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author | Simei Yin | 2018-04-15 22:09:37 +0200 |
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committer | Simei Yin | 2018-04-15 22:10:41 +0200 |
commit | db1f09a0c2f799ab0feca363b7b0e8f3d5c03de6 (patch) | |
tree | e47a9e15f87ac1802adb8640b692387918a78a95 | |
parent | 2cf79dc67c8c904833e7c16b71b7f6fb64d6d011 (diff) | |
download | scummvm-rg350-db1f09a0c2f799ab0feca363b7b0e8f3d5c03de6.tar.gz scummvm-rg350-db1f09a0c2f799ab0feca363b7b0e8f3d5c03de6.tar.bz2 scummvm-rg350-db1f09a0c2f799ab0feca363b7b0e8f3d5c03de6.zip |
SLUDGE: Refactor OnScreenPerson related public method in PeopleManager
-rw-r--r-- | engines/sludge/people.cpp | 69 | ||||
-rw-r--r-- | engines/sludge/people.h | 13 | ||||
-rw-r--r-- | engines/sludge/speech.cpp | 6 |
3 files changed, 46 insertions, 42 deletions
diff --git a/engines/sludge/people.cpp b/engines/sludge/people.cpp index 27301c2126..7a70e62457 100644 --- a/engines/sludge/people.cpp +++ b/engines/sludge/people.cpp @@ -185,6 +185,18 @@ bool Persona::load(Common::SeekableReadStream *stream) { return true; } +void OnScreenPerson::setFrames(int a) { + myAnim = myPersona->animation[(a * myPersona->numDirections) + direction]; +} + +void OnScreenPerson::makeTalker() { + setFrames(ANI_TALK); +} + +void OnScreenPerson::makeSilent() { + setFrames(ANI_STAND); +} + PeopleManager::PeopleManager(SludgeEngine *vm) { _vm = vm; _allPeople = nullptr; @@ -200,10 +212,6 @@ PeopleManager::~PeopleManager() { _personRegion = nullptr; } -void PeopleManager::setFrames(OnScreenPerson &m, int a) { - m.myAnim = m.myPersona->animation[(a * m.myPersona->numDirections) + m.direction]; -} - void PeopleManager::turnMeAngle(OnScreenPerson *thisPerson, int direc) { int d = thisPerson->myPersona->numDirections; thisPerson->angle = direc; @@ -254,7 +262,8 @@ bool PeopleManager::turnPersonToFace(int thisNum, int direc) { thisPerson->walking = false; thisPerson->spinning = false; turnMeAngle(thisPerson, direc); - setFrames(*thisPerson, g_sludge->_speechMan->isCurrentTalker(thisPerson) ? ANI_TALK : ANI_STAND); + _vm->_speechMan->isCurrentTalker(thisPerson) ? + thisPerson->makeTalker() : thisPerson->makeSilent(); return true; } return false; @@ -497,7 +506,7 @@ void PeopleManager::drawPeople() { OnScreenPerson *thisPerson = _allPeople; PersonaAnimation *myAnim = NULL; - g_sludge->_regionMan->resetOverRegion(); + _vm->_regionMan->resetOverRegion(); while (thisPerson) { if (thisPerson->show) { @@ -507,7 +516,7 @@ void PeopleManager::drawPeople() { thisPerson->frameNum = 0; thisPerson->frameTick = myAnim->frames[0].howMany; if (myAnim->frames[thisPerson->frameNum].noise > 0) { - g_sludge->_soundMan->startSound(myAnim->frames[thisPerson->frameNum].noise, false); + _vm->_soundMan->startSound(myAnim->frames[thisPerson->frameNum].noise, false); thisPerson->frameNum++; thisPerson->frameNum %= thisPerson->myAnim->numFrames; thisPerson->frameTick = thisPerson->myAnim->frames[thisPerson->frameNum].howMany; @@ -528,13 +537,13 @@ void PeopleManager::drawPeople() { } if (m != 2) { bool r = false; - r = g_sludge->_gfxMan->scaleSprite(myAnim->theSprites->bank.sprites[fNum], myAnim->theSprites->bank.myPalette, thisPerson, m); + r = _vm->_gfxMan->scaleSprite(myAnim->theSprites->bank.sprites[fNum], myAnim->theSprites->bank.myPalette, thisPerson, m); if (r) { if (!thisPerson->thisType->screenName.empty()) { if (_personRegion->thisType != thisPerson->thisType) - g_sludge->_regionMan->resetLastRegion(); + _vm->_regionMan->resetLastRegion(); _personRegion->thisType = thisPerson->thisType; - g_sludge->_regionMan->setOverRegion(_personRegion); + _vm->_regionMan->setOverRegion(_personRegion); } } } @@ -545,7 +554,7 @@ void PeopleManager::drawPeople() { thisPerson->frameTick = thisPerson->myAnim->frames[thisPerson->frameNum].howMany; if (thisPerson->show && myAnim && myAnim->frames) { if (myAnim->frames[thisPerson->frameNum].noise > 0) { - g_sludge->_soundMan->startSound(myAnim->frames[thisPerson->frameNum].noise, false); + _vm->_soundMan->startSound(myAnim->frames[thisPerson->frameNum].noise, false); thisPerson->frameNum++; thisPerson->frameNum %= thisPerson->myAnim->numFrames; thisPerson->frameTick = thisPerson->myAnim->frames[thisPerson->frameNum].howMany; @@ -562,14 +571,6 @@ void PeopleManager::drawPeople() { } } -void PeopleManager::makeTalker(OnScreenPerson &me) { - setFrames(me, ANI_TALK); -} - -void PeopleManager::makeSilent(OnScreenPerson &me) { - setFrames(me, ANI_STAND); -} - bool PeopleManager::handleClosestPoint(int &setX, int &setY, int &setPoly) { int gotX = 320, gotY = 200, gotPoly = -1, i, j, xTest1, yTest1, xTest2, yTest2, closestX, closestY, oldJ, currentDistance = 0xFFFFF, thisDistance; @@ -670,7 +671,7 @@ bool PeopleManager::doBorderStuff(OnScreenPerson *moveMe) { moveMe->spinning = true; } - setFrames(*moveMe, ANI_WALK); + moveMe->setFrames(ANI_WALK); return true; } @@ -689,7 +690,7 @@ bool PeopleManager::walkMe(OnScreenPerson *thisPerson, bool move) { if (ABS(maxDiff) > s) { if (thisPerson->spinning) { spinStep(thisPerson); - setFrames(*thisPerson, ANI_WALK); + thisPerson->setFrames(ANI_WALK); } s = maxDiff / s; if (move) @@ -710,7 +711,7 @@ bool PeopleManager::walkMe(OnScreenPerson *thisPerson, bool move) { } thisPerson->walking = false; - setFrames(*thisPerson, ANI_STAND); + thisPerson->setFrames(ANI_STAND); moveAndScale(*thisPerson, thisPerson->walkToX, thisPerson->walkToY); return false; } @@ -762,7 +763,7 @@ bool PeopleManager::stopPerson(int o) { moveMe->continueAfterWalking = NULL; moveMe->walking = false; moveMe->spinning = false; - setFrames(*moveMe, ANI_STAND); + moveMe->setFrames(ANI_STAND); return true; } return false; @@ -838,7 +839,7 @@ void PeopleManager::walkAllPeople() { walkMe(thisPerson); } else if (thisPerson->spinning) { spinStep(thisPerson); - setFrames(*thisPerson, ANI_STAND); + thisPerson->setFrames(ANI_STAND); } if ((!thisPerson->walking) && (!thisPerson->spinning) && thisPerson->continueAfterWalking) { restartFunction(thisPerson->continueAfterWalking); @@ -854,7 +855,7 @@ bool PeopleManager::addPerson(int x, int y, int objNum, Persona *p) { return false; // EASY STUFF - newPerson->thisType = g_sludge->_objMan->loadObjectType(objNum); + newPerson->thisType = _vm->_objMan->loadObjectType(objNum); newPerson->scale = 1; newPerson->extra = 0; newPerson->continueAfterWalking = NULL; @@ -882,7 +883,7 @@ bool PeopleManager::addPerson(int x, int y, int objNum, Persona *p) { newPerson->lastUsedAnim = 0; newPerson->frameTick = 0; - setFrames(*newPerson, ANI_STAND); + newPerson->setFrames(ANI_STAND); // HEIGHT (BASED ON 1st FRAME OF 1st ANIMATION... INC. SPECIAL CASES) int fNumSigned = p->animation[0]->frames[0].frameNum; @@ -931,9 +932,9 @@ void PeopleManager::animatePerson(int obj, Persona *per) { // Set a moveMe->myPersona = per; rethinkAngle(moveMe); if (moveMe->walking) { - setFrames(*moveMe, ANI_WALK); + moveMe->setFrames(ANI_WALK); } else { - setFrames(*moveMe, ANI_STAND); + moveMe->setFrames(ANI_STAND); } } } @@ -946,7 +947,7 @@ void PeopleManager::kill() { _allPeople->continueAfterWalking = NULL; killPeople = _allPeople; _allPeople = _allPeople->next; - g_sludge->_objMan->removeObjectType(killPeople->thisType); + _vm->_objMan->removeObjectType(killPeople->thisType); delete killPeople; } } @@ -968,7 +969,7 @@ void PeopleManager::killMostPeople() { if (killPeople->continueAfterWalking) abortFunction(killPeople->continueAfterWalking); killPeople->continueAfterWalking = NULL; - g_sludge->_objMan->removeObjectType(killPeople->thisType); + _vm->_objMan->removeObjectType(killPeople->thisType); delete killPeople; } } @@ -978,7 +979,7 @@ void PeopleManager::removeOneCharacter(int i) { OnScreenPerson *p = findPerson(i); if (p) { - ScreenRegion *overRegion = g_sludge->_regionMan->getOverRegion(); + ScreenRegion *overRegion = _vm->_regionMan->getOverRegion(); if (overRegion == _personRegion && overRegion->thisType == p->thisType) { overRegion = nullptr; } @@ -993,7 +994,7 @@ void PeopleManager::removeOneCharacter(int i) { } *killPeople = p->next; - g_sludge->_objMan->removeObjectType(p->thisType); + _vm->_objMan->removeObjectType(p->thisType); delete p; } } @@ -1058,7 +1059,7 @@ bool PeopleManager::savePeople(Common::WriteStream *stream) { stream->writeByte(me->colourmix); stream->writeByte(me->transparency); - g_sludge->_objMan->saveObjectRef(me->thisType, stream); + _vm->_objMan->saveObjectRef(me->thisType, stream); me = me->next; } @@ -1142,7 +1143,7 @@ bool PeopleManager::loadPeople(Common::SeekableReadStream *stream) { } else { setMyDrawMode(me, stream->readUint16BE()); } - me->thisType = g_sludge->_objMan->loadObjectRef(stream); + me->thisType = _vm->_objMan->loadObjectRef(stream); // Anti-aliasing settings if (ssgVersion >= VERSION(1, 6)) { diff --git a/engines/sludge/people.h b/engines/sludge/people.h index baf127cf7b..60ad672ef7 100644 --- a/engines/sludge/people.h +++ b/engines/sludge/people.h @@ -88,6 +88,10 @@ struct OnScreenPerson { struct ObjectType *thisType; int extra, spinSpeed; byte r, g, b, colourmix, transparency; + + void makeTalker(); + void makeSilent(); + void setFrames(int a); }; class PeopleManager { @@ -113,8 +117,6 @@ public: void setScale(int16 h, int16 d); // Things which affect one character - void makeTalker(OnScreenPerson &me); - void makeSilent(OnScreenPerson &me); void setShown(bool h, int ob); void setDrawMode(int h, int ob); void setPersonTransparency(int ob, byte x); @@ -152,14 +154,15 @@ private: SludgeEngine *_vm; - void setFrames(OnScreenPerson &m, int a); + void shufflePeople(); + bool handleClosestPoint(int &setX, int &setY, int &setPoly); + + // OnScreenPerson manipulation void turnMeAngle(OnScreenPerson *thisPerson, int direc); void spinStep(OnScreenPerson *thisPerson); void rethinkAngle(OnScreenPerson *thisPerson); void moveAndScale(OnScreenPerson &me, float x, float y); void setMyDrawMode(OnScreenPerson *moveMe, int h); - void shufflePeople(); - bool handleClosestPoint(int &setX, int &setY, int &setPoly); bool doBorderStuff(OnScreenPerson *moveMe); bool walkMe(OnScreenPerson *thisPerson, bool move = true); }; diff --git a/engines/sludge/speech.cpp b/engines/sludge/speech.cpp index c688bf312d..cac4a5e705 100644 --- a/engines/sludge/speech.cpp +++ b/engines/sludge/speech.cpp @@ -61,8 +61,8 @@ void SpeechManager::kill() { } if (_speech->currentTalker) { - g_sludge->_peopleMan->makeSilent(*(_speech->currentTalker)); - _speech->currentTalker = NULL; + _speech->currentTalker->makeSilent(); + _speech->currentTalker = nullptr; } SpeechLine *killMe; @@ -176,7 +176,7 @@ int SpeechManager::wrapSpeechPerson(const Common::String &theText, OnScreenPerso - thePerson.thisType->speechGap, thePerson.thisType->wrapSpeech, sampleFile); if (animPerson) { - g_sludge->_peopleMan->makeTalker(thePerson); + thePerson.makeTalker(); _speech->currentTalker = &thePerson; } return i; |