * 8 + y]; for (x = 0; x < 8; ++x) { - if ((c & (0x80 >> x)) && (x > charWidth[i])) { - charWidth[i] = x; + if ((c & (0x80 >> x)) && (x > _charWidth[i])) { + _charWidth[i] = x; } } } - charWidth[i] += 2; + _charWidth[i] += 2; } - charWidth[(uint8)' '] = 4; - --charWidth[(uint8)'^']; + _charWidth[(uint8)' '] = 4; + --_charWidth[(uint8)'^']; } @@ -58,8 +58,8 @@ void TextRenderer::drawString(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y const uint8 *str = (const uint8*)text; while (*str && x < dstPitch) { - uint8 c = (lang == FRENCH && *str == 0x96) ? 0xFB : *str; - const uint8 *pchr = FONT + c * 8; + uint8 c = (_lang == FRENCH && *str == 0x96) ? 0xFB : *str; + const uint8 *pchr = _font + c * 8; if (outlined) { drawChar(dstBuf, dstPitch, x - 1, y - 1, INK_OUTLINED_TEXT, pchr); @@ -73,7 +73,7 @@ void TextRenderer::drawString(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y } drawChar(dstBuf, dstPitch, x, y, color, pchr); - x += charWidth[ c ]; + x += _charWidth[ c ]; ++str; } } @@ -105,26 +105,26 @@ Display::Display(Language language, OSystem *system, Input *input) : _system(system), _input(input) { _dynalum.prevColMask = 0xFF; - _textRenderer.lang = language; + _textRenderer._lang = language; _textRenderer.init(); - _buffers[RB_BACKDROP] = new uint8[BACKDROP_W * BACKDROP_H]; - _buffers[RB_PANEL] = new uint8[PANEL_W * PANEL_H]; - _buffers[RB_SCREEN] = new uint8[SCREEN_W * SCREEN_H]; - memset(_buffers[RB_BACKDROP], 0, BACKDROP_W * BACKDROP_H); - memset(_buffers[RB_PANEL], 0, PANEL_W * PANEL_H); - memset(_buffers[RB_SCREEN], 0, SCREEN_W * SCREEN_H); + _buffer[RB_BACKDROP] = new uint8[BACKDROP_W * BACKDROP_H]; + _buffer[RB_PANEL] = new uint8[PANEL_W * PANEL_H]; + _buffer[RB_SCREEN] = new uint8[SCREEN_W * SCREEN_H]; + memset(_buffer[RB_BACKDROP], 0, BACKDROP_W * BACKDROP_H); + memset(_buffer[RB_PANEL], 0, PANEL_W * PANEL_H); + memset(_buffer[RB_SCREEN], 0, SCREEN_W * SCREEN_H); _bufPitch[RB_BACKDROP] = BACKDROP_W; _bufPitch[RB_PANEL] = PANEL_W; _bufPitch[RB_SCREEN] = SCREEN_W; - _pals.room = new uint8[ 256 * 3 ]; - _pals.screen = new uint8[ 256 * 3 ]; - memset(_pals.room, 0, 256 * 3); - memset(_pals.screen, 0, 256 * 3); - _pals.dirtyMin = 0; - _pals.dirtyMax = 255; - _pals.scrollable = true; + _pal.room = new uint8[ 256 * 3 ]; + _pal.screen = new uint8[ 256 * 3 ]; + memset(_pal.room, 0, 256 * 3); + memset(_pal.screen, 0, 256 * 3); + _pal.dirtyMin = 0; + _pal.dirtyMax = 255; + _pal.scrollable = true; _horizontalScroll = 0; } @@ -132,12 +132,12 @@ Display::Display(Language language, OSystem *system, Input *input) Display::~Display() { - delete[] _buffers[RB_BACKDROP]; - delete[] _buffers[RB_PANEL]; - delete[] _buffers[RB_SCREEN]; + delete[] _buffer[RB_BACKDROP]; + delete[] _buffer[RB_PANEL]; + delete[] _buffer[RB_SCREEN]; - delete[] _pals.room; - delete[] _pals.screen; + delete[] _pal.room; + delete[] _pal.screen; } @@ -196,18 +196,18 @@ void Display::dynalumUpdate(int16 x, int16 y) { for (i = 144; i < 160; ++i) { uint8 j; for (j = 0; j < 3; ++j) { - int16 c = (int16)(_pals.room[i * 3 + j] + _dynalum.lum[colMask * 3 + j] * 4); + int16 c = (int16)(_pal.room[i * 3 + j] + _dynalum.lum[colMask * 3 + j] * 4); if (c < 0) { c = 0; } else if (c > 255) { c = 255; } - _pals.screen[i * 3 + j] = (uint8)c; + _pal.screen[i * 3 + j] = (uint8)c; } } - _pals.dirtyMin = MIN(_pals.dirtyMin, 144); - _pals.dirtyMax = MAX(_pals.dirtyMax, 159); + _pal.dirtyMin = MIN(_pal.dirtyMin, 144); + _pal.dirtyMax = MAX(_pal.dirtyMax, 159); _dynalum.prevColMask = colMask; } } @@ -244,22 +244,22 @@ void Display::palSetJoe(JoePalette pal) { const uint8 *palJoe = NULL; switch (pal) { case JP_CLOTHES: - palJoe = PAL_JOE_CLOTHES; + palJoe = _palJoeClothes; break; case JP_DRESS: - palJoe = PAL_JOE_DRESS; + palJoe = _palJoeDress; break; } - memcpy(_pals.room + 144 * 3, palJoe, 16 * 3); - memcpy(_pals.screen + 144 * 3, palJoe, 16 * 3); - palSet(_pals.screen, 144, 159, true); + memcpy(_pal.room + 144 * 3, palJoe, 16 * 3); + memcpy(_pal.screen + 144 * 3, palJoe, 16 * 3); + palSet(_pal.screen, 144, 159, true); } void Display::palFadeIn(int start, int end, uint16 roomNum, bool dynalum, int16 dynaX, int16 dynaY) { debug(9, "Display::palFadeIn(%d, %d)", start, end); - memcpy(_pals.screen, _pals.room, 256 * 3); + memcpy(_pal.screen, _pal.room, 256 * 3); if (roomNum < 90 || (roomNum > 94 && roomNum < 114)) { if (dynalum) { dynalumUpdate(dynaX, dynaY); @@ -270,7 +270,7 @@ void Display::palFadeIn(int start, int end, uint16 roomNum, bool dynalum, int16 for (i = 0; i <= FADE_SPEED; ++i) { int j = n * 3; uint8 *outPal = tempPal + start * 3; - const uint8 *inPal = _pals.screen + start * 3; + const uint8 *inPal = _pal.screen + start * 3; while (j--) { *outPal = *inPal * i / FADE_SPEED; ++outPal; @@ -279,35 +279,35 @@ void Display::palFadeIn(int start, int end, uint16 roomNum, bool dynalum, int16 palSet(tempPal, start, end, true); } } - _pals.dirtyMin = 0; - _pals.dirtyMax = 255; // (roomNum >= 114) ? 255 : 223; // FIXME: only for tests - _pals.scrollable = true; + _pal.dirtyMin = 0; + _pal.dirtyMax = 255; // (roomNum >= 114) ? 255 : 223; // FIXME: only for tests + _pal.scrollable = true; } void Display::palFadeOut(int start, int end, uint16 roomNum) { debug(9, "Display::palFadeOut(%d, %d)", start, end); - _pals.scrollable = false; + _pal.scrollable = false; int n = end - start + 1; if (!(roomNum < 90 || (roomNum > 94 && roomNum < 114))) { - memset(_pals.screen + start * 3, 0, n * 3); - palSet(_pals.screen, start, end); + memset(_pal.screen + start * 3, 0, n * 3); + palSet(_pal.screen, start, end); } else { uint8 tempPal[256 * 3]; - memcpy(tempPal + start * 3, _pals.screen + start * 3, n * 3); + memcpy(tempPal + start * 3, _pal.screen + start * 3, n * 3); int i; for (i = FADE_SPEED; i >= 0; --i) { int j = n * 3; - uint8 *outPal = _pals.screen + start * 3; + uint8 *outPal = _pal.screen + start * 3; const uint8 *inPal = tempPal + start * 3; while (j--) { *outPal = *inPal * i / FADE_SPEED; ++outPal; ++inPal; } - palSet(_pals.screen, start, end, true); + palSet(_pal.screen, start, end, true); } } @@ -316,11 +316,12 @@ void Display::palFadeOut(int start, int end, uint16 roomNum) { void Display::palFadePanel() { - int i, j; + int i; uint8 tempPal[256 * 3]; - for (i = 224; i < 256; ++i) - for (j = 0; j < 3; j++) - tempPal[i * 3 + j] = _pals.screen[i * 3 + 1] * 2 / 3; + for (i = 224 * 3; i < 256 * 3; i += 3) { + uint8 *p = tempPal + i; + *(p) = *(p + 1) = *(p + 2) = _pal.screen[i + 1] * 2 / 3; + } palSet(tempPal, 224, 255, true); } @@ -330,8 +331,8 @@ void Display::palScroll(int start, int end) { debug(9, "Display::palScroll(%d, %d)", start, end); - uint8 *palEnd = _pals.screen + end * 3; - uint8 *palStart = _pals.screen + start * 3; + uint8 *palEnd = _pal.screen + end * 3; + uint8 *palStart = _pal.screen + start * 3; uint8 r = *palEnd++; uint8 g = *palEnd++; @@ -357,26 +358,26 @@ void Display::palCustomColors(uint16 roomNum) { switch (roomNum) { case 31: for(i = 72; i < 84; i++) { - _pals.room[i * 3 + 1] = _pals.room[i * 3 + 1] * 90 / 100; - _pals.room[i * 3 + 2] = _pals.room[i * 3 + 2] * 70 / 100; + _pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 90 / 100; + _pal.room[i * 3 + 2] = _pal.room[i * 3 + 2] * 70 / 100; } break; case 29: for(i = 72; i < 84; i++) { - _pals.room[i * 3 + 1] = _pals.room[i * 3 + 1] * 60 / 100; - _pals.room[i * 3 + 2] = _pals.room[i * 3 + 2] * 60 / 100; + _pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 60 / 100; + _pal.room[i * 3 + 2] = _pal.room[i * 3 + 2] * 60 / 100; } break; case 30: for(i = 72; i < 84; i++) { - _pals.room[i * 3 + 0] = _pals.room[i * 3 + 0] * 60 / 100; - _pals.room[i * 3 + 1] = _pals.room[i * 3 + 1] * 80 / 100; + _pal.room[i * 3 + 0] = _pal.room[i * 3 + 0] * 60 / 100; + _pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 80 / 100; } break; case 28: for(i = 72; i < 84; i++) { - _pals.room[i * 3 + 0] = _pals.room[i * 3 + 0] * 80 / 100; - _pals.room[i * 3 + 2] = _pals.room[i * 3 + 1] * 60 / 100; + _pal.room[i * 3 + 0] = _pal.room[i * 3 + 0] * 80 / 100; + _pal.room[i * 3 + 2] = _pal.room[i * 3 + 1] * 60 / 100; } break; } @@ -388,7 +389,7 @@ void Display::palCustomScroll(uint16 roomNum) { debug(9, "Display::palCustomScroll(%d)", roomNum); static int16 scrollx = 0; - if (!_pals.scrollable) { + if (!_pal.scrollable) { return; } @@ -399,10 +400,10 @@ void Display::palCustomScroll(uint16 roomNum) { ++scrollx; switch (roomNum) { case 123: { - static int16 j = 0,jdir = 2; + static int16 j = 0, jdir = 2; for(i = 96; i < 111; ++i) { - _pals.screen[i * 3 + 0] = MIN(255, _pals.room[i * 3 + 0] + j * 8); - _pals.screen[i * 3 + 1] = MIN(255, _pals.room[i * 3 + 1] + j * 4); + _pal.screen[i * 3 + 0] = MIN(255, _pal.room[i * 3 + 0] + j * 8); + _pal.screen[i * 3 + 1] = MIN(255, _pal.room[i * 3 + 1] + j * 4); } j += jdir; if(j <= 0 || j >= 18) { @@ -415,8 +416,8 @@ void Display::palCustomScroll(uint16 roomNum) { case 124: { static int16 j = 0,jdir = 2; for(i = 80; i < 144; ++i) { - _pals.screen[i * 3 + 0] = MIN(255, _pals.room[i * 3 + 0] + j * 8); - _pals.screen[i * 3 + 1] = MIN(255, _pals.room[i * 3 + 1] + j * 4); + _pal.screen[i * 3 + 0] = MIN(255, _pal.room[i * 3 + 0] + j * 8); + _pal.screen[i * 3 + 1] = MIN(255, _pal.room[i * 3 + 1] + j * 4); } j += jdir; if(j <= 0 || j >= 14) { @@ -458,9 +459,9 @@ void Display::palCustomScroll(uint16 roomNum) { break; case 62: if(scrollx & 1) { - palScroll(0x6c, 0x77); - loPal = 0x6c; - hiPal = 0x77; + palScroll(108, 119); + loPal = 108; + hiPal = 119; } break; case 25: @@ -504,12 +505,10 @@ void Display::palCustomScroll(uint16 roomNum) { case 97: if(scrollx & 1) { palScroll(96, 107); - } - if(scrollx & 3) { palScroll(108, 122); + loPal = 96; + hiPal = 122; } - loPal = 96; - hiPal = 122; break; case 55: palScroll(128, 143); @@ -532,9 +531,9 @@ void Display::palCustomScroll(uint16 roomNum) { case 2: if(scrollx & 1) { palScroll(120, 127); + loPal = 120; + hiPal = 127; } - loPal = 120; - hiPal = 127; break; case 3: case 5: @@ -580,12 +579,10 @@ void Display::palCustomScroll(uint16 roomNum) { case 64: if(scrollx & 1) { palScroll(112, 119); - } - if(scrollx & 3) { palScroll(120, 127); + loPal = 112; + hiPal = 127; } - loPal = 112; - hiPal = 127; break; case 49: palScroll(101, 127); @@ -593,8 +590,8 @@ void Display::palCustomScroll(uint16 roomNum) { hiPal = 127; break; } - _pals.dirtyMin = MIN(_pals.dirtyMin, loPal); - _pals.dirtyMax = MAX(_pals.dirtyMax, hiPal); + _pal.dirtyMin = MIN(_pal.dirtyMin, loPal); + _pal.dirtyMax = MAX(_pal.dirtyMax, hiPal); } @@ -617,7 +614,7 @@ void Display::palCustomFlash() { // set flash palette palSet(tempPal, 0, 255, true); // restore original palette - palSet(_pals.screen, 0, 255, true); + palSet(_pal.screen, 0, 255, true); } @@ -643,15 +640,15 @@ void Display::prepareUpdate() { if (!_fullscreen) { // draw the panel - memcpy(_buffers[RB_SCREEN] + _bufPitch[RB_SCREEN] * ROOM_ZONE_HEIGHT, - _buffers[RB_PANEL], PANEL_W * PANEL_H); + memcpy(_buffer[RB_SCREEN] + _bufPitch[RB_SCREEN] * ROOM_ZONE_HEIGHT, + _buffer[RB_PANEL], PANEL_W * PANEL_H); } // draw the backdrop bitmap int i; int n = _fullscreen ? 200 : 150; - uint8 *dst = _buffers[RB_SCREEN]; - uint8 *src = _buffers[RB_BACKDROP] + _horizontalScroll; + uint8 *dst = _buffer[RB_SCREEN]; + uint8 *src = _buffer[RB_BACKDROP] + _horizontalScroll; for (i = 0; i < n; ++i) { memcpy(dst, src, _bufPitch[RB_SCREEN]); dst += _bufPitch[RB_SCREEN]; @@ -662,15 +659,15 @@ void Display::prepareUpdate() { void Display::update(bool dynalum, int16 dynaX, int16 dynaY) { - if (_pals.scrollable && dynalum) { + if (_pal.scrollable && dynalum) { dynalumUpdate(dynaX, dynaY); } - if (_pals.dirtyMin != 144 || _pals.dirtyMax != 144) { - palSet(_pals.screen, _pals.dirtyMin, _pals.dirtyMax); - _pals.dirtyMin = 144; - _pals.dirtyMax = 144; + if (_pal.dirtyMin != 144 || _pal.dirtyMax != 144) { + palSet(_pal.screen, _pal.dirtyMin, _pal.dirtyMax); + _pal.dirtyMin = 144; + _pal.dirtyMax = 144; } - _system->copy_rect(_buffers[RB_SCREEN], _bufPitch[RB_SCREEN], 0, 0, SCREEN_W, SCREEN_H); + _system->copy_rect(_buffer[RB_SCREEN], _bufPitch[RB_SCREEN], 0, 0, SCREEN_W, SCREEN_H); _system->update_screen(); waitForTimer(); } @@ -679,7 +676,7 @@ void Display::update(bool dynalum, int16 dynaX, int16 dynaY) { void Display::blit(RenderingBuffer dst, uint16 dstX, uint16 dstY, const uint8 *srcBuf, uint16 srcW, uint16 srcH, uint16 srcPitch, bool xflip, bool masked) { uint16 dstPitch = _bufPitch[dst]; - uint8 *dstBuf = _buffers[dst] + dstPitch * dstY + dstX; + uint8 *dstBuf = _buffer[dst] + dstPitch * dstY + dstX; if (!masked) { // Unmasked always unflipped while (srcH--) { @@ -721,7 +718,7 @@ void Display::fill(RenderingBuffer dst, uint16 x, uint16 y, uint16 w, uint16 h, assert(w <= _bufPitch[dst]); uint16 dstPitch = _bufPitch[dst]; - uint8 *dstBuf = _buffers[dst] + dstPitch * y + x; + uint8 *dstBuf = _buffer[dst] + dstPitch * y + x; while (h--) { memset(dstBuf, color, w); dstBuf += dstPitch; @@ -753,23 +750,23 @@ void Display::pcxReadBackdrop(const uint8 *pcxBuf, uint32 size, bool useFullPal) _bdWidth = READ_LE_UINT16(pcxBuf + 12); _bdHeight = READ_LE_UINT16(pcxBuf + 14); - pcxRead(_buffers[RB_BACKDROP], _bufPitch[RB_BACKDROP], pcxBuf + 128, _bdWidth, _bdHeight); - memcpy(_pals.room, pcxBuf + size - 768, useFullPal ? 256 * 3 : 144 * 3); + pcxRead(_buffer[RB_BACKDROP], _bufPitch[RB_BACKDROP], pcxBuf + 128, _bdWidth, _bdHeight); + memcpy(_pal.room, pcxBuf + size - 768, useFullPal ? 256 * 3 : 144 * 3); } void Display::pcxReadPanel(const uint8 *pcxBuf, uint32 size) { - uint8 *dst = _buffers[RB_PANEL] + PANEL_W * 10; + uint8 *dst = _buffer[RB_PANEL] + PANEL_W * 10; pcxRead(dst, PANEL_W, pcxBuf + 128, PANEL_W, PANEL_H - 10); - memcpy(_pals.room + 144 * 3, pcxBuf + size - 768 + 144 * 3, (256 - 144) * 3); + memcpy(_pal.room + 144 * 3, pcxBuf + size - 768 + 144 * 3, (256 - 144) * 3); } void Display::textDraw(uint16 x, uint16 y, uint8 color, const char *text, bool outlined) { debug(9, "Display::textDraw(%s)", text); - _textRenderer.drawString(_buffers[RB_SCREEN], _bufPitch[RB_SCREEN], x, y, color, text, outlined); + _textRenderer.drawString(_buffer[RB_SCREEN], _bufPitch[RB_SCREEN], x, y, color, text, outlined); } @@ -777,7 +774,7 @@ uint16 Display::textWidth(const char *text) const { uint16 len = 0; while (*text) { - len += _textRenderer.charWidth[ (uint8)*text ]; + len += _textRenderer._charWidth[ (uint8)*text ]; ++text; } return len; @@ -844,8 +841,23 @@ void Display::mouseCursorShow(bool show) { } +void Display::drawBox(int16 x1, int16 y1, int16 x2, int16 y2, uint8 col) { + + uint8 *p = _buffer[RB_SCREEN]; + uint16 pitch = _bufPitch[RB_SCREEN]; + + int i; + for (i = y1; i <= y2; ++i) { + *(p + i * pitch + x1) = *(p + i * pitch + x2) = col; + } + for (i = x1; i <= x2; ++i) { + *(p + y1 * pitch + i) = *(p + y2 * pitch + i) = col; + } +} + + -const uint8 TextRenderer::FONT[] = { +const uint8 TextRenderer::_font[] = { 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, @@ -1054,7 +1066,7 @@ const uint8 TextRenderer::FONT[] = { }; -const uint8 Display::PAL_JOE_CLOTHES[] = { +const uint8 Display::_palJoeClothes[] = { 0x00, 0x00, 0x00, 0x60, 0x60, 0x60, 0x87, 0x87, 0x87, 0xB0, 0xB0, 0xB0, 0xDA, 0xDA, 0xDA, 0x43, 0x34, 0x20, 0x77, 0x33, 0x1F, 0xA3, 0x43, 0x27, 0x80, 0x45, 0x45, @@ -1064,7 +1076,7 @@ const uint8 Display::PAL_JOE_CLOTHES[] = { }; -const uint8 Display::PAL_JOE_DRESS[] = { +const uint8 Display::_palJoeDress[] = { 0x00, 0x00, 0x00, 0x50, 0x50, 0x50, 0x70, 0x70, 0x70, 0x90, 0x90, 0x90, 0xC6, 0xC6, 0xC6, 0xFF, 0xFF, 0xFF, 0x30, 0x30, 0x90, 0x47, 0x49, 0xD0, 0x40, 0x24, 0x00, diff --git a/queen/display.h b/queen/display.h index a6aebe7920..a5558b1da2 100644 --- a/queen/display.h +++ b/queen/display.h @@ -55,9 +55,9 @@ struct TextRenderer { void drawString(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, uint8 color, const char *text, bool outlined = true); void drawChar(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, uint8 color, const uint8 *chr); - Language lang; - uint8 charWidth[256]; - static const uint8 FONT[]; + Language _lang; + uint8 _charWidth[256]; + static const uint8 _font[]; }; @@ -72,15 +72,15 @@ public: void palConvert(uint8 *outPal, const uint8 *inPal, int start, int end); void palSet(const uint8 *pal, int start, int end, bool updateScreen = false); - void palSetJoe(JoePalette pal); // changejoepal + void palSetJoe(JoePalette pal); void palFadeIn(int start, int end, uint16 roomNum, bool dynalum, int16 dynaX, int16 dynaY); void palFadeOut(int start, int end, uint16 roomNum); void palFadePanel(); void palScroll(int start, int end); - void palCustomColors(uint16 roomNum); // check_colors - void palCustomScroll(uint16 roomNum); // check_pal_scroll - void palCustomFlash(); // flashspecial() - void palSetAllDirty() { _pals.dirtyMin = 0; _pals.dirtyMax = 255; } + void palCustomColors(uint16 roomNum); + void palCustomScroll(uint16 roomNum); + void palCustomFlash(); + void palSetAllDirty() { _pal.dirtyMin = 0; _pal.dirtyMax = 255; } void screenMode(int comPanel, bool inCutaway); @@ -97,7 +97,7 @@ public: void textDraw(uint16 x, uint16 y, uint8 color, const char *text, bool outlined = true); uint16 textWidth(const char *text) const; - void horizontalScrollUpdate(int16 xCamera); // calc_screen_scroll + void horizontalScrollUpdate(int16 xCamera); void horizontalScroll(int16 scroll); int16 horizontalScroll() const { return _horizontalScroll; } @@ -110,6 +110,8 @@ public: void mouseCursorInit(uint8 *buf, uint16 w, uint16 h, uint16 xhs, uint16 yhs); void mouseCursorShow(bool show); + void drawBox(int16 x1, int16 y1, int16 x2, int16 y2, uint8 col); + private: enum { @@ -132,9 +134,9 @@ private: uint8 *screen; int dirtyMin, dirtyMax; bool scrollable; - } _pals; + } _pal; - uint8 *_buffers[3]; + uint8 *_buffer[3]; uint16 _bufPitch[3]; bool _fullscreen; @@ -148,8 +150,8 @@ private: OSystem *_system; Input *_input; - static const uint8 PAL_JOE_CLOTHES[]; - static const uint8 PAL_JOE_DRESS[]; + static const uint8 _palJoeClothes[]; + static const uint8 _palJoeDress[]; }; diff --git a/queen/xref.txt b/queen/xref.txt index ce9edc2704..c38083b770 100644 --- a/queen/xref.txt +++ b/queen/xref.txt @@ -108,19 +108,19 @@ game_load() Logic::gameLoad() game_save() Logic::gameSave() - config_request -MUSICTOGGLE GameConfig::musicToggle -SFXTOGGLE GameConfig::sfxToggle +MUSICTOGGLE Sound::musicToggle +SFXTOGGLE Sound::sfxToggle TALKSPD GameConfig::talkSpeed TEXTTOGGLE GameConfig::textToggle VersionStr Logic::language (add more functions if needed) -VOICETOGGLE GameConfig::speechToggle -walkgameload +VOICETOGGLE Sound::speechToggle +VOLUME GameConfig::musicVolume GRAPHICS ======== bob() Graphics::bobDraw -Box() +Box() Display::drawBox CHECK_PARALLAX() Graphics::bobCustomParallax clearallbobs() Graphics::bobClearAll clearbob() Graphics::bobClear @@ -154,7 +154,7 @@ key_commands Input::_currentCommandKeys key_language Input::_commandKeys KEYVERB Input::_keyVerb MouseButton Input::_mouseButton -mouseflag +mouseflag *not needed* no_check_keys Input::_noCheckKeys @@ -188,18 +188,20 @@ JOEWALK Logic::_joe.walk (legal values = 0,1,2,3) JOURNAL ======= -clearlefttext() -drawnames() -findsaves() -menutext() -predrawbobs() -prompt_do() -USE_JOURNAL() Graphics::useJournal -waitmousezone() +clearlefttext() Journal::clearPanelTexts +drawnames() Journal::drawSaveDescriptions +findsaves() Journal::findSaveDescriptions +menutext() Journal::drawPanelText +predrawbobs() Journal::drawConfigPanel / Journal::drawNormalPanel +prompt_do() *not needed* +USE_JOURNAL() Logic::useJournal +waitmousezone() *not needed* - -choice -decbase -in_journal +choice Journal::_currentSaveSlot +decbase Journal::_currentSavePage +in_journal *not needed ?* +save_descriptions Journal::_saveDescriptions +walkgameload LOGIC @@ -297,6 +299,7 @@ SCREEN calc_screen_scroll() Display::horizontalScrollUpdate changejoepal() Display::palSetJoe check_colors() Display::palCustomColors +check_pal_scroll Display::palCustomScroll clearpanel() Display::prepareUpdate drawbackdrop() Display::prepareUpdate drawpanel() Display::prepareUpdate @@ -313,17 +316,17 @@ setpal() Display::palSet - BDxres Display::_bdWidth BDyres Display::_bdHeight -clothespal Display::PAL_JOE_CLOTHES -COMPANEL *not needed ?* -dresspal Display::PAL_JOE_DRESS -font TextRenderer::FONT +clothespal Display::_palJoeClothes +COMPANEL *not needed* (argument) +dresspal Display::_palJoeDress +font TextRenderer::_font font_sizes TextRenderer::charWidth FULLSCREEN Display::_fullscreen -nopalscroll Display::_pals.scrollable -palette Display::_pals.room -panelflag Display::_panel +nopalscroll Display::_pal.scrollable +palette Display::_pal.room +panelflag *not needed* (redundant with fullscreen) scrollx Display::_horizontalScroll -tpal Display::_pals.screen +tpal Display::_pal.screen SOUND @@ -384,7 +387,6 @@ TEXTS blanktexts() Graphics::textClear drawtext() Graphics::textDrawAll Ink() Graphics::textCurrentColor -menutext() MIDDLE() Graphics::textCenterX / Graphics::textSetCentered text() Graphics::textSet textlen() Graphics::textWidth @@ -408,7 +410,7 @@ MOVE_OTHER() Walk::personMove - AREALIST Walk::_areaList AREASTRIKE Walk::_areaStrike -movdata Walk::MOVE_DATA +movdata Walk::_moveData WALK_DATA Walk::_walkData WALKI Walk::_walkDataCount |